IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Demônio Manifestado
CategoryConstructConstruto
monster no drops or experience [1]
Manifested Demon
Spectre
Tagsaffliction_daemon, construct, immobile, Stab_onhit_audio
Vida
150%
Resistência
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
150%
Precisão
100%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonColdIceSpear
Nível
68
Vida
12,386
Damage
350
Dano Mágico
350
Precisão
2,502
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
DeliriumDemonColdSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 280420
Chance de Golpe Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.005 s
Causa +100% de dano de ataque
Converte 75% do dano físico em dano de frio
ㅤ-72% de velocidade de ataque
Perfura todos os alvos
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdIceGround
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s
Causa de 76.52 a 114.8 de dano de frio
active skill area of effect radius +% final [35]
is area damage [1]
EmptyActionSpellDeliriumDemonColdSpearToss
Spell
Tempo de Conjuração: 4.5 s
GAIceSpearGround
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
Acúmulo de congelamento aumentado em 200%
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonColdIceSpear"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Manifested Demon",
    life = 1.5,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "GAIceSpearGround",
        "EmptyActionSpellDeliriumDemonColdSpearToss",
        "DeliriumDemonColdIceGround",
        "DeliriumDemonColdSpear",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceSpearGround"] = {
    name = "GAIceSpearGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = {
    name = "EmptyActionSpellDeliriumDemonColdSpearToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeliriumDemonColdIceGround"] = {
    name = "DeliriumDemonColdIceGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeliriumDemonColdSpear"] = {
    name = "DeliriumDemonColdSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "active_skill_attack_speed_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "projectile_distance_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "always_pierce",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tags1HSword_onhit_audio, affliction_daemon, construct, immobile
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonFireSword_
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumMonsterFireSlash
    Triggerable, Attack, AttackInPlace
    Base Damage: 280420
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 135%
    Tempo de Ataque: 1.005 s
    Causa +35% de dano de ataque
    Converte 70% do dano físico em dano de fogo
    base chance to ignite % [100]
    base skill can be blocked [1]
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonFireSword_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumMonsterFireSlash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumMonsterFireSlash"] = {
        name = "DeliriumMonsterFireSlash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "base_chance_to_ignite_%",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {70, 100, baseMultiplier = 1.35, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tags1HSword_onhit_audio, affliction_daemon, construct, immobile
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonLightningElectricFlail
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumLightningBallBombard
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1 s
    Habilidade de morteiro de monstro genérica. Igual ao projétil de monstro, mas com um efeito de impacto.
    Causa de 119.6 a 358.7 de dano elétrico
    100% de chance de eletrificar inimigos
    Perfura todos os alvos
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    projectile minimum range [12]
    projectile spread radius [13]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    EASDeliriumLightningBallBombard
    Spell
    Tempo de Conjuração: 5.5 s
    DeliriumLightningBallBombardTriggered
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1 s
    Habilidade de morteiro de monstro genérica. Igual ao projétil de monstro, mas com um efeito de impacto.
    Causa de 119.6 a 358.7 de dano elétrico
    100% de chance de eletrificar inimigos
    Perfura todos os alvos
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    projectile minimum range [12]
    projectile spread radius [13]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonLightningElectricFlail"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumLightningBallBombard",
            "DeliriumLightningBallBombardTriggered",
            "EASDeliriumLightningBallBombard",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningBallBombard"] = {
        name = "DeliriumLightningBallBombard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_minimum_range",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "always_pierce",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningBallBombardTriggered"] = {
        name = "DeliriumLightningBallBombardTriggered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_minimum_range",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "always_pierce",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDeliriumLightningBallBombard"] = {
        name = "EASDeliriumLightningBallBombard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tags2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonPhysicalPizzaSlam___
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumPizzaSlam
    Attack, Damage, Area, AttackInPlace
    Base Damage: 280420
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 125%
    Tempo de Ataque: 1.005 s
    Causa de 76.52 a 114.8 de dano físico
    Causa +25% de dano de ataque
    +10 metros para o alcance do golpe corpo a corpo
    active skill area of effect radius +% final [-30]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    upheaval number of spikes [15]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonPhysicalPizzaSlam___"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumPizzaSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumPizzaSlam"] = {
        name = "DeliriumPizzaSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "melee_range_+",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, 50, 100, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, construct, immobile, Stab_onhit_audio
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonUniqueColdIceSpear
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumDemonColdSpear
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
    Base Damage: 280420
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 200%
    Tempo de Ataque: 1.005 s
    Causa +100% de dano de ataque
    Converte 75% do dano físico em dano de frio
    ㅤ-72% de velocidade de ataque
    Perfura todos os alvos
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [100]
    projectile distance override [100]
    projectile uses contact position [1]
    use scaled contact offset [1]
    DeliriumDemonColdIceGroundUnique
    Triggerable, Spell, Damage, AttackInPlace
    Tempo de Conjuração: 1 s
    Acúmulo de congelamento aumentado em 100%
    Causa de 76.52 a 114.8 de dano de frio
    active skill area of effect radius +% final [35]
    base skill can be blocked [1]
    is area damage [1]
    EmptyActionSpellDeliriumDemonColdSpearToss
    Spell
    Tempo de Conjuração: 4.5 s
    GAIceSpearGround
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 7%
    Tempo de Conjuração: 1 s
    Acúmulo de congelamento aumentado em 200%
    action attack or cast time uses animation length [1]
    base is projectile [1]
    base skill can be blocked [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueColdIceSpear"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "GAIceSpearGround",
            "EmptyActionSpellDeliriumDemonColdSpearToss",
            "DeliriumDemonColdIceGroundUnique",
            "DeliriumDemonColdSpear",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceSpearGround"] = {
        name = "GAIceSpearGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = {
        name = "EmptyActionSpellDeliriumDemonColdSpearToss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDemonColdIceGroundUnique"] = {
        name = "DeliriumDemonColdIceGroundUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 35, 100, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDemonColdSpear"] = {
        name = "DeliriumDemonColdSpear",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "active_skill_attack_speed_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "projectile_distance_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "always_pierce",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tags1HSword_onhit_audio, affliction_daemon, construct, immobile
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonUniqueFireSword
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumMonsterFireSlashUnique
    Triggerable, Attack, AttackInPlace
    Base Damage: 280420
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.005 s
    Converte 70% do dano físico em dano de fogo
    base chance to ignite % [100]
    base skill can be blocked [1]
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueFireSword"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumMonsterFireSlashUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumMonsterFireSlashUnique"] = {
        name = "DeliriumMonsterFireSlashUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "base_chance_to_ignite_%",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {70, 100, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tags1HSword_onhit_audio, affliction_daemon, construct, immobile
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonUniqueLightningElectricFlail
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumLightningBallBombardUnique
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1 s
    Habilidade de morteiro de monstro genérica. Igual ao projétil de monstro, mas com um efeito de impacto.
    Causa de 131.5 a 394.6 de dano elétrico
    100% de chance de eletrificar inimigos
    Perfura todos os alvos
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    projectile minimum range [12]
    projectile spread radius [13]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    EASDeliriumLightningBallBombard
    Spell
    Tempo de Conjuração: 5.5 s
    DeliriumLightningBallBombardTriggeredUnique
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1 s
    Habilidade de morteiro de monstro genérica. Igual ao projétil de monstro, mas com um efeito de impacto.
    Causa de 131.5 a 394.6 de dano elétrico
    100% de chance de eletrificar inimigos
    Perfura todos os alvos
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    projectile minimum range [12]
    projectile spread radius [13]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueLightningElectricFlail"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumLightningBallBombardUnique",
            "DeliriumLightningBallBombardTriggeredUnique",
            "EASDeliriumLightningBallBombard",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningBallBombardUnique"] = {
        name = "DeliriumLightningBallBombardUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_minimum_range",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "always_pierce",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningBallBombardTriggeredUnique"] = {
        name = "DeliriumLightningBallBombardTriggeredUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_minimum_range",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "always_pierce",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDeliriumLightningBallBombard"] = {
        name = "EASDeliriumLightningBallBombard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tags2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonUniquePhysicalPizzaSlam
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumPizzaSlamUnique
    Attack, Damage, Area, AttackInPlace
    Base Damage: 280420
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 125%
    Tempo de Ataque: 1.005 s
    Causa de 76.52 a 114.8 de dano físico
    Causa +25% de dano de ataque
    +10 metros para o alcance do golpe corpo a corpo
    active skill area of effect radius +% final [-15]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    upheaval number of spikes [20]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniquePhysicalPizzaSlam"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumPizzaSlamUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumPizzaSlamUnique"] = {
        name = "DeliriumPizzaSlamUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "melee_range_+",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 50, 100, -15, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterCorpseDegen_
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumSkillDaemonMonsterCorpseDegenZone
    Triggerable
    DeliriumDaemonDestroyCorpseDegenZone
    Spell, Area, Triggerable, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Causa de 76.52 a 114.8 de dano de fogo
    alternate minion [1077]
    is area damage [1]
    number of monsters to summon override [1]
    summon specific monsters radius +% [-99]
    summoned monsters no drops or experience [1]
    DeliriumCorpseMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 2.5 s
    Tempo de Recarga: 10 s
    Habilidade de morteiro de monstro genérica. Igual ao projétil de monstro, mas com um efeito de impacto.
    Causa de 76.52 a 114.8 de dano físico
    ㅤ+41.85% de velocidade de conjuração
    Perfura todos os alvos
    base is projectile [1]
    is area damage [1]
    mortar projectile scale animation speed instead of projectile speed [1]
    number of projectiles override [1]
    projectile minimum range [25]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseDegen_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumCorpseMortar",
            "DeliriumSkillDaemonMonsterCorpseDegenZone",
            "DeliriumDaemonDestroyCorpseDegenZone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumCorpseMortar"] = {
        name = "DeliriumCorpseMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_cast_speed_+%_final",
            "number_of_projectiles_override",
            "projectile_minimum_range",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "use_scaled_contact_offset",
            "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumSkillDaemonMonsterCorpseDegenZone"] = {
        name = "DeliriumSkillDaemonMonsterCorpseDegenZone",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDaemonDestroyCorpseDegenZone"] = {
        name = "DeliriumDaemonDestroyCorpseDegenZone",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "alternate_minion",
            "number_of_monsters_to_summon_override",
            "summon_specific_monsters_radius_+%",
            "is_area_damage",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1077, 1, -99, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterCorpseProjectile
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumSkillDaemonMonsterCorpseProjectileCascade
    Triggerable
    DeliriumDaemonDestroyCorpseProjectileCascade
    Spell, Area, Triggerable, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Causa de 76.52 a 114.8 de dano físico
    Dispara projéteis adicionais
    Dispara projéteis em círculo
    is area damage [1]
    projectile distance override [35]
    DeliriumCorpseMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 2.5 s
    Tempo de Recarga: 10 s
    Habilidade de morteiro de monstro genérica. Igual ao projétil de monstro, mas com um efeito de impacto.
    Causa de 76.52 a 114.8 de dano físico
    ㅤ+41.85% de velocidade de conjuração
    Perfura todos os alvos
    base is projectile [1]
    is area damage [1]
    mortar projectile scale animation speed instead of projectile speed [1]
    number of projectiles override [1]
    projectile minimum range [25]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseProjectile"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumCorpseMortar",
            "DeliriumSkillDaemonMonsterCorpseProjectileCascade",
            "DeliriumDaemonDestroyCorpseProjectileCascade",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumCorpseMortar"] = {
        name = "DeliriumCorpseMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_cast_speed_+%_final",
            "number_of_projectiles_override",
            "projectile_minimum_range",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "use_scaled_contact_offset",
            "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumSkillDaemonMonsterCorpseProjectileCascade"] = {
        name = "DeliriumSkillDaemonMonsterCorpseProjectileCascade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDaemonDestroyCorpseProjectileCascade"] = {
        name = "DeliriumDaemonDestroyCorpseProjectileCascade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "projectile_distance_override",
            "is_area_damage",
            "projectiles_nova",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterCorpseSpawnMonster__
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumSkillDaemonMonsterCorpseSummonMonster
    Triggerable
    DeliriumDaemonDestroyCorpseSummonMonster
    Spell, Area, Triggerable, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Causa de 76.52 a 114.8 de dano de fogo
    alternate minion [1062]
    is area damage [1]
    number of monsters to summon override [1]
    summon specific monsters radius +% [-99]
    DeliriumCorpseMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 2.5 s
    Tempo de Recarga: 10 s
    Habilidade de morteiro de monstro genérica. Igual ao projétil de monstro, mas com um efeito de impacto.
    Causa de 76.52 a 114.8 de dano físico
    ㅤ+41.85% de velocidade de conjuração
    Perfura todos os alvos
    base is projectile [1]
    is area damage [1]
    mortar projectile scale animation speed instead of projectile speed [1]
    number of projectiles override [1]
    projectile minimum range [25]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseSpawnMonster__"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumCorpseMortar",
            "DeliriumSkillDaemonMonsterCorpseSummonMonster",
            "DeliriumDaemonDestroyCorpseSummonMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumCorpseMortar"] = {
        name = "DeliriumCorpseMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_cast_speed_+%_final",
            "number_of_projectiles_override",
            "projectile_minimum_range",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "use_scaled_contact_offset",
            "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumSkillDaemonMonsterCorpseSummonMonster"] = {
        name = "DeliriumSkillDaemonMonsterCorpseSummonMonster",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDaemonDestroyCorpseSummonMonster"] = {
        name = "DeliriumDaemonDestroyCorpseSummonMonster",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "alternate_minion",
            "number_of_monsters_to_summon_override",
            "summon_specific_monsters_radius_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1062, 1, -99, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    130%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterLightningBolt
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumLightningStrike
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Causa de 47.83 a 143.5 de dano elétrico
    is area damage [1]
    DeliriumLightningStrikeGT
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 3 s
    EASDeliriumLightningModDemon
    Spell
    Tempo de Conjuração: 2.5 s
    Tempo de Recarga: 10 s
    ㅤ+41.85% de velocidade de conjuração

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterLightningBolt"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "EASDeliriumLightningModDemon",
            "DeliriumLightningStrike",
            "DeliriumLightningStrikeGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDeliriumLightningModDemon"] = {
        name = "EASDeliriumLightningModDemon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_cast_speed_+%_final",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {51, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningStrike"] = {
        name = "DeliriumLightningStrike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningStrikeGT"] = {
        name = "DeliriumLightningStrikeGT",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterFireSnap__
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumFireDemonBeam
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 3 s
    Causa de 76.52 a 114.8 de dano de fogo
    ㅤ+41.85% de velocidade de conjuração
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterFireSnap__"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumFireDemonBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumFireDemonBeam"] = {
        name = "DeliriumFireDemonBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_cast_speed_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 51, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, Conjurador, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterFrostOrbs
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumFrostOrbs
    Spell, Projectile, Triggerable, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 2.5 s
    Tempo de Recarga: 10 s
    Causa de 76.52 a 114.8 de dano de frio
    ㅤ+30% de velocidade de conjuração
    active skill area of effect radius +% final [-30]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterFrostOrbs"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumFrostOrbs",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumFrostOrbs"] = {
        name = "DeliriumFrostOrbs",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_cast_speed_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 30, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Demônio Manifestado
    CategoryConstructConstruto
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    140%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterPackTeleport___
    Nível
    68
    Vida
    12,386
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumPackTeleport
    Tempo de Recarga: 1 s
    Causa de 47.83 a 143.5 de dano elétrico
    Ataques sempre eletrificam
    Esfriamentos de seus ataques sempre aumentam o dano sofrido em, no mínimo, 25%
    ㅤ+35% de velocidade de conjuração
    active skill area of effect radius +% final [-25]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterPackTeleport___"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumPackTeleport",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumPackTeleport"] = {
        name = "DeliriumPackTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_cast_speed_+%_final",
            "shock_minimum_damage_taken_increase_%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.5, 1.5, 35, 25, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Edit

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