Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonColdIceSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
Chance de Acerto Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.005 seg
Causa 100% mais Dano com Ataque
72% menos Velocidade de Ataque
Perfura todos os Alvos
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdIceGround
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 76.52 a 114.8 de Dano de Gelo
active skill area of effect radius +% final [35]
is area damage [1]
EmptyActionSpellDeliriumDemonColdSpearToss
GAIceSpearGround
Triggerable, Spell, Damage
Chance de Acerto Crítico: 7%
Tempo de Conjuração: 1 seg
Acertos Congelam como se causassem 200% mais Dano
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonColdIceSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "GAIceSpearGround", "EmptyActionSpellDeliriumDemonColdSpearToss", "DeliriumDemonColdIceGround", "DeliriumDemonColdSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAIceSpearGround"] = { name = "GAIceSpearGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "freeze_as_though_dealt_damage_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", "base_skill_can_be_blocked", }, levels = { [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = { name = "EmptyActionSpellDeliriumDemonColdSpearToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceGround"] = { name = "DeliriumDemonColdIceGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpear"] = { name = "DeliriumDemonColdSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_distance_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonFireSword_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumMonsterFireSlash
Triggerable, Attack
Base Damage: 280–420
Chance de Acerto Crítico: 5%
Dano de Ataque: 135%
Tempo de Ataque: 1.005 seg
Causa 35% mais Dano com Ataque
100% de chance de Incendiar inimigos
base skill can be blocked [1]
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " /* AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonFireSword_"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumMonsterFireSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMonsterFireSlash"] = { name = "DeliriumMonsterFireSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "is_area_damage", "cast_time_overrides_attack_duration", "base_skill_can_be_blocked", }, levels = { [1] = {70, 100, baseMultiplier = 1.35, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonLightningElectricFlail
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumLightningBallBombard
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 119.6 a 358.7 de Dano de Raio
100% de chance de Eletrizar inimigos
Perfura todos os Alvos
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
EASDeliriumLightningBallBombard
DeliriumLightningBallBombardTriggered
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 119.6 a 358.7 de Dano de Raio
100% de chance de Eletrizar inimigos
Perfura todos os Alvos
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } ); " } Animated { on_event_submerge = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonLightningElectricFlail"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumLightningBallBombard", "DeliriumLightningBallBombardTriggered", "EASDeliriumLightningBallBombard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombard"] = { name = "DeliriumLightningBallBombard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombardTriggered"] = { name = "DeliriumLightningBallBombardTriggered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDeliriumLightningBallBombard"] = { name = "EASDeliriumLightningBallBombard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonPhysicalPizzaSlam___
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumPizzaSlam
Attack, Damage, Area
Base Damage: 280–420
Chance de Acerto Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 1.005 seg
Causa 76.52 a 114.8 de Dano Físico
Causa 25% mais Dano com Ataque
+100 ao Alcance de Golpes Corpo a Corpo
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
upheaval number of spikes [15]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonPhysicalPizzaSlam___"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumPizzaSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumPizzaSlam"] = { name = "DeliriumPizzaSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 50, 100, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueColdIceSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
Chance de Acerto Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.005 seg
Causa 100% mais Dano com Ataque
72% menos Velocidade de Ataque
Perfura todos os Alvos
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdIceGroundUnique
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 76.52 a 114.8 de Dano de Gelo
Acertos Congelam como se causassem 100% mais Dano
active skill area of effect radius +% final [35]
base skill can be blocked [1]
is area damage [1]
EmptyActionSpellDeliriumDemonColdSpearToss
GAIceSpearGround
Triggerable, Spell, Damage
Chance de Acerto Crítico: 7%
Tempo de Conjuração: 1 seg
Acertos Congelam como se causassem 200% mais Dano
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueColdIceSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "GAIceSpearGround", "EmptyActionSpellDeliriumDemonColdSpearToss", "DeliriumDemonColdIceGroundUnique", "DeliriumDemonColdSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAIceSpearGround"] = { name = "GAIceSpearGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "freeze_as_though_dealt_damage_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", "base_skill_can_be_blocked", }, levels = { [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = { name = "EmptyActionSpellDeliriumDemonColdSpearToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceGroundUnique"] = { name = "DeliriumDemonColdIceGroundUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "freeze_duration_+%", "active_skill_area_of_effect_radius_+%_final", "freeze_as_though_dealt_damage_+%", "active_skill_chill_effect_+%_final", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 35, 100, 100, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpear"] = { name = "DeliriumDemonColdSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_distance_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueFireSword
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumMonsterFireSlashUnique
Triggerable, Attack
Base Damage: 280–420
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.005 seg
100% de chance de Incendiar inimigos
base skill can be blocked [1]
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " /* AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueFireSword"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumMonsterFireSlashUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMonsterFireSlashUnique"] = { name = "DeliriumMonsterFireSlashUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "is_area_damage", "cast_time_overrides_attack_duration", "base_skill_can_be_blocked", }, levels = { [1] = {70, 100, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueLightningElectricFlail
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumLightningBallBombardUnique
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 131.5 a 394.6 de Dano de Raio
100% de chance de Eletrizar inimigos
Perfura todos os Alvos
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
EASDeliriumLightningBallBombard
DeliriumLightningBallBombardTriggeredUnique
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 131.5 a 394.6 de Dano de Raio
100% de chance de Eletrizar inimigos
Perfura todos os Alvos
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } ); " } Animated { on_event_submerge = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueLightningElectricFlail"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumLightningBallBombardUnique", "DeliriumLightningBallBombardTriggeredUnique", "EASDeliriumLightningBallBombard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombardUnique"] = { name = "DeliriumLightningBallBombardUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombardTriggeredUnique"] = { name = "DeliriumLightningBallBombardTriggeredUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDeliriumLightningBallBombard"] = { name = "EASDeliriumLightningBallBombard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniquePhysicalPizzaSlam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumPizzaSlamUnique
Attack, Damage, Area
Base Damage: 280–420
Chance de Acerto Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 1.005 seg
Causa 76.52 a 114.8 de Dano Físico
Causa 25% mais Dano com Ataque
+100 ao Alcance de Golpes Corpo a Corpo
active skill area of effect radius +% final [-15]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
upheaval number of spikes [20]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniquePhysicalPizzaSlam"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumPizzaSlamUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumPizzaSlamUnique"] = { name = "DeliriumPizzaSlamUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 50, 100, -15, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterCorpseDegen_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumSkillDaemonMonsterCorpseDegenZone
Triggerable
DeliriumDaemonDestroyCorpseDegenZone
Spell, Area, Triggerable
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 76.52 a 114.8 de Dano de Fogo
alternate minion [1077]
is area damage [1]
number of monsters to summon override [1]
summon specific monsters radius +% [-99]
summoned monsters no drops or experience [1]
DeliriumCorpseMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 2.5 seg
Recarga: 10 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 76.52 a 114.8 de Dano Físico
41.85% mais Velocidade de Conjuração
Perfura todos os Alvos
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [25]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpact.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseDegen_"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumCorpseMortar", "DeliriumSkillDaemonMonsterCorpseDegenZone", "DeliriumDaemonDestroyCorpseDegenZone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumCorpseMortar"] = { name = "DeliriumCorpseMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_cast_speed_+%_final", "number_of_projectiles_override", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "use_scaled_contact_offset", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSkillDaemonMonsterCorpseDegenZone"] = { name = "DeliriumSkillDaemonMonsterCorpseDegenZone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDaemonDestroyCorpseDegenZone"] = { name = "DeliriumDaemonDestroyCorpseDegenZone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "alternate_minion", "number_of_monsters_to_summon_override", "summon_specific_monsters_radius_+%", "is_area_damage", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1077, 1, -99, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterCorpseProjectile
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumSkillDaemonMonsterCorpseProjectileCascade
Triggerable
DeliriumDaemonDestroyCorpseProjectileCascade
Spell, Area, Triggerable
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 76.52 a 114.8 de Dano Físico
Dispara Projéteis adicionais
is area damage [1]
projectile distance override [35]
projectiles nova [1]
DeliriumCorpseMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 2.5 seg
Recarga: 10 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 76.52 a 114.8 de Dano Físico
41.85% mais Velocidade de Conjuração
Perfura todos os Alvos
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [25]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpact.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseProjectile"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumCorpseMortar", "DeliriumSkillDaemonMonsterCorpseProjectileCascade", "DeliriumDaemonDestroyCorpseProjectileCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumCorpseMortar"] = { name = "DeliriumCorpseMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_cast_speed_+%_final", "number_of_projectiles_override", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "use_scaled_contact_offset", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSkillDaemonMonsterCorpseProjectileCascade"] = { name = "DeliriumSkillDaemonMonsterCorpseProjectileCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDaemonDestroyCorpseProjectileCascade"] = { name = "DeliriumDaemonDestroyCorpseProjectileCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_distance_override", "is_area_damage", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterCorpseSpawnMonster__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumSkillDaemonMonsterCorpseSummonMonster
Triggerable
DeliriumDaemonDestroyCorpseSummonMonster
Spell, Area, Triggerable
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 76.52 a 114.8 de Dano de Fogo
alternate minion [1062]
is area damage [1]
number of monsters to summon override [1]
summon specific monsters radius +% [-99]
DeliriumCorpseMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 2.5 seg
Recarga: 10 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 76.52 a 114.8 de Dano Físico
41.85% mais Velocidade de Conjuração
Perfura todos os Alvos
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [25]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpact.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseSpawnMonster__"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumCorpseMortar", "DeliriumSkillDaemonMonsterCorpseSummonMonster", "DeliriumDaemonDestroyCorpseSummonMonster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumCorpseMortar"] = { name = "DeliriumCorpseMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_cast_speed_+%_final", "number_of_projectiles_override", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "use_scaled_contact_offset", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSkillDaemonMonsterCorpseSummonMonster"] = { name = "DeliriumSkillDaemonMonsterCorpseSummonMonster", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDaemonDestroyCorpseSummonMonster"] = { name = "DeliriumDaemonDestroyCorpseSummonMonster", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "alternate_minion", "number_of_monsters_to_summon_override", "summon_specific_monsters_radius_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1062, 1, -99, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
130%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterLightningBolt
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumLightningStrike
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 47.83 a 143.5 de Dano de Raio
is area damage [1]
DeliriumLightningStrikeGT
Triggerable
EASDeliriumLightningModDemon
Recarga: 10 seg
41.85% mais Velocidade de Conjuração
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactLightning.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterLightningBolt"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "EASDeliriumLightningModDemon", "DeliriumLightningStrike", "DeliriumLightningStrikeGT", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASDeliriumLightningModDemon"] = { name = "EASDeliriumLightningModDemon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_cast_speed_+%_final", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {51, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningStrike"] = { name = "DeliriumLightningStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningStrikeGT"] = { name = "DeliriumLightningStrikeGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterFireSnap__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumFireDemonBeam
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 3 seg
Causa 76.52 a 114.8 de Dano de Fogo
41.85% mais Velocidade de Conjuração
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactFire.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterFireSnap__"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumFireDemonBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumFireDemonBeam"] = { name = "DeliriumFireDemonBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 51, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Conjurador, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterFrostOrbs
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumFrostOrbs
Spell, Projectile, Triggerable, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 2.5 seg
Recarga: 10 seg
Causa 76.52 a 114.8 de Dano de Gelo
30% mais Velocidade de Conjuração
active skill area of effect radius +% final [-30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactCold.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterFrostOrbs"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumFrostOrbs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumFrostOrbs"] = { name = "DeliriumFrostOrbs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_cast_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Demônio Manifestado

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
Vida
150%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
6 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
150%
Model Size
140%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterPackTeleport___
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
11,636
2,413
477
Damage
350
Dano Mágico
350
Precisão
2,180
Tempo de Ataque
1.005
Experiência
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumPackTeleport
Recarga: 1 seg
Causa 47.83 a 143.5 de Dano de Raio
Seus Acertos empre Eletrizam
Eletrizações dos seus Acertos sempre aumentam o Dano recebido em ao menos 25%
35% mais Velocidade de Conjuração
active skill area of effect radius +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactLightning.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterPackTeleport___"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumPackTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumPackTeleport"] = { name = "DeliriumPackTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "shock_minimum_damage_taken_increase_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 35, 25, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
20% de aumento do Raio de Iluminação
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.