Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonColdIceSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
Probabilidad de impacto crítico: 5%
Daño de ataque: 200%
Tiempo de ataque: 1.005 seg
Inflige un 100% más de daño de ataques
72% menos de velocidad de ataque
Perfora a todos los objetivos
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdIceGround
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
active skill area of effect radius +% final [35]
is area damage [1]
EmptyActionSpellDeliriumDemonColdSpearToss
GAIceSpearGround
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Los impactos congelan como si infligieran un 200% más de daño
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonColdIceSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "GAIceSpearGround", "EmptyActionSpellDeliriumDemonColdSpearToss", "DeliriumDemonColdIceGround", "DeliriumDemonColdSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAIceSpearGround"] = { name = "GAIceSpearGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "freeze_as_though_dealt_damage_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", "base_skill_can_be_blocked", }, levels = { [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = { name = "EmptyActionSpellDeliriumDemonColdSpearToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceGround"] = { name = "DeliriumDemonColdIceGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpear"] = { name = "DeliriumDemonColdSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_distance_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonFireSword_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumMonsterFireSlash
Triggerable, Attack
Base Damage: 280–420
Probabilidad de impacto crítico: 5%
Daño de ataque: 135%
Tiempo de ataque: 1.005 seg
Inflige un 35% más de daño de ataques
100% de probabilidad de quemar a los enemigos
base skill can be blocked [1]
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " /* AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonFireSword_"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumMonsterFireSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMonsterFireSlash"] = { name = "DeliriumMonsterFireSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "is_area_damage", "cast_time_overrides_attack_duration", "base_skill_can_be_blocked", }, levels = { [1] = {70, 100, baseMultiplier = 1.35, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonLightningElectricFlail
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumLightningBallBombard
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
100% de probabilidad de electrocutar a los enemigos
Perfora a todos los objetivos
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
EASDeliriumLightningBallBombard
DeliriumLightningBallBombardTriggered
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
100% de probabilidad de electrocutar a los enemigos
Perfora a todos los objetivos
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } ); " } Animated { on_event_submerge = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonLightningElectricFlail"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumLightningBallBombard", "DeliriumLightningBallBombardTriggered", "EASDeliriumLightningBallBombard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombard"] = { name = "DeliriumLightningBallBombard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombardTriggered"] = { name = "DeliriumLightningBallBombardTriggered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDeliriumLightningBallBombard"] = { name = "EASDeliriumLightningBallBombard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonPhysicalPizzaSlam___
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumPizzaSlam
Attack, Damage, Area
Base Damage: 280–420
Probabilidad de impacto crítico: 5%
Daño de ataque: 125%
Tiempo de ataque: 1.005 seg
Inflige un 25% más de daño de ataques
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
upheaval number of spikes [15]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonPhysicalPizzaSlam___"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumPizzaSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumPizzaSlam"] = { name = "DeliriumPizzaSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 50, 100, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueColdIceSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
Probabilidad de impacto crítico: 5%
Daño de ataque: 200%
Tiempo de ataque: 1.005 seg
Inflige un 100% más de daño de ataques
72% menos de velocidad de ataque
Perfora a todos los objetivos
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdIceGroundUnique
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
Los impactos congelan como si infligieran un 100% más de daño
active skill area of effect radius +% final [35]
base skill can be blocked [1]
is area damage [1]
EmptyActionSpellDeliriumDemonColdSpearToss
GAIceSpearGround
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Los impactos congelan como si infligieran un 200% más de daño
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueColdIceSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "GAIceSpearGround", "EmptyActionSpellDeliriumDemonColdSpearToss", "DeliriumDemonColdIceGroundUnique", "DeliriumDemonColdSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAIceSpearGround"] = { name = "GAIceSpearGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "freeze_as_though_dealt_damage_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", "base_skill_can_be_blocked", }, levels = { [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = { name = "EmptyActionSpellDeliriumDemonColdSpearToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceGroundUnique"] = { name = "DeliriumDemonColdIceGroundUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "freeze_duration_+%", "active_skill_area_of_effect_radius_+%_final", "freeze_as_though_dealt_damage_+%", "active_skill_chill_effect_+%_final", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 35, 100, 100, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpear"] = { name = "DeliriumDemonColdSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_distance_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueFireSword
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumMonsterFireSlashUnique
Triggerable, Attack
Base Damage: 280–420
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.005 seg
100% de probabilidad de quemar a los enemigos
base skill can be blocked [1]
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " /* AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueFireSword"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumMonsterFireSlashUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMonsterFireSlashUnique"] = { name = "DeliriumMonsterFireSlashUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "is_area_damage", "cast_time_overrides_attack_duration", "base_skill_can_be_blocked", }, levels = { [1] = {70, 100, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueLightningElectricFlail
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumLightningBallBombardUnique
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
100% de probabilidad de electrocutar a los enemigos
Perfora a todos los objetivos
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
EASDeliriumLightningBallBombard
DeliriumLightningBallBombardTriggeredUnique
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
100% de probabilidad de electrocutar a los enemigos
Perfora a todos los objetivos
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } ); " } Animated { on_event_submerge = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueLightningElectricFlail"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumLightningBallBombardUnique", "DeliriumLightningBallBombardTriggeredUnique", "EASDeliriumLightningBallBombard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombardUnique"] = { name = "DeliriumLightningBallBombardUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombardTriggeredUnique"] = { name = "DeliriumLightningBallBombardTriggeredUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDeliriumLightningBallBombard"] = { name = "EASDeliriumLightningBallBombard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniquePhysicalPizzaSlam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumPizzaSlamUnique
Attack, Damage, Area
Base Damage: 280–420
Probabilidad de impacto crítico: 5%
Daño de ataque: 125%
Tiempo de ataque: 1.005 seg
Inflige un 25% más de daño de ataques
active skill area of effect radius +% final [-15]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
upheaval number of spikes [20]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniquePhysicalPizzaSlam"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumPizzaSlamUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumPizzaSlamUnique"] = { name = "DeliriumPizzaSlamUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 50, 100, -15, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Lanzador de hechizos, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterCorpseDegen_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumSkillDaemonMonsterCorpseDegenZone
Triggerable
DeliriumDaemonDestroyCorpseDegenZone
Spell, Area, Triggerable
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
alternate minion [1077]
is area damage [1]
number of monsters to summon override [1]
summon specific monsters radius +% [-99]
summoned monsters no drops or experience [1]
DeliriumCorpseMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 10 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
41.85% más de velocidad de lanzamiento de hechizos
Perfora a todos los objetivos
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [25]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpact.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseDegen_"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumCorpseMortar", "DeliriumSkillDaemonMonsterCorpseDegenZone", "DeliriumDaemonDestroyCorpseDegenZone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumCorpseMortar"] = { name = "DeliriumCorpseMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_cast_speed_+%_final", "number_of_projectiles_override", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "use_scaled_contact_offset", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSkillDaemonMonsterCorpseDegenZone"] = { name = "DeliriumSkillDaemonMonsterCorpseDegenZone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDaemonDestroyCorpseDegenZone"] = { name = "DeliriumDaemonDestroyCorpseDegenZone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "alternate_minion", "number_of_monsters_to_summon_override", "summon_specific_monsters_radius_+%", "is_area_damage", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1077, 1, -99, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Lanzador de hechizos, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterCorpseProjectile
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumSkillDaemonMonsterCorpseProjectileCascade
Triggerable
DeliriumDaemonDestroyCorpseProjectileCascade
Spell, Area, Triggerable
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Dispara 2 proyectiles adicionales
is area damage [1]
projectile distance override [35]
projectiles nova [1]
DeliriumCorpseMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 10 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
41.85% más de velocidad de lanzamiento de hechizos
Perfora a todos los objetivos
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [25]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpact.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseProjectile"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumCorpseMortar", "DeliriumSkillDaemonMonsterCorpseProjectileCascade", "DeliriumDaemonDestroyCorpseProjectileCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumCorpseMortar"] = { name = "DeliriumCorpseMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_cast_speed_+%_final", "number_of_projectiles_override", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "use_scaled_contact_offset", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSkillDaemonMonsterCorpseProjectileCascade"] = { name = "DeliriumSkillDaemonMonsterCorpseProjectileCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDaemonDestroyCorpseProjectileCascade"] = { name = "DeliriumDaemonDestroyCorpseProjectileCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_distance_override", "is_area_damage", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Lanzador de hechizos, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterCorpseSpawnMonster__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumSkillDaemonMonsterCorpseSummonMonster
Triggerable
DeliriumDaemonDestroyCorpseSummonMonster
Spell, Area, Triggerable
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
alternate minion [1062]
is area damage [1]
number of monsters to summon override [1]
summon specific monsters radius +% [-99]
DeliriumCorpseMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 10 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
41.85% más de velocidad de lanzamiento de hechizos
Perfora a todos los objetivos
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [25]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpact.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseSpawnMonster__"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumCorpseMortar", "DeliriumSkillDaemonMonsterCorpseSummonMonster", "DeliriumDaemonDestroyCorpseSummonMonster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumCorpseMortar"] = { name = "DeliriumCorpseMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_cast_speed_+%_final", "number_of_projectiles_override", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "use_scaled_contact_offset", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSkillDaemonMonsterCorpseSummonMonster"] = { name = "DeliriumSkillDaemonMonsterCorpseSummonMonster", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDaemonDestroyCorpseSummonMonster"] = { name = "DeliriumDaemonDestroyCorpseSummonMonster", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "alternate_minion", "number_of_monsters_to_summon_override", "summon_specific_monsters_radius_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1062, 1, -99, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Lanzador de hechizos, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
130%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterLightningBolt
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumLightningStrike
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
DeliriumLightningStrikeGT
Triggerable
EASDeliriumLightningModDemon
Tiempo de recarga: 10 seg
41.85% más de velocidad de lanzamiento de hechizos
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactLightning.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterLightningBolt"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "EASDeliriumLightningModDemon", "DeliriumLightningStrike", "DeliriumLightningStrikeGT", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASDeliriumLightningModDemon"] = { name = "EASDeliriumLightningModDemon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_cast_speed_+%_final", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {51, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningStrike"] = { name = "DeliriumLightningStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningStrikeGT"] = { name = "DeliriumLightningStrikeGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Lanzador de hechizos, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterFireSnap__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumFireDemonBeam
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 3 seg
41.85% más de velocidad de lanzamiento de hechizos
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactFire.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterFireSnap__"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumFireDemonBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumFireDemonBeam"] = { name = "DeliriumFireDemonBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 51, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Lanzador de hechizos, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterFrostOrbs
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumFrostOrbs
Spell, Projectile, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 10 seg
30% más de velocidad de lanzamiento de hechizos
active skill area of effect radius +% final [-30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactCold.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterFrostOrbs"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumFrostOrbs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumFrostOrbs"] = { name = "DeliriumFrostOrbs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_cast_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, Lanzador de hechizos, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
Vida
150%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
140%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterPackTeleport___
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,636
2,413
477
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumPackTeleport
Tiempo de recarga: 1 seg
Tus impactos siempre electrocutan
Las electrocuciones de tus impactos siempre aumentan el daño recibido al menos un 25%
35% más de velocidad de lanzamiento de hechizos
active skill area of effect radius +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactLightning.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterPackTeleport___"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumPackTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumPackTeleport"] = { name = "DeliriumPackTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "shock_minimum_damage_taken_increase_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 35, 25, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.