Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonColdGroundSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpearGroundTarget
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.005 seg
Los proyectiles perforan a todos los objetivos
72% menos de velocidad de ataque
base deal no damage [1]
base is projectile [1]
monster projectile variation [101]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
72% menos de velocidad de ataque
base deal no damage [1]
base is projectile [1]
monster projectile variation [101]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdSpearImpact
Triggerable, Attack
Base Damage: 280–420
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.005 seg
Convierte el 70% del daño físico en daño de hielo
is area damage [1]
is area damage [1]
DeliriumDemonInvisibleCold
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
alternate minion [1061]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EmptyActionSpellDeliriumDemonColdGroundSpear
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonColdGroundSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumDemonInvisibleCold", "EmptyActionSpellDeliriumDemonColdGroundSpear", "DeliriumDemonColdSpearGroundTarget", "DeliriumDemonColdSpearImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonInvisibleCold"] = { name = "DeliriumDemonInvisibleCold", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 1061, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdGroundSpear"] = { name = "EmptyActionSpellDeliriumDemonColdGroundSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpearGroundTarget"] = { name = "DeliriumDemonColdSpearGroundTarget", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "projectile_minimum_range", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {101, -72, 30, 1, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpearImpact"] = { name = "DeliriumDemonColdSpearImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {70, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonColdIceSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 200%
Attack Time: 1.005 seg
Los proyectiles perforan a todos los objetivos
Inflige un 100% más de daño de ataques
Convierte el 75% del daño físico en daño de hielo
72% menos de velocidad de ataque
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
Inflige un 100% más de daño de ataques
Convierte el 75% del daño físico en daño de hielo
72% menos de velocidad de ataque
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdIceGround
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 9.938 a 14.91 de daño de hielo
100% más de magnitud del escarchamiento aplicado
active skill area of effect radius +% final [35]
is area damage [1]
100% más de magnitud del escarchamiento aplicado
active skill area of effect radius +% final [35]
is area damage [1]
EmptyActionSpellDeliriumDemonColdSpearToss
GAIceSpearGround
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 7%
Tiempo de lanzamiento: 1 seg
Los impactos congelan como si infligieran un 200% más de daño
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonColdIceSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "GAIceSpearGround", "EmptyActionSpellDeliriumDemonColdSpearToss", "DeliriumDemonColdIceGround", "DeliriumDemonColdSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAIceSpearGround"] = { name = "GAIceSpearGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "freeze_as_though_dealt_damage_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", "base_skill_can_be_blocked", }, levels = { [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = { name = "EmptyActionSpellDeliriumDemonColdSpearToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceGround"] = { name = "DeliriumDemonColdIceGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpear"] = { name = "DeliriumDemonColdSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_distance_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonColdIceSpikes
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdIceSpikeShards
Triggerable, Damage
Inflige de 9.938 a 14.91 de daño de hielo
base is projectile [1]
projectiles not offset [1]
base is projectile [1]
projectiles not offset [1]
DeliriumDemonColdIceSpikes
Triggerable
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonColdIceSpikes"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumDemonColdIceSpikeShards", "DeliriumDemonColdIceSpikes", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceSpikeShards"] = { name = "DeliriumDemonColdIceSpikeShards", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceSpikes"] = { name = "DeliriumDemonColdIceSpikes", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonFireSword_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumMonsterFireSlash
Triggerable, Attack
Base Damage: 280–420
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.005 seg
Convierte el 70% del daño físico en daño de fuego
100% de probabilidad de quemar a los enemigos
base skill can be blocked [1]
cast time overrides attack duration [1]
is area damage [1]
100% de probabilidad de quemar a los enemigos
base skill can be blocked [1]
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " /* AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonFireSword_"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumMonsterFireSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMonsterFireSlash"] = { name = "DeliriumMonsterFireSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "is_area_damage", "cast_time_overrides_attack_duration", "base_skill_can_be_blocked", }, levels = { [1] = {70, 100, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonFireFlameblast
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumMonsterChargedBlast
Spell, Damage, Area, Totemable, Fire, AreaSpell
Explosión de llamas
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4.5 seg
Canaliza para formar una gran explosión. Cuanto más tiempo canalices, mayor será el área de efecto y el daño de la explosión. La explosión se produce después de usar otra habilidad o después de un corto período de tiempo sin lanzar habilidades.
Inflige de 9.938 a 14.91 de daño de fuego
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " /* AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonFireFlameblast"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumMonsterChargedBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMonsterChargedBlast"] = { name = "Flameblast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonFireTornado
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumMonsterSummonFireTornado
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 4 seg
alternate minion [1070]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [120]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [120]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " /* AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonFireTornado"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumMonsterSummonFireTornado", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMonsterSummonFireTornado"] = { name = "DeliriumMonsterSummonFireTornado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summon_specific_monsters_in_front_offset", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1070, -99, 120, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonLightningGigaBall
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumGigaBallExplosion
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 6.211 a 18.63 de daño de rayo
is area damage [1]
is area damage [1]
DeliriumDemonLightningGigaBall
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 5.2 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
Inflige de 6.211 a 18.63 de daño de rayo
+100% más de duración de la electrocución
base is projectile [1]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
+100% más de duración de la electrocución
base is projectile [1]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonLightningGigaBallObject
Triggerable
Tiempo de recarga: 1 seg
EmptyActionSpellGigaBall
DeliriumGigaBallDonut1
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 6.211 a 18.63 de daño de rayo
is area damage [1]
is area damage [1]
DeliriumGigaBallDonut2
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 6.211 a 18.63 de daño de rayo
is area damage [1]
is area damage [1]
DeliriumGigaBallDonut3
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 6.211 a 18.63 de daño de rayo
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } ); " } Animated { on_event_submerge = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonLightningGigaBall"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "EmptyActionSpellGigaBall", "DeliriumGigaBallExplosion", "DeliriumGigaBallDonut1", "DeliriumGigaBallDonut2", "DeliriumGigaBallDonut3", "DeliriumDemonLightningGigaBallObject", "DeliriumDemonLightningGigaBall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellGigaBall"] = { name = "EmptyActionSpellGigaBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumGigaBallExplosion"] = { name = "DeliriumGigaBallExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumGigaBallDonut1"] = { name = "DeliriumGigaBallDonut1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumGigaBallDonut2"] = { name = "DeliriumGigaBallDonut2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumGigaBallDonut3"] = { name = "DeliriumGigaBallDonut3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonLightningGigaBallObject"] = { name = "DeliriumDemonLightningGigaBallObject", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonLightningGigaBall"] = { name = "DeliriumDemonLightningGigaBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "number_of_projectiles_override", "active_skill_shock_duration_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 30, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonLightningTeleportStorm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumLightningTeleport
Spell, Movement
Tiempo de lanzamiento: 5 seg
teleport marker art variation [1]
DeliriumLightningBolt
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 6.211 a 18.63 de daño de rayo
is area damage [1]
is area damage [1]
DeliriumLightningBoltNovaGT1
Triggerable
DeliriumLightningTeleportImpact
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 6.211 a 18.63 de daño de rayo
is area damage [1]
is area damage [1]
DeliriumLightningBoltNovaGT2
Triggerable
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } ); " } Animated { on_event_submerge = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonLightningTeleportStorm"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumLightningTeleportImpact", "DeliriumLightningBolt", "DeliriumLightningBoltNovaGT1", "DeliriumLightningBoltNovaGT2", "DeliriumLightningTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningTeleportImpact"] = { name = "DeliriumLightningTeleportImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBolt"] = { name = "DeliriumLightningBolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBoltNovaGT1"] = { name = "DeliriumLightningBoltNovaGT1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBoltNovaGT2"] = { name = "DeliriumLightningBoltNovaGT2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningTeleport"] = { name = "DeliriumLightningTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_marker_art_variation", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonLightningElectricFlail
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumLightningBallBombard
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
Inflige de 15.53 a 46.59 de daño de rayo
Los proyectiles perforan a todos los objetivos
100% de probabilidad de electrocutar a los enemigos
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
Los proyectiles perforan a todos los objetivos
100% de probabilidad de electrocutar a los enemigos
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
EASDeliriumLightningBallBombard
DeliriumLightningBallBombardTriggered
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
Inflige de 15.53 a 46.59 de daño de rayo
Los proyectiles perforan a todos los objetivos
100% de probabilidad de electrocutar a los enemigos
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
Los proyectiles perforan a todos los objetivos
100% de probabilidad de electrocutar a los enemigos
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } ); " } Animated { on_event_submerge = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonLightningElectricFlail"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumLightningBallBombard", "DeliriumLightningBallBombardTriggered", "EASDeliriumLightningBallBombard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombard"] = { name = "DeliriumLightningBallBombard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombardTriggered"] = { name = "DeliriumLightningBallBombardTriggered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDeliriumLightningBallBombard"] = { name = "EASDeliriumLightningBallBombard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonPhysicalPizzaSlam___
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumPizzaSlam
Attack, Damage, Area
Base Damage: 280–420
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.005 seg
Inflige de 9.938 a 14.91 de daño físico
+100 al alcance de los golpes cuerpo a cuerpo
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
upheaval number of spikes [15]
+100 al alcance de los golpes cuerpo a cuerpo
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
upheaval number of spikes [15]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonPhysicalPizzaSlam___"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumPizzaSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumPizzaSlam"] = { name = "DeliriumPizzaSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 50, 100, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonPhysicalAbyssSlam__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonPhysWeaponToss
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 280–420
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 250%
Attack Time: 1.005 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
Inflige un 150% más de daño de ataques
+50 al alcance de los golpes cuerpo a cuerpo
active skill area of effect radius +% final [-30]
base is projectile [1]
fixed projectile spread [50]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
+50 al alcance de los golpes cuerpo a cuerpo
active skill area of effect radius +% final [-30]
base is projectile [1]
fixed projectile spread [50]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
EmptyActionSpellDeliriumDemonPhysWeaponToss
DeliriumPhysMaceCascade
Multicastable, Triggerable
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonPhysicalAbyssSlam__"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumDemonPhysWeaponToss", "EmptyActionSpellDeliriumDemonPhysWeaponToss", "DeliriumPhysMaceCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonPhysWeaponToss"] = { name = "DeliriumDemonPhysWeaponToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "fixed_projectile_spread", "projectile_minimum_range", "number_of_projectiles_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {50, 50, 30, 1, -30, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonPhysWeaponToss"] = { name = "EmptyActionSpellDeliriumDemonPhysWeaponToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumPhysMaceCascade"] = { name = "DeliriumPhysMaceCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonPhysicalLeapSlam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumPhysLeapSlam
Spell, Movement
Tiempo de lanzamiento: 4 seg
base deal no damage [1]
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
leap slam minimum distance [20]
walk emerge extra distance [-10]
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
leap slam minimum distance [20]
walk emerge extra distance [-10]
DeliriumDemonLeapSlamImpact
Triggerable, Attack
Base Damage: 280–420
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 220%
Attack Time: 1.005 seg
Inflige un 120% más de daño de ataques
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumDemonPhysical"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionDemonPhysical" Animated { on_event_despawn = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_phys/epk/explode.epk' );" on_event_split_detach = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonPhysicalLeapSlam"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumPhysLeapSlam", "DeliriumDemonLeapSlamImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumPhysLeapSlam"] = { name = "DeliriumPhysLeapSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "walk_emerge_extra_distance", "is_area_damage", "disable_attack_repeats", "cast_time_overrides_attack_duration", "base_deal_no_damage", }, levels = { [1] = {20, -10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonLeapSlamImpact"] = { name = "DeliriumDemonLeapSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueColdGroundSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpearGroundTarget
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.005 seg
Los proyectiles perforan a todos los objetivos
72% menos de velocidad de ataque
base deal no damage [1]
base is projectile [1]
monster projectile variation [101]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
72% menos de velocidad de ataque
base deal no damage [1]
base is projectile [1]
monster projectile variation [101]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdSpearImpactUnique
Triggerable, Attack
Base Damage: 280–420
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 130%
Attack Time: 1.005 seg
Inflige un 30% más de daño de ataques
Convierte el 70% del daño físico en daño de hielo
active skill area of effect radius +% final [15]
is area damage [1]
Convierte el 70% del daño físico en daño de hielo
active skill area of effect radius +% final [15]
is area damage [1]
DeliriumDemonInvisibleColdUnique
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
alternate minion [1078]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EmptyActionSpellDeliriumDemonColdGroundSpear
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueColdGroundSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumDemonInvisibleColdUnique", "EmptyActionSpellDeliriumDemonColdGroundSpear", "DeliriumDemonColdSpearGroundTarget", "DeliriumDemonColdSpearImpactUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonInvisibleColdUnique"] = { name = "DeliriumDemonInvisibleColdUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 1078, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdGroundSpear"] = { name = "EmptyActionSpellDeliriumDemonColdGroundSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpearGroundTarget"] = { name = "DeliriumDemonColdSpearGroundTarget", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "projectile_minimum_range", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {101, -72, 30, 1, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpearImpactUnique"] = { name = "DeliriumDemonColdSpearImpactUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {70, 15, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueColdIceSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 200%
Attack Time: 1.005 seg
Los proyectiles perforan a todos los objetivos
Inflige un 100% más de daño de ataques
Convierte el 75% del daño físico en daño de hielo
72% menos de velocidad de ataque
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
Inflige un 100% más de daño de ataques
Convierte el 75% del daño físico en daño de hielo
72% menos de velocidad de ataque
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdIceGroundUnique
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 9.938 a 14.91 de daño de hielo
100% más de magnitud del escarchamiento aplicado
Los impactos congelan como si infligieran un 100% más de daño
active skill area of effect radius +% final [35]
base skill can be blocked [1]
is area damage [1]
100% más de magnitud del escarchamiento aplicado
Los impactos congelan como si infligieran un 100% más de daño
active skill area of effect radius +% final [35]
base skill can be blocked [1]
is area damage [1]
EmptyActionSpellDeliriumDemonColdSpearToss
GAIceSpearGround
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 7%
Tiempo de lanzamiento: 1 seg
Los impactos congelan como si infligieran un 200% más de daño
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueColdIceSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "GAIceSpearGround", "EmptyActionSpellDeliriumDemonColdSpearToss", "DeliriumDemonColdIceGroundUnique", "DeliriumDemonColdSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAIceSpearGround"] = { name = "GAIceSpearGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "freeze_as_though_dealt_damage_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", "base_skill_can_be_blocked", }, levels = { [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = { name = "EmptyActionSpellDeliriumDemonColdSpearToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceGroundUnique"] = { name = "DeliriumDemonColdIceGroundUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "freeze_duration_+%", "active_skill_area_of_effect_radius_+%_final", "freeze_as_though_dealt_damage_+%", "active_skill_chill_effect_+%_final", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 35, 100, 100, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpear"] = { name = "DeliriumDemonColdSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_distance_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demonio manifiesto
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
Vida
150%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueColdIceSpikes_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.005
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdIceSpikeShardsUnique
Triggerable, Damage
Inflige de 9.938 a 14.91 de daño de hielo
Siempre aplica fragilidad
base is projectile [1]
projectiles not offset [1]
Siempre aplica fragilidad
base is projectile [1]
projectiles not offset [1]
DeliriumDemonColdIceSpikesUnique
Triggerable
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueColdIceSpikes_"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumDemonColdIceSpikeShardsUnique", "DeliriumDemonColdIceSpikesUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceSpikeShardsUnique"] = { name = "DeliriumDemonColdIceSpikeShardsUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "chance_to_inflict_frostburn_%", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceSpikesUnique"] = { name = "DeliriumDemonColdIceSpikesUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |