Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
創造惡魔
CategoryConstruct創造物
monster no drops or experience [1]
Manifested Demon
Spectre
Tagsaffliction_daemon, construct, immobile, Stab_onhit_audio
生命
100%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
傷害
100%
命中
100%
暴擊 Chance
5%
Attack Distance
6 ~ 12
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonColdIceSpear
保留
50
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
保留
30%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
等級
68
生命
8,257
傷害
233
法術傷害
233
命中
2,502
攻擊時間
1.005
經驗值
28,634
召喚物生命
6,930
召喚物傷害
969
召喚物護甲
2,413
DeliriumDemonColdSpear
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發, AttackInPlace
Base Damage: 186280
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 1.005 秒
造成100%更多攻擊傷害
75%的物理傷害轉換冰冷傷害
72%更少攻擊速度
穿透所有目標
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdIceGround
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
造成76.52114.8冰冷傷害
active skill area of effect radius +% final [35]
is area damage [1]
EmptyActionSpellDeliriumDemonColdSpearToss
法術
施放時間: 4.5 秒
GAIceSpearGround
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 7%
施放時間: 1 秒
增加200%冰凍累積
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonColdIceSpear"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Manifested Demon",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "GAIceSpearGround",
        "EmptyActionSpellDeliriumDemonColdSpearToss",
        "DeliriumDemonColdIceGround",
        "DeliriumDemonColdSpear",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceSpearGround"] = {
    name = "GAIceSpearGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = {
    name = "EmptyActionSpellDeliriumDemonColdSpearToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeliriumDemonColdIceGround"] = {
    name = "DeliriumDemonColdIceGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeliriumDemonColdSpear"] = {
    name = "DeliriumDemonColdSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "active_skill_attack_speed_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "projectile_distance_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "always_pierce",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tags1HSword_onhit_audio, affliction_daemon, construct, immobile
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonFireSword_
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumMonsterFireSlash
    可觸發, 攻擊, AttackInPlace
    Base Damage: 186280
    暴擊率: 5%
    攻擊傷害: 135%
    攻擊時間: 1.005 秒
    造成35%更多攻擊傷害
    70%的物理傷害轉換火焰傷害
    base chance to ignite % [100]
    base skill can be blocked [1]
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonFireSword_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumMonsterFireSlash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumMonsterFireSlash"] = {
        name = "DeliriumMonsterFireSlash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "base_chance_to_ignite_%",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {70, 100, baseMultiplier = 1.35, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tags1HSword_onhit_audio, affliction_daemon, construct, immobile
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonLightningElectricFlail
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumLightningBallBombard
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術, AttackInPlace
    暴擊率: 6%
    施放時間: 1 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成119.6358.7閃電傷害
    100%機率感電敵人
    穿透所有目標
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    projectile minimum range [12]
    projectile spread radius [13]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    EASDeliriumLightningBallBombard
    法術
    施放時間: 5.5 秒
    DeliriumLightningBallBombardTriggered
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術, AttackInPlace
    暴擊率: 6%
    施放時間: 1 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成119.6358.7閃電傷害
    100%機率感電敵人
    穿透所有目標
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    projectile minimum range [12]
    projectile spread radius [13]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonLightningElectricFlail"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumLightningBallBombard",
            "DeliriumLightningBallBombardTriggered",
            "EASDeliriumLightningBallBombard",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningBallBombard"] = {
        name = "DeliriumLightningBallBombard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_minimum_range",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "always_pierce",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningBallBombardTriggered"] = {
        name = "DeliriumLightningBallBombardTriggered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_minimum_range",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "always_pierce",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDeliriumLightningBallBombard"] = {
        name = "EASDeliriumLightningBallBombard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tags2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonPhysicalPizzaSlam___
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumPizzaSlam
    攻擊, 傷害, 範圍, AttackInPlace
    Base Damage: 186280
    暴擊率: 5%
    攻擊傷害: 125%
    攻擊時間: 1.005 秒
    造成76.52114.8物理傷害
    造成25%更多攻擊傷害
    近戰打擊範圍+10公尺
    active skill area of effect radius +% final [-30]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    upheaval number of spikes [15]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonPhysicalPizzaSlam___"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumPizzaSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumPizzaSlam"] = {
        name = "DeliriumPizzaSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "melee_range_+",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, 50, 100, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, construct, immobile, Stab_onhit_audio
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonUniqueColdIceSpear
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumDemonColdSpear
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發, AttackInPlace
    Base Damage: 186280
    暴擊率: 5%
    攻擊傷害: 200%
    攻擊時間: 1.005 秒
    造成100%更多攻擊傷害
    75%的物理傷害轉換冰冷傷害
    72%更少攻擊速度
    穿透所有目標
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [100]
    projectile distance override [100]
    projectile uses contact position [1]
    use scaled contact offset [1]
    DeliriumDemonColdIceGroundUnique
    可觸發, 法術, 傷害, AttackInPlace
    施放時間: 1 秒
    增加100%冰凍累積
    造成76.52114.8冰冷傷害
    active skill area of effect radius +% final [35]
    base skill can be blocked [1]
    is area damage [1]
    EmptyActionSpellDeliriumDemonColdSpearToss
    法術
    施放時間: 4.5 秒
    GAIceSpearGround
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 7%
    施放時間: 1 秒
    增加200%冰凍累積
    action attack or cast time uses animation length [1]
    base is projectile [1]
    base skill can be blocked [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueColdIceSpear"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "GAIceSpearGround",
            "EmptyActionSpellDeliriumDemonColdSpearToss",
            "DeliriumDemonColdIceGroundUnique",
            "DeliriumDemonColdSpear",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceSpearGround"] = {
        name = "GAIceSpearGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = {
        name = "EmptyActionSpellDeliriumDemonColdSpearToss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDemonColdIceGroundUnique"] = {
        name = "DeliriumDemonColdIceGroundUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 35, 100, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDemonColdSpear"] = {
        name = "DeliriumDemonColdSpear",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "active_skill_attack_speed_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "projectile_distance_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "always_pierce",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tags1HSword_onhit_audio, affliction_daemon, construct, immobile
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonUniqueFireSword
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumMonsterFireSlashUnique
    可觸發, 攻擊, AttackInPlace
    Base Damage: 186280
    暴擊率: 5%
    攻擊時間: 1.005 秒
    70%的物理傷害轉換火焰傷害
    base chance to ignite % [100]
    base skill can be blocked [1]
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueFireSword"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumMonsterFireSlashUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumMonsterFireSlashUnique"] = {
        name = "DeliriumMonsterFireSlashUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "base_chance_to_ignite_%",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {70, 100, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tags1HSword_onhit_audio, affliction_daemon, construct, immobile
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonUniqueLightningElectricFlail
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumLightningBallBombardUnique
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術, AttackInPlace
    暴擊率: 6%
    施放時間: 1 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成86.09258.3閃電傷害
    100%機率感電敵人
    穿透所有目標
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    projectile minimum range [12]
    projectile spread radius [13]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    EASDeliriumLightningBallBombard
    法術
    施放時間: 5.5 秒
    DeliriumLightningBallBombardTriggeredUnique
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術, AttackInPlace
    暴擊率: 6%
    施放時間: 1 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成86.09258.3閃電傷害
    100%機率感電敵人
    穿透所有目標
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    projectile minimum range [12]
    projectile spread radius [13]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueLightningElectricFlail"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumLightningBallBombardUnique",
            "DeliriumLightningBallBombardTriggeredUnique",
            "EASDeliriumLightningBallBombard",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningBallBombardUnique"] = {
        name = "DeliriumLightningBallBombardUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_minimum_range",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "always_pierce",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningBallBombardTriggeredUnique"] = {
        name = "DeliriumLightningBallBombardTriggeredUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_minimum_range",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "always_pierce",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDeliriumLightningBallBombard"] = {
        name = "EASDeliriumLightningBallBombard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tags2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonUniquePhysicalPizzaSlam
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumPizzaSlamUnique
    攻擊, 傷害, 範圍, AttackInPlace
    Base Damage: 186280
    暴擊率: 5%
    攻擊傷害: 125%
    攻擊時間: 1.005 秒
    造成76.52114.8物理傷害
    造成25%更多攻擊傷害
    近戰打擊範圍+10公尺
    active skill area of effect radius +% final [-15]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    upheaval number of spikes [20]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniquePhysicalPizzaSlam"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumPizzaSlamUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumPizzaSlamUnique"] = {
        name = "DeliriumPizzaSlamUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "melee_range_+",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 50, 100, -15, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterCorpseDegen_
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumSkillDaemonMonsterCorpseDegenZone
    可觸發
    DeliriumDaemonDestroyCorpseDegenZone
    法術, 範圍, 可觸發, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    造成76.52114.8火焰傷害
    alternate minion [1077]
    is area damage [1]
    number of monsters to summon override [1]
    summon specific monsters radius +% [-99]
    summoned monsters no drops or experience [1]
    DeliriumCorpseMortar
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術, AttackInPlace
    暴擊率: 5%
    施放時間: 2.5 秒
    冷卻時間: 10 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成76.52114.8物理傷害
    41.85%更多施放速度
    穿透所有目標
    base is projectile [1]
    is area damage [1]
    mortar projectile scale animation speed instead of projectile speed [1]
    number of projectiles override [1]
    projectile minimum range [25]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseDegen_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumCorpseMortar",
            "DeliriumSkillDaemonMonsterCorpseDegenZone",
            "DeliriumDaemonDestroyCorpseDegenZone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumCorpseMortar"] = {
        name = "DeliriumCorpseMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_cast_speed_+%_final",
            "number_of_projectiles_override",
            "projectile_minimum_range",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "use_scaled_contact_offset",
            "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumSkillDaemonMonsterCorpseDegenZone"] = {
        name = "DeliriumSkillDaemonMonsterCorpseDegenZone",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDaemonDestroyCorpseDegenZone"] = {
        name = "DeliriumDaemonDestroyCorpseDegenZone",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "alternate_minion",
            "number_of_monsters_to_summon_override",
            "summon_specific_monsters_radius_+%",
            "is_area_damage",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1077, 1, -99, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterCorpseProjectile
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumSkillDaemonMonsterCorpseProjectileCascade
    可觸發
    DeliriumDaemonDestroyCorpseProjectileCascade
    法術, 範圍, 可觸發, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    造成76.52114.8物理傷害
    發射個額外投射物
    以圓圈形狀發射投射物
    is area damage [1]
    projectile distance override [35]
    DeliriumCorpseMortar
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術, AttackInPlace
    暴擊率: 5%
    施放時間: 2.5 秒
    冷卻時間: 10 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成76.52114.8物理傷害
    41.85%更多施放速度
    穿透所有目標
    base is projectile [1]
    is area damage [1]
    mortar projectile scale animation speed instead of projectile speed [1]
    number of projectiles override [1]
    projectile minimum range [25]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseProjectile"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumCorpseMortar",
            "DeliriumSkillDaemonMonsterCorpseProjectileCascade",
            "DeliriumDaemonDestroyCorpseProjectileCascade",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumCorpseMortar"] = {
        name = "DeliriumCorpseMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_cast_speed_+%_final",
            "number_of_projectiles_override",
            "projectile_minimum_range",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "use_scaled_contact_offset",
            "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumSkillDaemonMonsterCorpseProjectileCascade"] = {
        name = "DeliriumSkillDaemonMonsterCorpseProjectileCascade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDaemonDestroyCorpseProjectileCascade"] = {
        name = "DeliriumDaemonDestroyCorpseProjectileCascade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "projectile_distance_override",
            "is_area_damage",
            "projectiles_nova",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterCorpseSpawnMonster__
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumSkillDaemonMonsterCorpseSummonMonster
    可觸發
    DeliriumDaemonDestroyCorpseSummonMonster
    法術, 範圍, 可觸發, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    造成76.52114.8火焰傷害
    alternate minion [1062]
    is area damage [1]
    number of monsters to summon override [1]
    summon specific monsters radius +% [-99]
    DeliriumCorpseMortar
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術, AttackInPlace
    暴擊率: 5%
    施放時間: 2.5 秒
    冷卻時間: 10 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成76.52114.8物理傷害
    41.85%更多施放速度
    穿透所有目標
    base is projectile [1]
    is area damage [1]
    mortar projectile scale animation speed instead of projectile speed [1]
    number of projectiles override [1]
    projectile minimum range [25]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseSpawnMonster__"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumCorpseMortar",
            "DeliriumSkillDaemonMonsterCorpseSummonMonster",
            "DeliriumDaemonDestroyCorpseSummonMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumCorpseMortar"] = {
        name = "DeliriumCorpseMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_cast_speed_+%_final",
            "number_of_projectiles_override",
            "projectile_minimum_range",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "use_scaled_contact_offset",
            "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumSkillDaemonMonsterCorpseSummonMonster"] = {
        name = "DeliriumSkillDaemonMonsterCorpseSummonMonster",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDaemonDestroyCorpseSummonMonster"] = {
        name = "DeliriumDaemonDestroyCorpseSummonMonster",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "alternate_minion",
            "number_of_monsters_to_summon_override",
            "summon_specific_monsters_radius_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1062, 1, -99, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, 法術, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    130%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterLightningBolt
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumLightningStrike
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    造成47.83143.5閃電傷害
    is area damage [1]
    DeliriumLightningStrikeGT
    法術, 可觸發, AttackInPlace
    施放時間: 3 秒
    EASDeliriumLightningModDemon
    法術
    施放時間: 2.5 秒
    冷卻時間: 10 秒
    41.85%更多施放速度

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterLightningBolt"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "EASDeliriumLightningModDemon",
            "DeliriumLightningStrike",
            "DeliriumLightningStrikeGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDeliriumLightningModDemon"] = {
        name = "EASDeliriumLightningModDemon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_cast_speed_+%_final",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {51, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningStrike"] = {
        name = "DeliriumLightningStrike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningStrikeGT"] = {
        name = "DeliriumLightningStrikeGT",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterFireSnap__
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumFireDemonBeam
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 5%
    施放時間: 3 秒
    造成76.52114.8火焰傷害
    41.85%更多施放速度
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterFireSnap__"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumFireDemonBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumFireDemonBeam"] = {
        name = "DeliriumFireDemonBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_cast_speed_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 51, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, 法術, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterFrostOrbs
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumFrostOrbs
    法術, 投射物, 可觸發, 傷害, AttackInPlace
    暴擊率: 5%
    施放時間: 2.5 秒
    冷卻時間: 10 秒
    造成76.52114.8冰冷傷害
    30%更多施放速度
    active skill area of effect radius +% final [-30]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterFrostOrbs"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumFrostOrbs",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumFrostOrbs"] = {
        name = "DeliriumFrostOrbs",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_cast_speed_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 30, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • 創造惡魔
    CategoryConstruct創造物
    monster no drops or experience [1]
    Manifested Demon
    Spectre
    Tagsaffliction_daemon, 法術, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
    生命
    100%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 12
    攻擊時間
    1.005 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    140%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterPackTeleport___
    保留
    50
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    8,257
    傷害
    233
    法術傷害
    233
    命中
    2,502
    攻擊時間
    1.005
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    969
    召喚物護甲
    2,413
    DeliriumPackTeleport
    冷卻時間: 1 秒
    造成47.83143.5閃電傷害
    你的擊中必定感電
    你造成的感電一定會增加至少25%的承受傷害
    35%更多施放速度
    active skill area of effect radius +% final [-25]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterPackTeleport___"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manifested Demon",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumPackTeleport",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumPackTeleport"] = {
        name = "DeliriumPackTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_cast_speed_+%_final",
            "shock_minimum_damage_taken_increase_%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.5, 1.5, 35, 25, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — 無法變動的值
  • Edit

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