나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonColdGroundSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpearGroundTarget
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.005 초
투사체가 모든 대상 관통
공격 속도 72% 감폭
base deal no damage [1]
base is projectile [1]
monster projectile variation [101]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
공격 속도 72% 감폭
base deal no damage [1]
base is projectile [1]
monster projectile variation [101]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdSpearImpact
Triggerable, Attack
Base Damage: 280–420
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.005 초
물리 피해의 70%를 냉기 피해로 전환
is area damage [1]
is area damage [1]
DeliriumDemonInvisibleCold
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
alternate minion [1061]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EmptyActionSpellDeliriumDemonColdGroundSpear
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonColdGroundSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumDemonInvisibleCold", "EmptyActionSpellDeliriumDemonColdGroundSpear", "DeliriumDemonColdSpearGroundTarget", "DeliriumDemonColdSpearImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonInvisibleCold"] = { name = "DeliriumDemonInvisibleCold", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 1061, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdGroundSpear"] = { name = "EmptyActionSpellDeliriumDemonColdGroundSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpearGroundTarget"] = { name = "DeliriumDemonColdSpearGroundTarget", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "projectile_minimum_range", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {101, -72, 30, 1, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpearImpact"] = { name = "DeliriumDemonColdSpearImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {70, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonColdIceSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
[Critical|치명타 명중] 확률: 5%
공격 피해: 200%
Attack Time: 1.005 초
투사체가 모든 대상 관통
주는 공격 피해 100% 증폭
물리 피해의 75%를 냉기 피해로 전환
공격 속도 72% 감폭
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
주는 공격 피해 100% 증폭
물리 피해의 75%를 냉기 피해로 전환
공격 속도 72% 감폭
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdIceGround
Triggerable, Spell, Damage
시전 속도: 1 초
9.938~14.91 냉기 피해
유발하는 냉각의 강도 100% 증폭
active skill area of effect radius +% final [35]
is area damage [1]
유발하는 냉각의 강도 100% 증폭
active skill area of effect radius +% final [35]
is area damage [1]
EmptyActionSpellDeliriumDemonColdSpearToss
GAIceSpearGround
Triggerable, Spell, Damage
치명타 확률: 7%
시전 속도: 1 초
명중 시 200% 증폭된 피해를 준 것처럼 동결 유발
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonColdIceSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "GAIceSpearGround", "EmptyActionSpellDeliriumDemonColdSpearToss", "DeliriumDemonColdIceGround", "DeliriumDemonColdSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAIceSpearGround"] = { name = "GAIceSpearGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "freeze_as_though_dealt_damage_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", "base_skill_can_be_blocked", }, levels = { [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = { name = "EmptyActionSpellDeliriumDemonColdSpearToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceGround"] = { name = "DeliriumDemonColdIceGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpear"] = { name = "DeliriumDemonColdSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_distance_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonColdIceSpikes
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdIceSpikeShards
Triggerable, Damage
9.938~14.91 냉기 피해
base is projectile [1]
projectiles not offset [1]
base is projectile [1]
projectiles not offset [1]
DeliriumDemonColdIceSpikes
Triggerable
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonColdIceSpikes"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumDemonColdIceSpikeShards", "DeliriumDemonColdIceSpikes", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceSpikeShards"] = { name = "DeliriumDemonColdIceSpikeShards", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceSpikes"] = { name = "DeliriumDemonColdIceSpikes", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonFireSword_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumMonsterFireSlash
Triggerable, Attack
Base Damage: 280–420
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.005 초
물리 피해의 70%를 화염 피해로 전환
100%의 확률로 적을 점화
base skill can be blocked [1]
cast time overrides attack duration [1]
is area damage [1]
100%의 확률로 적을 점화
base skill can be blocked [1]
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " /* AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonFireSword_"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumMonsterFireSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMonsterFireSlash"] = { name = "DeliriumMonsterFireSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "is_area_damage", "cast_time_overrides_attack_duration", "base_skill_can_be_blocked", }, levels = { [1] = {70, 100, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonFireFlameblast
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumMonsterChargedBlast
Spell, Damage, Area, Totemable, Fire, AreaSpell
화염파
치명타 확률: 5%
시전 속도: 4.5 초
집중 유지로 커다란 폭발을 형성합니다. 집중 유지를 지속할수록 피해 범위와 폭발의 피해가 커집니다. 다른 스킬을 사용하거나 시전 후 짧은 시간이 경과하면 폭발해 버립니다.
9.938~14.91 화염 피해
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " /* AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonFireFlameblast"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumMonsterChargedBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMonsterChargedBlast"] = { name = "Flameblast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonFireTornado
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumMonsterSummonFireTornado
Spell, Multicastable, Triggerable
시전 속도: 4 초
alternate minion [1070]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [120]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [120]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " /* AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonFireTornado"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumMonsterSummonFireTornado", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMonsterSummonFireTornado"] = { name = "DeliriumMonsterSummonFireTornado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summon_specific_monsters_in_front_offset", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1070, -99, 120, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonLightningGigaBall
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumGigaBallExplosion
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
6.211~18.63 번개 피해
is area damage [1]
is area damage [1]
DeliriumDemonLightningGigaBall
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
치명타 확률: 5%
시전 속도: 5.2 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
6.211~18.63 번개 피해
감전 지속시간 +100% 증폭
base is projectile [1]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
감전 지속시간 +100% 증폭
base is projectile [1]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonLightningGigaBallObject
Triggerable
재사용 대기시간: 1 초
EmptyActionSpellGigaBall
DeliriumGigaBallDonut1
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
6.211~18.63 번개 피해
is area damage [1]
is area damage [1]
DeliriumGigaBallDonut2
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
6.211~18.63 번개 피해
is area damage [1]
is area damage [1]
DeliriumGigaBallDonut3
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
6.211~18.63 번개 피해
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } ); " } Animated { on_event_submerge = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonLightningGigaBall"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "EmptyActionSpellGigaBall", "DeliriumGigaBallExplosion", "DeliriumGigaBallDonut1", "DeliriumGigaBallDonut2", "DeliriumGigaBallDonut3", "DeliriumDemonLightningGigaBallObject", "DeliriumDemonLightningGigaBall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellGigaBall"] = { name = "EmptyActionSpellGigaBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumGigaBallExplosion"] = { name = "DeliriumGigaBallExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumGigaBallDonut1"] = { name = "DeliriumGigaBallDonut1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumGigaBallDonut2"] = { name = "DeliriumGigaBallDonut2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumGigaBallDonut3"] = { name = "DeliriumGigaBallDonut3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonLightningGigaBallObject"] = { name = "DeliriumDemonLightningGigaBallObject", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonLightningGigaBall"] = { name = "DeliriumDemonLightningGigaBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "number_of_projectiles_override", "active_skill_shock_duration_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 30, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonLightningTeleportStorm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumLightningTeleport
Spell, Movement
시전 속도: 5 초
teleport marker art variation [1]
DeliriumLightningBolt
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
6.211~18.63 번개 피해
is area damage [1]
is area damage [1]
DeliriumLightningBoltNovaGT1
Triggerable
DeliriumLightningTeleportImpact
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
6.211~18.63 번개 피해
is area damage [1]
is area damage [1]
DeliriumLightningBoltNovaGT2
Triggerable
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } ); " } Animated { on_event_submerge = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonLightningTeleportStorm"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumLightningTeleportImpact", "DeliriumLightningBolt", "DeliriumLightningBoltNovaGT1", "DeliriumLightningBoltNovaGT2", "DeliriumLightningTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningTeleportImpact"] = { name = "DeliriumLightningTeleportImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBolt"] = { name = "DeliriumLightningBolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBoltNovaGT1"] = { name = "DeliriumLightningBoltNovaGT1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBoltNovaGT2"] = { name = "DeliriumLightningBoltNovaGT2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningTeleport"] = { name = "DeliriumLightningTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_marker_art_variation", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonLightningElectricFlail
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumLightningBallBombard
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
치명타 확률: 6%
시전 속도: 1 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
15.53~46.59 번개 피해
투사체가 모든 대상 관통
100%의 확률로 적을 감전
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
100%의 확률로 적을 감전
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
EASDeliriumLightningBallBombard
DeliriumLightningBallBombardTriggered
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
치명타 확률: 6%
시전 속도: 1 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
15.53~46.59 번개 피해
투사체가 모든 대상 관통
100%의 확률로 적을 감전
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
100%의 확률로 적을 감전
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } ); " } Animated { on_event_submerge = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonLightningElectricFlail"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumLightningBallBombard", "DeliriumLightningBallBombardTriggered", "EASDeliriumLightningBallBombard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombard"] = { name = "DeliriumLightningBallBombard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombardTriggered"] = { name = "DeliriumLightningBallBombardTriggered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDeliriumLightningBallBombard"] = { name = "EASDeliriumLightningBallBombard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonPhysicalPizzaSlam___
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumPizzaSlam
Attack, Damage, Area
Base Damage: 280–420
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.005 초
9.938~14.91 물리 피해
근접 타격 범위 +100
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
upheaval number of spikes [15]
근접 타격 범위 +100
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
upheaval number of spikes [15]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonPhysicalPizzaSlam___"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumPizzaSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumPizzaSlam"] = { name = "DeliriumPizzaSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 50, 100, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonPhysicalAbyssSlam__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonPhysWeaponToss
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 280–420
[Critical|치명타 명중] 확률: 5%
공격 피해: 250%
Attack Time: 1.005 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
주는 공격 피해 150% 증폭
근접 타격 범위 +50
active skill area of effect radius +% final [-30]
base is projectile [1]
fixed projectile spread [50]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
근접 타격 범위 +50
active skill area of effect radius +% final [-30]
base is projectile [1]
fixed projectile spread [50]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
EmptyActionSpellDeliriumDemonPhysWeaponToss
DeliriumPhysMaceCascade
Multicastable, Triggerable
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonPhysicalAbyssSlam__"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumDemonPhysWeaponToss", "EmptyActionSpellDeliriumDemonPhysWeaponToss", "DeliriumPhysMaceCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonPhysWeaponToss"] = { name = "DeliriumDemonPhysWeaponToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "fixed_projectile_spread", "projectile_minimum_range", "number_of_projectiles_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {50, 50, 30, 1, -30, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonPhysWeaponToss"] = { name = "EmptyActionSpellDeliriumDemonPhysWeaponToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumPhysMaceCascade"] = { name = "DeliriumPhysMaceCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonPhysicalLeapSlam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumPhysLeapSlam
Spell, Movement
시전 속도: 4 초
base deal no damage [1]
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
leap slam minimum distance [20]
walk emerge extra distance [-10]
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
leap slam minimum distance [20]
walk emerge extra distance [-10]
DeliriumDemonLeapSlamImpact
Triggerable, Attack
Base Damage: 280–420
[Critical|치명타 명중] 확률: 5%
공격 피해: 220%
Attack Time: 1.005 초
주는 공격 피해 120% 증폭
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumDemonPhysical"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionDemonPhysical" Animated { on_event_despawn = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_phys/epk/explode.epk' );" on_event_split_detach = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonPhysicalLeapSlam"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumPhysLeapSlam", "DeliriumDemonLeapSlamImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumPhysLeapSlam"] = { name = "DeliriumPhysLeapSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "walk_emerge_extra_distance", "is_area_damage", "disable_attack_repeats", "cast_time_overrides_attack_duration", "base_deal_no_damage", }, levels = { [1] = {20, -10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonLeapSlamImpact"] = { name = "DeliriumDemonLeapSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueColdGroundSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpearGroundTarget
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.005 초
투사체가 모든 대상 관통
공격 속도 72% 감폭
base deal no damage [1]
base is projectile [1]
monster projectile variation [101]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
공격 속도 72% 감폭
base deal no damage [1]
base is projectile [1]
monster projectile variation [101]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdSpearImpactUnique
Triggerable, Attack
Base Damage: 280–420
[Critical|치명타 명중] 확률: 5%
공격 피해: 130%
Attack Time: 1.005 초
주는 공격 피해 30% 증폭
물리 피해의 70%를 냉기 피해로 전환
active skill area of effect radius +% final [15]
is area damage [1]
물리 피해의 70%를 냉기 피해로 전환
active skill area of effect radius +% final [15]
is area damage [1]
DeliriumDemonInvisibleColdUnique
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
alternate minion [1078]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EmptyActionSpellDeliriumDemonColdGroundSpear
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueColdGroundSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumDemonInvisibleColdUnique", "EmptyActionSpellDeliriumDemonColdGroundSpear", "DeliriumDemonColdSpearGroundTarget", "DeliriumDemonColdSpearImpactUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonInvisibleColdUnique"] = { name = "DeliriumDemonInvisibleColdUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 1078, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdGroundSpear"] = { name = "EmptyActionSpellDeliriumDemonColdGroundSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpearGroundTarget"] = { name = "DeliriumDemonColdSpearGroundTarget", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "projectile_minimum_range", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {101, -72, 30, 1, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpearImpactUnique"] = { name = "DeliriumDemonColdSpearImpactUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {70, 15, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueColdIceSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
[Critical|치명타 명중] 확률: 5%
공격 피해: 200%
Attack Time: 1.005 초
투사체가 모든 대상 관통
주는 공격 피해 100% 증폭
물리 피해의 75%를 냉기 피해로 전환
공격 속도 72% 감폭
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
주는 공격 피해 100% 증폭
물리 피해의 75%를 냉기 피해로 전환
공격 속도 72% 감폭
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdIceGroundUnique
Triggerable, Spell, Damage
시전 속도: 1 초
9.938~14.91 냉기 피해
유발하는 냉각의 강도 100% 증폭
명중 시 100% 증폭된 피해를 준 것처럼 동결 유발
active skill area of effect radius +% final [35]
base skill can be blocked [1]
is area damage [1]
유발하는 냉각의 강도 100% 증폭
명중 시 100% 증폭된 피해를 준 것처럼 동결 유발
active skill area of effect radius +% final [35]
base skill can be blocked [1]
is area damage [1]
EmptyActionSpellDeliriumDemonColdSpearToss
GAIceSpearGround
Triggerable, Spell, Damage
치명타 확률: 7%
시전 속도: 1 초
명중 시 200% 증폭된 피해를 준 것처럼 동결 유발
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueColdIceSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "GAIceSpearGround", "EmptyActionSpellDeliriumDemonColdSpearToss", "DeliriumDemonColdIceGroundUnique", "DeliriumDemonColdSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAIceSpearGround"] = { name = "GAIceSpearGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "freeze_as_though_dealt_damage_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", "base_skill_can_be_blocked", }, levels = { [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = { name = "EmptyActionSpellDeliriumDemonColdSpearToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceGroundUnique"] = { name = "DeliriumDemonColdIceGroundUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "freeze_duration_+%", "active_skill_area_of_effect_radius_+%_final", "freeze_as_though_dealt_damage_+%", "active_skill_chill_effect_+%_final", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 35, 100, 100, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpear"] = { name = "DeliriumDemonColdSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_distance_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
나타난 악마
monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
생명력
150%
Ailment Threshold
%
저항
0
0
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueColdIceSpikes_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,636
방어도
3,451
회피
477
에너지 보호막
0
Damage
350
주문 피해
350
정확도
0
Attack Time
1.005
경험치
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdIceSpikeShardsUnique
Triggerable, Damage
9.938~14.91 냉기 피해
항상 허약 유발
base is projectile [1]
projectiles not offset [1]
항상 허약 유발
base is projectile [1]
projectiles not offset [1]
DeliriumDemonColdIceSpikesUnique
Triggerable
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueColdIceSpikes_"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumDemonColdIceSpikeShardsUnique", "DeliriumDemonColdIceSpikesUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceSpikeShardsUnique"] = { name = "DeliriumDemonColdIceSpikeShardsUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "chance_to_inflict_frostburn_%", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceSpikesUnique"] = { name = "DeliriumDemonColdIceSpikesUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |