IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
[DNT] DeliriumDemonUniqueSuffering
CategoryConstructConstructo
monster no drops or experience [1]
Spectre
Tagsaffliction_daemon, construct, immobile
Vida
150%
Resistencia
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
150%
Precisión
100%
Attack Distance
6 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueSuffering
Nivel
68
Vida
12,386
Damage
350
Daño de hechizos
350
Precisión
2,502
Tiempo de ataque
1.005
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
TBTangmazuStormCallStart
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 280420
Tiempo de lanzamiento: 1 seg
Tiempo de ataque: 1.005 seg
Tiempo de recarga: 10 seg
base deal no damage [1]
generic skill trigger skills with id [1]
TBTangmazuStormCall
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 280420
Tiempo de lanzamiento: 1 seg
Tiempo de ataque: 1.005 seg
base deal no damage [1]
generic skill trigger skills with id [1]
GSTangmazuStormCall
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1 seg
Inflige de 640.9 a 1923 de daño de rayo
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelirium/Demons/DeliriumDemonUniqueSuffering"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "[DNT] DeliriumDemonUniqueSuffering",
    life = 1.5,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "GSTangmazuStormCall",
        "TBTangmazuStormCall",
        "TBTangmazuStormCallStart",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuStormCall"] = {
    name = "GSTangmazuStormCall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBTangmazuStormCall"] = {
    name = "TBTangmazuStormCall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBTangmazuStormCallStart"] = {
    name = "TBTangmazuStormCallStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Edit

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