Atormentadora horrorosa
Ghastly Haunt
Spectre | Y |
---|---|
Tags | ghost, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Vida
200%
Energy Shield From Life
50%
Evasión
+40%
Resistencia
0
0
0
0
Damage
200%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 14
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
CreepyHag
Metadata
CreepyHag
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
Armadura
3,451
Evasión
668
Escudo de energía
7,757
Damage
466
Daño de hechizos
466
Precisión
2,180
Tiempo de ataque
1.5
Experiencia
57,268
Minion Life
11,280
Minion Energy Shield
11,280
Minion Damage
3,793
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 373–559
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSCreepyHagProjectileChannel
Triggerable, Channel, Spell, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GSCreepyHagCurse
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
Inflige de 4611 a 6916 de daño de hielo
Los impactos son congelantes
80% más de acumulación de congelamiento
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-20]
MPSCreepyHagProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 5533 a 8299 de daño de hielo
Los escarchamientos de tus impactos siempre reducen la velocidad de acción en al menos un 20%
Los impactos son congelantes
20% menos de acumulación de congelamiento
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1101]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
EASCreepyHagTeleport
Tiempo de recarga: 1.75 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-10]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = " x_pos; y_pos; z_pos; teleport; epk; " } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3000 } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Hags/CreepyHagAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Hags/CreepyHagAggroAudio.ao" } Life { on_death = " IfAnimatedObject( 'Metadata/Monsters/Hags/CreepyHag.ao', () { PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/SlumHag/ao/death_up_01.ao', scale:inherit, orientation:inherit ); }, () { PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/SlumHag/ao/death_up_02.ao', scale:inherit, orientation:inherit ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hags/CreepyHag"] = { name = "Ghastly Haunt", life = 2, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSCreepyHagProjectile", "GSCreepyHagProjectileChannel", "GSCreepyHagCurse", "EASCreepyHagTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSCreepyHagProjectile"] = { name = "MPSCreepyHagProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "chill_minimum_slow_%", "active_skill_hit_damage_freeze_multiplier_+%_final", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1101, 20, -20, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCreepyHagProjectileChannel"] = { name = "GSCreepyHagProjectileChannel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCreepyHagCurse"] = { name = "GSCreepyHagCurse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_hit_damage_freeze_multiplier_+%_final", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCreepyHagTeleport"] = { name = "EASCreepyHagTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.