ซีอาร่า ผู้สานสาป
        
     มนุษย์
มนุษย์monster dropped item rarity +% [1500]
        
            Ciara, the Curse Weaver
        
    | Spectre | N | 
|---|---|
| Tags | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood | 
พลังชีวิต
125%
Energy Shield From Life
72%
ค่าต้านทาน
 0
0
 0
0
 0
0
 0
0Damage
175%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
4 ~ 12
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
100%
Type
ExileWitch2
Metadata
ExileWitch2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
2,715
2,413
6,981
Damage
408
ความเสียหายเวท
408
ความแม่นยำ
2,464
1.005
ค่าประสบการณ์
71,585
Minion Life
2,426
Minion Energy Shield
6,237
Minion Damage
1,695
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WeaponGrantedChaosboltRogueExileWitch2
Projectile, ProjectilesFromUser, Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Chaos, Unleashable, Invokable, UsableWhileMoving, NoAttackInPlace
ลูกพลังเคออส
โอกาสปะทะคริติคอล: 7%
ยิงพลังงานเคออสไปยังเป้าหมาย
สร้างสถานะ [Wither|เหี่ยวเฉา] เมื่อปะทะ
สถานะ เหี่ยวเฉา คงอยู่ 4 วินาที
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1109]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact position [1]
should use additive aiming animation [1]

HandOfChayulaRogueExileWitch2
Meta, Attack, Melee, Area, Chaos, MeleeSingleTarget, Palm, NoAttackInPlace, QuarterstaffSkill
พระหัตถ์ชายูล่า
Base Damage: 326–490
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 67%
พุ่งเข้าหาศัตรูแล้วฟาดมัน ซึ่งจะทริกเกอร์คำแช่งที่ใส่โดยมีผลเพิ่มขึ้นและสร้างคำสาปที่ใส่โดยมีระยะเวลายาวนานขึ้น
สร้างความเสียหาย โจมตี ลดลง อีก 33%
ไม่สามารถหลบหลีกได้
base melee dash range [65]
base skill show average damage instead of dps [1]
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]

EssenceDrainRogueExileWitch2
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, Unleashable, Trappable, Mineable, UsableWhileMoving, NoAttackInPlace
ดูดแก่นแท้
โอกาสปะทะคริติคอล: 7%
ยิงโพรเจกไทล์ที่สร้างดีบัฟที่สร้างความเสียหาย เคออส ต่อเนื่องทรงพลังต่อศัตรูที่ปะทะ
สกิลที่เสริม สร้างความเสียหาย ลดลง อีก 20%
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact position [1]
pvp skill dot attack time override ms [10000]
should use additive aiming animation [1]
terrain arrow attachment chance reduction +% [200]

DarkEffigyRogueExileWitch2
SummonsTotem, Trappable, Mineable, Multicastable, Duration, UsableWhileMoving, Chaos, Limit, NoAttackInPlace
เทวรูปมืดมน
โทเทม มีระยะเวลา 8 วินาที
โทเทม มีจำนวนจำกัด 1 เสา
base totem range [120]
can perform skill while moving [1]
is spell totem [1]
is totem [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
rogue exile deploy totem skill with id [10]
skill is deploy skill [1]
totem targets ignoring action distance [1]

DarkEffigyProjectileRogueExileWitch2
Spell, Damage, Projectile, Chaos, Area, AreaSpell, ProjectilesNumberModifiersNotApplied, ProjectileNoCollision, UsedByTotem
เสื่อมสามานย์
โอกาสปะทะคริติคอล: 7%
ยิงโพรเจกไทล์ไปยังศัตรูใกล้เคียงทุกตัวที่ติดดีบัฟที่สร้างความเสียหาย เคออส ต่อเนื่อง สกิลนี้จะยิงโพรเจกไทล์หลายลูกไปยังศัตรูที่ติดดีบัฟหลายอย่าง แต่ไม่สามารถเปลี่ยนแปลงจำนวนของโพรเจกไทล์ได้ด้วยวิธีอื่น
ยิงโพรเจกไทล์ เพิ่มเติม 100 ลูก
การกระทบ มีรัศมี 0.8 เมตร
active skill base area of effect radius [120]
base is projectile [1]
base skill is totemified [1]
is area damage [1]
rogue exile totem skill with id [10]
skill disabled unless cloned [2]

TemporalChainsRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
โซ่กาลเวลา
คูลดาวน์: 6 {วิ} 
สกิลที่เสริม มีพื้นที่ส่งผล เพิ่มขึ้น 50%
เรียก พื้นคำสาป ได้สูงสุด 2 แห่ง
สกิลที่เสริม มีพื้นที่ส่งผล เพิ่มขึ้น อีก 50%
สกิลที่เสริม มีคูลดาวน์ 6 วินาที
เขตคำสาป ปะทุ หลังจากมีระยะเวลารอ เพิ่มขึ้น 30%
คำสาป ส่งผลใน 1.5 วินาทีให้หลัง
คำสาป ไม่ส่งผลต่อศัตรูที่มีเลเวลสูงกว่า@20
คำสาป มีรัศมี 1.5 เมตร
คำสาป มีระยะเวลา 6 วินาที
คำสาป ทำให้ผลอื่นๆ บนเป้าหมายหมดเวลา ช้าลง 25%
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

BlasphemyRogueExileWitch2
Area, Buff, HasReservation, Aura, AreaSpell, OngoingSkill, Persistent, Meta, CanHaveMultipleOngoingSkillInstances, IsBlasphemy
สาปส่ง
สำรองพลังวิญญาณ 1 ต่อจำนวน คำสาปที่ใส่
base deal no damage [1]
skill desired amount override [1]

DespairRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
สิ้นหวัง
คำสาป ส่งผลใน 1.5 วินาทีให้หลัง
คำสาป ไม่ส่งผลต่อศัตรูที่มีเลเวลสูงกว่า@
คำสาป มีรัศมี 1.5 เมตร
คำสาป มีระยะเวลา 6 วินาที
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
triggered by hand of chayula [1]

EnfeebleRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
หมดเรี่ยวแรง
สาปทุกเป้าหมายในพื้นที่หลังจากระยะเวลาสั้นๆ เพื่อลดความเสียหายที่พวกมันสร้าง อีก
คำสาป ส่งผลใน 1.5 วินาทีให้หลัง
คำสาป ไม่ส่งผลต่อศัตรูที่มีเลเวลสูงกว่า@
คำสาป มีรัศมี 3.1 เมตร
คำสาป ทำให้เป้าหมาย สร้างความเสียหาย ลดลง อีก 26%
คำสาป มีระยะเวลา 7.4 วินาที
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

SummonSpectreRogueExileWitch2_1
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
สเปคเตอร์: {0} 
มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 100%
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [2]
spectre monster variety hash [31404]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

ProfaneRitualRogueExileWitch2
Spell, Chaos, Duration, Area, DamageOverTime, Multicastable, Cascadable, Triggerable, DegenOnlySpellDamage, Unleashable, AreaSpell, UsableWhileMoving, TargetsDestructibleCorpses, Limit, GeneratesCharges, CreatesGroundRune, NoAttackInPlace
พิธีนอกรีต
ทำเครื่องหมายให้กับศพด้วยอักขระนอกรีตเพื่อสร้างความเสียหาย เคออส ต่อเนื่องต่อศัตรูที่อยู่ใกล้ เมื่อพิธีกรรมเสร็จสิ้น ศพนี้จะถูกกลืนกินและมอบ Power Charge 1 ลูกให้กับคุณ
สร้างความเสียหาย เคออส พื้นฐาน 265.7 ต่อวินาที
พิธีกรรมที่ทำงาน มีจำนวนจำกัด 5 พิธี
พิธีกรรม มีรัศมี 2.2 เมตร
พิธีกรรม มีระยะเวลา 2 วินาที
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

DodgeRollRogueExileGeneric
UsableWhileShapeshifted
ระยะการกลิ้งหลบ +4.6 เมตร
สร้างความเสียหาย โจมตี ลดลง อีก 10%
ความเร็วในการร่ายของสกิลนี้ ไม่สามารถเปลี่ยนแปลงได้
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

WalkEmergeRogueExile
walk emerge distance [300]
Object Type
version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"
PlayerClass
{
	class = "Witch"
}
Stats
{
	// second set for unarmed Hand of Chayula
	base_number_of_weapon_sets = 2
	set_number_of_additional_curses_allowed = 3
}Object Type Codes
version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"
Functions
{
	combat_dialogue = 
	"
	Roll(1, 2,
	{
		PlayTextAudio( RogueExile_Ciara_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );
	} );
	"
	player_engaged_random = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"
}
Brackets
{
	player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"		//	Marauder
	player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Ciara_EngageWarrior, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"		//	Warrior
	player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Ciara_EngageWitch, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"		//	Witch
	player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" 		//	Sorceress
	player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Ciara_EngageRanger, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"		//	Ranger
	player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Ciara_EngageHuntress, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"		//	Huntress
	player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"	//	Duelist
	player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"	//	Mercenary
	player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"	//	Shadow
	player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"	//	Monk
	player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"	//	Templar
	player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"	//	Druid
	player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"			//	Marauder
	player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerWarrior, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"			//	Warrior
	player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerWitch, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"			//	Witch
	player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"			//	Sorceress
	player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerRanger, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"			//	Ranger
	player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerHuntress, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"			//	Huntress
	player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"		//	Duelist
	player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"		//	Mercenary
	player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"		//	Shadow
	player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"		//	Monk
	player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"		//	Templar
	player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"		//	Druid
}  -- src\Data\Spectres.lua
minions["Metadata/Monsters/RogueExiles/Int/ExileWitch2"] = {
    name = "Ciara, the Curse Weaver",
    life = 1.25,
    energyShield = 0.72,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.75,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "WeaponGrantedChaosboltRogueExileWitch2",
        "HandOfChayulaRogueExileWitch2",
        "DespairRogueExileWitch2",
        "EnfeebleRogueExileWitch2",
        "DodgeRollRogueExileGeneric",
        "SummonSpectreRogueExileWitch2_1",
        "BlasphemyRogueExileWitch2",
        "TemporalChainsRogueExileWitch2",
        "EssenceDrainRogueExileWitch2",
        "DarkEffigyRogueExileWitch2",
        "DarkEffigyProjectileRogueExileWitch2",
        "ProfaneRitualRogueExileWitch2",
        "SacrificeRogueExileWitch2",
        "WalkEmergeRogueExile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["WeaponGrantedChaosboltRogueExileWitch2"] = {
    name = "Chaos Bolt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fire a burst of [Chaos] energy at the target.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Chaos] = true,
        [SkillType.Unleashable] = true,
        [SkillType.Invokable] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "apply_x_wither_on_hit",
        "monster_projectile_variation",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "active_skill_withered_base_duration_ms",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
        "can_perform_skill_while_moving",
        "should_use_additive_aiming_animation",
        "precise_cursor_targeting_uses_contact_point_height_offset",
    },
    levels = {
        [1] = {0.5, 0.91000002622604, 1, 1109, -70, 160, 50, 4000, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HandOfChayulaRogueExileWitch2"] = {
    name = "Hand of Chayula",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Dash to an enemy and [Strike] them, triggering socketed [Mark|Marks] with increased effect and applying socketed [Curse|Curses] with increased duration.",
    skillTypes = {
        [SkillType.Meta] = true,
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Area] = true,
        [SkillType.Chaos] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Palm] = true,
        [SkillType.NoAttackInPlace] = true,
        [SkillType.QuarterstaffSkill] = true,
    },
    statDescriptionScope = "hand_of_chayula",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_conditional_step_distance",
        "base_melee_dash_range",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "global_always_hit",
        "is_area_damage",
        "base_skill_show_average_damage_instead_of_dps",
        "precise_cursor_targeting_uses_contact_point_height_offset",
    },
    levels = {
        [1] = {10, 65, 73, baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DespairRogueExileWitch2"] = {
    name = "Despair",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[Curse] all targets in an area after a short delay, lowering their [Chaos|Chaos] [Resistances|Resistance].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Chaos] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "despair",
    castTime = 0.7,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "base_skill_buff_chaos_damage_resistance_%_to_apply",
        "skill_curses_cannot_apply_to_targets_above_level",
        "curse_delay_duration_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "base_deal_no_damage",
        "can_perform_skill_while_moving",
        "triggered_by_hand_of_chayula",
    },
    levels = {
        [1] = {6000, 15, -35, 0, 1500, -70, 160, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EnfeebleRogueExileWitch2"] = {
    name = "Enfeeble",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[Curse] all targets in an area after a short delay, making them deal less damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "enfeeble",
    castTime = 0.7,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "base_skill_buff_damage_+%_final_to_apply",
        "skill_curses_cannot_apply_to_targets_above_level",
        "curse_delay_duration_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "base_deal_no_damage",
        "can_perform_skill_while_moving",
        "curse_apply_as_aura",
        "curse_supported_by_blasphemy",
    },
    levels = {
        [1] = {7400, 31, -26, 0, 1500, -70, 160, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DodgeRollRogueExileGeneric"] = {
    name = "DodgeRollRogueExileGeneric",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.UsableWhileShapeshifted] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_allowed_queue_time_override_ms",
        "dodge_roll_base_travel_distance",
        "dodge_roll_additional_pushiness_modifier",
        "dodge_roll_stun_threshold_+%_final",
        "base_deal_no_damage",
        "skill_cannot_be_knocked_back",
        "spell_cast_time_cannot_be_modified",
        "action_attack_or_cast_time_uses_animation_length",
        "usable_while_shapeshifted_town_or_hideout_only",
        "dynamic_target_updating_prioritises_movement_vector",
        "skill_is_not_considered_a_skill",
        "base_skill_enabled_while_mounted",
    },
    levels = {
        [1] = {100, 46, 5, 100, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpectreRogueExileWitch2_1"] = {
    name = "Spectre: {0} ",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summon the spirit of the bound monster as a [Reviving] [Minion].",
    skillTypes = {
        [SkillType.Minion] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CreatesMinion] = true,
        [SkillType.CreatesUndeadMinion] = true,
        [SkillType.HasReservation] = true,
        [SkillType.Persistent] = true,
        [SkillType.MultipleReservation] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "minion_base_resummon_time_ms",
        "spectre_warp_start_distance",
        "spectre_warp_end_distance",
        "spectre_warp_speed_override",
        "skill_desired_amount_override",
        "spectre_monster_variety_hash",
        "active_skill_minion_life_+%_final",
        "is_resummoning_minion",
        "display_statset_no_hit_damage",
    },
    levels = {
        [1] = {12000, 100, 30, 100, 2, 31404, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlasphemyRogueExileWitch2"] = {
    name = "Blasphemy",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Turn socketed [Curse] skills into vile [Aura|Auras], applying their effects to all nearby enemies.",
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.HasReservation] = true,
        [SkillType.Aura] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.OngoingSkill] = true,
        [SkillType.Persistent] = true,
        [SkillType.Meta] = true,
        [SkillType.CanHaveMultipleOngoingSkillInstances] = true,
        [SkillType.IsBlasphemy] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        area = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blasphemy_base_spirit_reservation_per_socketed_curse",
        "skill_desired_amount_override",
        "curse_apply_as_aura",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TemporalChainsRogueExileWitch2"] = {
    name = "Temporal Chains",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "temporal_chains",
    castTime = 0.7,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "base_skill_debuff_action_speed_+%_final_to_inflict",
        "base_temporal_chains_other_buff_time_passed_+%_to_apply",
        "skill_curses_cannot_apply_to_targets_above_level",
        "curse_delay_duration_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "support_hourglass_display_cooldown_time_ms",
        "support_aoe_cooldown_aoe_+%_final",
        "base_curse_delay_+%",
        "curse_area_of_effect_+%",
        "maximum_curse_zones_allowed",
        "base_deal_no_damage",
        "can_perform_skill_while_moving",
        "curse_apply_as_curse_zone",
    },
    levels = {
        [1] = {6000, 15, -40, -25, 20, 1500, -70, 160, 50, 6000, 50, 30, 50, 2, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EssenceDrainRogueExileWitch2"] = {
    name = "Essence Drain",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fire a [Projectile|Projectile] that applies a powerful [Chaos|Chaos] damage over time debuff to enemies it hits.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Duration] = true,
        [SkillType.Totemable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Chaos] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Unleashable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "essence_drain",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "pvp_skill_dot_attack_time_override_ms",
        "number_of_additional_projectiles",
        "support_multiple_damage_+%_final",
        "terrain_arrow_attachment_chance_reduction_+%",
        "support_multiple_attack_and_cast_speed_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
        "can_perform_skill_while_moving",
        "disable_visual_hit_effect",
        "should_use_additive_aiming_animation",
        "quality_display_base_skill_effect_duration_is_gem",
        "precise_cursor_targeting_uses_contact_point_height_offset",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, -70, 160, 50, 10000, 2, -20, 200, 0, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkEffigyRogueExileWitch2"] = {
    name = "Dark Effigy",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Raise a [Totem] that bombards enemies afflicted by [Chaos] damage over time [Debuff|Debuffs].",
    skillTypes = {
        [SkillType.SummonsTotem] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Duration] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Chaos] = true,
        [SkillType.Limit] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        duration = true,
        totem = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "totem_elemental_resistance_%",
        "totem_chaos_resistance_%",
        "base_totem_duration",
        "base_totem_range",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "base_number_of_totems_allowed",
        "rogue_exile_deploy_totem_skill_with_id",
        "skill_is_deploy_skill",
        "is_totem",
        "can_perform_skill_while_moving",
        "totem_targets_ignoring_action_distance",
        "quality_display_base_totem_duration_is_gem",
        "is_spell_totem",
    },
    levels = {
        [1] = {0, 0, 8000, 120, -70, 160, 50, 1, 10, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkEffigyProjectileRogueExileWitch2"] = {
    name = "Vile Effusion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fire a [Projectile|Projectile] at every nearby enemy that is afflicted by a [Chaos] damage over time [Debuff]. Fires multiple [Projectile|Projectiles] at enemies afflicted by multiple [Debuff|Debuffs], but [Projectile] count cannot be otherwise modified.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.Chaos] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.ProjectilesNumberModifiersNotApplied] = true,
        [SkillType.ProjectileNoCollision] = true,
        [SkillType.UsedByTotem] = true,
    },
    statDescriptionScope = "dark_effigy_projectile",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "skill_disabled_unless_cloned",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "number_of_additional_projectiles",
        "rogue_exile_totem_skill_with_id",
        "base_is_projectile",
        "base_skill_is_totemified",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 2, 120, 8, 100, 10, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProfaneRitualRogueExileWitch2"] = {
    name = "Profane Ritual",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Mark a [Corpse] with a profane rune, dealing [Chaos] damage over time to nearby enemies. When the ritual is complete the [Corpse] is consumed and you gain a [Charges|Power Charge].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Chaos] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DegenOnlySpellDamage] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.TargetsDestructibleCorpses] = true,
        [SkillType.Limit] = true,
        [SkillType.GeneratesCharges] = true,
        [SkillType.CreatesGroundRune] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "ritual_of_power",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ritual_of_power_maximum_number_of_rituals",
        "active_skill_base_area_of_effect_radius",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "can_perform_skill_while_moving",
        "spell_damage_modifiers_apply_to_skill_dot",
    },
    levels = {
        [1] = {1, 2000, 5, 22, -70, 160, 50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SacrificeRogueExileWitch2"] = {
    name = "Sacrifice",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "While active, your undead [Reviving] [Minion|Minions] can be used in place of [Corpse|Corpses] by your skills, but your [Minion|Minions] [Reviving|Revive] more slowly.",
    skillTypes = {
        [SkillType.OngoingSkill] = true,
        [SkillType.HasReservation] = true,
        [SkillType.Buff] = true,
        [SkillType.Persistent] = true,
        [SkillType.Minion] = true,
        [SkillType.ReserveInAllSets] = true,
    },
    statDescriptionScope = "harvester",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "harvester_minion_resummon_speed_+%_final",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeRogueExile"] = {
    name = "WalkEmergeRogueExile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.272,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 monster dropped item rarity +% [1500]
| Family | MonsterDroppedItemRarity | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | 
        Edit
        
        
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
















