Ciara, the Curse Weaver

Spectre | N |
---|---|
Tags | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Life
75%
Energy Shield From Life
65%
Resistance




Damage
175%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
ExileWitch2
Metadata
ExileWitch2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
2,036
Armour
2,413
Evasion Rating
477
Energy Shield
3,782
Damage
408
Spell Damage
408
Accuracy
2,180
Attack Time
1.005
Experience
71,585
Minion Life
1,819
Minion Energy Shield
3,378
Minion Damage
1,695
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WeaponGrantedChaosboltRogueExileWitch2
Projectile, ProjectilesFromUser, Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Chaos, Barrageable, Invokable, UsableWhileMoving
Chaos Bolt
Critical Hit Chance: 7%
Cast Time: 0.75 sec
Fire a burst of Chaos energy at the target.
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1109]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact position [1]
should use additive aiming animation [1]

HandOfChayulaRogueExileWitch2
Meta, Attack, UseGlobalStats, Melee, Area, Chaos, MeleeSingleTarget, Palm
Hand of Chayula
Base Damage: 326–490
Critical Hit Chance: 5%
Attack Damage: 67%
Attack Time: 1.005 sec
Dash to an enemy and Strike them with an unarmed Attack, applying socketed Curses and triggering socketed Marks with reduced effect. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
Deals 33% less Attack Damage
to Added Chaos Damage
Can't be Evaded
+9% to Critical Hit Chance
base melee dash range [65]
is area damage [1]
melee conditional step distance [10]

EssenceDrainRogueExileWitch2
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, Barrageable, Trappable, Mineable, UsableWhileMoving
Essence Drain
Critical Hit Chance: 7%
Cast Time: 0.8 sec
Fire a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.
Supported Skills deal 20% less Damage
Fires 2 additional Projectiles
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact position [1]
pvp skill dot attack time override ms [10000]
should use additive aiming animation [1]
terrain arrow attachment chance reduction +% [200]

DarkEffigyRogueExileWitch2
SummonsTotem, Trappable, Mineable, Multicastable, Duration, UsableWhileMoving, Chaos, Limit
Dark Effigy
+8 seconds to Totem duration
Limit 1 Totem
base totem range [120]
can perform skill while moving [1]
is totem [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
rogue exile deploy totem skill with id [10]
skill is deploy skill [1]
totem targets ignoring action distance [1]

DarkEffigyProjectileRogueExileWitch2
Spell, Damage, Projectile, Chaos, Area, AreaSpell, ProjectilesNumberModifiersNotApplied, ProjectileNoCollision, UsedByTotem
Vile Effusion
Critical Hit Chance: 7%
Cast Time: 1 sec
Fire a Projectile at every nearby enemy that is afflicted by a Chaos damage over time Debuff. Fires multiple Projectiles at enemies afflicted by multiple Debuffs, but Projectile count cannot be otherwise modified.
Fires 100 additional Projectiles
Impact radius is 0.8 metres
active skill base area of effect radius [120]
base is projectile [1]
base skill is totemified [1]
is area damage [1]
rogue exile totem skill with id [10]
skill disabled unless cloned [2]

TemporalChainsRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Barrageable, AreaSpell, UsableWhileMoving
Temporal Chains
Cast Time: 0.7 sec
Cooldown Time: 6 sec
Supported Skills create Cursed Ground
Enemies on the Cursed Ground from a Supported Skill are Cursed while within it
Maximum 1 area of Cursed Ground
Enemies on the Cursed Ground from a Supported Skill are Cursed while within it
Maximum 1 area of Cursed Ground
Supported Skills have 50% increased Area of Effect
Supported Skills have 50% more Area of Effect
Supported Skills have +6 seconds to Cooldown
Curse applies after 1.5 seconds delay
Curse radius is 1.5 metres
Curse duration is 6 seconds
Curse makes other effects on targets expire 25% slower
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

BlasphemyRogueExileWitch2
Area, Buff, HasReservation, Aura, AreaSpell, OngoingSkill, Persistent, Meta, CanHaveMultipleOngoingSkillInstances, IsBlasphemy
Blasphemy
base deal no damage [1]
skill desired amount override [1]

DespairRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, Barrageable, AreaSpell, UsableWhileMoving
Despair
Cast Time: 0.7 sec
Curse applies after 1.5 seconds delay
Curse radius is 1.5 metres
Curse duration is 6 seconds
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
triggered by hand of chayula [1]

EnfeebleRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Barrageable, AreaSpell, UsableWhileMoving
Enfeeble
Cast Time: 0.7 sec
Curse all targets in an area after a short delay, making them deal less damage.
Curse applies after 1.5 seconds delay
Curse radius is 3.1 metres
Curse duration is 7.4 seconds
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

SummonSpectreRogueExileWitch2_1
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Barrageable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
Spectre: {0}
Minions have 100% more Maximum Life
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [2]
spectre monster variety hash [31404]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

ProfaneRitualRogueExileWitch2
Spell, Chaos, Duration, Area, DamageOverTime, Multicastable, Cascadable, Triggerable, DegenOnlySpellDamage, Barrageable, AreaSpell, UsableWhileMoving, TargetsDestructibleCorpses, Limit, GeneratesCharges, CreatesGroundRune
Profane Ritual
Cast Time: 1 sec
Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
Deals 265.7 Base Chaos Damage per second
Limit 5 active rituals
Ritual radius is 2.2 metres
Ritual duration is 2 seconds
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

DodgeRollRogueExileGeneric
UsableWhileShapeshifted
+3.7 metres to Dodge Roll distance
Deals 10% less Attack Damage
This Spell's Cast Speed cannot be modified
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

Object Type
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" PlayerClass { class = "Witch" } Stats { // second set for unarmed Hand of Chayula base_number_of_weapon_sets = 2 set_number_of_additional_curses_allowed = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" Functions { combat_dialogue = " Roll(1, 2, { PlayTextAudio( RogueExile_Ciara_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' ); } ); " player_engaged_random = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" } Brackets { player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Marauder player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Ciara_EngageWarrior, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Warrior player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Ciara_EngageWitch, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Witch player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Sorceress player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Ciara_EngageRanger, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Ranger player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Ciara_EngageHuntress, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Huntress player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Duelist player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Mercenary player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Shadow player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Monk player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Templar player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Druid player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Marauder player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerWarrior, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Warrior player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerWitch, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Witch player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Sorceress player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerRanger, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Ranger player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerHuntress, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Huntress player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Duelist player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Mercenary player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Shadow player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Monk player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Templar player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Druid }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RogueExiles/Int/ExileWitch2"] = { name = "Ciara, the Curse Weaver", life = 0.75, energyShield = 0.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "WeaponGrantedChaosboltRogueExileWitch2", "HandOfChayulaRogueExileWitch2", "DespairRogueExileWitch2", "EnfeebleRogueExileWitch2", "DodgeRollRogueExileGeneric", "SummonSpectreRogueExileWitch2_1", "BlasphemyRogueExileWitch2", "TemporalChainsRogueExileWitch2", "EssenceDrainRogueExileWitch2", "DarkEffigyRogueExileWitch2", "DarkEffigyProjectileRogueExileWitch2", "ProfaneRitualRogueExileWitch2", "SacrificeRogueExileWitch2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WeaponGrantedChaosboltRogueExileWitch2"] = { name = "Chaos Bolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a burst of [Chaos] energy at the target.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Chaos] = true, [SkillType.Barrageable] = true, [SkillType.Invokable] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", }, levels = { [1] = {0.56000000238419, 1.039999961853, 1109, -70, 160, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HandOfChayulaRogueExileWitch2"] = { name = "Hand of Chayula", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dash to an enemy and [Strike] them with an unarmed [Attack|Attack], applying socketed [Curse|Curses] and triggering socketed [Mark|Marks] with reduced effect. This skill always [Strike|Strikes] with your bare fist, even if you have a [Quarterstaff|Quarterstaff] equipped.", skillTypes = { [SkillType.Meta] = true, [SkillType.Attack] = true, [SkillType.UseGlobalStats] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Chaos] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Palm] = true, }, statDescriptionScope = "hand_of_chayula", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_chaos_damage", "attack_maximum_added_chaos_damage", "melee_conditional_step_distance", "base_melee_dash_range", "additional_base_critical_strike_chance", "global_always_hit", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 10, 65, 900, baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DespairRogueExileWitch2"] = { name = "Despair", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, lowering their [Chaos|Chaos] [Resistances|Resistance].", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.Chaos] = true, [SkillType.AppliesCurse] = true, [SkillType.Barrageable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "despair", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_buff_chaos_damage_resistance_%_to_apply", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_deal_no_damage", "can_perform_skill_while_moving", "triggered_by_hand_of_chayula", }, levels = { [1] = {6000, 15, -18, 1500, -70, 160, 60, levelRequirement = 1, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnfeebleRogueExileWitch2"] = { name = "Enfeeble", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, making them deal less damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.Barrageable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "enfeeble", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_buff_damage_+%_final_to_apply", "base_skill_buff_damage_+%_final_vs_unique_to_apply", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_deal_no_damage", "can_perform_skill_while_moving", "curse_apply_as_aura", "curse_supported_by_blasphemy", }, levels = { [1] = {7400, 31, -26, -16, 1500, -70, 160, 60, levelRequirement = 1, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DodgeRollRogueExileGeneric"] = { name = "DodgeRollRogueExileGeneric", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.UsableWhileShapeshifted] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_allowed_queue_time_override_ms", "dodge_roll_base_travel_distance", "dodge_roll_additional_pushiness_modifier", "base_deal_no_damage", "skill_cannot_be_knocked_back", "spell_cast_time_cannot_be_modified", "action_attack_or_cast_time_uses_animation_length", "usable_while_shapeshifted_town_or_hideout_only", "dynamic_target_updating_prioritises_movement_vector", "skill_is_not_considered_a_skill", "base_skill_enabled_while_mounted", }, levels = { [1] = {100, 37, 5, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpectreRogueExileWitch2_1"] = { name = "Spectre: {0} ", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon the spirit of the bound monster as a [Reviving] [Minion].", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Barrageable] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "minion_base_resummon_time_ms", "spectre_warp_start_distance", "spectre_warp_end_distance", "spectre_warp_speed_override", "skill_desired_amount_override", "spectre_monster_variety_hash", "active_skill_minion_life_+%_final", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {12000, 100, 30, 100, 2, 31404, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlasphemyRogueExileWitch2"] = { name = "Blasphemy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Turn socketed [Curse] skills into vile [Aura|Auras], applying their effects to all nearby enemies.", skillTypes = { [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.Aura] = true, [SkillType.AreaSpell] = true, [SkillType.OngoingSkill] = true, [SkillType.Persistent] = true, [SkillType.Meta] = true, [SkillType.CanHaveMultipleOngoingSkillInstances] = true, [SkillType.IsBlasphemy] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { area = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "blasphemy_base_spirit_reservation_per_socketed_curse", "skill_desired_amount_override", "curse_apply_as_aura", "base_deal_no_damage", }, levels = { [1] = {1, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemporalChainsRogueExileWitch2"] = { name = "Temporal Chains", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.Barrageable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "temporal_chains", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_debuff_action_speed_+%_final_to_inflict", "base_temporal_chains_other_buff_time_passed_+%_to_apply", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "support_hourglass_display_cooldown_time_ms", "support_aoe_cooldown_aoe_+%_final", "base_curse_delay_+%", "curse_area_of_effect_+%", "base_deal_no_damage", "can_perform_skill_while_moving", "curse_apply_as_curse_zone", }, levels = { [1] = {6000, 15, -22, -25, 1500, -70, 160, 60, 6000, 50, 30, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EssenceDrainRogueExileWitch2"] = { name = "Essence Drain", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a [Projectile|Projectile] that applies a powerful [Chaos|Chaos] damage over time debuff to enemies it hits.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Barrageable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "essence_drain", castTime = 0.8, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "pvp_skill_dot_attack_time_override_ms", "number_of_additional_projectiles", "support_multiple_damage_+%_final", "terrain_arrow_attachment_chance_reduction_+%", "support_multiple_attack_and_cast_speed_+%_final", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "disable_visual_hit_effect", "should_use_additive_aiming_animation", "quality_display_base_skill_effect_duration_is_gem", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -70, 160, 60, 10000, 2, -20, 200, 0, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkEffigyRogueExileWitch2"] = { name = "Dark Effigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raise a [Totem] that bombards enemies afflicted by [Chaos] damage over time [Debuff|Debuffs].", skillTypes = { [SkillType.SummonsTotem] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Duration] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Chaos] = true, [SkillType.Limit] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "totem_elemental_resistance_%", "totem_chaos_resistance_%", "base_totem_duration", "base_totem_range", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_number_of_totems_allowed", "rogue_exile_deploy_totem_skill_with_id", "skill_is_deploy_skill", "is_totem", "can_perform_skill_while_moving", "totem_targets_ignoring_action_distance", }, levels = { [1] = {0, 0, 8000, 120, -70, 160, 60, 1, 10, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkEffigyProjectileRogueExileWitch2"] = { name = "Vile Effusion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a [Projectile|Projectile] at every nearby enemy that is afflicted by a [Chaos] damage over time [Debuff]. Fires multiple [Projectile|Projectiles] at enemies afflicted by multiple [Debuff|Debuffs], but [Projectile] count cannot be otherwise modified.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectilesNumberModifiersNotApplied] = true, [SkillType.ProjectileNoCollision] = true, [SkillType.UsedByTotem] = true, }, statDescriptionScope = "dark_effigy_projectile", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "skill_disabled_unless_cloned", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "number_of_additional_projectiles", "rogue_exile_totem_skill_with_id", "base_is_projectile", "base_skill_is_totemified", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2, 120, 8, 100, 10, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProfaneRitualRogueExileWitch2"] = { name = "Profane Ritual", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Mark a [Corpse] with a profane rune, dealing [Chaos] damage over time to nearby enemies. When the ritual is complete the [Corpse] is consumed and you gain a [Charges|Power Charge].", skillTypes = { [SkillType.Spell] = true, [SkillType.Chaos] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Cascadable] = true, [SkillType.Triggerable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.Barrageable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.TargetsDestructibleCorpses] = true, [SkillType.Limit] = true, [SkillType.GeneratesCharges] = true, [SkillType.CreatesGroundRune] = true, }, statDescriptionScope = "ritual_of_power", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "ritual_of_power_maximum_number_of_rituals", "active_skill_base_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "can_perform_skill_while_moving", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 2000, 5, 22, -70, 160, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SacrificeRogueExileWitch2"] = { name = "Sacrifice", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "While active, your undead [Reviving] [Minion|Minions] can be used in place of [Corpse|Corpses] by your skills, but your [Minion|Minions] [Reviving|Revive] more slowly.", skillTypes = { [SkillType.OngoingSkill] = true, [SkillType.HasReservation] = true, [SkillType.Buff] = true, [SkillType.Persistent] = true, [SkillType.Minion] = true, }, statDescriptionScope = "harvester", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "harvester_minion_resummon_speed_+%_final", "base_deal_no_damage", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.