Ciara, a Tecelã de Maldições
Ciara, the Curse Weaver
Spectre | N |
---|---|
Tags | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Vida
125%
Energy Shield From Life
65%
Resistência




Damage
175%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
4 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
250%
Model Size
100%
Type
ExileWitch2
Metadata
ExileWitch2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
3,394
Armadura
2,413
Evasão
477
Escudo de Energia
6,303
Damage
408
Dano Mágico
408
Precisão
2,180
Tempo de Ataque
1.005
Experiência
71,585
Minion Life
2,901
Minion Energy Shield
5,388
Minion Damage
909
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WeaponGrantedChaosboltRogueExileWitch2
Projectile, ProjectilesFromUser, Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Chaos, CanRapidFire, Invokable, UsableWhileMoving
Tiro Caótico
Chance de Acerto Crítico: 7%
Tempo de Conjuração: 0.75 seg
Dispara uma rajada de energia de Caos no alvo.
Causa 112.5 a 208.9 de Dano de Caos
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1109]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact position [1]
should use additive aiming animation [1]

HandOfChayulaRogueExileWitch2
Meta, Attack, UseGlobalStats, Melee, Area, Chaos, MeleeSingleTarget, Palm
Mão de Chayula
Base Damage: 326–490
Chance de Acerto Crítico: 5%
Dano de Ataque: 67%
Tempo de Ataque: 1.005 seg
Avance até um inimigo e Golpeie com um Ataque desarmado, aplicando a Maldição encaixada e acionando Marcas encaixadas com efeito reduzido. Esta habilidade sempre Golpeia com seus punhos nus, mesmo que você esteja equipado com um Bastão.
Causa 33% menos Dano com Ataque
a de Dano Adicional de Caos
Não pode ser Evadido
+9% à Chance de Acerto Crítico
base melee dash range [65]
is area damage [1]
melee conditional step distance [10]

EssenceDrainRogueExileWitch2
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Trappable, Mineable, UsableWhileMoving
Drenar Essência
Chance de Acerto Crítico: 7%
Tempo de Conjuração: 0.8 seg
Dispara um Projétil que aplica um poderoso debuff de dano degenerativo de Caos aos inimigos que ele acertar.
Causa 66.96 a 124.4 de Dano de Caos
Habilidades Suportadas causam 20% menos Dano
Dispara Projéteis adicionais
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact position [1]
pvp skill dot attack time override ms [10000]
should use additive aiming animation [1]
terrain arrow attachment chance reduction +% [200]

DarkEffigyRogueExileWitch2
SummonsTotem, Trappable, Mineable, Multicastable, Duration, UsableWhileMoving, Chaos, Limit
Efígie Sombria
Erga um Totem que bombardeia inimigos afetados por Debuffs de Dano Degenerativo de Caos .
Totem dura 8 segundos
Limite de 1 Totem
base totem range [120]
can perform skill while moving [1]
is totem [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
rogue exile deploy totem skill with id [10]
skill is deploy skill [1]
totem targets ignoring action distance [1]

DarkEffigyProjectileRogueExileWitch2
Spell, Damage, Projectile, Chaos, Area, AreaSpell, ProjectilesNumberModifiersNotApplied, ProjectileNoCollision, UsedByTotem
Efusão Vil
Chance de Acerto Crítico: 7%
Tempo de Conjuração: 1 seg
Dispare um Projétil em cada inimigo próximo que esteja afetado por um Debuff de Dano Degenerativo de Caos. Dispara múltiplos Projéteis em inimigos afetados por múltiplos Debuffs, mas a contagem de Projéteis não pode ser modificada de outra forma.
Causa 140.6 a 261.1 de Dano de Caos
Dispara Projéteis adicionais
Impacto tem 0.8 metros de raio
active skill base area of effect radius [120]
base is projectile [1]
base skill is totemified [1]
is area damage [1]
rogue exile totem skill with id [10]
skill disabled unless cloned [2]

TemporalChainsRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
Grilhões Temporais
Tempo de Conjuração: 0.7 seg
Recarga: 6 seg
Amaldiçoa todos os inimigos em uma área, os Desacelerando e fazendo com que outros efeitos neles expirem mais lentamente.
Zonas Amaldiçoadas das Habilidades Suportadas
entram em erupção com atraso aumentado em 30%
entram em erupção com atraso aumentado em 30%
Habilidades Suportadas criam Solos Amaldiçoados
Inimigos em Solo Amaldiçoado com a Habilidade Suportada são Amaldiçoados enquanto dentro dele
Máximo de 1 área de Solo Amaldiçoado
Inimigos em Solo Amaldiçoado com a Habilidade Suportada são Amaldiçoados enquanto dentro dele
Máximo de 1 área de Solo Amaldiçoado
Habilidades Suportadas têm Área de Efeito aumentada em 50%
Habilidades Suportadas têm +6 segundos de Recarga
Habilidades Suportadas têm 50% mais Área de Efeito
Maldição é aplicada após um atraso de 1.5 segundos
Maldição tem 1.5 metros de raio
Maldição Desacelera os alvos em 22%
Maldição dura 6 segundos
Maldição faz com que outros efeitos em alvos expirem 25% mais devagar
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

BlasphemyRogueExileWitch2
Area, Buff, HasReservation, Aura, AreaSpell, OngoingSkill, Persistent, Meta, CanHaveMultipleOngoingSkillInstances, IsBlasphemy
Blasfêmia
Transforme as habilidades de Maldição encaixadas em Auras vís, aplicando seus efeitos a todos os inimigos próximos.
Habilidades de Maldição Encaixadas se aplicam em uma Aura ao seu redor
Reserva 1 de Espírito por Maldição encaixada
base deal no damage [1]
skill desired amount override [1]

DespairRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
Desespero
Tempo de Conjuração: 0.7 seg
Amaldiçoa todos os alvos em uma área após um curto atraso, reduzindo sua Resistência a Caos.
Maldição é aplicada após um atraso de 1.5 segundos
Maldição inflige -18% de Resistência a Caos
Maldições têm 1.5 metros de raio
Maldições duram 6 segundos
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
triggered by hand of chayula [1]

EnfeebleRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
Debilitar
Tempo de Conjuração: 0.7 seg
Amaldiçoa todos os alvos em uma área depois de um breve período, fazendo com que eles causem menos dano.
Maldição é aplicada após um atraso de 1.5 segundos
Maldições têm 3.1 metros de raio
Maldição faz com que alvos Não Únicos causem 26% menos Dano
Maldições duram 7.4 segundos
Maldição faz com que alvos Únicos causem 16% menos Dano
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

SummonSpectreRogueExileWitch2_1
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
Espectro: {0}
Invoca o espírito do monstro preso como um Lacaio Revivido.
Lacaios têm 100% mais Vida Máxima
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [2]
spectre monster variety hash [31404]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

ProfaneRitualRogueExileWitch2
Spell, Chaos, Duration, Area, DamageOverTime, Multicastable, Cascadable, Triggerable, DegenOnlySpellDamage, CanRapidFire, AreaSpell, UsableWhileMoving, TargetsDestructibleCorpses, Limit, GeneratesCharges, CreatesGroundRune
Ritual Profano
Tempo de Conjuração: 1 seg
Marque um Corpo com uma runa profana, causando dano de Caos ao longo do tempo aos inimigos próximos. Quando o ritual for concluído, o Corpo é consumido e você ganha uma Carga de Poder.
Causa 265.7 de Dano de Caos Base por segundo
Limite de 5 rituais ativos
Modificadores de Dano Mágico aplicam-se ao Dano Degenerativo desta Habilidade
Ritual tem 2.2 metros de raio
Ritual dura 2 segundos
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

SacrificeRogueExileWitch2
OngoingSkill, HasReservation, Buff, Persistent, Minion
Sacrifício
Enquanto ativo, seus Lacaios Revividos podem ser usados em vez de Cadáveres pelas suas habilidades, mas seus Lacaios revivem mais lentamente.
Habilidades podem usar seus Lacaios Revividos no
lugar dos Corpos
Lacaios Revivem 50% mais devagar
lugar dos Corpos
Lacaios Revivem 50% mais devagar
base deal no damage [1]

DodgeRollRogueExileGeneric
UsableWhileShapeshifted
+3.7 metros à distância do Rolamento
Causa 10% menos Dano com Ataque
Velocidade de Conjuração desta Habilidade não pode ser modificada
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

Object Type
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" PlayerClass { class = "Witch" } Stats { // second set for unarmed Hand of Chayula base_number_of_weapon_sets = 2 set_number_of_additional_curses_allowed = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" Functions { combat_dialogue = " Roll(1, 2, { PlayTextAudio( RogueExile_Ciara_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' ); } ); " player_engaged_random = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" } Brackets { player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Marauder player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Ciara_EngageWarrior, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Warrior player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Ciara_EngageWitch, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Witch player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Sorceress player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Ciara_EngageRanger, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Ranger player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Ciara_EngageHuntress, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Huntress player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Duelist player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Mercenary player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Shadow player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Monk player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Templar player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Druid player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Marauder player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerWarrior, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Warrior player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerWitch, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Witch player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Sorceress player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerRanger, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Ranger player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerHuntress, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Huntress player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Duelist player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Mercenary player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Shadow player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Monk player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Templar player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Druid }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RogueExiles/Int/ExileWitch2"] = { name = "Ciara, the Curse Weaver", life = 1.25, energyShield = 0.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "WeaponGrantedChaosboltRogueExileWitch2", "HandOfChayulaRogueExileWitch2", "DespairRogueExileWitch2", "EnfeebleRogueExileWitch2", "DodgeRollRogueExileGeneric", "SummonSpectreRogueExileWitch2_1", "BlasphemyRogueExileWitch2", "TemporalChainsRogueExileWitch2", "EssenceDrainRogueExileWitch2", "DarkEffigyRogueExileWitch2", "DarkEffigyProjectileRogueExileWitch2", "ProfaneRitualRogueExileWitch2", "SacrificeRogueExileWitch2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WeaponGrantedChaosboltRogueExileWitch2"] = { name = "Chaos Bolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a burst of [Chaos] energy at the target.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Chaos] = true, [SkillType.CanRapidFire] = true, [SkillType.Invokable] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", }, levels = { [1] = {0.56000000238419, 1.039999961853, 1109, -70, 160, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HandOfChayulaRogueExileWitch2"] = { name = "Hand of Chayula", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dash to an enemy and [Strike] them with an unarmed [Attack|Attack], applying socketed [Curse|Curses] and triggering socketed [Mark|Marks] with reduced effect. This skill always [Strike|Strikes] with your bare fist, even if you have a [Quarterstaff|Quarterstaff] equipped.", skillTypes = { [SkillType.Meta] = true, [SkillType.Attack] = true, [SkillType.UseGlobalStats] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Chaos] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Palm] = true, }, statDescriptionScope = "hand_of_chayula", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_chaos_damage", "attack_maximum_added_chaos_damage", "melee_conditional_step_distance", "base_melee_dash_range", "additional_base_critical_strike_chance", "global_always_hit", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 10, 65, 900, baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DespairRogueExileWitch2"] = { name = "Despair", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, lowering their [Chaos|Chaos] [Resistances|Resistance].", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.Chaos] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "despair", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_buff_chaos_damage_resistance_%_to_apply", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_deal_no_damage", "can_perform_skill_while_moving", "triggered_by_hand_of_chayula", }, levels = { [1] = {6000, 15, -18, 1500, -70, 160, 60, levelRequirement = 1, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnfeebleRogueExileWitch2"] = { name = "Enfeeble", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, making them deal less damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "enfeeble", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_buff_damage_+%_final_to_apply", "base_skill_buff_damage_+%_final_vs_unique_to_apply", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_deal_no_damage", "can_perform_skill_while_moving", "curse_apply_as_aura", "curse_supported_by_blasphemy", }, levels = { [1] = {7400, 31, -26, -16, 1500, -70, 160, 60, levelRequirement = 1, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DodgeRollRogueExileGeneric"] = { name = "DodgeRollRogueExileGeneric", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.UsableWhileShapeshifted] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_allowed_queue_time_override_ms", "dodge_roll_base_travel_distance", "dodge_roll_additional_pushiness_modifier", "base_deal_no_damage", "skill_cannot_be_knocked_back", "spell_cast_time_cannot_be_modified", "action_attack_or_cast_time_uses_animation_length", "usable_while_shapeshifted_town_or_hideout_only", "dynamic_target_updating_prioritises_movement_vector", "skill_is_not_considered_a_skill", "base_skill_enabled_while_mounted", }, levels = { [1] = {100, 37, 5, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpectreRogueExileWitch2_1"] = { name = "Spectre: {0} ", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon the spirit of the bound monster as a [Reviving] [Minion].", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "minion_base_resummon_time_ms", "spectre_warp_start_distance", "spectre_warp_end_distance", "spectre_warp_speed_override", "skill_desired_amount_override", "spectre_monster_variety_hash", "active_skill_minion_life_+%_final", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {12000, 100, 30, 100, 2, 31404, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlasphemyRogueExileWitch2"] = { name = "Blasphemy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Turn socketed [Curse] skills into vile [Aura|Auras], applying their effects to all nearby enemies.", skillTypes = { [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.Aura] = true, [SkillType.AreaSpell] = true, [SkillType.OngoingSkill] = true, [SkillType.Persistent] = true, [SkillType.Meta] = true, [SkillType.CanHaveMultipleOngoingSkillInstances] = true, [SkillType.IsBlasphemy] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { area = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "blasphemy_base_spirit_reservation_per_socketed_curse", "skill_desired_amount_override", "curse_apply_as_aura", "base_deal_no_damage", }, levels = { [1] = {1, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemporalChainsRogueExileWitch2"] = { name = "Temporal Chains", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "temporal_chains", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_debuff_action_speed_+%_final_to_inflict", "base_temporal_chains_other_buff_time_passed_+%_to_apply", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "support_hourglass_display_cooldown_time_ms", "support_aoe_cooldown_aoe_+%_final", "base_curse_delay_+%", "curse_area_of_effect_+%", "base_deal_no_damage", "can_perform_skill_while_moving", "curse_apply_as_curse_zone", }, levels = { [1] = {6000, 15, -22, -25, 1500, -70, 160, 60, 6000, 50, 30, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EssenceDrainRogueExileWitch2"] = { name = "Essence Drain", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a [Projectile|Projectile] that applies a powerful [Chaos|Chaos] damage over time debuff to enemies it hits.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "essence_drain", castTime = 0.8, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "pvp_skill_dot_attack_time_override_ms", "number_of_additional_projectiles", "support_multiple_damage_+%_final", "terrain_arrow_attachment_chance_reduction_+%", "support_multiple_attack_and_cast_speed_+%_final", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "disable_visual_hit_effect", "should_use_additive_aiming_animation", "quality_display_base_skill_effect_duration_is_gem", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -70, 160, 60, 10000, 2, -20, 200, 0, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkEffigyRogueExileWitch2"] = { name = "Dark Effigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raise a [Totem] that bombards enemies afflicted by [Chaos] damage over time [Debuff|Debuffs].", skillTypes = { [SkillType.SummonsTotem] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Duration] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Chaos] = true, [SkillType.Limit] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_totem_duration", "base_totem_range", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_number_of_totems_allowed", "rogue_exile_deploy_totem_skill_with_id", "skill_is_deploy_skill", "is_totem", "can_perform_skill_while_moving", "totem_targets_ignoring_action_distance", }, levels = { [1] = {8000, 120, -70, 160, 60, 1, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkEffigyProjectileRogueExileWitch2"] = { name = "Vile Effusion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a [Projectile|Projectile] at every nearby enemy that is afflicted by a [Chaos] damage over time [Debuff]. Fires multiple [Projectile|Projectiles] at enemies afflicted by multiple [Debuff|Debuffs], but [Projectile] count cannot be otherwise modified.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectilesNumberModifiersNotApplied] = true, [SkillType.ProjectileNoCollision] = true, [SkillType.UsedByTotem] = true, }, statDescriptionScope = "dark_effigy_projectile", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "skill_disabled_unless_cloned", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "number_of_additional_projectiles", "rogue_exile_totem_skill_with_id", "base_is_projectile", "base_skill_is_totemified", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2, 120, 8, 100, 10, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProfaneRitualRogueExileWitch2"] = { name = "Profane Ritual", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Mark a [Corpse] with a profane rune, dealing [Chaos] damage over time to nearby enemies. When the ritual is complete the [Corpse] is consumed and you gain a [Charges|Power Charge].", skillTypes = { [SkillType.Spell] = true, [SkillType.Chaos] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Cascadable] = true, [SkillType.Triggerable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.TargetsDestructibleCorpses] = true, [SkillType.Limit] = true, [SkillType.GeneratesCharges] = true, [SkillType.CreatesGroundRune] = true, }, statDescriptionScope = "ritual_of_power", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "ritual_of_power_maximum_number_of_rituals", "active_skill_base_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "can_perform_skill_while_moving", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 2000, 5, 22, -70, 160, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SacrificeRogueExileWitch2"] = { name = "Sacrifice", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "While active, your undead [Reviving] [Minion|Minions] can be used in place of [Corpse|Corpses] by your skills, but your [Minion|Minions] [Reviving|Revive] more slowly.", skillTypes = { [SkillType.OngoingSkill] = true, [SkillType.HasReservation] = true, [SkillType.Buff] = true, [SkillType.Persistent] = true, [SkillType.Minion] = true, }, statDescriptionScope = "harvester", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "harvester_minion_resummon_speed_+%_final", "base_deal_no_damage", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.