저주를 엮는 자 시아라

monster dropped item rarity +% [1500]
Ciara, the Curse Weaver
Spectre | N |
---|---|
Tags | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
생명력
125%
Energy Shield From Life
72%
저항




Damage
175%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
4 ~ 12
공격 속도
1.005 Second
Damage Spread
±20%
경험치
250%
Model Size
100%
Type
ExileWitch2
Metadata
ExileWitch2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
2,715
2,413
708
6,981
Damage
408
주문 피해
408
정확도
2,464
공격 속도
1.005
경험치
71,585
Minion Life
2,426
Minion Energy Shield
6,237
Minion Damage
1,695
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WeaponGrantedChaosboltRogueExileWitch2
Projectile, ProjectilesFromUser, Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Chaos, Unleashable, Invokable, UsableWhileMoving, NoAttackInPlace
카오스 화살
치명타 명중 확률: 7%
시전 속도: 0.75 초
대상을 향해 카오스 에너지 폭발을 방출합니다.
4초간 위축 지속
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1109]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact position [1]
should use additive aiming animation [1]

HandOfChayulaRogueExileWitch2
Meta, Attack, Melee, Area, Chaos, MeleeSingleTarget, Palm, NoAttackInPlace, QuarterstaffSkill
차율라의 손
Base Damage: 326–490
치명타 명중 확률: 5%
공격 피해: 67%
공격 속도: 1.005 초
주는 공격 피해 33% 감폭
회피 불가
base melee dash range [65]
base skill show average damage instead of dps [1]
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]

EssenceDrainRogueExileWitch2
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, Unleashable, Trappable, Mineable, UsableWhileMoving, NoAttackInPlace
정수 흡수
치명타 명중 확률: 7%
시전 속도: 0.8 초
보조 대상 스킬로 주는 피해 20% 감폭
투사체 2개 추가 발사
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact position [1]
pvp skill dot attack time override ms [10000]
should use additive aiming animation [1]
terrain arrow attachment chance reduction +% [200]

DarkEffigyRogueExileWitch2
SummonsTotem, Trappable, Mineable, Multicastable, Duration, UsableWhileMoving, Chaos, Limit, NoAttackInPlace
어둠의 제웅
토템 지속시간 8초
토템 1개로 제한
base totem range [120]
can perform skill while moving [1]
is spell totem [1]
is totem [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
rogue exile deploy totem skill with id [10]
skill is deploy skill [1]
totem targets ignoring action distance [1]

DarkEffigyProjectileRogueExileWitch2
Spell, Damage, Projectile, Chaos, Area, AreaSpell, ProjectilesNumberModifiersNotApplied, ProjectileNoCollision, UsedByTotem
끔찍한 유출
치명타 명중 확률: 7%
시전 속도: 1 초
지속 카오스 피해 디버프에 걸린 주변의 모든 적에게 투사체를 발사합니다. 다수의 디버프에 걸린 적들에게는 다수의 투사체를 발사하지만, 투사체 개수는 그 외의 요인으로는 변경되지 않습니다.
투사체 100개 추가 발사
충격 반경 0.8미터
active skill base area of effect radius [120]
base is projectile [1]
base skill is totemified [1]
is area damage [1]
rogue exile totem skill with id [10]
skill disabled unless cloned [2]

TemporalChainsRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
시간의 사슬
시전 속도: 0.7 초
재사용 대기시간: 6 초
보조 대상 스킬의 효과 범위 50% 증가
저주받은 지대 범위 최대 2개
보조 대상 스킬의 효과 범위 50% 증폭
보조 대상 스킬의 재사용 대기시간 6초
저주 지대가 폭발하기 전의 지연시간 30% 증가
1.5초 지연 후 저주 적용
저주가 20레벨을 초과하는 적에게는 적용되지 않음
저주 반경 1.5미터
저주 지속시간 6초
저주가 대상에게 걸린 다른 효과들의 만료 속도 25% 감속
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

BlasphemyRogueExileWitch2
DespairRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
절망
시전 속도: 0.7 초
1.5초 지연 후 저주 적용
저주가 레벨을 초과하는 적에게는 적용되지 않음
저주 반경 1.5미터
저주 지속시간 6초
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
triggered by hand of chayula [1]

EnfeebleRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
쇠약화
시전 속도: 0.7 초
잠시 후 범위 내 모든 대상에게 저주를 걸어 피해를 낮춥니다.
1.5초 지연 후 저주 적용
저주가 레벨을 초과하는 적에게는 적용되지 않음
저주 반경 3.1미터
저주가 대상이 주는 피해 26% 감폭
저주 지속시간 7.4초
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

SummonSpectreRogueExileWitch2_1
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
망령: {0}
소환수의 최대 생명력 100% 증폭
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [2]
spectre monster variety hash [31404]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

ProfaneRitualRogueExileWitch2
Spell, Chaos, Duration, Area, DamageOverTime, Multicastable, Cascadable, Triggerable, DegenOnlySpellDamage, Unleashable, AreaSpell, UsableWhileMoving, TargetsDestructibleCorpses, Limit, GeneratesCharges, CreatesGroundRune, NoAttackInPlace
부정한 의식
시전 속도: 1 초
1초마다 265.7의 기본 카오스 피해를 줌
활성화된 의식 5개로 제한
의식 반경 2.2미터
의식 지속시간 2초
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

DodgeRollRogueExileGeneric
UsableWhileShapeshifted
회피 구르기 거리 +4.6미터
주는 공격 피해 10% 감폭
이 스킬의 시전 속도 변경 불가
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

WalkEmergeRogueExile
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" PlayerClass { class = "Witch" } Stats { // second set for unarmed Hand of Chayula base_number_of_weapon_sets = 2 set_number_of_additional_curses_allowed = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" Functions { combat_dialogue = " Roll(1, 2, { PlayTextAudio( RogueExile_Ciara_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' ); } ); " player_engaged_random = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" } Brackets { player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Marauder player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Ciara_EngageWarrior, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Warrior player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Ciara_EngageWitch, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Witch player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Sorceress player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Ciara_EngageRanger, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Ranger player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Ciara_EngageHuntress, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Huntress player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Duelist player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Mercenary player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Shadow player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Monk player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Templar player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Druid player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Marauder player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerWarrior, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Warrior player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerWitch, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Witch player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Sorceress player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerRanger, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Ranger player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerHuntress, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Huntress player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Duelist player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Mercenary player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Shadow player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Monk player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Templar player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Druid }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RogueExiles/Int/ExileWitch2"] = { name = "Ciara, the Curse Weaver", life = 1.25, energyShield = 0.72, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "WeaponGrantedChaosboltRogueExileWitch2", "HandOfChayulaRogueExileWitch2", "DespairRogueExileWitch2", "EnfeebleRogueExileWitch2", "DodgeRollRogueExileGeneric", "SummonSpectreRogueExileWitch2_1", "BlasphemyRogueExileWitch2", "TemporalChainsRogueExileWitch2", "EssenceDrainRogueExileWitch2", "DarkEffigyRogueExileWitch2", "DarkEffigyProjectileRogueExileWitch2", "ProfaneRitualRogueExileWitch2", "SacrificeRogueExileWitch2", "WalkEmergeRogueExile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WeaponGrantedChaosboltRogueExileWitch2"] = { name = "Chaos Bolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a burst of [Chaos] energy at the target.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Chaos] = true, [SkillType.Unleashable] = true, [SkillType.Invokable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "apply_x_wither_on_hit", "monster_projectile_variation", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "active_skill_withered_base_duration_ms", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "precise_cursor_targeting_uses_contact_point_height_offset", }, levels = { [1] = {0.5, 0.91000002622604, 1, 1109, -70, 160, 50, 4000, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HandOfChayulaRogueExileWitch2"] = { name = "Hand of Chayula", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dash to an enemy and [Strike] them, triggering socketed [Mark|Marks] with increased effect and applying socketed [Curse|Curses] with increased duration.", skillTypes = { [SkillType.Meta] = true, [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Chaos] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Palm] = true, [SkillType.NoAttackInPlace] = true, [SkillType.QuarterstaffSkill] = true, }, statDescriptionScope = "hand_of_chayula", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_conditional_step_distance", "base_melee_dash_range", "active_skill_base_physical_damage_%_to_convert_to_chaos", "global_always_hit", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "precise_cursor_targeting_uses_contact_point_height_offset", }, levels = { [1] = {10, 65, 73, baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DespairRogueExileWitch2"] = { name = "Despair", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, lowering their [Chaos|Chaos] [Resistances|Resistance].", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.Chaos] = true, [SkillType.AppliesCurse] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "despair", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_buff_chaos_damage_resistance_%_to_apply", "skill_curses_cannot_apply_to_targets_above_level", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_deal_no_damage", "can_perform_skill_while_moving", "triggered_by_hand_of_chayula", }, levels = { [1] = {6000, 15, -35, 0, 1500, -70, 160, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnfeebleRogueExileWitch2"] = { name = "Enfeeble", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, making them deal less damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "enfeeble", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_buff_damage_+%_final_to_apply", "skill_curses_cannot_apply_to_targets_above_level", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_deal_no_damage", "can_perform_skill_while_moving", "curse_apply_as_aura", "curse_supported_by_blasphemy", }, levels = { [1] = {7400, 31, -26, 0, 1500, -70, 160, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DodgeRollRogueExileGeneric"] = { name = "DodgeRollRogueExileGeneric", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.UsableWhileShapeshifted] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_allowed_queue_time_override_ms", "dodge_roll_base_travel_distance", "dodge_roll_additional_pushiness_modifier", "dodge_roll_stun_threshold_+%_final", "base_deal_no_damage", "skill_cannot_be_knocked_back", "spell_cast_time_cannot_be_modified", "action_attack_or_cast_time_uses_animation_length", "usable_while_shapeshifted_town_or_hideout_only", "dynamic_target_updating_prioritises_movement_vector", "skill_is_not_considered_a_skill", "base_skill_enabled_while_mounted", }, levels = { [1] = {100, 46, 5, 100, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpectreRogueExileWitch2_1"] = { name = "Spectre: {0} ", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon the spirit of the bound monster as a [Reviving] [Minion].", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "minion_base_resummon_time_ms", "spectre_warp_start_distance", "spectre_warp_end_distance", "spectre_warp_speed_override", "skill_desired_amount_override", "spectre_monster_variety_hash", "active_skill_minion_life_+%_final", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {12000, 100, 30, 100, 2, 31404, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlasphemyRogueExileWitch2"] = { name = "Blasphemy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Turn socketed [Curse] skills into vile [Aura|Auras], applying their effects to all nearby enemies.", skillTypes = { [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.Aura] = true, [SkillType.AreaSpell] = true, [SkillType.OngoingSkill] = true, [SkillType.Persistent] = true, [SkillType.Meta] = true, [SkillType.CanHaveMultipleOngoingSkillInstances] = true, [SkillType.IsBlasphemy] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { area = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "blasphemy_base_spirit_reservation_per_socketed_curse", "skill_desired_amount_override", "curse_apply_as_aura", "base_deal_no_damage", }, levels = { [1] = {1, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemporalChainsRogueExileWitch2"] = { name = "Temporal Chains", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "temporal_chains", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_debuff_action_speed_+%_final_to_inflict", "base_temporal_chains_other_buff_time_passed_+%_to_apply", "skill_curses_cannot_apply_to_targets_above_level", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "support_hourglass_display_cooldown_time_ms", "support_aoe_cooldown_aoe_+%_final", "base_curse_delay_+%", "curse_area_of_effect_+%", "maximum_curse_zones_allowed", "base_deal_no_damage", "can_perform_skill_while_moving", "curse_apply_as_curse_zone", }, levels = { [1] = {6000, 15, -40, -25, 20, 1500, -70, 160, 50, 6000, 50, 30, 50, 2, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EssenceDrainRogueExileWitch2"] = { name = "Essence Drain", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a [Projectile|Projectile] that applies a powerful [Chaos|Chaos] damage over time debuff to enemies it hits.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Unleashable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "essence_drain", castTime = 0.8, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "pvp_skill_dot_attack_time_override_ms", "number_of_additional_projectiles", "support_multiple_damage_+%_final", "terrain_arrow_attachment_chance_reduction_+%", "support_multiple_attack_and_cast_speed_+%_final", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "disable_visual_hit_effect", "should_use_additive_aiming_animation", "quality_display_base_skill_effect_duration_is_gem", "precise_cursor_targeting_uses_contact_point_height_offset", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -70, 160, 50, 10000, 2, -20, 200, 0, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkEffigyRogueExileWitch2"] = { name = "Dark Effigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raise a [Totem] that bombards enemies afflicted by [Chaos] damage over time [Debuff|Debuffs].", skillTypes = { [SkillType.SummonsTotem] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Duration] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Chaos] = true, [SkillType.Limit] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "totem_elemental_resistance_%", "totem_chaos_resistance_%", "base_totem_duration", "base_totem_range", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_number_of_totems_allowed", "rogue_exile_deploy_totem_skill_with_id", "skill_is_deploy_skill", "is_totem", "can_perform_skill_while_moving", "totem_targets_ignoring_action_distance", "quality_display_base_totem_duration_is_gem", "is_spell_totem", }, levels = { [1] = {0, 0, 8000, 120, -70, 160, 50, 1, 10, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkEffigyProjectileRogueExileWitch2"] = { name = "Vile Effusion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a [Projectile|Projectile] at every nearby enemy that is afflicted by a [Chaos] damage over time [Debuff]. Fires multiple [Projectile|Projectiles] at enemies afflicted by multiple [Debuff|Debuffs], but [Projectile] count cannot be otherwise modified.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectilesNumberModifiersNotApplied] = true, [SkillType.ProjectileNoCollision] = true, [SkillType.UsedByTotem] = true, }, statDescriptionScope = "dark_effigy_projectile", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "skill_disabled_unless_cloned", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "number_of_additional_projectiles", "rogue_exile_totem_skill_with_id", "base_is_projectile", "base_skill_is_totemified", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2, 120, 8, 100, 10, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProfaneRitualRogueExileWitch2"] = { name = "Profane Ritual", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Mark a [Corpse] with a profane rune, dealing [Chaos] damage over time to nearby enemies. When the ritual is complete the [Corpse] is consumed and you gain a [Charges|Power Charge].", skillTypes = { [SkillType.Spell] = true, [SkillType.Chaos] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Cascadable] = true, [SkillType.Triggerable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.TargetsDestructibleCorpses] = true, [SkillType.Limit] = true, [SkillType.GeneratesCharges] = true, [SkillType.CreatesGroundRune] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "ritual_of_power", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "ritual_of_power_maximum_number_of_rituals", "active_skill_base_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "can_perform_skill_while_moving", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 2000, 5, 22, -70, 160, 50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SacrificeRogueExileWitch2"] = { name = "Sacrifice", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "While active, your undead [Reviving] [Minion|Minions] can be used in place of [Corpse|Corpses] by your skills, but your [Minion|Minions] [Reviving|Revive] more slowly.", skillTypes = { [SkillType.OngoingSkill] = true, [SkillType.HasReservation] = true, [SkillType.Buff] = true, [SkillType.Persistent] = true, [SkillType.Minion] = true, [SkillType.ReserveInAllSets] = true, }, statDescriptionScope = "harvester", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "harvester_minion_resummon_speed_+%_final", "base_deal_no_damage", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeRogueExile"] = { name = "WalkEmergeRogueExile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.272, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1500]
Family | MonsterDroppedItemRarity |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
key | val |
---|---|
Stats.item_drop_slots | 0 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 90 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 3 |
Stats.max_frenzy_charges | 3 |
Stats.max_power_charges | 3 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 100 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 50 |
Stats.base_block_angle_degrees | 210 |
Stats.action_attack_or_cast_time_uses_animation_length | 0 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.enable_weapon_sets | true |
Stats.base_number_of_weapon_sets | 1, 2 |
Stats.max_viper_strike_orbs | 4 |
Stats.max_fuse_arrow_orbs | 5 |
Stats.max_fire_beam_stacks | 8 |
Stats.maximum_righteous_charges | 5 |
Stats.maximum_blood_scythe_charges | 5 |
Stats.base_number_of_traps_allowed | 15 |
Stats.base_number_of_remote_mines_allowed | 15 |
Stats.max_charged_attack_stacks | 6 |
Stats.max_talisman_degen_stacks | 20 |
Stats.max_frost_nova_stacks | 20 |
Stats.max_rampage_stacks | 1000 |
Stats.damage_+%_per_10_rampage_stacks | 2 |
Stats.movement_velocity_+%_per_10_rampage_stacks | 1 |
Stats.minions_have_labyrinth_trap_degen_effect_+% | -90 |
Stats.minions_are_immune_to_labyrinth_degen_effect | 0 |
Stats.minion_damage_taken_+%_from_spike_traps_final | -90 |
Stats.minion_damage_taken_+%_from_arrow_traps_final | 0 |
Stats.minion_damage_taken_+%_from_guillotine_traps_final | -90 |
Stats.traps_explode_on_timeout | 1 |
Stats.maximum_rage | 30 |
Stats.max_delve_degen_stacks | 5000 |
Stats.melee_variation | 1 |
Stats.base_total_number_of_sigils_allowed | 3 |
Stats.enable_movement_skill_animation_skipping | 1 |
Stats.additional_insanity_effects_while_delirious | 1 |
Stats.max_steel_ammo | 12 |
Stats.chance_to_deal_triple_damage_%_per_brutal_charge | 3 |
Stats.stun_threshold_+%_per_brutal_charge | 10 |
Stats.elemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge | 12 |
Stats.mines_invulnerable_for_duration_ms | 2000 |
Stats.traps_invulnerable_for_duration_ms | 2000 |
Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
Stats.base_max_fortification | 20 |
Stats.base_presence_radius | 40 |
Stats.mtx_max_killstreak_stacks | 1000 |
Stats.mtx_max_killcounter_stacks | 30000 |
Stats.melee_strike_bonus_attack_distance | 2 |
Stats.accuracy_rating_+%_final_at_max_distance_scaled | -90 |
Stats.base_weapon_swap_duration_ms | 250 |
Stats.quadruped_head_turn_duration_ms | 100 |
Stats.has_quadruped_head_control | 0 |
Stats.base_pay_cost_over_start_of_skill_animation | 1 |
Stats.base_knockback_speed_+% | -30 |
Stats.base_maximum_number_of_stored_corpses | 10 |
Stats.global_resummon_time_ms | 7500 |
Stats.disable_minion_formation | 1 |
Stats.crossbow_ammo_switch_time_ms | 300 |
Stats.rage_loss_delay_ms | 2000 |
Stats.object_inherent_armour_break_amount_+%_final_against_normal_monsters | 200 |
Stats.object_inherent_armour_break_amount_+%_final_against_magic_monsters | 100 |
Stats.object_inherent_evasion_break_amount_+%_final_against_normal_monsters | 200 |
Stats.object_inherent_evasion_break_amount_+%_final_against_magic_monsters | 100 |
Stats.fixed_frost_wall_limit | 60 |
Stats.player_allow_dodge_roll_cancel | 1 |
Stats.maximum_cold_infusion_stacks | 6 |
Stats.maximum_fire_infusion_stacks | 6 |
Stats.maximum_lightning_infusion_stacks | 6 |
Stats.minimum_number_of_projectiles_to_fire_is_1 | 1 |
Stats.base_infusion_duration_ms | 15000 |
Stats.base_spirit | 10000 |
Stats.active_skill_base_reload_time_override | 200 |
Stats.additional_life_scaling_index | 10 |
Stats.heat_base_delay_before_decay_ms | 3000 |
Stats.heat_base_decay_rate_ms | 500 |
Stats.number_of_additional_curses_allowed | 3 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
Positioned.secondary_object_size | 4 |
Positioned.object_targeting_size | 3 |
Positioned.base_pushiness | 30 |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Interaction, InteractionChannelled, WashedUp, Dance, AreaTransitionAnimation, SinPickup, BloodVortexGetUp, EpilogueKnockdown, AncestralTrialDestroyTotem, RevivePlayer, BasicTownPortal, BindSpectre, MountMinion, Ascend, FakeDeath, Revive, Emerge |
Actor.slow_animations_go_to_idle | false |
Actor.actor_size | Medium |
Actor.leveled_starting_effects | DoLiterallyNothing |
Actor.blend_once_animations_by_default | true |
Actor.simulation_height | 24 |
StateMachine.define_shared_state | lock_on; |
StateMachine.on_state_lock_on_0 | { SetUsesDirectionalRunAnimations( false ); } |
StateMachine.on_state_lock_on_1 | { SetUsesDirectionalRunAnimations( true ); } |
Animated.turn_duration | 0.2 |
Animated.always_interpolate_bearing | true |
MinimapIcon.icon | RogueExile |
Functions.update_and_face_target = | |
Functions.local turn_amount | CalculateOrientation( arg1 ); |
Functions.If( arg3, (){ TurnToOverTime( turn_amount, arg2, false ); } ); | |
Functions.If( arg4, (){ SetTarget( arg1, true ); } ); | |
Functions.If( arg5, (){ SetTargetLocation( arg1 ); } ); | |
PlayerClass.class | Witch |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.