織咒士.席亞拉
人形monster dropped item rarity +% [1500]
Ciara, the Curse Weaver
| Spectre | N |
|---|---|
| Tags | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
生命
125%
Energy Shield From Life
72%
抗性
傷害
175%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 12
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
ExileWitch2
Metadata
ExileWitch2
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,696
2,413
708
6,981
傷害
408
法術傷害
408
命中
2,502
攻擊時間
1.005
經驗值
71,585
召喚物生命
8,663
Minion Energy Shield
6,237
召喚物傷害
1,695
召喚物護甲
2,413
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WeaponGrantedChaosboltRogueExileWitch2
投射物, 玩家投射物, 法術, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 混沌, Unleashable, Invokable, UsableWhileMoving
混沌弩箭
暴擊率: 7%
施放時間: 0.75 秒
對目標發射一道混沌能量。
凋零持續 4 秒
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1109]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact position [1]
should use additive aiming animation [1]
HandOfChayulaRogueExileWitch2
Meta, 攻擊, 近戰, 範圍, 混沌, 近戰單一目標, Palm, QuarterstaffSkill
夏烏拉之手
Base Damage: 326—490
暴擊率: 5%
攻擊傷害: 67%
攻擊時間: 1.005 秒
造成 33% 更少攻擊傷害
不能被閃避
base melee dash range [65]
base skill show average damage instead of dps [1]
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
EssenceDrainRogueExileWitch2
法術, 投射物, 玩家投射物, 持續時間, 圖騰技能, 法術可重複, DoT, 混沌, 傷害, 可觸發, Unleashable, 陷阱技能, 地雷技能, UsableWhileMoving
靈魂吸取
暴擊率: 7%
施放時間: 0.8 秒
被輔助的技能造成 20% 更少傷害
發射 個額外投射物
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact position [1]
pvp skill dot attack time override ms [10000]
should use additive aiming animation [1]
terrain arrow attachment chance reduction +% [200]
DarkEffigyRogueExileWitch2
圖騰, 陷阱技能, 地雷技能, 法術可重複, 持續時間, UsableWhileMoving, 混沌, Limit
黑暗雕像
圖騰持續時間為 8 秒
限制 1 個圖騰
base totem range [120]
can perform skill while moving [1]
is spell totem [1]
is totem [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
rogue exile deploy totem skill with id [10]
skill is deploy skill [1]
totem targets ignoring action distance [1]
DarkEffigyProjectileRogueExileWitch2
法術, 傷害, 投射物, 混沌, 範圍, 範圍法術, ProjectilesNumberModifiersNotApplied, ProjectileNoCollision, UsedByTotem, AttackInPlace
惡劣凝聚
暴擊率: 7%
施放時間: 1 秒
發射 個額外投射物
衝擊範圍為 0.8 公尺
active skill base area of effect radius [120]
base is projectile [1]
base skill is totemified [1]
is area damage [1]
rogue exile totem skill with id [10]
skill disabled unless cloned [2]
TemporalChainsRogueExileWitch2
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 可秘能爆發, 附加詛咒, Unleashable, 範圍法術, UsableWhileMoving
時空鎖鏈
施放時間: 0.7 秒
冷卻時間: 6 秒
被輔助技能增加 50% 效果範圍
詛咒地面區域上限為 2
被輔助的技能有 50% 更多效果範圍
被輔助的技能有 6 秒的冷卻時間
詛咒區域爆發前延遲增加 30%
1.5 秒延遲後施加詛咒
詛咒無法套用至等級高於 20 的敵人
詛咒範圍為 1.5 公尺
詛咒持續時間為 6 秒
詛咒使目標身上其他效果減緩 25% 失效
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
DespairRogueExileWitch2
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 可秘能爆發, 混沌, 附加詛咒, Unleashable, 範圍法術, UsableWhileMoving
絕望
施放時間: 0.7 秒
1.5 秒延遲後施加詛咒
詛咒無法套用至等級高於 的敵人
詛咒範圍為 1.5 公尺
詛咒持續時間為 6 秒
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
triggered by hand of chayula [1]
EnfeebleRogueExileWitch2
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 可秘能爆發, 附加詛咒, Unleashable, 範圍法術, UsableWhileMoving, Necrotic
衰弱
施放時間: 0.7 秒
在短暫延遲後,詛咒一片區域內的所有目標,使其造成更少傷害。
1.5 秒延遲後施加詛咒
詛咒無法套用至等級高於 的敵人
詛咒範圍為 3.1 公尺
詛咒使目標造成 26% 更少傷害
詛咒持續時間為 7.4 秒
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
SummonSpectreRogueExileWitch2_1
召喚物, 召喚物爆炸, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 創造召喚物, CreatesUndeadMinion, 消耗保留, Persistent, MultipleReservation, AttackInPlace
幽魂:{0}
召喚物有 100% 更多最大生命
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [2]
spectre monster variety hash [31404]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]
ProfaneRitualRogueExileWitch2
法術, 混沌, 持續時間, 範圍, DoT, 法術可重複, 可秘能爆發, 可觸發, DegenOnlySpellDamage, Unleashable, 範圍法術, UsableWhileMoving, TargetsDestructibleCorpses, Limit, GeneratesCharges, CreatesGroundRune
瀆神祭祀
施放時間: 1 秒
每秒造成265.7 混沌傷害
限制 5 場生效的儀式
儀式範圍為 2.2 公尺
儀式持續時間為 2 秒
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
DodgeRollRogueExileGeneric
AttackInPlace, UsableWhileShapeshifted
閃避翻滾距離 +4.6 公尺
造成 10% 更少攻擊傷害
此技能的施放速度不能被修正
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
active skill override turn duration ms [200]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable with talisman [1]
WalkEmergeRogueExile
walk emerge distance [300]
Object Type
version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"
PlayerClass
{
class = "Witch"
}
Stats
{
// second set for unarmed Hand of Chayula
base_number_of_weapon_sets = 2
set_number_of_additional_curses_allowed = 3
}Object Type Codes
version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"
Functions
{
combat_dialogue =
"
Roll(1, 2,
{
PlayTextAudio( RogueExile_Ciara_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );
} );
"
player_engaged_random = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );"
}
Brackets
{
player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Marauder
player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Ciara_EngageWarrior, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Warrior
player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Ciara_EngageWitch, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Witch
player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Sorceress
player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Ciara_EngageRanger, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Ranger
player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Ciara_EngageHuntress, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Huntress
player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Duelist
player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Mercenary
player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Shadow
player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Monk
player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Templar
player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Druid
player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Marauder
player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerWarrior, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Warrior
player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerWitch, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Witch
player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Sorceress
player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerRanger, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Ranger
player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerHuntress, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Huntress
player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Duelist
player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Mercenary
player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Shadow
player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Monk
player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Templar
player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Druid
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/RogueExiles/Int/ExileWitch2"] = {
name = "Ciara, the Curse Weaver",
life = 1.25,
energyShield = 0.72,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.75,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 12,
accuracy = 1,
skillList = {
"WeaponGrantedChaosboltRogueExileWitch2",
"HandOfChayulaRogueExileWitch2",
"DespairRogueExileWitch2",
"EnfeebleRogueExileWitch2",
"DodgeRollRogueExileGeneric",
"SummonSpectreRogueExileWitch2_1",
"BlasphemyRogueExileWitch2",
"TemporalChainsRogueExileWitch2",
"EssenceDrainRogueExileWitch2",
"DarkEffigyRogueExileWitch2",
"DarkEffigyProjectileRogueExileWitch2",
"ProfaneRitualRogueExileWitch2",
"SacrificeRogueExileWitch2",
"WalkEmergeRogueExile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["WeaponGrantedChaosboltRogueExileWitch2"] = {
name = "Chaos Bolt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire a burst of [Chaos] energy at the target.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Chaos] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.UsableWhileMoving] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"apply_x_wither_on_hit",
"monster_projectile_variation",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"active_skill_withered_base_duration_ms",
"base_is_projectile",
"projectile_uses_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"can_perform_skill_while_moving",
"should_use_additive_aiming_animation",
"precise_cursor_targeting_uses_contact_point_height_offset",
},
levels = {
[1] = {0.5, 0.91000002622604, 1, 1109, -70, 160, 50, 4000, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HandOfChayulaRogueExileWitch2"] = {
name = "Hand of Chayula",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Dash to an enemy and [Strike] them, triggering socketed [Mark|Marks] with increased effect and applying socketed [Curse|Curses] with increased duration.",
skillTypes = {
[SkillType.Meta] = true,
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Area] = true,
[SkillType.Chaos] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Palm] = true,
[SkillType.QuarterstaffSkill] = true,
},
statDescriptionScope = "hand_of_chayula",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_conditional_step_distance",
"base_melee_dash_range",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"total_attack_time_+_ms",
"global_always_hit",
"is_area_damage",
"base_skill_show_average_damage_instead_of_dps",
"precise_cursor_targeting_uses_contact_point_height_offset",
},
levels = {
[1] = {10, 65, 73, 350, baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DespairRogueExileWitch2"] = {
name = "Despair",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Curse] all targets in an area after a short delay, lowering their [Chaos|Chaos] [Resistances|Resistance].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cascadable] = true,
[SkillType.Chaos] = true,
[SkillType.AppliesCurse] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
},
statDescriptionScope = "despair",
castTime = 0.7,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"base_skill_buff_chaos_damage_resistance_%_to_apply",
"skill_curses_cannot_apply_to_targets_above_level",
"curse_delay_duration_ms",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"base_deal_no_damage",
"can_perform_skill_while_moving",
"triggered_by_hand_of_chayula",
},
levels = {
[1] = {6000, 15, -35, 0, 1500, -70, 160, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EnfeebleRogueExileWitch2"] = {
name = "Enfeeble",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Curse] all targets in an area after a short delay, making them deal less damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cascadable] = true,
[SkillType.AppliesCurse] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Necrotic] = true,
},
statDescriptionScope = "enfeeble",
castTime = 0.7,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"base_skill_buff_damage_+%_final_to_apply",
"skill_curses_cannot_apply_to_targets_above_level",
"curse_delay_duration_ms",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"base_deal_no_damage",
"can_perform_skill_while_moving",
"curse_apply_as_aura",
"curse_supported_by_blasphemy",
},
levels = {
[1] = {7400, 31, -26, 0, 1500, -70, 160, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DodgeRollRogueExileGeneric"] = {
name = "DodgeRollRogueExileGeneric",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.AttackInPlace] = true,
[SkillType.UsableWhileShapeshifted] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_allowed_queue_time_override_ms",
"dodge_roll_base_travel_distance",
"dodge_roll_additional_pushiness_modifier",
"dodge_roll_stun_threshold_+%_final",
"active_skill_override_turn_duration_ms",
"base_deal_no_damage",
"skill_cannot_be_knocked_back",
"spell_cast_time_cannot_be_modified",
"action_attack_or_cast_time_uses_animation_length",
"dynamic_target_updating_prioritises_movement_vector",
"skill_is_not_considered_a_skill",
"base_skill_enabled_while_mounted",
"usable_with_talisman",
},
levels = {
[1] = {100, 46, 5, 100, 200, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonSpectreRogueExileWitch2_1"] = {
name = "Spectre: {0} ",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summon the spirit of the bound monster as a [Reviving] [Minion].",
skillTypes = {
[SkillType.Minion] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.CreatesMinion] = true,
[SkillType.CreatesUndeadMinion] = true,
[SkillType.HasReservation] = true,
[SkillType.Persistent] = true,
[SkillType.MultipleReservation] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_base_resummon_time_ms",
"spectre_warp_start_distance",
"spectre_warp_end_distance",
"spectre_warp_speed_override",
"skill_desired_amount_override",
"spectre_monster_variety_hash",
"active_skill_minion_life_+%_final",
"is_resummoning_minion",
"display_statset_no_hit_damage",
},
levels = {
[1] = {12000, 100, 30, 100, 2, 31404, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BlasphemyRogueExileWitch2"] = {
name = "Blasphemy",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Turn socketed [Curse] skills into vile [Aura|Auras], applying their effects to all nearby enemies.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.Aura] = true,
[SkillType.AreaSpell] = true,
[SkillType.OngoingSkill] = true,
[SkillType.Persistent] = true,
[SkillType.Meta] = true,
[SkillType.CanHaveMultipleOngoingSkillInstances] = true,
[SkillType.IsBlasphemy] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0,
baseFlags = {
area = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"blasphemy_base_spirit_reservation_per_socketed_curse",
"skill_desired_amount_override",
"curse_apply_as_aura",
"base_deal_no_damage",
},
levels = {
[1] = {1, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TemporalChainsRogueExileWitch2"] = {
name = "Temporal Chains",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cascadable] = true,
[SkillType.AppliesCurse] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
},
statDescriptionScope = "temporal_chains",
castTime = 0.7,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"base_skill_debuff_action_speed_+%_final_to_inflict",
"base_temporal_chains_other_buff_time_passed_+%_to_apply",
"skill_curses_cannot_apply_to_targets_above_level",
"curse_delay_duration_ms",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"support_hourglass_display_cooldown_time_ms",
"support_aoe_cooldown_aoe_+%_final",
"base_curse_delay_+%",
"curse_area_of_effect_+%",
"maximum_curse_zones_allowed",
"base_deal_no_damage",
"can_perform_skill_while_moving",
"curse_apply_as_curse_zone",
},
levels = {
[1] = {6000, 15, -40, -25, 20, 1500, -70, 160, 50, 6000, 50, 30, 50, 2, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EssenceDrainRogueExileWitch2"] = {
name = "Essence Drain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire a [Projectile|Projectile] that applies a powerful [Chaos|Chaos] damage over time debuff to enemies it hits.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Duration] = true,
[SkillType.Totemable] = true,
[SkillType.Multicastable] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Unleashable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.UsableWhileMoving] = true,
},
statDescriptionScope = "essence_drain",
castTime = 0.8,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"pvp_skill_dot_attack_time_override_ms",
"number_of_additional_projectiles",
"support_multiple_damage_+%_final",
"terrain_arrow_attachment_chance_reduction_+%",
"support_multiple_attack_and_cast_speed_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"can_perform_skill_while_moving",
"disable_visual_hit_effect",
"should_use_additive_aiming_animation",
"quality_display_base_skill_effect_duration_is_gem",
"precise_cursor_targeting_uses_contact_point_height_offset",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, -70, 160, 50, 10000, 2, -20, 200, 0, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DarkEffigyRogueExileWitch2"] = {
name = "Dark Effigy",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Raise a [Totem] that bombards enemies afflicted by [Chaos] damage over time [Debuff|Debuffs].",
skillTypes = {
[SkillType.SummonsTotem] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Duration] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Chaos] = true,
[SkillType.Limit] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
duration = true,
totem = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"totem_elemental_resistance_%",
"totem_chaos_resistance_%",
"base_totem_duration",
"base_totem_range",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"base_number_of_totems_allowed",
"rogue_exile_deploy_totem_skill_with_id",
"skill_is_deploy_skill",
"is_totem",
"can_perform_skill_while_moving",
"totem_targets_ignoring_action_distance",
"quality_display_base_totem_duration_is_gem",
"is_spell_totem",
},
levels = {
[1] = {0, 0, 8000, 120, -70, 160, 50, 1, 10, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DarkEffigyProjectileRogueExileWitch2"] = {
name = "Vile Effusion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire a [Projectile|Projectile] at every nearby enemy that is afflicted by a [Chaos] damage over time [Debuff]. Fires multiple [Projectile|Projectiles] at enemies afflicted by multiple [Debuff|Debuffs], but [Projectile] count cannot be otherwise modified.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.Chaos] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
[SkillType.ProjectilesNumberModifiersNotApplied] = true,
[SkillType.ProjectileNoCollision] = true,
[SkillType.UsedByTotem] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "dark_effigy_projectile",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"skill_disabled_unless_cloned",
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"number_of_additional_projectiles",
"rogue_exile_totem_skill_with_id",
"base_is_projectile",
"base_skill_is_totemified",
"is_area_damage",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, 2, 120, 8, 100, 10, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ProfaneRitualRogueExileWitch2"] = {
name = "Profane Ritual",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Mark a [Corpse] with a profane rune, dealing [Chaos] damage over time to nearby enemies. When the ritual is complete the [Corpse] is consumed and you gain a [Charges|Power Charge].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Chaos] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Multicastable] = true,
[SkillType.Cascadable] = true,
[SkillType.Triggerable] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.TargetsDestructibleCorpses] = true,
[SkillType.Limit] = true,
[SkillType.GeneratesCharges] = true,
[SkillType.CreatesGroundRune] = true,
},
statDescriptionScope = "profane_ritual",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ritual_of_power_maximum_number_of_rituals",
"active_skill_base_area_of_effect_radius",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"can_perform_skill_while_moving",
"spell_damage_modifiers_apply_to_skill_dot",
},
levels = {
[1] = {1, 2000, 5, 22, -70, 160, 50, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SacrificeRogueExileWitch2"] = {
name = "Sacrifice",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "While active, your undead [Reviving] [Minion|Minions] can be used in place of [Corpse|Corpses] by your skills, but your [Minion|Minions] [Reviving|Revive] more slowly.",
skillTypes = {
[SkillType.OngoingSkill] = true,
[SkillType.HasReservation] = true,
[SkillType.Buff] = true,
[SkillType.Persistent] = true,
[SkillType.Minion] = true,
[SkillType.ReserveInAllSets] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "sacrifice",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"harvester_minion_resummon_speed_+%_final",
"base_deal_no_damage",
"display_skill_reserves_in_all_weapon_sets",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeRogueExile"] = {
name = "WalkEmergeRogueExile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.272,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [1500]
| Family | MonsterDroppedItemRarity |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 90 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 50 |
| Stats.base_block_angle_degrees | 210 |
| Stats.action_attack_or_cast_time_uses_animation_length | 0 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 1, 2 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.maximum_righteous_charges | 5 |
| Stats.maximum_blood_scythe_charges | 5 |
| Stats.base_number_of_traps_allowed | 15 |
| Stats.base_number_of_remote_mines_allowed | 15 |
| Stats.max_charged_attack_stacks | 6 |
| Stats.max_talisman_degen_stacks | 20 |
| Stats.max_frost_nova_stacks | 20 |
| Stats.max_rampage_stacks | 1000 |
| Stats.damage_+%_per_10_rampage_stacks | 2 |
| Stats.movement_velocity_+%_per_10_rampage_stacks | 1 |
| Stats.minions_have_labyrinth_trap_degen_effect_+% | -90 |
| Stats.minions_are_immune_to_labyrinth_degen_effect | 0 |
| Stats.minion_damage_taken_+%_from_spike_traps_final | -90 |
| Stats.minion_damage_taken_+%_from_arrow_traps_final | 0 |
| Stats.minion_damage_taken_+%_from_guillotine_traps_final | -90 |
| Stats.traps_explode_on_timeout | 1 |
| Stats.maximum_rage | 30 |
| Stats.max_delve_degen_stacks | 5000 |
| Stats.melee_variation | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.enable_movement_skill_animation_skipping | 1 |
| Stats.additional_insanity_effects_while_delirious | 1 |
| Stats.max_steel_ammo | 12 |
| Stats.chance_to_deal_triple_damage_%_per_brutal_charge | 3 |
| Stats.stun_threshold_+%_per_brutal_charge | 10 |
| Stats.elemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge | 12 |
| Stats.mines_invulnerable_for_duration_ms | 2000 |
| Stats.traps_invulnerable_for_duration_ms | 2000 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.base_presence_radius | 40 |
| Stats.mtx_max_killstreak_stacks | 1000 |
| Stats.mtx_max_killcounter_stacks | 30000 |
| Stats.melee_strike_bonus_attack_distance | 2 |
| Stats.accuracy_rating_+%_final_at_max_distance_scaled | -90 |
| Stats.base_weapon_swap_duration_ms | 250 |
| Stats.quadruped_head_turn_duration_ms | 100 |
| Stats.has_quadruped_head_control | 0 |
| Stats.base_pay_cost_over_start_of_skill_animation | 1 |
| Stats.base_knockback_speed_+% | -30 |
| Stats.base_maximum_number_of_stored_corpses | 10 |
| Stats.global_resummon_time_ms | 7500 |
| Stats.disable_minion_formation | 1 |
| Stats.crossbow_ammo_switch_time_ms | 300 |
| Stats.rage_loss_delay_ms | 2000 |
| Stats.object_inherent_armour_break_amount_+%_final_against_normal_monsters | 200 |
| Stats.object_inherent_armour_break_amount_+%_final_against_magic_monsters | 100 |
| Stats.object_inherent_evasion_break_amount_+%_final_against_normal_monsters | 200 |
| Stats.object_inherent_evasion_break_amount_+%_final_against_magic_monsters | 100 |
| Stats.fixed_frost_wall_limit | 60 |
| Stats.player_allow_dodge_roll_cancel | 1 |
| Stats.maximum_cold_infusion_stacks | 6 |
| Stats.maximum_fire_infusion_stacks | 6 |
| Stats.maximum_lightning_infusion_stacks | 6 |
| Stats.minimum_number_of_projectiles_to_fire_is_1 | 1 |
| Stats.base_infusion_duration_ms | 15000 |
| Stats.base_spirit | 10000 |
| Stats.active_skill_base_reload_time_override | 200 |
| Stats.additional_life_scaling_index | 10 |
| Stats.heat_base_delay_before_decay_ms | 3000 |
| Stats.heat_base_decay_rate_ms | 500 |
| Stats.number_of_additional_curses_allowed | 3 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.secondary_object_size | 4 |
| Positioned.object_targeting_size | 3 |
| Positioned.base_pushiness | 30 |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Interaction, InteractionChannelled, WashedUp, Dance, AreaTransitionAnimation, SinPickup, BloodVortexGetUp, EpilogueKnockdown, AncestralTrialDestroyTotem, RevivePlayer, BasicTownPortal, BindSpectre, MountMinion, Ascend, FakeDeath, Revive, Emerge |
| Actor.slow_animations_go_to_idle | false |
| Actor.actor_size | Medium |
| Actor.leveled_starting_effects | DoLiterallyNothing |
| Actor.blend_once_animations_by_default | true |
| Actor.simulation_height | 24 |
| StateMachine.define_shared_state | lock_on; |
| StateMachine.on_state_lock_on_0 | { SetUsesDirectionalRunAnimations( false ); } |
| StateMachine.on_state_lock_on_1 | { SetUsesDirectionalRunAnimations( true ); } |
| Animated.turn_duration | 0.2 |
| Animated.always_interpolate_bearing | true |
| MinimapIcon.icon | RogueExile |
| Functions.update_and_face_target = | |
| Functions.local turn_amount | CalculateOrientation( arg1 ); |
| Functions.If( arg3, (){ TurnToOverTime( turn_amount, arg2, false ); } ); | |
| Functions.If( arg4, (){ SetTarget( arg1, true ); } ); | |
| Functions.If( arg5, (){ SetTargetLocation( arg1 ); } ); | |
| PlayerClass.class | Witch |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.