Ciara, la tejemaldiciones

monster dropped item rarity +% [1500]
Ciara, the Curse Weaver
Spectre | N |
---|---|
Tags | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Vida
125%
Energy Shield From Life
72%
Resistencia




Damage
175%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
4 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
250%
Model Size
100%
Type
ExileWitch2
Metadata
ExileWitch2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
2,715
2,413
708
6,981
Damage
408
Daño de hechizos
408
Precisión
2,464
Tiempo de ataque
1.005
Experiencia
71,585
Minion Life
2,426
Minion Energy Shield
6,237
Minion Damage
1,695
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WeaponGrantedChaosboltRogueExileWitch2
Projectile, ProjectilesFromUser, Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Chaos, Unleashable, Invokable, UsableWhileMoving, NoAttackInPlace
Descarga de caos
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 0.75 seg
Dispara un estallido de energía de caos al objetivo.
El marchitamiento dura 4 segundos
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1109]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact position [1]
should use additive aiming animation [1]

HandOfChayulaRogueExileWitch2
Meta, Attack, Melee, Area, Chaos, MeleeSingleTarget, Palm, NoAttackInPlace, QuarterstaffSkill
Mano de Chayula
Base Damage: 326–490
Probabilidad de impacto crítico: 5%
Daño de ataque: 67%
Tiempo de ataque: 1.005 seg
Te abalanzas sobre un enemigo y lo golpeas, lo que activa las señales engarzadas con efecto aumentado y aplica las maldiciones engarzadas con duración aumentada.
Inflige un 33% menos de daño de ataques
No se puede evadir
base melee dash range [65]
base skill show average damage instead of dps [1]
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]

EssenceDrainRogueExileWitch2
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, Unleashable, Trappable, Mineable, UsableWhileMoving, NoAttackInPlace
Drenar esencia
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 0.8 seg
Disparas un proyectil que aplica un efecto nocivo poderoso de daño de caos degenerativo a los enemigos a los que impacta.
Las habilidades asistidas infligen un 20% menos de daño
Dispara 2 proyectiles adicionales
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact position [1]
pvp skill dot attack time override ms [10000]
should use additive aiming animation [1]
terrain arrow attachment chance reduction +% [200]

DarkEffigyRogueExileWitch2
SummonsTotem, Trappable, Mineable, Multicastable, Duration, UsableWhileMoving, Chaos, Limit, NoAttackInPlace
Efigie oscura
Despliega un tótem que bombardea a los enemigos que tienen efectos nocivos de daño de caos degenerativo.
La duración del tótem es de 8 segundos
Límite de tótems: 1
base totem range [120]
can perform skill while moving [1]
is spell totem [1]
is totem [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
rogue exile deploy totem skill with id [10]
skill is deploy skill [1]
totem targets ignoring action distance [1]

DarkEffigyProjectileRogueExileWitch2
Spell, Damage, Projectile, Chaos, Area, AreaSpell, ProjectilesNumberModifiersNotApplied, ProjectileNoCollision, UsedByTotem
Efusión vil
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Disparas un proyectil a todos los enemigos cercanos que tengan un efecto nocivo de daño de caos degenerativo. Disparas múltiples proyectiles a los enemigos que tengan varios efectos nocivos, pero la cantidad de proyectiles no se puede modificar de otra forma.
Dispara 100 proyectiles adicionales
El radio del choque es de 0.8 metros
active skill base area of effect radius [120]
base is projectile [1]
base skill is totemified [1]
is area damage [1]
rogue exile totem skill with id [10]
skill disabled unless cloned [2]

TemporalChainsRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
Cadenas temporales
Tiempo de lanzamiento: 0.7 seg
Tiempo de recarga: 6 seg
Maldice a todos los enemigos en un área para ralentizarlos y hacer que los otros efectos que tengan expiren más despacio.
Las habilidades asistidas tienen el área de efecto aumentada un 50%
Las habilidades asistidas crean suelo maldito
Los enemigos que estén en el suelo maldito de una habilidad asistida estarán malditos mientras se encuentren sobre él
Los enemigos que estén en el suelo maldito de una habilidad asistida estarán malditos mientras se encuentren sobre él
Máximo de áreas de suelo maldito permitidas: 2
Las habilidades asistidas tienen un 50% más de área de efecto
Las habilidades asistidas tienen un enfriamiento de 6 segundos
La zona maldita erupciona después de una demora aumentada un 30%
La maldición se aplica tras una demora de 1.5 segundos
La maldición no se aplica a los enemigos de nivel mayor a 20
El radio de la maldición es de 1.5 metros
La duración de la maldición es de 6 segundos
La maldición hace que los otros efectos de los objetivos expiren un 25% más despacio
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

BlasphemyRogueExileWitch2
Area, Buff, HasReservation, Aura, AreaSpell, OngoingSkill, Persistent, Meta, CanHaveMultipleOngoingSkillInstances, IsBlasphemy
Blasfemia
Transformas las habilidades de maldición engarzadas en auras viles que aplican sus efectos a todos los enemigos cercanos.
base deal no damage [1]
skill desired amount override [1]

DespairRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
Desesperación
Tiempo de lanzamiento: 0.7 seg
Maldice a todos los objetivos en un área tras una pequeña demora para disminuir su resistencia al caos.
La maldición se aplica tras una demora de 1.5 segundos
La maldición no se aplica a los enemigos de nivel mayor a
El radio de la maldición es de 1.5 metros
La duración de la maldición es de 6 segundos
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
triggered by hand of chayula [1]

EnfeebleRogueExileWitch2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
Debilitar
Tiempo de lanzamiento: 0.7 seg
Maldices a todos los objetivos en un área tras una pequeña demora para que inflijan menos daño.
La maldición se aplica tras una demora de 1.5 segundos
La maldición no se aplica a los enemigos de nivel mayor a
El radio de la maldición es de 3.1 metros
Las maldiciones causan que los objetivos inflijan un 26% menos de daño
La duración de la maldición es de 7.4 segundos
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

SummonSpectreRogueExileWitch2_1
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
Espectro: {0}
Los esbirros tienen un 100% más de vida máxima
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [2]
spectre monster variety hash [31404]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

ProfaneRitualRogueExileWitch2
Spell, Chaos, Duration, Area, DamageOverTime, Multicastable, Cascadable, Triggerable, DegenOnlySpellDamage, Unleashable, AreaSpell, UsableWhileMoving, TargetsDestructibleCorpses, Limit, GeneratesCharges, CreatesGroundRune, NoAttackInPlace
Ritual profano
Tiempo de lanzamiento: 1 seg
Marcas un cadáver con una runa profana para infligir daño de caos degenerativo a los enemigos cercanos. Cuando el ritual se completa, el cadáver se consume y recibes una carga de poder.
Inflige 265.7 de daño de caos base por segundo
Límite de rituales activos: 5
Los modificadores de daño de hechizos se aplican al daño degenerativo del efecto nocivo
El radio del ritual es de 2.2 metros
La duración del ritual es de 2 segundos
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

SacrificeRogueExileWitch2
OngoingSkill, HasReservation, Buff, Persistent, Minion, ReserveInAllSets
Sacrificio
Mientras está activo, tus habilidades pueden utilizar a tus esbirros no muertos que reviven en lugar de cadáveres, pero tus esbirros revivirán más despacio.
Las habilidades pueden utilizar tus esbirros no muertos
que reviven en lugar de cadáveres
Los esbirros reviven un 50% más despacio
que reviven en lugar de cadáveres
Los esbirros reviven un 50% más despacio
base deal no damage [1]

DodgeRollRogueExileGeneric
UsableWhileShapeshifted
+4.6 metros a la distancia de esquivar rodando
Inflige un 10% menos de daño de ataques
La velocidad de lanzamiento de hechizos de esta habilidad no se puede modificar
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

WalkEmergeRogueExile
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" PlayerClass { class = "Witch" } Stats { // second set for unarmed Hand of Chayula base_number_of_weapon_sets = 2 set_number_of_additional_curses_allowed = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" Functions { combat_dialogue = " Roll(1, 2, { PlayTextAudio( RogueExile_Ciara_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' ); } ); " player_engaged_random = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" } Brackets { player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Marauder player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Ciara_EngageWarrior, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Warrior player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Ciara_EngageWitch, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Witch player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Sorceress player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Ciara_EngageRanger, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Ranger player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Ciara_EngageHuntress, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Huntress player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Duelist player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Mercenary player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Shadow player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Monk player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Templar player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Ciara_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Druid player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Marauder player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerWarrior, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Warrior player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerWitch, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Witch player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Sorceress player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerRanger, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Ranger player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerHuntress, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Huntress player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Duelist player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Mercenary player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Shadow player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Monk player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Templar player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Ciara_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch2' );" // Druid }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RogueExiles/Int/ExileWitch2"] = { name = "Ciara, the Curse Weaver", life = 1.25, energyShield = 0.72, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "WeaponGrantedChaosboltRogueExileWitch2", "HandOfChayulaRogueExileWitch2", "DespairRogueExileWitch2", "EnfeebleRogueExileWitch2", "DodgeRollRogueExileGeneric", "SummonSpectreRogueExileWitch2_1", "BlasphemyRogueExileWitch2", "TemporalChainsRogueExileWitch2", "EssenceDrainRogueExileWitch2", "DarkEffigyRogueExileWitch2", "DarkEffigyProjectileRogueExileWitch2", "ProfaneRitualRogueExileWitch2", "SacrificeRogueExileWitch2", "WalkEmergeRogueExile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WeaponGrantedChaosboltRogueExileWitch2"] = { name = "Chaos Bolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a burst of [Chaos] energy at the target.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Chaos] = true, [SkillType.Unleashable] = true, [SkillType.Invokable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "apply_x_wither_on_hit", "monster_projectile_variation", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "active_skill_withered_base_duration_ms", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "precise_cursor_targeting_uses_contact_point_height_offset", }, levels = { [1] = {0.5, 0.91000002622604, 1, 1109, -70, 160, 50, 4000, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HandOfChayulaRogueExileWitch2"] = { name = "Hand of Chayula", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dash to an enemy and [Strike] them, triggering socketed [Mark|Marks] with increased effect and applying socketed [Curse|Curses] with increased duration.", skillTypes = { [SkillType.Meta] = true, [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Chaos] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Palm] = true, [SkillType.NoAttackInPlace] = true, [SkillType.QuarterstaffSkill] = true, }, statDescriptionScope = "hand_of_chayula", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_conditional_step_distance", "base_melee_dash_range", "active_skill_base_physical_damage_%_to_convert_to_chaos", "global_always_hit", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "precise_cursor_targeting_uses_contact_point_height_offset", }, levels = { [1] = {10, 65, 73, baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DespairRogueExileWitch2"] = { name = "Despair", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, lowering their [Chaos|Chaos] [Resistances|Resistance].", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.Chaos] = true, [SkillType.AppliesCurse] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "despair", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_buff_chaos_damage_resistance_%_to_apply", "skill_curses_cannot_apply_to_targets_above_level", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_deal_no_damage", "can_perform_skill_while_moving", "triggered_by_hand_of_chayula", }, levels = { [1] = {6000, 15, -35, 0, 1500, -70, 160, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnfeebleRogueExileWitch2"] = { name = "Enfeeble", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, making them deal less damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "enfeeble", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_buff_damage_+%_final_to_apply", "skill_curses_cannot_apply_to_targets_above_level", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_deal_no_damage", "can_perform_skill_while_moving", "curse_apply_as_aura", "curse_supported_by_blasphemy", }, levels = { [1] = {7400, 31, -26, 0, 1500, -70, 160, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DodgeRollRogueExileGeneric"] = { name = "DodgeRollRogueExileGeneric", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.UsableWhileShapeshifted] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_allowed_queue_time_override_ms", "dodge_roll_base_travel_distance", "dodge_roll_additional_pushiness_modifier", "dodge_roll_stun_threshold_+%_final", "base_deal_no_damage", "skill_cannot_be_knocked_back", "spell_cast_time_cannot_be_modified", "action_attack_or_cast_time_uses_animation_length", "usable_while_shapeshifted_town_or_hideout_only", "dynamic_target_updating_prioritises_movement_vector", "skill_is_not_considered_a_skill", "base_skill_enabled_while_mounted", }, levels = { [1] = {100, 46, 5, 100, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpectreRogueExileWitch2_1"] = { name = "Spectre: {0} ", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon the spirit of the bound monster as a [Reviving] [Minion].", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "minion_base_resummon_time_ms", "spectre_warp_start_distance", "spectre_warp_end_distance", "spectre_warp_speed_override", "skill_desired_amount_override", "spectre_monster_variety_hash", "active_skill_minion_life_+%_final", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {12000, 100, 30, 100, 2, 31404, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlasphemyRogueExileWitch2"] = { name = "Blasphemy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Turn socketed [Curse] skills into vile [Aura|Auras], applying their effects to all nearby enemies.", skillTypes = { [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.Aura] = true, [SkillType.AreaSpell] = true, [SkillType.OngoingSkill] = true, [SkillType.Persistent] = true, [SkillType.Meta] = true, [SkillType.CanHaveMultipleOngoingSkillInstances] = true, [SkillType.IsBlasphemy] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { area = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "blasphemy_base_spirit_reservation_per_socketed_curse", "skill_desired_amount_override", "curse_apply_as_aura", "base_deal_no_damage", }, levels = { [1] = {1, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemporalChainsRogueExileWitch2"] = { name = "Temporal Chains", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "temporal_chains", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_debuff_action_speed_+%_final_to_inflict", "base_temporal_chains_other_buff_time_passed_+%_to_apply", "skill_curses_cannot_apply_to_targets_above_level", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "support_hourglass_display_cooldown_time_ms", "support_aoe_cooldown_aoe_+%_final", "base_curse_delay_+%", "curse_area_of_effect_+%", "maximum_curse_zones_allowed", "base_deal_no_damage", "can_perform_skill_while_moving", "curse_apply_as_curse_zone", }, levels = { [1] = {6000, 15, -40, -25, 20, 1500, -70, 160, 50, 6000, 50, 30, 50, 2, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EssenceDrainRogueExileWitch2"] = { name = "Essence Drain", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a [Projectile|Projectile] that applies a powerful [Chaos|Chaos] damage over time debuff to enemies it hits.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Unleashable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "essence_drain", castTime = 0.8, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "pvp_skill_dot_attack_time_override_ms", "number_of_additional_projectiles", "support_multiple_damage_+%_final", "terrain_arrow_attachment_chance_reduction_+%", "support_multiple_attack_and_cast_speed_+%_final", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "disable_visual_hit_effect", "should_use_additive_aiming_animation", "quality_display_base_skill_effect_duration_is_gem", "precise_cursor_targeting_uses_contact_point_height_offset", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -70, 160, 50, 10000, 2, -20, 200, 0, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkEffigyRogueExileWitch2"] = { name = "Dark Effigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raise a [Totem] that bombards enemies afflicted by [Chaos] damage over time [Debuff|Debuffs].", skillTypes = { [SkillType.SummonsTotem] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Duration] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Chaos] = true, [SkillType.Limit] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "totem_elemental_resistance_%", "totem_chaos_resistance_%", "base_totem_duration", "base_totem_range", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_number_of_totems_allowed", "rogue_exile_deploy_totem_skill_with_id", "skill_is_deploy_skill", "is_totem", "can_perform_skill_while_moving", "totem_targets_ignoring_action_distance", "quality_display_base_totem_duration_is_gem", "is_spell_totem", }, levels = { [1] = {0, 0, 8000, 120, -70, 160, 50, 1, 10, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkEffigyProjectileRogueExileWitch2"] = { name = "Vile Effusion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a [Projectile|Projectile] at every nearby enemy that is afflicted by a [Chaos] damage over time [Debuff]. Fires multiple [Projectile|Projectiles] at enemies afflicted by multiple [Debuff|Debuffs], but [Projectile] count cannot be otherwise modified.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectilesNumberModifiersNotApplied] = true, [SkillType.ProjectileNoCollision] = true, [SkillType.UsedByTotem] = true, }, statDescriptionScope = "dark_effigy_projectile", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "skill_disabled_unless_cloned", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "number_of_additional_projectiles", "rogue_exile_totem_skill_with_id", "base_is_projectile", "base_skill_is_totemified", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2, 120, 8, 100, 10, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProfaneRitualRogueExileWitch2"] = { name = "Profane Ritual", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Mark a [Corpse] with a profane rune, dealing [Chaos] damage over time to nearby enemies. When the ritual is complete the [Corpse] is consumed and you gain a [Charges|Power Charge].", skillTypes = { [SkillType.Spell] = true, [SkillType.Chaos] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Cascadable] = true, [SkillType.Triggerable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.TargetsDestructibleCorpses] = true, [SkillType.Limit] = true, [SkillType.GeneratesCharges] = true, [SkillType.CreatesGroundRune] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "ritual_of_power", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "ritual_of_power_maximum_number_of_rituals", "active_skill_base_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "can_perform_skill_while_moving", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 2000, 5, 22, -70, 160, 50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SacrificeRogueExileWitch2"] = { name = "Sacrifice", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "While active, your undead [Reviving] [Minion|Minions] can be used in place of [Corpse|Corpses] by your skills, but your [Minion|Minions] [Reviving|Revive] more slowly.", skillTypes = { [SkillType.OngoingSkill] = true, [SkillType.HasReservation] = true, [SkillType.Buff] = true, [SkillType.Persistent] = true, [SkillType.Minion] = true, [SkillType.ReserveInAllSets] = true, }, statDescriptionScope = "harvester", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "harvester_minion_resummon_speed_+%_final", "base_deal_no_damage", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeRogueExile"] = { name = "WalkEmergeRogueExile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.272, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1500]
Family | MonsterDroppedItemRarity |
---|---|
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.