冰霜之舌.蓋利達
人形
monster dropped item quantity +% [800]
monster dropped item rarity +% [800]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
monster slain flask charges granted +% [-50]
Gelida, the Frost-Tongue
SpectreN
Area高山山脊, 殘破原野
Tags1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
生命
150%
Energy Shield From Life
20%
抗性
-30 75 0 0
傷害
208%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 14
攻擊時間
1.695 Second
Damage Spread
±20%
經驗值
250%
Model Size
115%
Type
HagBossHagBattleMap
Metadata
UrchinHagBossHagBattleMap
等級
65
生命
7,816
傷害
442
法術傷害
442
命中
2,214
攻擊時間
1.695
經驗值
53,768
召喚物生命
7,538
Minion Energy Shield
1,885
召喚物傷害
1,724
召喚物護甲
2,023
HagBossDetonateDead
範圍, 傷害, 可觸發
造成 872.71309 冰冷傷害
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-20]
base skill effect duration [2000]
is area damage [1]
monster detonate dead explode time override ms [2000]
upheaval number of spikes [2]
HagBossIceSpear
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 3.5 秒
造成 296.7445.1 冰冷傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [30]
monster projectile variation [1112]
projectile uses contact direction [1]
projectile uses contact position [1]
HagBossIceShard
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 6.5 秒
造成 174.5261.8 冰冷傷害
發射 13 投射物
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [70]
monster projectile variation [1006]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
HagBossIceSpearBarrage
HagBossSummonWolves
可觸發, 法術, 傷害
施放時間: 1.67 秒
冷卻時間: 13.5 秒
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GAHagBossIcicleCleave
可觸發, 攻擊
Base Damage: 353–530
暴擊率: 5%
攻擊傷害: 50%
攻擊時間: 1.695 秒
造成 50% 更少攻擊傷害
50% 的物理傷害轉換冰冷傷害
is area damage [1]
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 353–530
暴擊率: 5%
攻擊時間: 1.695 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
HagExpandingConeTest
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 8 秒
造成 174.5261.8 冰冷傷害
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSCarrionCroneIceNova
可觸發, 法術, 傷害
暴擊率: 7%
施放時間: 1 秒
造成 209.4314.2 冰冷傷害
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SOCarrionCroneIceSpike
可觸發
GTCarrionCroneIceSpikeField
可觸發
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
GSCarrionCroneSpikeExplode
可觸發, 法術, 傷害
暴擊率: 7%
施放時間: 1 秒
造成 314.2471.2 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SSMCarrionCroneRaiseWolves
法術, 法術可重複, 可觸發
施放時間: 1 秒
action attack or cast time uses animation length [1]
alternate minion [1051]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
EGCarrionCroneRevive
可觸發
GTCarrionCroneWolfSummon
可觸發
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
EGCarrionCroneCorpseDetonate
可觸發
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [70]
MDCarrionCroneWave
法術可重複, 可觸發
action attack or cast time uses animation length [1]
GTCarrionCroneFrostWaves
可觸發
冷卻時間: 11 秒
action attack or cast time uses animation length [1]
GSCarrionCroneWaveDamageShape
可觸發, 法術, 傷害
暴擊率: 7%
施放時間: 1 秒
造成 69.81104.7 冰冷傷害
action attack or cast time uses animation length [1]
is area damage [1]
GTCarrionCroneIceSpikeFieldEnemyTargeted
可觸發
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
EGCarrionCroneMinionKill
可觸發

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state =
	"
		generic1;
		intro;
		raising_wolves;
	"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

Actor
{
	on_effect_start_GTCarrionCroneWolfSummon = "PlayTextAudio( Gelida_Combat_Summon_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap' );"
	on_effect_start_EGCarrionCroneCorpseDetonate = "PlayTextAudio( Gelida_Combat_CorpseDetonate_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap' );"
	on_effect_start_GTCarrionCroneIceSpikeField = "PlayTextAudio( Gelida_Combat_IceSpike_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 2700 );"
	on_effect_start_GTCarrionCroneFrostWaves = "PlayTextAudio( Gelida_Combat_FrostWaves_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 1500 );"
}

Life
{
	on_death =
	"
		SpawnObject( 'Metadata/Monsters/Hags/WolfHead', Parent, 6, -2, Relative );
		DetachAllOfType( 'Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadHeld.ao' );
		SetLightState( off, 1.0 );
		PlayTextAudio( CarrionCroneDeath, 'Metadata/Monsters/Hags/UrchinHagBoss' );
	"

	on_spawned_dead =
	"
		DetachAllOfType( 'Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadHeld.ao' );
		SetLightState( off );
	"

	on_spawned_alive = "SetLightState( on );"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/FreezeCorpse.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/IceCorpse_Explode.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/IceCorpse_Explode_Cast.ao"
	preload_animated_object = "Metadata/Monsters/Hags/CarrionClone.ao"
	preload_animated_object = "Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadDropHeld.ao"
	preload_environment = "G1_2_boss"
}

GlobalAudioParamEvents
{
	player_in_range_param = "CroneInRange"
	life_percent_param = "CroneLifePercentage"
	range = 130
}

Functions {}

Animated
{
	on_charged_cleave_01 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Gelida_Combat_ChargedCleave_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 0 );
		} );
	"
	on_charged_cleave_01 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Gelida_Combat_IceSpear_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 0 );
		} );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Hags/UrchinHagBossHagBattleMap"] = {
    name = "Gelida, the Frost-Tongue",
    life = 1.5,
    energyShield = 0.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.08,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SSMCarrionCroneRaiseWolves",
        "GAHagBossIcicleCleave",
        "GSCarrionCroneIceNova",
        "GSCarrionCroneSpikeExplode",
        "GSCarrionCroneWaveDamageShape",
        "MDCarrionCroneWave",
        "EGCarrionCroneRevive",
        "EGCarrionCroneCorpseDetonate",
        "EGCarrionCroneMinionKill",
        "SOCarrionCroneIceSpike",
        "GTCarrionCroneIceSpikeField",
        "GTCarrionCroneIceSpikeFieldEnemyTargeted",
        "GTCarrionCroneWolfSummon",
        "GTCarrionCroneFrostWaves",
        "HagBossDetonateDead",
        "HagBossIceSpear",
        "HagBossIceShard",
        "HagBossIceSpearBarrage",
        "HagBossSummonWolves",
        "HagExpandingConeTest",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMCarrionCroneRaiseWolves"] = {
    name = "SSMCarrionCroneRaiseWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHagBossIcicleCleave"] = {
    name = "GAHagBossIcicleCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneIceNova"] = {
    name = "GSCarrionCroneIceNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneSpikeExplode"] = {
    name = "GSCarrionCroneSpikeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneWaveDamageShape"] = {
    name = "GSCarrionCroneWaveDamageShape",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDCarrionCroneWave"] = {
    name = "MDCarrionCroneWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneRevive"] = {
    name = "EGCarrionCroneRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneCorpseDetonate"] = {
    name = "EGCarrionCroneCorpseDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneMinionKill"] = {
    name = "EGCarrionCroneMinionKill",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOCarrionCroneIceSpike"] = {
    name = "SOCarrionCroneIceSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeField"] = {
    name = "GTCarrionCroneIceSpikeField",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeFieldEnemyTargeted"] = {
    name = "GTCarrionCroneIceSpikeFieldEnemyTargeted",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneWolfSummon"] = {
    name = "GTCarrionCroneWolfSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneFrostWaves"] = {
    name = "GTCarrionCroneFrostWaves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossDetonateDead"] = {
    name = "HagBossDetonateDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "upheaval_number_of_spikes",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_detonate_dead_explode_time_override_ms",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpear"] = {
    name = "HagBossIceSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceShard"] = {
    name = "HagBossIceShard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_number_of_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "distribute_projectiles_over_contact_points",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpearBarrage"] = {
    name = "HagBossIceSpearBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossSummonWolves"] = {
    name = "HagBossSummonWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagExpandingConeTest"] = {
    name = "HagExpandingConeTest",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "cannot_stun",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item quantity +% [800]
monster dropped item rarity +% [800]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 6000 Max: 6000 Global
  • monster dropped item rarity +% Min: 800 Max: 800 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • monster slain flask charges granted +% [-50]
    FamilyMonsterSlainFlaskCharges
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% Min: -50 Max: -50 Global
  • Craft Tagsflask
    冰霜之舌.蓋利達 Text Audio /94
    名稱
    我的獸群們,覺醒吧!
    Gelida_Combat_Summon_Random
    我的寵物們,覺醒吧!
    Gelida_Combat_Summon_2
    我的寵物們,覺醒吧!
    Gelida_Combat_Summon_3
    覺醒吧!
    Gelida_Combat_Summon_4
    覺醒吧!
    Gelida_Combat_Summon_5
    覺醒吧!
    Gelida_Combat_Summon_6
    來我這裡!
    Gelida_Combat_Summon_7
    來我這裡!
    Gelida_Combat_Summon_8
    凜冬之狼!
    Gelida_Combat_Summon_9
    凜冬之狼!
    Gelida_Combat_Summon_1
    粉碎吧!
    Gelida_Combat_IceSpike_Random
    粉碎吧!
    Gelida_Combat_IceSpike_2
    粉碎吧!
    Gelida_Combat_IceSpike_3
    致命冰緩!
    Gelida_Combat_IceSpike_4
    致命冰緩!
    Gelida_Combat_IceSpike_5
    凍住!
    Gelida_Combat_ChargedCleave_Random
    凍住!
    Gelida_Combat_ChargedCleave_2
    寒冰粉碎大地!
    Gelida_Combat_ChargedCleave_3
    寒冰粉碎大地!
    Gelida_Combat_ChargedCleave_4
    化為寒冰吧!
    Gelida_Combat_IceSpear_Random
    化為寒冰吧!
    Gelida_Combat_IceSpear_2
    化為寒冰吧!
    Gelida_Combat_IceSpear_3
    化為寒冰吧!
    Gelida_Combat_IceSpear_4
    凜冬降臨!
    Gelida_Combat_IceSpear_5
    凜冬降臨!
    Gelida_Combat_IceSpear_6
    你的血液會結凍!
    Gelida_Combat_CorpseDetonate_Random
    你的血液會結凍!
    Gelida_Combat_CorpseDetonate_2
    緩凍你的心跳!
    Gelida_Combat_FrostWaves_Random
    緩凍你的心跳!
    Gelida_Combat_FrostWaves_2
    伊娜提亞,放棄吧!冰霜會統御這座山!
    Gelida_Distance_Exchange1_Call_Random
    伊娜提亞,放棄吧!冰霜會統御這座山!
    Gelida_Distance_Exchange1_Call_2
    伊娜提亞,放棄吧!冰霜會統御這座山!
    Gelida_Distance_Exchange1_Call_3
    你將會見識到夜晚的凍寒,邪惡之人!
    Gelida_Distance_Exchange2_Response_Random
    你將會見識到夜晚的凍寒,邪惡之人!
    Gelida_Distance_Exchange2_Response_2
    你將會見識到夜晚的凍寒,邪惡之人!
    Gelida_Distance_Exchange2_Response_3
    死亡正等著你,噁心的女巫!
    Gelida_Distance_Exchange3_Random
    死亡正等著你,噁心的女巫!
    Gelida_Distance_Exchange3_2
    死亡正等著你,噁心的女巫!
    Gelida_Distance_Exchange3_3
    擅闖?真正玷汙這個地方的人是你!
    Gelida_Distance_Exchange4_Response_Random
    擅闖?真正玷汙這個地方的人是你!
    Gelida_Distance_Exchange4_Response_2
    火焰即是毀滅!
    Gelida_Distance_Exchange1B_Response_Random
    火焰即是毀滅!
    Gelida_Distance_Exchange1B_Response_2
    火焰即是毀滅!
    Gelida_Distance_Exchange1B_Response_3
    狂野無情!
    Gelida_Distance_Exchange2B_Response_Random
    狂野無情!
    Gelida_Distance_Exchange2B_Response_2
    烈焰會吞噬你!
    Gelida_Distance_Exchange3B_Response_Random
    烈焰會吞噬你!
    Gelida_Distance_Exchange3B_Response_2
    烈焰會吞噬你!
    Gelida_Distance_Exchange3B_Response_3
    烈焰會吞噬你!
    Gelida_Distance_Exchange3B_Response_4
    管好你的舌頭!
    Gelida_Stun_Response_1_Random
    管好你的舌頭!
    Gelida_Stun_Response_1_2
    管好你的舌頭!
    Gelida_Stun_Response_1_3
    別再廢話了!
    Gelida_Stun_Response_2_Random
    別再廢話了!
    Gelida_Stun_Response_2_2
    別再廢話了!
    Gelida_Stun_Response_2_3
    但我堅持住了!
    Gelida_Stun_Response_3_Random
    但我堅持住了!
    Gelida_Stun_Response_3_2
    女巫,站不穩了嗎?

    Gelida_Stun_Call_1_Random
    女巫,站不穩了嗎?

    Gelida_Stun_Call_1_2
    女巫,站不穩了嗎?

    Gelida_Stun_Call_1_3
    你的火焰越來越黯淡了,老巫婆。
    Gelida_Stun_Call_2_Random
    你的火焰越來越黯淡了,老巫婆。
    Gelida_Stun_Call_2_2
    你的年紀開始暴露了,老傢伙!
    Gelida_Stun_Call_3_Random
    你的年紀開始暴露了,老傢伙!
    Gelida_Stun_Call_3_2
    好了……我們剛才說到哪了?
    Gelida_PlayerDiesCall1_Random
    好了……我們剛才說到哪了?
    Gelida_PlayerDiesCall1_2
    好了……我們剛才說到哪了?
    Gelida_PlayerDiesCall1_3
    沒有害蟲了。現在該解決這一切了。
    Gelida_PlayerDiesCall2_Random
    沒有害蟲了。現在該解決這一切了。
    Gelida_PlayerDiesCall2_2
    沒有害蟲了。現在該解決這一切了。
    Gelida_PlayerDiesCall2_3
    你也一樣!
    Gelida_PlayerDiesResponse3_Random
    你也一樣!
    Gelida_PlayerDiesResponse3_2
    你也一樣!
    Gelida_PlayerDiesResponse3_3
    你也會遭受相同的命運!
    Gelida_PlayerDiesResponse4_Random
    你也會遭受相同的命運!
    Gelida_PlayerDiesResponse4_2
    這個人還真礙事!
    Gelida_Tie_Exchange1_Call_Random
    這個人還真礙事!
    Gelida_Tie_Exchange1_Call_2
    很快就會結束的!
    Gelida_Tie_Exchange2_Response_Random
    很快就會結束的!
    Gelida_Tie_Exchange2_Response_2
    我會讓他們死得痛快!
    Gelida_Tie_Exchange3_Response_Random
    我會讓他們死得痛快!
    Gelida_Tie_Exchange3_Response_2
    殺掉其他人後,我們再來搞定這件事!
    Gelida_Win_Exchange1_Random
    殺掉其他人後,我們再來搞定這件事!
    Gelida_Win_Exchange1_2
    這個害蟲膽敢闖入?
    Gelida_Win_Exchange2_Random
    這個害蟲膽敢闖入?
    Gelida_Win_Exchange2_2
    是哪個害蟲趕打斷我們的紛爭?
    Gelida_Win_Exchange2B_Random
    是哪個害蟲趕打斷我們的紛爭?
    Gelida_Win_Exchange2B_2
    干涉者?那你會跟她有一樣的下場!
    Gelida_Win_Exchange3_Random
    干涉者?那你會跟她有一樣的下場!
    Gelida_Win_Exchange3_2
    干涉者?那你會跟她有一樣的下場!
    Gelida_Win_Exchange3_3
    干涉者?那你會跟她有一樣的下場!
    Gelida_Win_Exchange3_4
    我們等等再來解決爭端,這傢伙必須先死。
    Gelida_Win_Exchange4_Call
    就這樣吧!
    Gelida_Lose_Exchange3_Response_Random
    就這樣吧!
    Gelida_Lose_Exchange3_Response_2
    Edit

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