Gelida, la Lengua helada
Humanoide
monster dropped item quantity +% [800]
monster dropped item rarity +% [800]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
monster slain flask charges granted +% [-50]
Gelida, the Frost-Tongue
SpectreN
AreaCumbre alpina, Campos arrasados
Tags1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Vida
150%
Energy Shield From Life
20%
Resistencia
-30 75 0 0
Damage
208%
Precisión
100%
Attack Distance
6 ~ 14
Tiempo de ataque
1.695 Second
Damage Spread
±20%
Experiencia
250%
Model Size
115%
Type
HagBossHagBattleMap
Metadata
UrchinHagBossHagBattleMap
Nivel
65
Vida
7,816
Damage
442
Daño de hechizos
442
Precisión
2,214
Tiempo de ataque
1.695
Experiencia
53,768
Minion Life
7,538
Minion Energy Shield
1,885
Minion Damage
1,724
Minion Armour
2,023
HagBossDetonateDead
Area, Damage, Triggerable
Inflige de 872.7 a 1309 de daño de hielo
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-20]
base skill effect duration [2000]
is area damage [1]
monster detonate dead explode time override ms [2000]
upheaval number of spikes [2]
HagBossIceSpear
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 3.5 seg
Inflige de 296.7 a 445.1 de daño de hielo
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [30]
monster projectile variation [1112]
projectile uses contact direction [1]
projectile uses contact position [1]
HagBossIceShard
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6.5 seg
Inflige de 174.5 a 261.8 de daño de hielo
Dispara 13 proyectiles
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [70]
monster projectile variation [1006]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
HagBossIceSpearBarrage
HagBossSummonWolves
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1.67 seg
Tiempo de recarga: 13.5 seg
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GAHagBossIcicleCleave
Triggerable, Attack
Base Damage: 353–530
Probabilidad de impacto crítico: 5%
Daño de ataque: 50%
Tiempo de ataque: 1.695 seg
Inflige un 50% menos de daño de ataques
Convierte el 50% del daño físico en daño de hielo
is area damage [1]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 353–530
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.695 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
HagExpandingConeTest
Spell, Area, Damage, AreaSpell
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Inflige de 174.5 a 261.8 de daño de hielo
Tus impactos no pueden aturdir a los enemigos
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSCarrionCroneIceNova
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 209.4 a 314.2 de daño de hielo
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SOCarrionCroneIceSpike
Triggerable
GTCarrionCroneIceSpikeField
Triggerable
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
GSCarrionCroneSpikeExplode
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 314.2 a 471.2 de daño físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SSMCarrionCroneRaiseWolves
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
alternate minion [1051]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
EGCarrionCroneRevive
Triggerable
GTCarrionCroneWolfSummon
Triggerable
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
EGCarrionCroneCorpseDetonate
Triggerable
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [70]
MDCarrionCroneWave
Multicastable, Triggerable
action attack or cast time uses animation length [1]
GTCarrionCroneFrostWaves
Triggerable
Tiempo de recarga: 11 seg
action attack or cast time uses animation length [1]
GSCarrionCroneWaveDamageShape
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 69.81 a 104.7 de daño de hielo
action attack or cast time uses animation length [1]
is area damage [1]
GTCarrionCroneIceSpikeFieldEnemyTargeted
Triggerable
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
EGCarrionCroneMinionKill
Triggerable

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state =
	"
		generic1;
		intro;
		raising_wolves;
	"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

Actor
{
	on_effect_start_GTCarrionCroneWolfSummon = "PlayTextAudio( Gelida_Combat_Summon_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap' );"
	on_effect_start_EGCarrionCroneCorpseDetonate = "PlayTextAudio( Gelida_Combat_CorpseDetonate_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap' );"
	on_effect_start_GTCarrionCroneIceSpikeField = "PlayTextAudio( Gelida_Combat_IceSpike_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 2700 );"
	on_effect_start_GTCarrionCroneFrostWaves = "PlayTextAudio( Gelida_Combat_FrostWaves_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 1500 );"
}

Life
{
	on_death =
	"
		SpawnObject( 'Metadata/Monsters/Hags/WolfHead', Parent, 6, -2, Relative );
		DetachAllOfType( 'Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadHeld.ao' );
		SetLightState( off, 1.0 );
		PlayTextAudio( CarrionCroneDeath, 'Metadata/Monsters/Hags/UrchinHagBoss' );
	"

	on_spawned_dead =
	"
		DetachAllOfType( 'Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadHeld.ao' );
		SetLightState( off );
	"

	on_spawned_alive = "SetLightState( on );"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/FreezeCorpse.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/IceCorpse_Explode.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/IceCorpse_Explode_Cast.ao"
	preload_animated_object = "Metadata/Monsters/Hags/CarrionClone.ao"
	preload_animated_object = "Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadDropHeld.ao"
	preload_environment = "G1_2_boss"
}

GlobalAudioParamEvents
{
	player_in_range_param = "CroneInRange"
	life_percent_param = "CroneLifePercentage"
	range = 130
}

Functions {}

Animated
{
	on_charged_cleave_01 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Gelida_Combat_ChargedCleave_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 0 );
		} );
	"
	on_charged_cleave_01 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Gelida_Combat_IceSpear_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 0 );
		} );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Hags/UrchinHagBossHagBattleMap"] = {
    name = "Gelida, the Frost-Tongue",
    life = 1.5,
    energyShield = 0.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.08,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SSMCarrionCroneRaiseWolves",
        "GAHagBossIcicleCleave",
        "GSCarrionCroneIceNova",
        "GSCarrionCroneSpikeExplode",
        "GSCarrionCroneWaveDamageShape",
        "MDCarrionCroneWave",
        "EGCarrionCroneRevive",
        "EGCarrionCroneCorpseDetonate",
        "EGCarrionCroneMinionKill",
        "SOCarrionCroneIceSpike",
        "GTCarrionCroneIceSpikeField",
        "GTCarrionCroneIceSpikeFieldEnemyTargeted",
        "GTCarrionCroneWolfSummon",
        "GTCarrionCroneFrostWaves",
        "HagBossDetonateDead",
        "HagBossIceSpear",
        "HagBossIceShard",
        "HagBossIceSpearBarrage",
        "HagBossSummonWolves",
        "HagExpandingConeTest",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMCarrionCroneRaiseWolves"] = {
    name = "SSMCarrionCroneRaiseWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHagBossIcicleCleave"] = {
    name = "GAHagBossIcicleCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneIceNova"] = {
    name = "GSCarrionCroneIceNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneSpikeExplode"] = {
    name = "GSCarrionCroneSpikeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneWaveDamageShape"] = {
    name = "GSCarrionCroneWaveDamageShape",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDCarrionCroneWave"] = {
    name = "MDCarrionCroneWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneRevive"] = {
    name = "EGCarrionCroneRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneCorpseDetonate"] = {
    name = "EGCarrionCroneCorpseDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneMinionKill"] = {
    name = "EGCarrionCroneMinionKill",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOCarrionCroneIceSpike"] = {
    name = "SOCarrionCroneIceSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeField"] = {
    name = "GTCarrionCroneIceSpikeField",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeFieldEnemyTargeted"] = {
    name = "GTCarrionCroneIceSpikeFieldEnemyTargeted",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneWolfSummon"] = {
    name = "GTCarrionCroneWolfSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneFrostWaves"] = {
    name = "GTCarrionCroneFrostWaves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossDetonateDead"] = {
    name = "HagBossDetonateDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "upheaval_number_of_spikes",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_detonate_dead_explode_time_override_ms",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpear"] = {
    name = "HagBossIceSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceShard"] = {
    name = "HagBossIceShard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_number_of_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "distribute_projectiles_over_contact_points",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpearBarrage"] = {
    name = "HagBossIceSpearBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossSummonWolves"] = {
    name = "HagBossSummonWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagExpandingConeTest"] = {
    name = "HagExpandingConeTest",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "cannot_stun",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item quantity +% [800]
monster dropped item rarity +% [800]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster slain experience +% Min: 6000 Max: 6000 Global
  • monster dropped item rarity +% Min: 800 Max: 800 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • monster slain flask charges granted +% [-50]
    FamilyMonsterSlainFlaskCharges
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% Min: -50 Max: -50 Global
  • Craft Tagsflask
    Gelida, la Lengua helada Text Audio /94
    Nombre
    ¡Manada, a mí!
    Gelida_Combat_Summon_Random
    ¡Levántense, mascotas!
    Gelida_Combat_Summon_2
    ¡Levántense, mascotas!
    Gelida_Combat_Summon_3
    ¡Despierten!
    Gelida_Combat_Summon_4
    ¡Despierten!
    Gelida_Combat_Summon_5
    ¡Despierten!
    Gelida_Combat_Summon_6
    ¡Vengan a mí!
    Gelida_Combat_Summon_7
    ¡Vengan a mí!
    Gelida_Combat_Summon_8
    ¡Lobos de invierno!
    Gelida_Combat_Summon_9
    ¡Lobos de invierno!
    Gelida_Combat_Summon_1
    ¡Débil y rota!
    Gelida_Combat_IceSpike_Random
    ¡Débil y rota!
    Gelida_Combat_IceSpike_2
    ¡Débil y rota!
    Gelida_Combat_IceSpike_3
    ¡Frío mortal!
    Gelida_Combat_IceSpike_4
    ¡Frío mortal!
    Gelida_Combat_IceSpike_5
    ¡Completamente congelado!
    Gelida_Combat_ChargedCleave_Random
    ¡Completamente congelado!
    Gelida_Combat_ChargedCleave_2
    ¡El hielo rasga la tierra!
    Gelida_Combat_ChargedCleave_3
    ¡El hielo rasga la tierra!
    Gelida_Combat_ChargedCleave_4
    ¡Conviértete en hielo!
    Gelida_Combat_IceSpear_Random
    ¡Conviértete en hielo!
    Gelida_Combat_IceSpear_2
    ¡Conviértete en hielo!
    Gelida_Combat_IceSpear_3
    ¡Conviértete en hielo!
    Gelida_Combat_IceSpear_4
    ¡Llega el invierno!
    Gelida_Combat_IceSpear_5
    ¡Llega el invierno!
    Gelida_Combat_IceSpear_6
    ¡Tu sangre se congela!
    Gelida_Combat_CorpseDetonate_Random
    ¡Tu sangre se congela!
    Gelida_Combat_CorpseDetonate_2
    ¡Tus latidos se ralentizan!
    Gelida_Combat_FrostWaves_Random
    ¡Tus latidos se ralentizan!
    Gelida_Combat_FrostWaves_2
    ¡Ríndete, Ignatia! ¡El hielo gobernará esta montaña!
    Gelida_Distance_Exchange1_Call_Random
    ¡Ríndete, Ignatia! ¡El hielo gobernará esta montaña!
    Gelida_Distance_Exchange1_Call_2
    ¡Ríndete, Ignatia! ¡El hielo gobernará esta montaña!
    Gelida_Distance_Exchange1_Call_3
    ¡Conocerás el frío de la noche, bruja asquerosa!
    Gelida_Distance_Exchange2_Response_Random
    ¡Conocerás el frío de la noche, bruja asquerosa!
    Gelida_Distance_Exchange2_Response_2
    ¡Conocerás el frío de la noche, bruja asquerosa!
    Gelida_Distance_Exchange2_Response_3
    ¡Te espera la muerte, bruja pustulosa!
    Gelida_Distance_Exchange3_Random
    ¡Te espera la muerte, bruja pustulosa!
    Gelida_Distance_Exchange3_2
    ¡Te espera la muerte, bruja pustulosa!
    Gelida_Distance_Exchange3_3
    ¿Invado? ¡Eres tú la que está profanando este lugar!
    Gelida_Distance_Exchange4_Response_Random
    ¿Invado? ¡Eres tú la que está profanando este lugar!
    Gelida_Distance_Exchange4_Response_2
    ¡El fuego es la ruina!
    Gelida_Distance_Exchange1B_Response_Random
    ¡El fuego es la ruina!
    Gelida_Distance_Exchange1B_Response_2
    ¡El fuego es la ruina!
    Gelida_Distance_Exchange1B_Response_3
    ¡Salvaje y temeraria!
    Gelida_Distance_Exchange2B_Response_Random
    ¡Salvaje y temeraria!
    Gelida_Distance_Exchange2B_Response_2
    ¡Las llamas consumen!
    Gelida_Distance_Exchange3B_Response_Random
    ¡Las llamas consumen!
    Gelida_Distance_Exchange3B_Response_2
    ¡Las llamas consumen!
    Gelida_Distance_Exchange3B_Response_3
    ¡Las llamas consumen!
    Gelida_Distance_Exchange3B_Response_4
    ¡Cierra la boca!
    Gelida_Stun_Response_1_Random
    ¡Cierra la boca!
    Gelida_Stun_Response_1_2
    ¡Cierra la boca!
    Gelida_Stun_Response_1_3
    ¡Deja de parlotear!
    Gelida_Stun_Response_2_Random
    ¡Deja de parlotear!
    Gelida_Stun_Response_2_2
    ¡Deja de parlotear!
    Gelida_Stun_Response_2_3
    ¡Y aún así, yo perduro!
    Gelida_Stun_Response_3_Random
    ¡Y aún así, yo perduro!
    Gelida_Stun_Response_3_2
    ¿Tus pies no te sostienen, vieja bruja?
    Gelida_Stun_Call_1_Random
    ¿Tus pies no te sostienen, vieja bruja?
    Gelida_Stun_Call_1_2
    ¿Tus pies no te sostienen, vieja bruja?
    Gelida_Stun_Call_1_3
    Tu fuego se apaga, vieja arpía.
    Gelida_Stun_Call_2_Random
    Tu fuego se apaga, vieja arpía.
    Gelida_Stun_Call_2_2
    ¡Se te nota la edad, vieja bruja!
    Gelida_Stun_Call_3_Random
    ¡Se te nota la edad, vieja bruja!
    Gelida_Stun_Call_3_2
    Bien… ¿en qué estábamos?
    Gelida_PlayerDiesCall1_Random
    Bien… ¿en qué estábamos?
    Gelida_PlayerDiesCall1_2
    Bien… ¿en qué estábamos?
    Gelida_PlayerDiesCall1_3
    Basta de mascotas. Terminemos con esto.
    Gelida_PlayerDiesCall2_Random
    Basta de mascotas. Terminemos con esto.
    Gelida_PlayerDiesCall2_2
    Basta de mascotas. Terminemos con esto.
    Gelida_PlayerDiesCall2_3
    ¡Tú también!
    Gelida_PlayerDiesResponse3_Random
    ¡Tú también!
    Gelida_PlayerDiesResponse3_2
    ¡Tú también!
    Gelida_PlayerDiesResponse3_3
    ¡Sufrirás el mismo destino!
    Gelida_PlayerDiesResponse4_Random
    ¡Sufrirás el mismo destino!
    Gelida_PlayerDiesResponse4_2
    {¡Este nos está interrumpiendo!}{¡Esta nos está interrumpiendo!}
    Gelida_Tie_Exchange1_Call_Random
    {¡Este nos está interrumpiendo!}{¡Esta nos está interrumpiendo!}
    Gelida_Tie_Exchange1_Call_2
    ¡Esto será rápido!
    Gelida_Tie_Exchange2_Response_Random
    ¡Esto será rápido!
    Gelida_Tie_Exchange2_Response_2
    ¡Su muerte será rápida!
    Gelida_Tie_Exchange3_Response_Random
    ¡Su muerte será rápida!
    Gelida_Tie_Exchange3_Response_2
    ¡Saldaremos cuentas después de que mate al mal tercio!
    Gelida_Win_Exchange1_Random
    ¡Saldaremos cuentas después de que mate al mal tercio!
    Gelida_Win_Exchange1_2
    ¿Esta alimaña osa interrumpir?
    Gelida_Win_Exchange2_Random
    ¿Esta alimaña osa interrumpir?
    Gelida_Win_Exchange2_2
    ¿Qué es esta alimaña que interrumpe nuestra lucha?
    Gelida_Win_Exchange2B_Random
    ¿Qué es esta alimaña que interrumpe nuestra lucha?
    Gelida_Win_Exchange2B_2
    ¿Quieres intervenir? ¡Entonces compartirás su misma suerte!
    Gelida_Win_Exchange3_Random
    ¿Quieres intervenir? ¡Entonces compartirás su misma suerte!
    Gelida_Win_Exchange3_2
    ¿Quieres intervenir? ¡Entonces compartirás su misma suerte!
    Gelida_Win_Exchange3_3
    ¿Quieres intervenir? ¡Entonces compartirás su misma suerte!
    Gelida_Win_Exchange3_4
    {Terminaremos nuestra lucha después. Este caerá primero.}{Terminaremos nuestra lucha después. Esta caerá primero.}
    Gelida_Win_Exchange4_Call
    ¡Que así sea!
    Gelida_Lose_Exchange3_Response_Random
    ¡Que así sea!
    Gelida_Lose_Exchange3_Response_2
    Edit

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