IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Gelida, la Lengua helada
CategoryHumanoidHumanoide
IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
monster slain flask charges granted +% [-50]
Gelida, the Frost-Tongue
Spectre
AreaCumbre alpina
Tags1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Vida
150%
Energy Shield From Life
20%
Resistencia
IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
208%
Precisión
100%
Attack Distance
6 ~ 14
Tiempo de ataque
1.695 Second
Damage Spread
±20%
Experiencia
500%
Model Size
115%
Type
HagBossHagBattleMap
Metadata
UrchinHagBossHagBattleMap
Nivel
65
Vida
9,833
Damage
442
Daño de hechizos
442
Precisión
2,228
Tiempo de ataque
1.695
Experiencia
107,535
Minion Life
9,423
Minion Energy Shield
1,885
Minion Damage
1,724
Minion Armour
2,023
HagBossDetonateDead
Area, Damage, Triggerable, AttackInPlace
Inflige de 872.7 a 1309 de daño de hielo
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-20]
base skill effect duration [2000]
is area damage [1]
monster detonate dead explode time override ms [2000]
upheaval number of spikes [2]
HagBossIceSpear
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 3.5 seg
Inflige de 296.7 a 445.1 de daño de hielo
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [30]
monster projectile variation [1112]
projectile uses contact direction [1]
projectile uses contact position [1]
MaceNotable2
HagBossIceShard
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6.5 seg
Inflige de 174.5 a 261.8 de daño de hielo
Dispara 13 proyectiles
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [70]
monster projectile variation [1006]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MaceNotable2
HagBossIceSpearBarrage
Spell
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 3.5 seg
HagBossSummonWolves
Triggerable, Spell, Damage, AttackInPlace
Tiempo de lanzamiento: 1.67 seg
Tiempo de recarga: 13.5 seg
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GAHagBossIcicleCleave
Triggerable, Attack, AttackInPlace
Base Damage: 353530
Probabilidad de impacto crítico: 5%
Daño de ataque: 50%
Tiempo de ataque: 1.695 seg
Inflige un 50% menos de daño de ataques
Convierte el 50% del daño físico en daño de hielo
is area damage [1]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 353530
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.695 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
HagExpandingConeTest
Spell, Area, Damage, AreaSpell, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Inflige de 174.5 a 261.8 de daño de hielo
Tus impactos no pueden aturdir a los enemigos
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSCarrionCroneIceNova
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 209.4 a 314.2 de daño de hielo
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SOCarrionCroneIceSpike
Triggerable, AttackInPlace, Spell
Tiempo de lanzamiento: 1 seg
GTCarrionCroneIceSpikeField
Spell, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
GSCarrionCroneSpikeExplode
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 314.2 a 471.2 de daño físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SSMCarrionCroneRaiseWolves
Spell, Multicastable, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
alternate minion [1051]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
EGCarrionCroneRevive
Triggerable
GTCarrionCroneWolfSummon
Spell, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
EGCarrionCroneCorpseDetonate
Triggerable
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [70]
MDCarrionCroneWave
Multicastable, Triggerable, AttackInPlace, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GTCarrionCroneFrostWaves
Spell, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 11 seg
action attack or cast time uses animation length [1]
GSCarrionCroneWaveDamageShape
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 69.81 a 104.7 de daño de hielo
action attack or cast time uses animation length [1]
is area damage [1]
GTCarrionCroneIceSpikeFieldEnemyTargeted
Spell, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
EGCarrionCroneMinionKill
Triggerable

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state =
	"
		generic1;
		intro;
		raising_wolves;
	"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Hags/UrchinHagBossHagBattleMap"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Gelida, the Frost-Tongue",
    life = 1.5,
    energyShield = 0.2,
    damage = 2.08,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SSMCarrionCroneRaiseWolves",
        "GAHagBossIcicleCleave",
        "GSCarrionCroneIceNova",
        "GSCarrionCroneSpikeExplode",
        "GSCarrionCroneWaveDamageShape",
        "MDCarrionCroneWave",
        "EGCarrionCroneRevive",
        "EGCarrionCroneCorpseDetonate",
        "EGCarrionCroneMinionKill",
        "SOCarrionCroneIceSpike",
        "GTCarrionCroneIceSpikeField",
        "GTCarrionCroneIceSpikeFieldEnemyTargeted",
        "GTCarrionCroneWolfSummon",
        "GTCarrionCroneFrostWaves",
        "HagBossDetonateDead",
        "HagBossIceSpear",
        "HagBossIceShard",
        "HagBossIceSpearBarrage",
        "HagBossSummonWolves",
        "HagExpandingConeTest",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMCarrionCroneRaiseWolves"] = {
    name = "SSMCarrionCroneRaiseWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHagBossIcicleCleave"] = {
    name = "GAHagBossIcicleCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneIceNova"] = {
    name = "GSCarrionCroneIceNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneSpikeExplode"] = {
    name = "GSCarrionCroneSpikeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneWaveDamageShape"] = {
    name = "GSCarrionCroneWaveDamageShape",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDCarrionCroneWave"] = {
    name = "MDCarrionCroneWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneRevive"] = {
    name = "EGCarrionCroneRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneCorpseDetonate"] = {
    name = "EGCarrionCroneCorpseDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneMinionKill"] = {
    name = "EGCarrionCroneMinionKill",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOCarrionCroneIceSpike"] = {
    name = "SOCarrionCroneIceSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeField"] = {
    name = "GTCarrionCroneIceSpikeField",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeFieldEnemyTargeted"] = {
    name = "GTCarrionCroneIceSpikeFieldEnemyTargeted",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneWolfSummon"] = {
    name = "GTCarrionCroneWolfSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneFrostWaves"] = {
    name = "GTCarrionCroneFrostWaves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossDetonateDead"] = {
    name = "HagBossDetonateDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "upheaval_number_of_spikes",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_detonate_dead_explode_time_override_ms",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpear"] = {
    name = "HagBossIceSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceShard"] = {
    name = "HagBossIceShard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_number_of_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "distribute_projectiles_over_contact_points",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpearBarrage"] = {
    name = "HagBossIceSpearBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossSummonWolves"] = {
    name = "HagBossSummonWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagExpandingConeTest"] = {
    name = "HagExpandingConeTest",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "cannot_stun",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster slain flask charges granted +% [-50]
FamilyMonsterSlainFlaskCharges
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster slain flask charges granted +% -50 -50 Global
  • Craft Tagsflask
    Gelida, la Lengua helada
    CategoryHumanoidHumanoide
    IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    Gelida, the Frost-Tongue
    Spectre
    Tags1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
    Vida
    250%
    Energy Shield From Life
    20%
    Resistencia
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    200%
    Precisión
    100%
    Attack Distance
    6 ~ 14
    Tiempo de ataque
    1.695 Second
    Damage Spread
    ±20%
    Experiencia
    250%
    Model Size
    115%
    Type
    HagBossSTANDALONE
    Metadata
    UrchinHagBossHagBattleSTANDALONE
    Nivel
    68
    Vida
    20,643
    Damage
    466
    Daño de hechizos
    466
    Precisión
    2,502
    Tiempo de ataque
    1.695
    Experiencia
    71,585
    Minion Life
    17,325
    Minion Energy Shield
    3,465
    Minion Damage
    1,938
    Minion Armour
    2,413
    HagBossDetonateDead
    Area, Damage, Triggerable, AttackInPlace
    Inflige de 956.6 a 1435 de daño de hielo
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-20]
    base skill effect duration [2000]
    is area damage [1]
    monster detonate dead explode time override ms [2000]
    upheaval number of spikes [2]
    HagBossIceSpear
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 3.5 seg
    Inflige de 325.2 a 487.8 de daño de hielo
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [30]
    monster projectile variation [1112]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    MaceNotable2
    HagBossIceShard
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 6.5 seg
    Inflige de 191.3 a 287 de daño de hielo
    Dispara 13 proyectiles
    action attack or cast time uses animation length [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    monster penalty against minions damage +% final vs player minions [70]
    monster projectile variation [1006]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MaceNotable2
    HagBossIceSpearBarrage
    Spell
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 3.5 seg
    HagBossSummonWolves
    Triggerable, Spell, Damage, AttackInPlace
    Tiempo de lanzamiento: 1.67 seg
    Tiempo de recarga: 13.5 seg
    action attack or cast time uses animation length [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    GAHagBossIcicleCleave
    Triggerable, Attack, AttackInPlace
    Base Damage: 373559
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 50%
    Tiempo de ataque: 1.695 seg
    Inflige un 50% menos de daño de ataques
    Convierte el 50% del daño físico en daño de hielo
    is area damage [1]
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque básico
    Base Damage: 373559
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.695 seg
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    HagExpandingConeTest
    Spell, Area, Damage, AreaSpell, AttackInPlace
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 8 seg
    Inflige de 191.3 a 287 de daño de hielo
    Tus impactos no pueden aturdir a los enemigos
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    GSCarrionCroneIceNova
    Triggerable, Spell, Damage, AttackInPlace
    Probabilidad de impacto crítico: 7%
    Tiempo de lanzamiento: 1 seg
    Inflige de 229.6 a 344.4 de daño de hielo
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    SOCarrionCroneIceSpike
    Triggerable, AttackInPlace, Spell
    Tiempo de lanzamiento: 1 seg
    GTCarrionCroneIceSpikeField
    Spell, Triggerable, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 15 seg
    action attack or cast time uses animation length [1]
    GSCarrionCroneSpikeExplode
    Triggerable, Spell, Damage, AttackInPlace
    Probabilidad de impacto crítico: 7%
    Tiempo de lanzamiento: 1 seg
    Inflige de 344.4 a 516.5 de daño físico
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    SSMCarrionCroneRaiseWolves
    Spell, Multicastable, Triggerable, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    alternate minion [1051]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    EGCarrionCroneRevive
    Triggerable
    GTCarrionCroneWolfSummon
    Spell, Triggerable, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 25 seg
    action attack or cast time uses animation length [1]
    EGCarrionCroneCorpseDetonate
    Triggerable
    Tiempo de recarga: 10 seg
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [70]
    MDCarrionCroneWave
    Multicastable, Triggerable, AttackInPlace, Spell
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    GTCarrionCroneFrostWaves
    Spell, Triggerable, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 11 seg
    action attack or cast time uses animation length [1]
    GSCarrionCroneWaveDamageShape
    Triggerable, Spell, Damage, AttackInPlace
    Probabilidad de impacto crítico: 7%
    Tiempo de lanzamiento: 1 seg
    Inflige de 76.52 a 114.8 de daño de hielo
    action attack or cast time uses animation length [1]
    is area damage [1]
    GTCarrionCroneIceSpikeFieldEnemyTargeted
    Spell, Triggerable, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 10 seg
    action attack or cast time uses animation length [1]
    EGCarrionCroneMinionKill
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    StateMachine
    {
    	define_shared_state =
    	"
    		generic1;
    		intro;
    		raising_wolves;
    	"
    }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Hags/UrchinHagBossHagBattleSTANDALONE"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Gelida, the Frost-Tongue",
        life = 2.5,
        energyShield = 0.2,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SSMCarrionCroneRaiseWolves",
            "GAHagBossIcicleCleave",
            "GSCarrionCroneIceNova",
            "GSCarrionCroneSpikeExplode",
            "GSCarrionCroneWaveDamageShape",
            "MDCarrionCroneWave",
            "EGCarrionCroneRevive",
            "EGCarrionCroneCorpseDetonate",
            "EGCarrionCroneMinionKill",
            "SOCarrionCroneIceSpike",
            "GTCarrionCroneIceSpikeField",
            "GTCarrionCroneIceSpikeFieldEnemyTargeted",
            "GTCarrionCroneWolfSummon",
            "GTCarrionCroneFrostWaves",
            "HagBossDetonateDead",
            "HagBossIceSpear",
            "HagBossIceShard",
            "HagBossIceSpearBarrage",
            "HagBossSummonWolves",
            "HagExpandingConeTest",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMCarrionCroneRaiseWolves"] = {
        name = "SSMCarrionCroneRaiseWolves",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHagBossIcicleCleave"] = {
        name = "GAHagBossIcicleCleave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCarrionCroneIceNova"] = {
        name = "GSCarrionCroneIceNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCarrionCroneSpikeExplode"] = {
        name = "GSCarrionCroneSpikeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCarrionCroneWaveDamageShape"] = {
        name = "GSCarrionCroneWaveDamageShape",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDCarrionCroneWave"] = {
        name = "MDCarrionCroneWave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGCarrionCroneRevive"] = {
        name = "EGCarrionCroneRevive",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGCarrionCroneCorpseDetonate"] = {
        name = "EGCarrionCroneCorpseDetonate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGCarrionCroneMinionKill"] = {
        name = "EGCarrionCroneMinionKill",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOCarrionCroneIceSpike"] = {
        name = "SOCarrionCroneIceSpike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarrionCroneIceSpikeField"] = {
        name = "GTCarrionCroneIceSpikeField",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarrionCroneIceSpikeFieldEnemyTargeted"] = {
        name = "GTCarrionCroneIceSpikeFieldEnemyTargeted",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarrionCroneWolfSummon"] = {
        name = "GTCarrionCroneWolfSummon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarrionCroneFrostWaves"] = {
        name = "GTCarrionCroneFrostWaves",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossDetonateDead"] = {
        name = "HagBossDetonateDead",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_detonate_dead_explode_time_override_ms",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossIceSpear"] = {
        name = "HagBossIceSpear",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossIceShard"] = {
        name = "HagBossIceShard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_number_of_projectiles",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
            "distribute_projectiles_over_contact_points",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossIceSpearBarrage"] = {
        name = "HagBossIceSpearBarrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossSummonWolves"] = {
        name = "HagBossSummonWolves",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagExpandingConeTest"] = {
        name = "HagExpandingConeTest",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "cannot_stun",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Gelida, la Lengua helada Text Audio /94
    Nombre
    ¡Manada, a mí!
    Gelida_Combat_Summon_Random
    ¡Levántense, mascotas!
    Gelida_Combat_Summon_2
    ¡Levántense, mascotas!
    Gelida_Combat_Summon_3
    ¡Despierten!
    Gelida_Combat_Summon_4
    ¡Despierten!
    Gelida_Combat_Summon_5
    ¡Despierten!
    Gelida_Combat_Summon_6
    ¡Vengan a mí!
    Gelida_Combat_Summon_7
    ¡Vengan a mí!
    Gelida_Combat_Summon_8
    ¡Lobos de invierno!
    Gelida_Combat_Summon_9
    ¡Lobos de invierno!
    Gelida_Combat_Summon_1
    ¡Débil y rota!
    Gelida_Combat_IceSpike_Random
    ¡Débil y rota!
    Gelida_Combat_IceSpike_2
    ¡Débil y rota!
    Gelida_Combat_IceSpike_3
    ¡Frío mortal!
    Gelida_Combat_IceSpike_4
    ¡Frío mortal!
    Gelida_Combat_IceSpike_5
    ¡Completamente congelado!
    Gelida_Combat_ChargedCleave_Random
    ¡Completamente congelado!
    Gelida_Combat_ChargedCleave_2
    ¡El hielo rasga la tierra!
    Gelida_Combat_ChargedCleave_3
    ¡El hielo rasga la tierra!
    Gelida_Combat_ChargedCleave_4
    ¡Conviértete en hielo!
    Gelida_Combat_IceSpear_Random
    ¡Conviértete en hielo!
    Gelida_Combat_IceSpear_2
    ¡Conviértete en hielo!
    Gelida_Combat_IceSpear_3
    ¡Conviértete en hielo!
    Gelida_Combat_IceSpear_4
    ¡Llega el invierno!
    Gelida_Combat_IceSpear_5
    ¡Llega el invierno!
    Gelida_Combat_IceSpear_6
    ¡Tu sangre se congela!
    Gelida_Combat_CorpseDetonate_Random
    ¡Tu sangre se congela!
    Gelida_Combat_CorpseDetonate_2
    ¡Tus latidos se ralentizan!
    Gelida_Combat_FrostWaves_Random
    ¡Tus latidos se ralentizan!
    Gelida_Combat_FrostWaves_2
    ¡Ríndete, Ignatia! ¡El hielo gobernará esta montaña!
    Gelida_Distance_Exchange1_Call_Random
    ¡Ríndete, Ignatia! ¡El hielo gobernará esta montaña!
    Gelida_Distance_Exchange1_Call_2
    ¡Ríndete, Ignatia! ¡El hielo gobernará esta montaña!
    Gelida_Distance_Exchange1_Call_3
    ¡Conocerás el frío de la noche, bruja asquerosa!
    Gelida_Distance_Exchange2_Response_Random
    ¡Conocerás el frío de la noche, bruja asquerosa!
    Gelida_Distance_Exchange2_Response_2
    ¡Conocerás el frío de la noche, bruja asquerosa!
    Gelida_Distance_Exchange2_Response_3
    ¡Te espera la muerte, bruja pustulosa!
    Gelida_Distance_Exchange3_Random
    ¡Te espera la muerte, bruja pustulosa!
    Gelida_Distance_Exchange3_2
    ¡Te espera la muerte, bruja pustulosa!
    Gelida_Distance_Exchange3_3
    ¿Invado? ¡Eres tú la que está profanando este lugar!
    Gelida_Distance_Exchange4_Response_Random
    ¿Invado? ¡Eres tú la que está profanando este lugar!
    Gelida_Distance_Exchange4_Response_2
    ¡El fuego es la ruina!
    Gelida_Distance_Exchange1B_Response_Random
    ¡El fuego es la ruina!
    Gelida_Distance_Exchange1B_Response_2
    ¡El fuego es la ruina!
    Gelida_Distance_Exchange1B_Response_3
    ¡Salvaje y temeraria!
    Gelida_Distance_Exchange2B_Response_Random
    ¡Salvaje y temeraria!
    Gelida_Distance_Exchange2B_Response_2
    ¡Las llamas consumen!
    Gelida_Distance_Exchange3B_Response_Random
    ¡Las llamas consumen!
    Gelida_Distance_Exchange3B_Response_2
    ¡Las llamas consumen!
    Gelida_Distance_Exchange3B_Response_3
    ¡Las llamas consumen!
    Gelida_Distance_Exchange3B_Response_4
    ¡Cierra la boca!
    Gelida_Stun_Response_1_Random
    ¡Cierra la boca!
    Gelida_Stun_Response_1_2
    ¡Cierra la boca!
    Gelida_Stun_Response_1_3
    ¡Deja de parlotear!
    Gelida_Stun_Response_2_Random
    ¡Deja de parlotear!
    Gelida_Stun_Response_2_2
    ¡Deja de parlotear!
    Gelida_Stun_Response_2_3
    ¡Y aún así, yo perduro!
    Gelida_Stun_Response_3_Random
    ¡Y aún así, yo perduro!
    Gelida_Stun_Response_3_2
    ¿Tus pies no te sostienen, vieja bruja?
    Gelida_Stun_Call_1_Random
    ¿Tus pies no te sostienen, vieja bruja?
    Gelida_Stun_Call_1_2
    ¿Tus pies no te sostienen, vieja bruja?
    Gelida_Stun_Call_1_3
    Tu fuego se apaga, vieja arpía.
    Gelida_Stun_Call_2_Random
    Tu fuego se apaga, vieja arpía.
    Gelida_Stun_Call_2_2
    ¡Se te nota la edad, vieja bruja!
    Gelida_Stun_Call_3_Random
    ¡Se te nota la edad, vieja bruja!
    Gelida_Stun_Call_3_2
    Bien… ¿en qué estábamos?
    Gelida_PlayerDiesCall1_Random
    Bien… ¿en qué estábamos?
    Gelida_PlayerDiesCall1_2
    Bien… ¿en qué estábamos?
    Gelida_PlayerDiesCall1_3
    Basta de mascotas. Terminemos con esto.
    Gelida_PlayerDiesCall2_Random
    Basta de mascotas. Terminemos con esto.
    Gelida_PlayerDiesCall2_2
    Basta de mascotas. Terminemos con esto.
    Gelida_PlayerDiesCall2_3
    ¡Tú también!
    Gelida_PlayerDiesResponse3_Random
    ¡Tú también!
    Gelida_PlayerDiesResponse3_2
    ¡Tú también!
    Gelida_PlayerDiesResponse3_3
    ¡Sufrirás el mismo destino!
    Gelida_PlayerDiesResponse4_Random
    ¡Sufrirás el mismo destino!
    Gelida_PlayerDiesResponse4_2
    {¡Este nos está interrumpiendo!}{¡Esta nos está interrumpiendo!}
    Gelida_Tie_Exchange1_Call_Random
    {¡Este nos está interrumpiendo!}{¡Esta nos está interrumpiendo!}
    Gelida_Tie_Exchange1_Call_2
    ¡Esto será rápido!
    Gelida_Tie_Exchange2_Response_Random
    ¡Esto será rápido!
    Gelida_Tie_Exchange2_Response_2
    ¡Su muerte será rápida!
    Gelida_Tie_Exchange3_Response_Random
    ¡Su muerte será rápida!
    Gelida_Tie_Exchange3_Response_2
    ¡Saldaremos cuentas después de que mate al mal tercio!
    Gelida_Win_Exchange1_Random
    ¡Saldaremos cuentas después de que mate al mal tercio!
    Gelida_Win_Exchange1_2
    ¿Esta alimaña osa interrumpir?
    Gelida_Win_Exchange2_Random
    ¿Esta alimaña osa interrumpir?
    Gelida_Win_Exchange2_2
    ¿Qué es esta alimaña que interrumpe nuestra lucha?
    Gelida_Win_Exchange2B_Random
    ¿Qué es esta alimaña que interrumpe nuestra lucha?
    Gelida_Win_Exchange2B_2
    ¿Quieres intervenir? ¡Entonces compartirás su misma suerte!
    Gelida_Win_Exchange3_Random
    ¿Quieres intervenir? ¡Entonces compartirás su misma suerte!
    Gelida_Win_Exchange3_2
    ¿Quieres intervenir? ¡Entonces compartirás su misma suerte!
    Gelida_Win_Exchange3_3
    ¿Quieres intervenir? ¡Entonces compartirás su misma suerte!
    Gelida_Win_Exchange3_4
    {Terminaremos nuestra lucha después. Este caerá primero.}{Terminaremos nuestra lucha después. Esta caerá primero.}
    Gelida_Win_Exchange4_Call
    ¡Que así sea!
    Gelida_Lose_Exchange3_Response_Random
    ¡Que así sea!
    Gelida_Lose_Exchange3_Response_2
    Edit

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