Gelida, die Frostzunge


Gebiet: Bergkamm
monster dropped item quantity +% [800]
monster dropped item rarity +% [2650]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
monster dropped item rarity +% [2650]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
Gelida, the Frost-Tongue
Spectre | N |
---|---|
Area | Bergkamm |
Tags | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Leben
250%
Energy Shield From Life
20%
Widerstand




Damage
200%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
6 ~ 14
Angriffszeit
1.695 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
115%
Type
HagBossHagBattleMap
Metadata
UrchinHagBossHagBattleMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
13,026
Rüstung
2,023
Ausweichwert
440
Energieschild
3,257
Damage
425
Zauberschaden
425
Genauigkeit
1,974
Angriffszeit
1.695
Erfahrung
53,768
Minion Life
11,954
Minion Energy Shield
2,989
Minion Damage
903
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HagBossDetonateDead
Area, Damage, Triggerable
Verursacht 872.7 bis 1309 Kälteschaden
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-20]
base skill effect duration [2000]
is area damage [1]
monster detonate dead explode time override ms [2000]
upheaval number of spikes [2]
HagBossIceSpear
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Kritische Trefferchance: 5%
Zauberzeit: 3.5 Sek.
Verursacht 296.7 bis 445.1 Kälteschaden
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [30]
monster projectile variation [1112]
projectile uses contact direction [1]
projectile uses contact position [1]

HagBossIceShard
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 6.5 Sek.
Verursacht 174.5 bis 261.8 Kälteschaden
Feuert 13 Projektile
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [70]
monster projectile variation [1006]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

HagBossIceSpearBarrage
HagBossSummonWolves
Triggerable, Spell, Damage
Zauberzeit: 1.67 Sek.
Abklingzeit: 13.5 Sek.
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GAHagBossIcicleCleave
Triggerable, Attack
Base Damage: 340–510
Kritische Trefferchance: 5%
Angriffsschaden: 50%
Angriffszeit: 1.695 Sek.
Verursacht 50% weniger Angriffsschaden
Wandelt 50% des physischen Schadens in Kälteschaden um
is area damage [1]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 340–510
Kritische Trefferchance: 5%
Angriffszeit: 1.695 Sek.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

HagExpandingConeTest
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
Verursacht 174.5 bis 261.8 Kälteschaden
Eure Treffer können Gegner nicht betäuben
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSCarrionCroneIceNova
Triggerable, Spell, Damage
Kritische Trefferchance: 7%
Zauberzeit: 1 Sek.
Verursacht 209.4 bis 314.2 Kälteschaden
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SOCarrionCroneIceSpike
Triggerable
GTCarrionCroneIceSpikeField
Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
GSCarrionCroneSpikeExplode
Triggerable, Spell, Damage
Kritische Trefferchance: 7%
Zauberzeit: 1 Sek.
Verursacht 314.2 bis 471.2 physischen Schaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SSMCarrionCroneRaiseWolves
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
alternate minion [1051]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
EGCarrionCroneRevive
Triggerable
GTCarrionCroneWolfSummon
Triggerable
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
EGCarrionCroneCorpseDetonate
Triggerable
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [70]
MDCarrionCroneWave
Multicastable, Triggerable
action attack or cast time uses animation length [1]
GTCarrionCroneFrostWaves
Triggerable
Abklingzeit: 11 Sek.
action attack or cast time uses animation length [1]
GSCarrionCroneWaveDamageShape
Triggerable, Spell, Damage
Kritische Trefferchance: 7%
Zauberzeit: 1 Sek.
Verursacht 69.81 bis 104.7 Kälteschaden
action attack or cast time uses animation length [1]
is area damage [1]
GTCarrionCroneIceSpikeFieldEnemyTargeted
Triggerable
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
EGCarrionCroneMinionKill
Triggerable
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " generic1; intro; raising_wolves; " } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } Actor { on_effect_start_GTCarrionCroneWolfSummon = "PlayTextAudio( Gelida_Combat_Summon_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap' );" on_effect_start_EGCarrionCroneCorpseDetonate = "PlayTextAudio( Gelida_Combat_CorpseDetonate_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap' );" on_effect_start_GTCarrionCroneIceSpikeField = "PlayTextAudio( Gelida_Combat_IceSpike_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 2700 );" on_effect_start_GTCarrionCroneFrostWaves = "PlayTextAudio( Gelida_Combat_FrostWaves_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 1500 );" } Life { on_death = " SpawnObject( 'Metadata/Monsters/Hags/WolfHead', Parent, 6, -2, Relative ); DetachAllOfType( 'Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadHeld.ao' ); SetLightState( off, 1.0 ); PlayTextAudio( CarrionCroneDeath, 'Metadata/Monsters/Hags/UrchinHagBoss' ); " on_spawned_dead = " DetachAllOfType( 'Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadHeld.ao' ); SetLightState( off ); " on_spawned_alive = "SetLightState( on );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/FreezeCorpse.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/IceCorpse_Explode.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/IceCorpse_Explode_Cast.ao" preload_animated_object = "Metadata/Monsters/Hags/CarrionClone.ao" preload_animated_object = "Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadDropHeld.ao" preload_environment = "G1_2_boss" } GlobalAudioParamEvents { player_in_range_param = "CroneInRange" life_percent_param = "CroneLifePercentage" range = 130 } Functions {} Animated { on_charged_cleave_01 = " Roll( 1, 1, () { PlayTextAudio( Gelida_Combat_ChargedCleave_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 0 ); } ); " on_charged_cleave_01 = " Roll( 1, 1, () { PlayTextAudio( Gelida_Combat_IceSpear_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 0 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hags/UrchinHagBossHagBattleMap"] = { name = "Gelida, the Frost-Tongue", life = 2.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.695, attackRange = 14, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Unarmed", skillList = { "MeleeAtAnimationSpeedUnique", "SSMCarrionCroneRaiseWolves", "GAHagBossIcicleCleave", "GSCarrionCroneIceNova", "GSCarrionCroneSpikeExplode", "GSCarrionCroneWaveDamageShape", "MDCarrionCroneWave", "EGCarrionCroneRevive", "EGCarrionCroneCorpseDetonate", "EGCarrionCroneMinionKill", "SOCarrionCroneIceSpike", "GTCarrionCroneIceSpikeField", "GTCarrionCroneIceSpikeFieldEnemyTargeted", "GTCarrionCroneWolfSummon", "GTCarrionCroneFrostWaves", "HagBossDetonateDead", "HagBossIceSpear", "HagBossIceShard", "HagBossIceSpearBarrage", "HagBossSummonWolves", "HagExpandingConeTest", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCarrionCroneRaiseWolves"] = { name = "SSMCarrionCroneRaiseWolves", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHagBossIcicleCleave"] = { name = "GAHagBossIcicleCleave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCarrionCroneIceNova"] = { name = "GSCarrionCroneIceNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCarrionCroneSpikeExplode"] = { name = "GSCarrionCroneSpikeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCarrionCroneWaveDamageShape"] = { name = "GSCarrionCroneWaveDamageShape", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDCarrionCroneWave"] = { name = "MDCarrionCroneWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGCarrionCroneRevive"] = { name = "EGCarrionCroneRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGCarrionCroneCorpseDetonate"] = { name = "EGCarrionCroneCorpseDetonate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGCarrionCroneMinionKill"] = { name = "EGCarrionCroneMinionKill", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOCarrionCroneIceSpike"] = { name = "SOCarrionCroneIceSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCarrionCroneIceSpikeField"] = { name = "GTCarrionCroneIceSpikeField", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCarrionCroneIceSpikeFieldEnemyTargeted"] = { name = "GTCarrionCroneIceSpikeFieldEnemyTargeted", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCarrionCroneWolfSummon"] = { name = "GTCarrionCroneWolfSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCarrionCroneFrostWaves"] = { name = "GTCarrionCroneFrostWaves", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HagBossDetonateDead"] = { name = "HagBossDetonateDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "monster_detonate_dead_explode_time_override_ms", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HagBossIceSpear"] = { name = "HagBossIceSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HagBossIceShard"] = { name = "HagBossIceShard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_number_of_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "distribute_projectiles_over_contact_points", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HagBossIceSpearBarrage"] = { name = "HagBossIceSpearBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HagBossSummonWolves"] = { name = "HagBossSummonWolves", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HagExpandingConeTest"] = { name = "HagExpandingConeTest", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "cannot_stun", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster dropped item quantity +% [800]
monster dropped item rarity +% [2650]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT1 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Gelida, die Frostzunge Text Audio /94
Name |
---|
Erhebe dich, mein Rudel! — Gelida_Combat_Summon_Random |
Erhebt euch, meine Begleiter! — Gelida_Combat_Summon_2 |
Erhebt euch, meine Begleiter! — Gelida_Combat_Summon_3 |
Erwacht! — Gelida_Combat_Summon_4 |
Erwacht! — Gelida_Combat_Summon_5 |
Erwacht! — Gelida_Combat_Summon_6 |
Zu mir! — Gelida_Combat_Summon_7 |
Zu mir! — Gelida_Combat_Summon_8 |
Wölfe des Winters! — Gelida_Combat_Summon_9 |
Wölfe des Winters! — Gelida_Combat_Summon_1 |
Zerbrechlich und zerbrochen! — Gelida_Combat_IceSpike_Random |
Zerbrechlich und zerbrochen! — Gelida_Combat_IceSpike_2 |
Zerbrechlich und zerbrochen! — Gelida_Combat_IceSpike_3 |
Tödliche Kälte! — Gelida_Combat_IceSpike_4 |
Tödliche Kälte! — Gelida_Combat_IceSpike_5 |
Durchgefroren! — Gelida_Combat_ChargedCleave_Random |
Durchgefroren! — Gelida_Combat_ChargedCleave_2 |
Eis spaltet die Erde! — Gelida_Combat_ChargedCleave_3 |
Eis spaltet die Erde! — Gelida_Combat_ChargedCleave_4 |
Erstarre zu Eis! — Gelida_Combat_IceSpear_Random |
Erstarre zu Eis! — Gelida_Combat_IceSpear_2 |
Erstarre zu Eis! — Gelida_Combat_IceSpear_3 |
Erstarre zu Eis! — Gelida_Combat_IceSpear_4 |
Der Winter kommt! — Gelida_Combat_IceSpear_5 |
Der Winter kommt! — Gelida_Combat_IceSpear_6 |
Dein Blut gefriert! — Gelida_Combat_CorpseDetonate_Random |
Dein Blut gefriert! — Gelida_Combat_CorpseDetonate_2 |
Dein Herzschlag verlangsamt! — Gelida_Combat_FrostWaves_Random |
Dein Herzschlag verlangsamt! — Gelida_Combat_FrostWaves_2 |
Gib nach, Ignatia! Der Frost soll über diesen Berg herrschen! — Gelida_Distance_Exchange1_Call_Random |
Gib nach, Ignatia! Der Frost soll über diesen Berg herrschen! — Gelida_Distance_Exchange1_Call_2 |
Gib nach, Ignatia! Der Frost soll über diesen Berg herrschen! — Gelida_Distance_Exchange1_Call_3 |
Du wirst die Kälte der Nacht noch kennenlernen, verkommenes Stück! — Gelida_Distance_Exchange2_Response_Random |
Du wirst die Kälte der Nacht noch kennenlernen, verkommenes Stück! — Gelida_Distance_Exchange2_Response_2 |
Du wirst die Kälte der Nacht noch kennenlernen, verkommenes Stück! — Gelida_Distance_Exchange2_Response_3 |
Der Tod erwartet dich, glühende Aas! — Gelida_Distance_Exchange3_Random |
Der Tod erwartet dich, glühende Aas! — Gelida_Distance_Exchange3_2 |
Der Tod erwartet dich, glühende Aas! — Gelida_Distance_Exchange3_3 |
Eindringen? Du bist diejenige, die diesen Ort besudelt! — Gelida_Distance_Exchange4_Response_Random |
Eindringen? Du bist diejenige, die diesen Ort besudelt! — Gelida_Distance_Exchange4_Response_2 |
Feuer ist Verwüstung! — Gelida_Distance_Exchange1B_Response_Random |
Feuer ist Verwüstung! — Gelida_Distance_Exchange1B_Response_2 |
Feuer ist Verwüstung! — Gelida_Distance_Exchange1B_Response_3 |
Wild und rücksichtslos! — Gelida_Distance_Exchange2B_Response_Random |
Wild und rücksichtslos! — Gelida_Distance_Exchange2B_Response_2 |
Flammen vernichten! — Gelida_Distance_Exchange3B_Response_Random |
Flammen vernichten! — Gelida_Distance_Exchange3B_Response_2 |
Flammen vernichten! — Gelida_Distance_Exchange3B_Response_3 |
Flammen vernichten! — Gelida_Distance_Exchange3B_Response_4 |
Halt die Klappe! — Gelida_Stun_Response_1_Random |
Halt die Klappe! — Gelida_Stun_Response_1_2 |
Halt die Klappe! — Gelida_Stun_Response_1_3 |
Hör auf mit dem Gelaber! — Gelida_Stun_Response_2_Random |
Hör auf mit dem Gelaber! — Gelida_Stun_Response_2_2 |
Hör auf mit dem Gelaber! — Gelida_Stun_Response_2_3 |
Und dennoch überlebe ich! — Gelida_Stun_Response_3_Random |
Und dennoch überlebe ich! — Gelida_Stun_Response_3_2 |
Kannst du dich nicht auf den Beinen halten, olle Kuh? — Gelida_Stun_Call_1_Random |
Kannst du dich nicht auf den Beinen halten, olle Kuh? — Gelida_Stun_Call_1_2 |
Kannst du dich nicht auf den Beinen halten, olle Kuh? — Gelida_Stun_Call_1_3 |
Dein Feuer wird schwächer, alte Schachtel. — Gelida_Stun_Call_2_Random |
Dein Feuer wird schwächer, alte Schachtel. — Gelida_Stun_Call_2_2 |
Dein Alter macht sich bemerkbar, du Schrulle! — Gelida_Stun_Call_3_Random |
Dein Alter macht sich bemerkbar, du Schrulle! — Gelida_Stun_Call_3_2 |
Also … wo waren wir stehen geblieben? — Gelida_PlayerDiesCall1_Random |
Also … wo waren wir stehen geblieben? — Gelida_PlayerDiesCall1_2 |
Also … wo waren wir stehen geblieben? — Gelida_PlayerDiesCall1_3 |
Kein Ungeziefer mehr … bringen wir es jetzt zu Ende! — Gelida_PlayerDiesCall2_Random |
Kein Ungeziefer mehr … bringen wir es jetzt zu Ende! — Gelida_PlayerDiesCall2_2 |
Kein Ungeziefer mehr … bringen wir es jetzt zu Ende! — Gelida_PlayerDiesCall2_3 |
So wie du! — Gelida_PlayerDiesResponse3_Random |
So wie du! — Gelida_PlayerDiesResponse3_2 |
So wie du! — Gelida_PlayerDiesResponse3_3 |
Du wirst das gleiche Schicksal erleiden! — Gelida_PlayerDiesResponse4_Random |
Du wirst das gleiche Schicksal erleiden! — Gelida_PlayerDiesResponse4_2 |
Jemand unterbricht uns! — Gelida_Tie_Exchange1_Call_Random |
Jemand unterbricht uns! — Gelida_Tie_Exchange1_Call_2 |
Das wird nicht lange dauern! — Gelida_Tie_Exchange2_Response_Random |
Das wird nicht lange dauern! — Gelida_Tie_Exchange2_Response_2 |
Der Tod wird sie schnell ereilen! — Gelida_Tie_Exchange3_Response_Random |
Der Tod wird sie schnell ereilen! — Gelida_Tie_Exchange3_Response_2 |
— Gelida_Win_Exchange1_Random |
— Gelida_Win_Exchange1_2 |
Dieses Ungeziefer wagt es, hier einzudringen! — Gelida_Win_Exchange2_Random |
Dieses Ungeziefer wagt es, hier einzudringen! — Gelida_Win_Exchange2_2 |
Welches Ungeziefer unterbricht unseren Streit? — Gelida_Win_Exchange2B_Random |
Welches Ungeziefer unterbricht unseren Streit? — Gelida_Win_Exchange2B_2 |
Du mischt dich ein? Dann wirst du ihr Schicksal teilen! — Gelida_Win_Exchange3_Random |
Du mischt dich ein? Dann wirst du ihr Schicksal teilen! — Gelida_Win_Exchange3_2 |
Du mischt dich ein? Dann wirst du ihr Schicksal teilen! — Gelida_Win_Exchange3_3 |
Du mischt dich ein? Dann wirst du ihr Schicksal teilen! — Gelida_Win_Exchange3_4 |
— Gelida_Win_Exchange4_Call |
So sei es! — Gelida_Lose_Exchange3_Response_Random |
So sei es! — Gelida_Lose_Exchange3_Response_2 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.