IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Gelida, a Língua-gélida
CategoryHumanoidHumanoide
IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
monster slain flask charges granted +% [-50]
Gelida, the Frost-Tongue
Spectre
AreaMonte Alpino
Tags1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Vida
150%
Energy Shield From Life
20%
Resistência
IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
208%
Precisão
100%
Attack Distance
6 ~ 14
Tempo de Ataque
1.695 Second
Damage Spread
±20%
Experiência
500%
Model Size
115%
Type
HagBossHagBattleMap
Metadata
UrchinHagBossHagBattleMap
Nível
65
Vida
9,833
Damage
442
Dano Mágico
442
Precisão
2,228
Tempo de Ataque
1.695
Experiência
107,535
Minion Life
9,423
Minion Energy Shield
1,885
Minion Damage
1,724
Minion Armour
2,023
HagBossDetonateDead
Area, Damage, Triggerable, AttackInPlace
Causa de 872.7 a 1309 de dano de frio
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-20]
base skill effect duration [2000]
is area damage [1]
monster detonate dead explode time override ms [2000]
upheaval number of spikes [2]
HagBossIceSpear
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 3.5 s
Causa de 296.7 a 445.1 de dano de frio
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [30]
monster projectile variation [1112]
projectile uses contact direction [1]
projectile uses contact position [1]
MaceNotable2
HagBossIceShard
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Tempo de Recarga: 6.5 s
Causa de 174.5 a 261.8 de dano de frio
Dispara 13 projéteis
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [70]
monster projectile variation [1006]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MaceNotable2
HagBossIceSpearBarrage
Spell
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 3.5 s
HagBossSummonWolves
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1.67 s
Tempo de Recarga: 13.5 s
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GAHagBossIcicleCleave
Triggerable, Attack, AttackInPlace
Base Damage: 353530
Chance de Golpe Crítico: 5%
Dano de Ataque: 50%
Tempo de Ataque: 1.695 s
Causa -50% de dano de ataque
Converte 50% do dano físico em dano de frio
is area damage [1]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 353530
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.695 s
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
HagExpandingConeTest
Spell, Area, Damage, AreaSpell, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Tempo de Recarga: 8 s
Causa de 174.5 a 261.8 de dano de frio
Seus ataques não podem atordoar inimigos
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSCarrionCroneIceNova
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
Causa de 209.4 a 314.2 de dano de frio
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SOCarrionCroneIceSpike
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
GTCarrionCroneIceSpikeField
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 15 s
action attack or cast time uses animation length [1]
GSCarrionCroneSpikeExplode
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
Causa de 314.2 a 471.2 de dano físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SSMCarrionCroneRaiseWolves
Spell, Multicastable, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
alternate minion [1051]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
EGCarrionCroneRevive
Triggerable
GTCarrionCroneWolfSummon
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 25 s
action attack or cast time uses animation length [1]
EGCarrionCroneCorpseDetonate
Triggerable
Tempo de Recarga: 10 s
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [70]
MDCarrionCroneWave
Multicastable, Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
GTCarrionCroneFrostWaves
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 11 s
action attack or cast time uses animation length [1]
GSCarrionCroneWaveDamageShape
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
Causa de 69.81 a 104.7 de dano de frio
action attack or cast time uses animation length [1]
is area damage [1]
GTCarrionCroneIceSpikeFieldEnemyTargeted
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 10 s
action attack or cast time uses animation length [1]
EGCarrionCroneMinionKill
Triggerable

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state =
	"
		generic1;
		intro;
		raising_wolves;
	"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Hags/UrchinHagBossHagBattleMap"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Gelida, the Frost-Tongue",
    life = 1.5,
    energyShield = 0.2,
    damage = 2.08,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SSMCarrionCroneRaiseWolves",
        "GAHagBossIcicleCleave",
        "GSCarrionCroneIceNova",
        "GSCarrionCroneSpikeExplode",
        "GSCarrionCroneWaveDamageShape",
        "MDCarrionCroneWave",
        "EGCarrionCroneRevive",
        "EGCarrionCroneCorpseDetonate",
        "EGCarrionCroneMinionKill",
        "SOCarrionCroneIceSpike",
        "GTCarrionCroneIceSpikeField",
        "GTCarrionCroneIceSpikeFieldEnemyTargeted",
        "GTCarrionCroneWolfSummon",
        "GTCarrionCroneFrostWaves",
        "HagBossDetonateDead",
        "HagBossIceSpear",
        "HagBossIceShard",
        "HagBossIceSpearBarrage",
        "HagBossSummonWolves",
        "HagExpandingConeTest",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMCarrionCroneRaiseWolves"] = {
    name = "SSMCarrionCroneRaiseWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHagBossIcicleCleave"] = {
    name = "GAHagBossIcicleCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneIceNova"] = {
    name = "GSCarrionCroneIceNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneSpikeExplode"] = {
    name = "GSCarrionCroneSpikeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneWaveDamageShape"] = {
    name = "GSCarrionCroneWaveDamageShape",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDCarrionCroneWave"] = {
    name = "MDCarrionCroneWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneRevive"] = {
    name = "EGCarrionCroneRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneCorpseDetonate"] = {
    name = "EGCarrionCroneCorpseDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneMinionKill"] = {
    name = "EGCarrionCroneMinionKill",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOCarrionCroneIceSpike"] = {
    name = "SOCarrionCroneIceSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeField"] = {
    name = "GTCarrionCroneIceSpikeField",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeFieldEnemyTargeted"] = {
    name = "GTCarrionCroneIceSpikeFieldEnemyTargeted",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneWolfSummon"] = {
    name = "GTCarrionCroneWolfSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneFrostWaves"] = {
    name = "GTCarrionCroneFrostWaves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossDetonateDead"] = {
    name = "HagBossDetonateDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "upheaval_number_of_spikes",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_detonate_dead_explode_time_override_ms",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpear"] = {
    name = "HagBossIceSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceShard"] = {
    name = "HagBossIceShard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_number_of_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "distribute_projectiles_over_contact_points",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpearBarrage"] = {
    name = "HagBossIceSpearBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossSummonWolves"] = {
    name = "HagBossSummonWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagExpandingConeTest"] = {
    name = "HagExpandingConeTest",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "cannot_stun",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster slain flask charges granted +% [-50]
FamilyMonsterSlainFlaskCharges
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster slain flask charges granted +% -50 -50 Global
  • Craft Tagsflask
    Gelida, a Língua-gélida
    CategoryHumanoidHumanoide
    IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    Gelida, the Frost-Tongue
    Spectre
    Tags1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
    Vida
    250%
    Energy Shield From Life
    20%
    Resistência
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    200%
    Precisão
    100%
    Attack Distance
    6 ~ 14
    Tempo de Ataque
    1.695 Second
    Damage Spread
    ±20%
    Experiência
    250%
    Model Size
    115%
    Type
    HagBossSTANDALONE
    Metadata
    UrchinHagBossHagBattleSTANDALONE
    Nível
    68
    Vida
    20,643
    Damage
    466
    Dano Mágico
    466
    Precisão
    2,502
    Tempo de Ataque
    1.695
    Experiência
    71,585
    Minion Life
    17,325
    Minion Energy Shield
    3,465
    Minion Damage
    1,938
    Minion Armour
    2,413
    HagBossDetonateDead
    Area, Damage, Triggerable, AttackInPlace
    Causa de 956.6 a 1435 de dano de frio
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-20]
    base skill effect duration [2000]
    is area damage [1]
    monster detonate dead explode time override ms [2000]
    upheaval number of spikes [2]
    HagBossIceSpear
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 3.5 s
    Causa de 325.2 a 487.8 de dano de frio
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [30]
    monster projectile variation [1112]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    MaceNotable2
    HagBossIceShard
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 6.5 s
    Causa de 191.3 a 287 de dano de frio
    Dispara 13 projéteis
    action attack or cast time uses animation length [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    monster penalty against minions damage +% final vs player minions [70]
    monster projectile variation [1006]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MaceNotable2
    HagBossIceSpearBarrage
    Spell
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 3.5 s
    HagBossSummonWolves
    Triggerable, Spell, Damage, AttackInPlace
    Tempo de Conjuração: 1.67 s
    Tempo de Recarga: 13.5 s
    action attack or cast time uses animation length [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    GAHagBossIcicleCleave
    Triggerable, Attack, AttackInPlace
    Base Damage: 373559
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 50%
    Tempo de Ataque: 1.695 s
    Causa -50% de dano de ataque
    Converte 50% do dano físico em dano de frio
    is area damage [1]
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 373559
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.695 s
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    HagExpandingConeTest
    Spell, Area, Damage, AreaSpell, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 8 s
    Causa de 191.3 a 287 de dano de frio
    Seus ataques não podem atordoar inimigos
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    GSCarrionCroneIceNova
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 7%
    Tempo de Conjuração: 1 s
    Causa de 229.6 a 344.4 de dano de frio
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    SOCarrionCroneIceSpike
    Triggerable, AttackInPlace, Spell
    Tempo de Conjuração: 1 s
    GTCarrionCroneIceSpikeField
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 15 s
    action attack or cast time uses animation length [1]
    GSCarrionCroneSpikeExplode
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 7%
    Tempo de Conjuração: 1 s
    Causa de 344.4 a 516.5 de dano físico
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    SSMCarrionCroneRaiseWolves
    Spell, Multicastable, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    alternate minion [1051]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    EGCarrionCroneRevive
    Triggerable
    GTCarrionCroneWolfSummon
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 25 s
    action attack or cast time uses animation length [1]
    EGCarrionCroneCorpseDetonate
    Triggerable
    Tempo de Recarga: 10 s
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [70]
    MDCarrionCroneWave
    Multicastable, Triggerable, AttackInPlace, Spell
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    GTCarrionCroneFrostWaves
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 11 s
    action attack or cast time uses animation length [1]
    GSCarrionCroneWaveDamageShape
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 7%
    Tempo de Conjuração: 1 s
    Causa de 76.52 a 114.8 de dano de frio
    action attack or cast time uses animation length [1]
    is area damage [1]
    GTCarrionCroneIceSpikeFieldEnemyTargeted
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 10 s
    action attack or cast time uses animation length [1]
    EGCarrionCroneMinionKill
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    StateMachine
    {
    	define_shared_state =
    	"
    		generic1;
    		intro;
    		raising_wolves;
    	"
    }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Hags/UrchinHagBossHagBattleSTANDALONE"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Gelida, the Frost-Tongue",
        life = 2.5,
        energyShield = 0.2,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SSMCarrionCroneRaiseWolves",
            "GAHagBossIcicleCleave",
            "GSCarrionCroneIceNova",
            "GSCarrionCroneSpikeExplode",
            "GSCarrionCroneWaveDamageShape",
            "MDCarrionCroneWave",
            "EGCarrionCroneRevive",
            "EGCarrionCroneCorpseDetonate",
            "EGCarrionCroneMinionKill",
            "SOCarrionCroneIceSpike",
            "GTCarrionCroneIceSpikeField",
            "GTCarrionCroneIceSpikeFieldEnemyTargeted",
            "GTCarrionCroneWolfSummon",
            "GTCarrionCroneFrostWaves",
            "HagBossDetonateDead",
            "HagBossIceSpear",
            "HagBossIceShard",
            "HagBossIceSpearBarrage",
            "HagBossSummonWolves",
            "HagExpandingConeTest",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMCarrionCroneRaiseWolves"] = {
        name = "SSMCarrionCroneRaiseWolves",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHagBossIcicleCleave"] = {
        name = "GAHagBossIcicleCleave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCarrionCroneIceNova"] = {
        name = "GSCarrionCroneIceNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCarrionCroneSpikeExplode"] = {
        name = "GSCarrionCroneSpikeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCarrionCroneWaveDamageShape"] = {
        name = "GSCarrionCroneWaveDamageShape",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDCarrionCroneWave"] = {
        name = "MDCarrionCroneWave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGCarrionCroneRevive"] = {
        name = "EGCarrionCroneRevive",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGCarrionCroneCorpseDetonate"] = {
        name = "EGCarrionCroneCorpseDetonate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGCarrionCroneMinionKill"] = {
        name = "EGCarrionCroneMinionKill",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOCarrionCroneIceSpike"] = {
        name = "SOCarrionCroneIceSpike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarrionCroneIceSpikeField"] = {
        name = "GTCarrionCroneIceSpikeField",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarrionCroneIceSpikeFieldEnemyTargeted"] = {
        name = "GTCarrionCroneIceSpikeFieldEnemyTargeted",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarrionCroneWolfSummon"] = {
        name = "GTCarrionCroneWolfSummon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarrionCroneFrostWaves"] = {
        name = "GTCarrionCroneFrostWaves",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossDetonateDead"] = {
        name = "HagBossDetonateDead",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_detonate_dead_explode_time_override_ms",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossIceSpear"] = {
        name = "HagBossIceSpear",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossIceShard"] = {
        name = "HagBossIceShard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_number_of_projectiles",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
            "distribute_projectiles_over_contact_points",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossIceSpearBarrage"] = {
        name = "HagBossIceSpearBarrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossSummonWolves"] = {
        name = "HagBossSummonWolves",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagExpandingConeTest"] = {
        name = "HagExpandingConeTest",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "cannot_stun",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Gelida, a Língua-gélida Text Audio /94
    Nome
    Venha, meu bando!
    Gelida_Combat_Summon_Random
    Venham, meus bichinhos!
    Gelida_Combat_Summon_2
    Venham, meus bichinhos!
    Gelida_Combat_Summon_3
    Hora de acordar!
    Gelida_Combat_Summon_4
    Hora de acordar!
    Gelida_Combat_Summon_5
    Hora de acordar!
    Gelida_Combat_Summon_6
    Venha!
    Gelida_Combat_Summon_7
    Venha!
    Gelida_Combat_Summon_8
    Lobos do inverno!
    Gelida_Combat_Summon_9
    Lobos do inverno!
    Gelida_Combat_Summon_1
    Frágil e quebradiço!
    Gelida_Combat_IceSpike_Random
    Frágil e quebradiço!
    Gelida_Combat_IceSpike_2
    Frágil e quebradiço!
    Gelida_Combat_IceSpike_3
    Frio mortal!
    Gelida_Combat_IceSpike_4
    Frio mortal!
    Gelida_Combat_IceSpike_5
    Bloco de gelo!
    Gelida_Combat_ChargedCleave_Random
    Bloco de gelo!
    Gelida_Combat_ChargedCleave_2
    O gelo rasga a terra!
    Gelida_Combat_ChargedCleave_3
    O gelo rasga a terra!
    Gelida_Combat_ChargedCleave_4
    Vire gelo!
    Gelida_Combat_IceSpear_Random
    Vire gelo!
    Gelida_Combat_IceSpear_2
    Vire gelo!
    Gelida_Combat_IceSpear_3
    Vire gelo!
    Gelida_Combat_IceSpear_4
    O inverno chegou!
    Gelida_Combat_IceSpear_5
    O inverno chegou!
    Gelida_Combat_IceSpear_6
    Seu sangue vai esfriar!
    Gelida_Combat_CorpseDetonate_Random
    Seu sangue vai esfriar!
    Gelida_Combat_CorpseDetonate_2
    Seu coração vai parar!
    Gelida_Combat_FrostWaves_Random
    Seu coração vai parar!
    Gelida_Combat_FrostWaves_2
    Renda-se, Ignatia! A montanha será tomada pelo gelo!
    Gelida_Distance_Exchange1_Call_Random
    Renda-se, Ignatia! A montanha será tomada pelo gelo!
    Gelida_Distance_Exchange1_Call_2
    Renda-se, Ignatia! A montanha será tomada pelo gelo!
    Gelida_Distance_Exchange1_Call_3
    Você vai conhecer o frio da noite, criatura imunda!
    Gelida_Distance_Exchange2_Response_Random
    Você vai conhecer o frio da noite, criatura imunda!
    Gelida_Distance_Exchange2_Response_2
    Você vai conhecer o frio da noite, criatura imunda!
    Gelida_Distance_Exchange2_Response_3
    A morte te espera, megera maldita!
    Gelida_Distance_Exchange3_Random
    A morte te espera, megera maldita!
    Gelida_Distance_Exchange3_2
    A morte te espera, megera maldita!
    Gelida_Distance_Exchange3_3
    Invasão? É você quem profana este lugar!
    Gelida_Distance_Exchange4_Response_Random
    Invasão? É você quem profana este lugar!
    Gelida_Distance_Exchange4_Response_2
    Fogo é ruína!
    Gelida_Distance_Exchange1B_Response_Random
    Fogo é ruína!
    Gelida_Distance_Exchange1B_Response_2
    Fogo é ruína!
    Gelida_Distance_Exchange1B_Response_3
    Selvagem e imprudente!
    Gelida_Distance_Exchange2B_Response_Random
    Selvagem e imprudente!
    Gelida_Distance_Exchange2B_Response_2
    As chamas consomem!
    Gelida_Distance_Exchange3B_Response_Random
    As chamas consomem!
    Gelida_Distance_Exchange3B_Response_2
    As chamas consomem!
    Gelida_Distance_Exchange3B_Response_3
    As chamas consomem!
    Gelida_Distance_Exchange3B_Response_4
    Cala a boca!
    Gelida_Stun_Response_1_Random
    Cala a boca!
    Gelida_Stun_Response_1_2
    Cala a boca!
    Gelida_Stun_Response_1_3
    Para de tagarelar!
    Gelida_Stun_Response_2_Random
    Para de tagarelar!
    Gelida_Stun_Response_2_2
    Para de tagarelar!
    Gelida_Stun_Response_2_3
    Eu permaneço firme!
    Gelida_Stun_Response_3_Random
    Eu permaneço firme!
    Gelida_Stun_Response_3_2
    Não consegue ficar de pé, megera?
    Gelida_Stun_Call_1_Random
    Não consegue ficar de pé, megera?
    Gelida_Stun_Call_1_2
    Não consegue ficar de pé, megera?
    Gelida_Stun_Call_1_3
    Seu fogo se apaga, velha coroca.
    Gelida_Stun_Call_2_Random
    Seu fogo se apaga, velha coroca.
    Gelida_Stun_Call_2_2
    Você está cada vez mais acabada, velhota!
    Gelida_Stun_Call_3_Random
    Você está cada vez mais acabada, velhota!
    Gelida_Stun_Call_3_2
    Então... onde estávamos mesmo?
    Gelida_PlayerDiesCall1_Random
    Então... onde estávamos mesmo?
    Gelida_PlayerDiesCall1_2
    Então... onde estávamos mesmo?
    Gelida_PlayerDiesCall1_3
    Chega de pragas. Vamos acabar com isso.
    Gelida_PlayerDiesCall2_Random
    Chega de pragas. Vamos acabar com isso.
    Gelida_PlayerDiesCall2_2
    Chega de pragas. Vamos acabar com isso.
    Gelida_PlayerDiesCall2_3
    Assim como você!
    Gelida_PlayerDiesResponse3_Random
    Assim como você!
    Gelida_PlayerDiesResponse3_2
    Assim como você!
    Gelida_PlayerDiesResponse3_3
    Você terá o mesmo fim!
    Gelida_PlayerDiesResponse4_Random
    Você terá o mesmo fim!
    Gelida_PlayerDiesResponse4_2
    Você me interrompeu!
    Gelida_Tie_Exchange1_Call_Random
    Você me interrompeu!
    Gelida_Tie_Exchange1_Call_2
    Isso vai ser rápido!
    Gelida_Tie_Exchange2_Response_Random
    Isso vai ser rápido!
    Gelida_Tie_Exchange2_Response_2
    Sua morte será rápida!
    Gelida_Tie_Exchange3_Response_Random
    Sua morte será rápida!
    Gelida_Tie_Exchange3_Response_2
    Resolveremos isso depois de eliminarmos a reserva!
    Gelida_Win_Exchange1_Random
    Resolveremos isso depois de eliminarmos a reserva!
    Gelida_Win_Exchange1_2
    Essa praga ousa se intrometer?
    Gelida_Win_Exchange2_Random
    Essa praga ousa se intrometer?
    Gelida_Win_Exchange2_2
    Que praga é essa que atrapalha nossa briga?
    Gelida_Win_Exchange2B_Random
    Que praga é essa que atrapalha nossa briga?
    Gelida_Win_Exchange2B_2
    {Um intrometido? Então você terá o mesmo fim que ela!}{Uma intrometida? Então você terá o mesmo fim que ela!}
    Gelida_Win_Exchange3_Random
    {Um intrometido? Então você terá o mesmo fim que ela!}{Uma intrometida? Então você terá o mesmo fim que ela!}
    Gelida_Win_Exchange3_2
    {Um intrometido? Então você terá o mesmo fim que ela!}{Uma intrometida? Então você terá o mesmo fim que ela!}
    Gelida_Win_Exchange3_3
    {Um intrometido? Então você terá o mesmo fim que ela!}{Uma intrometida? Então você terá o mesmo fim que ela!}
    Gelida_Win_Exchange3_4
    Resolveremos nossa rixa depois. Primeiro, vamos acabar com essa coisa.
    Gelida_Win_Exchange4_Call
    Que seja!
    Gelida_Lose_Exchange3_Response_Random
    Que seja!
    Gelida_Lose_Exchange3_Response_2
    Edit

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