IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Gélida, Langue de givre
CategoryHumanoidHumanoïde
IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
monster slain flask charges granted +% [-50]
Gelida, the Frost-Tongue
Spectre
AreaCrête alpine
Tags1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Vie
150%
Energy Shield From Life
20%
Résistance
IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
208%
Précision
100%
Attack Distance
6 ~ 14
Temps d'attaque
1.695 Second
Damage Spread
±20%
Expérience
500%
Model Size
115%
Type
HagBossHagBattleMap
Metadata
UrchinHagBossHagBattleMap
Niveau
65
Vie
9,833
2,023
Damage
442
Dégâts des sorts
442
Précision
2,228
Temps d'attaque
1.695
Expérience
107,535
Minion Life
9,423
Minion Energy Shield
1,885
Minion Damage
1,724
Minion Armour
2,023
HagBossDetonateDead
Area, Damage, Triggerable, AttackInPlace
Inflige 872.7 à 1309 Dégâts de Froid
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-20]
base skill effect duration [2000]
is area damage [1]
monster detonate dead explode time override ms [2000]
upheaval number of spikes [2]
HagBossIceSpear
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 3.5 sec.
Inflige 296.7 à 445.1 Dégâts de Froid
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [30]
monster projectile variation [1112]
projectile uses contact direction [1]
projectile uses contact position [1]
MaceNotable2
HagBossIceShard
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 6.5 sec.
Inflige 174.5 à 261.8 Dégâts de Froid
Tire 13 Projectiles
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [70]
monster projectile variation [1006]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MaceNotable2
HagBossIceSpearBarrage
Spell
Chances de Touche critique: 5%
Temps d'incantation: 3.5 sec.
HagBossSummonWolves
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1.67 sec.
Temps de recharge: 13.5 sec.
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GAHagBossIcicleCleave
Triggerable, Attack, AttackInPlace
Base Damage: 353530
Chances de Touche critique: 5%
Dégâts d'Attaque: 50%
Temps d'attaque: 1.695 sec.
50% de Perte de Dégâts d'Attaque
Convertit 50% des Dégâts Physiques en Dégâts de Froid
is area damage [1]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 353530
Chances de Touche critique: 5%
Temps d'attaque: 1.695 sec.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
HagExpandingConeTest
Spell, Area, Damage, AreaSpell, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
Inflige 174.5 à 261.8 Dégâts de Froid
Vous ne pouvez pas Étourdir les Ennemis au Toucher
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSCarrionCroneIceNova
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 209.4 à 314.2 Dégâts de Froid
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SOCarrionCroneIceSpike
Triggerable, AttackInPlace, Spell
Temps d'incantation: 1 sec.
GTCarrionCroneIceSpikeField
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
action attack or cast time uses animation length [1]
GSCarrionCroneSpikeExplode
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 314.2 à 471.2 Dégâts Physiques
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SSMCarrionCroneRaiseWolves
Spell, Multicastable, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
alternate minion [1051]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
EGCarrionCroneRevive
Triggerable
GTCarrionCroneWolfSummon
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 25 sec.
action attack or cast time uses animation length [1]
EGCarrionCroneCorpseDetonate
Triggerable
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [70]
MDCarrionCroneWave
Multicastable, Triggerable, AttackInPlace, Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
GTCarrionCroneFrostWaves
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 11 sec.
action attack or cast time uses animation length [1]
GSCarrionCroneWaveDamageShape
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 69.81 à 104.7 Dégâts de Froid
action attack or cast time uses animation length [1]
is area damage [1]
GTCarrionCroneIceSpikeFieldEnemyTargeted
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
EGCarrionCroneMinionKill
Triggerable

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state =
	"
		generic1;
		intro;
		raising_wolves;
	"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Hags/UrchinHagBossHagBattleMap"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Gelida, the Frost-Tongue",
    life = 1.5,
    energyShield = 0.2,
    damage = 2.08,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SSMCarrionCroneRaiseWolves",
        "GAHagBossIcicleCleave",
        "GSCarrionCroneIceNova",
        "GSCarrionCroneSpikeExplode",
        "GSCarrionCroneWaveDamageShape",
        "MDCarrionCroneWave",
        "EGCarrionCroneRevive",
        "EGCarrionCroneCorpseDetonate",
        "EGCarrionCroneMinionKill",
        "SOCarrionCroneIceSpike",
        "GTCarrionCroneIceSpikeField",
        "GTCarrionCroneIceSpikeFieldEnemyTargeted",
        "GTCarrionCroneWolfSummon",
        "GTCarrionCroneFrostWaves",
        "HagBossDetonateDead",
        "HagBossIceSpear",
        "HagBossIceShard",
        "HagBossIceSpearBarrage",
        "HagBossSummonWolves",
        "HagExpandingConeTest",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMCarrionCroneRaiseWolves"] = {
    name = "SSMCarrionCroneRaiseWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHagBossIcicleCleave"] = {
    name = "GAHagBossIcicleCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneIceNova"] = {
    name = "GSCarrionCroneIceNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneSpikeExplode"] = {
    name = "GSCarrionCroneSpikeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneWaveDamageShape"] = {
    name = "GSCarrionCroneWaveDamageShape",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDCarrionCroneWave"] = {
    name = "MDCarrionCroneWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneRevive"] = {
    name = "EGCarrionCroneRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneCorpseDetonate"] = {
    name = "EGCarrionCroneCorpseDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneMinionKill"] = {
    name = "EGCarrionCroneMinionKill",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOCarrionCroneIceSpike"] = {
    name = "SOCarrionCroneIceSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeField"] = {
    name = "GTCarrionCroneIceSpikeField",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeFieldEnemyTargeted"] = {
    name = "GTCarrionCroneIceSpikeFieldEnemyTargeted",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneWolfSummon"] = {
    name = "GTCarrionCroneWolfSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneFrostWaves"] = {
    name = "GTCarrionCroneFrostWaves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossDetonateDead"] = {
    name = "HagBossDetonateDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "upheaval_number_of_spikes",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_detonate_dead_explode_time_override_ms",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpear"] = {
    name = "HagBossIceSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceShard"] = {
    name = "HagBossIceShard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_number_of_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "distribute_projectiles_over_contact_points",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpearBarrage"] = {
    name = "HagBossIceSpearBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossSummonWolves"] = {
    name = "HagBossSummonWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagExpandingConeTest"] = {
    name = "HagExpandingConeTest",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "cannot_stun",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster slain flask charges granted +% [-50]
FamilyMonsterSlainFlaskCharges
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain flask charges granted +% -50 -50 Global
  • Craft Tagsflask
    Gélida, Langue de givre
    CategoryHumanoidHumanoïde
    IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    Gelida, the Frost-Tongue
    Spectre
    Tags1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
    Vie
    250%
    Energy Shield From Life
    20%
    Résistance
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    200%
    Précision
    100%
    Attack Distance
    6 ~ 14
    Temps d'attaque
    1.695 Second
    Damage Spread
    ±20%
    Expérience
    250%
    Model Size
    115%
    Type
    HagBossSTANDALONE
    Metadata
    UrchinHagBossHagBattleSTANDALONE
    Niveau
    68
    Vie
    20,643
    2,413
    Damage
    466
    Dégâts des sorts
    466
    Précision
    2,502
    Temps d'attaque
    1.695
    Expérience
    71,585
    Minion Life
    17,325
    Minion Energy Shield
    3,465
    Minion Damage
    1,938
    Minion Armour
    2,413
    HagBossDetonateDead
    Area, Damage, Triggerable, AttackInPlace
    Inflige 956.6 à 1435 Dégâts de Froid
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-20]
    base skill effect duration [2000]
    is area damage [1]
    monster detonate dead explode time override ms [2000]
    upheaval number of spikes [2]
    HagBossIceSpear
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 3.5 sec.
    Inflige 325.2 à 487.8 Dégâts de Froid
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [30]
    monster projectile variation [1112]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    MaceNotable2
    HagBossIceShard
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 6.5 sec.
    Inflige 191.3 à 287 Dégâts de Froid
    Tire 13 Projectiles
    action attack or cast time uses animation length [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    monster penalty against minions damage +% final vs player minions [70]
    monster projectile variation [1006]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MaceNotable2
    HagBossIceSpearBarrage
    Spell
    Chances de Touche critique: 5%
    Temps d'incantation: 3.5 sec.
    HagBossSummonWolves
    Triggerable, Spell, Damage, AttackInPlace
    Temps d'incantation: 1.67 sec.
    Temps de recharge: 13.5 sec.
    action attack or cast time uses animation length [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    GAHagBossIcicleCleave
    Triggerable, Attack, AttackInPlace
    Base Damage: 373559
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 50%
    Temps d'attaque: 1.695 sec.
    50% de Perte de Dégâts d'Attaque
    Convertit 50% des Dégâts Physiques en Dégâts de Froid
    is area damage [1]
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 373559
    Chances de Touche critique: 5%
    Temps d'attaque: 1.695 sec.
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    HagExpandingConeTest
    Spell, Area, Damage, AreaSpell, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 8 sec.
    Inflige 191.3 à 287 Dégâts de Froid
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    GSCarrionCroneIceNova
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 7%
    Temps d'incantation: 1 sec.
    Inflige 229.6 à 344.4 Dégâts de Froid
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    SOCarrionCroneIceSpike
    Triggerable, AttackInPlace, Spell
    Temps d'incantation: 1 sec.
    GTCarrionCroneIceSpikeField
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 15 sec.
    action attack or cast time uses animation length [1]
    GSCarrionCroneSpikeExplode
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 7%
    Temps d'incantation: 1 sec.
    Inflige 344.4 à 516.5 Dégâts Physiques
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    SSMCarrionCroneRaiseWolves
    Spell, Multicastable, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    alternate minion [1051]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    EGCarrionCroneRevive
    Triggerable
    GTCarrionCroneWolfSummon
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 25 sec.
    action attack or cast time uses animation length [1]
    EGCarrionCroneCorpseDetonate
    Triggerable
    Temps de recharge: 10 sec.
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [70]
    MDCarrionCroneWave
    Multicastable, Triggerable, AttackInPlace, Spell
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    GTCarrionCroneFrostWaves
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 11 sec.
    action attack or cast time uses animation length [1]
    GSCarrionCroneWaveDamageShape
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 7%
    Temps d'incantation: 1 sec.
    Inflige 76.52 à 114.8 Dégâts de Froid
    action attack or cast time uses animation length [1]
    is area damage [1]
    GTCarrionCroneIceSpikeFieldEnemyTargeted
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 10 sec.
    action attack or cast time uses animation length [1]
    EGCarrionCroneMinionKill
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    StateMachine
    {
    	define_shared_state =
    	"
    		generic1;
    		intro;
    		raising_wolves;
    	"
    }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Hags/UrchinHagBossHagBattleSTANDALONE"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Gelida, the Frost-Tongue",
        life = 2.5,
        energyShield = 0.2,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SSMCarrionCroneRaiseWolves",
            "GAHagBossIcicleCleave",
            "GSCarrionCroneIceNova",
            "GSCarrionCroneSpikeExplode",
            "GSCarrionCroneWaveDamageShape",
            "MDCarrionCroneWave",
            "EGCarrionCroneRevive",
            "EGCarrionCroneCorpseDetonate",
            "EGCarrionCroneMinionKill",
            "SOCarrionCroneIceSpike",
            "GTCarrionCroneIceSpikeField",
            "GTCarrionCroneIceSpikeFieldEnemyTargeted",
            "GTCarrionCroneWolfSummon",
            "GTCarrionCroneFrostWaves",
            "HagBossDetonateDead",
            "HagBossIceSpear",
            "HagBossIceShard",
            "HagBossIceSpearBarrage",
            "HagBossSummonWolves",
            "HagExpandingConeTest",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMCarrionCroneRaiseWolves"] = {
        name = "SSMCarrionCroneRaiseWolves",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHagBossIcicleCleave"] = {
        name = "GAHagBossIcicleCleave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCarrionCroneIceNova"] = {
        name = "GSCarrionCroneIceNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCarrionCroneSpikeExplode"] = {
        name = "GSCarrionCroneSpikeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCarrionCroneWaveDamageShape"] = {
        name = "GSCarrionCroneWaveDamageShape",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDCarrionCroneWave"] = {
        name = "MDCarrionCroneWave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGCarrionCroneRevive"] = {
        name = "EGCarrionCroneRevive",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGCarrionCroneCorpseDetonate"] = {
        name = "EGCarrionCroneCorpseDetonate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGCarrionCroneMinionKill"] = {
        name = "EGCarrionCroneMinionKill",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOCarrionCroneIceSpike"] = {
        name = "SOCarrionCroneIceSpike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarrionCroneIceSpikeField"] = {
        name = "GTCarrionCroneIceSpikeField",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarrionCroneIceSpikeFieldEnemyTargeted"] = {
        name = "GTCarrionCroneIceSpikeFieldEnemyTargeted",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarrionCroneWolfSummon"] = {
        name = "GTCarrionCroneWolfSummon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarrionCroneFrostWaves"] = {
        name = "GTCarrionCroneFrostWaves",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossDetonateDead"] = {
        name = "HagBossDetonateDead",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_detonate_dead_explode_time_override_ms",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossIceSpear"] = {
        name = "HagBossIceSpear",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossIceShard"] = {
        name = "HagBossIceShard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_number_of_projectiles",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
            "distribute_projectiles_over_contact_points",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossIceSpearBarrage"] = {
        name = "HagBossIceSpearBarrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagBossSummonWolves"] = {
        name = "HagBossSummonWolves",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagExpandingConeTest"] = {
        name = "HagExpandingConeTest",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "cannot_stun",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Gélida, Langue de givre Text Audio /94
    Nom
    Lève-toi, ma meute !
    Gelida_Combat_Summon_Random
    Levez-vous, mes petits !
    Gelida_Combat_Summon_2
    Levez-vous, mes petits !
    Gelida_Combat_Summon_3
    Éveille-toi !
    Gelida_Combat_Summon_4
    Éveille-toi !
    Gelida_Combat_Summon_5
    Éveille-toi !
    Gelida_Combat_Summon_6
    À moi !
    Gelida_Combat_Summon_7
    À moi !
    Gelida_Combat_Summon_8
    Loups hivernaux !
    Gelida_Combat_Summon_9
    Loups hivernaux !
    Gelida_Combat_Summon_1
    Fragile et brisé !
    Gelida_Combat_IceSpike_Random
    Fragile et brisé !
    Gelida_Combat_IceSpike_2
    Fragile et brisé !
    Gelida_Combat_IceSpike_3
    Frisson mortel !
    Gelida_Combat_IceSpike_4
    Frisson mortel !
    Gelida_Combat_IceSpike_5
    {Gelé jusqu'aux os !}{Gelée jusqu'aux os !}
    Gelida_Combat_ChargedCleave_Random
    {Gelé jusqu'aux os !}{Gelée jusqu'aux os !}
    Gelida_Combat_ChargedCleave_2
    Glace ! Déchire la terre !
    Gelida_Combat_ChargedCleave_3
    Glace ! Déchire la terre !
    Gelida_Combat_ChargedCleave_4
    Devenez de glace !
    Gelida_Combat_IceSpear_Random
    Devenez de glace !
    Gelida_Combat_IceSpear_2
    Devenez de glace !
    Gelida_Combat_IceSpear_3
    Devenez de glace !
    Gelida_Combat_IceSpear_4
    L'hiver arrive !
    Gelida_Combat_IceSpear_5
    L'hiver arrive !
    Gelida_Combat_IceSpear_6
    Votre sang se gèle dans vos veines !
    Gelida_Combat_CorpseDetonate_Random
    Votre sang se gèle dans vos veines !
    Gelida_Combat_CorpseDetonate_2
    Votre cœur ralentit !
    Gelida_Combat_FrostWaves_Random
    Votre cœur ralentit !
    Gelida_Combat_FrostWaves_2
    Abandonne, Ignatia ! Cette montagne sera régie par la glace !
    Gelida_Distance_Exchange1_Call_Random
    Abandonne, Ignatia ! Cette montagne sera régie par la glace !
    Gelida_Distance_Exchange1_Call_2
    Abandonne, Ignatia ! Cette montagne sera régie par la glace !
    Gelida_Distance_Exchange1_Call_3
    Être immonde, vous apprendrez à vos dépens à quel point la nuit est froide !
    Gelida_Distance_Exchange2_Response_Random
    Être immonde, vous apprendrez à vos dépens à quel point la nuit est froide !
    Gelida_Distance_Exchange2_Response_2
    Être immonde, vous apprendrez à vos dépens à quel point la nuit est froide !
    Gelida_Distance_Exchange2_Response_3
    La mort t'attend, vieille peau !
    Gelida_Distance_Exchange3_Random
    La mort t'attend, vieille peau !
    Gelida_Distance_Exchange3_2
    La mort t'attend, vieille peau !
    Gelida_Distance_Exchange3_3
    Une intruse, moi ? C'est toi qui profanes cet endroit !
    Gelida_Distance_Exchange4_Response_Random
    Une intruse, moi ? C'est toi qui profanes cet endroit !
    Gelida_Distance_Exchange4_Response_2
    Le feu dévaste tout !
    Gelida_Distance_Exchange1B_Response_Random
    Le feu dévaste tout !
    Gelida_Distance_Exchange1B_Response_2
    Le feu dévaste tout !
    Gelida_Distance_Exchange1B_Response_3
    {Farouche et imprudent !}{Farouche et imprudente !}
    Gelida_Distance_Exchange2B_Response_Random
    {Farouche et imprudent !}{Farouche et imprudente !}
    Gelida_Distance_Exchange2B_Response_2
    {Flammes ! Dévorez-le !}{Flammes ! Dévorez-la !}
    Gelida_Distance_Exchange3B_Response_Random
    {Flammes ! Dévorez-le !}{Flammes ! Dévorez-la !}
    Gelida_Distance_Exchange3B_Response_2
    {Flammes ! Dévorez-le !}{Flammes ! Dévorez-la !}
    Gelida_Distance_Exchange3B_Response_3
    {Flammes ! Dévorez-le !}{Flammes ! Dévorez-la !}
    Gelida_Distance_Exchange3B_Response_4
    Tenez votre langue !
    Gelida_Stun_Response_1_Random
    Tenez votre langue !
    Gelida_Stun_Response_1_2
    Tenez votre langue !
    Gelida_Stun_Response_1_3
    Cessez de jacasser !
    Gelida_Stun_Response_2_Random
    Cessez de jacasser !
    Gelida_Stun_Response_2_2
    Cessez de jacasser !
    Gelida_Stun_Response_2_3
    Et pourtant, j'endure encore !
    Gelida_Stun_Response_3_Random
    Et pourtant, j'endure encore !
    Gelida_Stun_Response_3_2
    On ne tient plus sur ses jambes, la vieille ?

    Gelida_Stun_Call_1_Random
    On ne tient plus sur ses jambes, la vieille ?

    Gelida_Stun_Call_1_2
    On ne tient plus sur ses jambes, la vieille ?

    Gelida_Stun_Call_1_3
    Ton feu se meurt, vieille bique !
    Gelida_Stun_Call_2_Random
    Ton feu se meurt, vieille bique !
    Gelida_Stun_Call_2_2
    Tout ça n'est plus de ton âge, la vieille !
    Gelida_Stun_Call_3_Random
    Tout ça n'est plus de ton âge, la vieille !
    Gelida_Stun_Call_3_2
    Bien… Où en étions-nous ?
    Gelida_PlayerDiesCall1_Random
    Bien… Où en étions-nous ?
    Gelida_PlayerDiesCall1_2
    Bien… Où en étions-nous ?
    Gelida_PlayerDiesCall1_3
    Plus de vermine. Maintenant, finissons-en.
    Gelida_PlayerDiesCall2_Random
    Plus de vermine. Maintenant, finissons-en.
    Gelida_PlayerDiesCall2_2
    Plus de vermine. Maintenant, finissons-en.
    Gelida_PlayerDiesCall2_3
    Tout comme toi !
    Gelida_PlayerDiesResponse3_Random
    Tout comme toi !
    Gelida_PlayerDiesResponse3_2
    Tout comme toi !
    Gelida_PlayerDiesResponse3_3
    Tu partageras son destin !
    Gelida_PlayerDiesResponse4_Random
    Tu partageras son destin !
    Gelida_PlayerDiesResponse4_2
    {Celui-ci ose nous interrompre !}{Celle-ci ose nous interrompre !}
    Gelida_Tie_Exchange1_Call_Random
    {Celui-ci ose nous interrompre !}{Celle-ci ose nous interrompre !}
    Gelida_Tie_Exchange1_Call_2
    Ça ne durera qu'un instant !
    Gelida_Tie_Exchange2_Response_Random
    Ça ne durera qu'un instant !
    Gelida_Tie_Exchange2_Response_2
    Vous mourrez bien assez vite !
    Gelida_Tie_Exchange3_Response_Random
    Vous mourrez bien assez vite !
    Gelida_Tie_Exchange3_Response_2
    Nous règlerons ça après avoir éliminé le superflu !
    Gelida_Win_Exchange1_Random
    Nous règlerons ça après avoir éliminé le superflu !
    Gelida_Win_Exchange1_2
    Cette peste ose s'immiscer dans mes affaires ?
    Gelida_Win_Exchange2_Random
    Cette peste ose s'immiscer dans mes affaires ?
    Gelida_Win_Exchange2_2
    Quelle est cette vermine qui ose perturber notre querelle ?
    Gelida_Win_Exchange2B_Random
    Quelle est cette vermine qui ose perturber notre querelle ?
    Gelida_Win_Exchange2B_2
    {Un fouineur ? Très bien, vous subirez le même sort qu'elle ! }{Une fouineuse ? Très bien, vous subirez le même sort qu'elle ! }
    Gelida_Win_Exchange3_Random
    {Un fouineur ? Très bien, vous subirez le même sort qu'elle ! }{Une fouineuse ? Très bien, vous subirez le même sort qu'elle ! }
    Gelida_Win_Exchange3_2
    {Un fouineur ? Très bien, vous subirez le même sort qu'elle ! }{Une fouineuse ? Très bien, vous subirez le même sort qu'elle ! }
    Gelida_Win_Exchange3_3
    {Un fouineur ? Très bien, vous subirez le même sort qu'elle ! }{Une fouineuse ? Très bien, vous subirez le même sort qu'elle ! }
    Gelida_Win_Exchange3_4
    {Notre querelle peut attendre ; celui-ci doit y passer le premier.}{Notre querelle peut attendre ; celle-ci doit y passer la première.}
    Gelida_Win_Exchange4_Call
    Ainsi soit-il !
    Gelida_Lose_Exchange3_Response_Random
    Ainsi soit-il !
    Gelida_Lose_Exchange3_Response_2
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.