格莉达,霜咒之舌
人形
monster dropped item quantity +% [800]
monster dropped item rarity +% [800]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
monster slain flask charges granted +% [-50]
Gelida, the Frost-Tongue
SpectreN
Area严寒高岭, 燃烧废野
Tags1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
生命
150%
Energy Shield From Life
20%
抗性
-30 75 0 0
伤害
208%
命中
100%
暴击 Chance
5%
Attack Distance
6 ~ 14
攻击间隔
1.695 Second
Damage Spread
±20%
经验值
500%
Model Size
115%
Type
HagBossHagBattleMap
Metadata
UrchinHagBossHagBattleMap
等级
65
生命
7,816
2,023
伤害
442
法术伤害
442
命中
2,214
攻击间隔
1.695
经验值
107,535
召唤物生命
7,538
Minion Energy Shield
1,885
召唤物伤害
1,724
召唤物护甲
2,023
HagBossDetonateDead
范围, 伤害, 可触发
造成 872.7 - 1309 冰霜伤害
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-20]
base skill effect duration [2000]
is area damage [1]
monster detonate dead explode time override ms [2000]
upheaval number of spikes [2]
HagBossIceSpear
法术, 投射物, 玩家投射物, 可触发, 伤害
暴击率: 5%
施放间隔: 3.5 秒
造成 296.7 - 445.1 冰霜伤害
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [30]
monster projectile variation [1112]
projectile uses contact direction [1]
projectile uses contact position [1]
HagBossIceShard
法术, 投射物, 玩家投射物, 可触发, 伤害
暴击率: 5%
施放间隔: 1 秒
冷却时间: 6.5 秒
造成 174.5 - 261.8 冰霜伤害
发射 13投射物
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [70]
monster projectile variation [1006]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
HagBossIceSpearBarrage
HagBossSummonWolves
可触发, 法术, 伤害
施放间隔: 1.67 秒
冷却时间: 13.5 秒
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GAHagBossIcicleCleave
可触发, 攻击
Base Damage: 353–530
暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.695 秒
攻击伤害总降 50%
物理伤害的 50% 转化为冰霜伤害
is area damage [1]
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 353–530
暴击率: 5%
攻击间隔: 1.695 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
HagExpandingConeTest
法术, 范围, 伤害, 范围法术
暴击率: 5%
施放间隔: 1 秒
冷却时间: 8 秒
造成 174.5 - 261.8 冰霜伤害
你的击中不能眩晕敌人
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSCarrionCroneIceNova
可触发, 法术, 伤害
暴击率: 7%
施放间隔: 1 秒
造成 209.4 - 314.2 冰霜伤害
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SOCarrionCroneIceSpike
可触发
GTCarrionCroneIceSpikeField
可触发
冷却时间: 15 秒
action attack or cast time uses animation length [1]
GSCarrionCroneSpikeExplode
可触发, 法术, 伤害
暴击率: 7%
施放间隔: 1 秒
造成 314.2 - 471.2 物理伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SSMCarrionCroneRaiseWolves
法术, 法术可重复, 可触发
施放间隔: 1 秒
action attack or cast time uses animation length [1]
alternate minion [1051]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
EGCarrionCroneRevive
可触发
GTCarrionCroneWolfSummon
可触发
冷却时间: 25 秒
action attack or cast time uses animation length [1]
EGCarrionCroneCorpseDetonate
可触发
冷却时间: 10 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [70]
MDCarrionCroneWave
法术可重复, 可触发
action attack or cast time uses animation length [1]
GTCarrionCroneFrostWaves
可触发
冷却时间: 11 秒
action attack or cast time uses animation length [1]
GSCarrionCroneWaveDamageShape
可触发, 法术, 伤害
暴击率: 7%
施放间隔: 1 秒
造成 69.81 - 104.7 冰霜伤害
action attack or cast time uses animation length [1]
is area damage [1]
GTCarrionCroneIceSpikeFieldEnemyTargeted
可触发
冷却时间: 10 秒
action attack or cast time uses animation length [1]
EGCarrionCroneMinionKill
可触发

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state =
	"
		generic1;
		intro;
		raising_wolves;
	"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

Actor
{
	on_effect_start_GTCarrionCroneWolfSummon = "PlayTextAudio( Gelida_Combat_Summon_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap' );"
	on_effect_start_EGCarrionCroneCorpseDetonate = "PlayTextAudio( Gelida_Combat_CorpseDetonate_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap' );"
	on_effect_start_GTCarrionCroneIceSpikeField = "PlayTextAudio( Gelida_Combat_IceSpike_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 2700 );"
	on_effect_start_GTCarrionCroneFrostWaves = "PlayTextAudio( Gelida_Combat_FrostWaves_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 1500 );"
}

Life
{
	on_death =
	"
		SpawnObject( 'Metadata/Monsters/Hags/WolfHead', Parent, 6, -2, Relative );
		DetachAllOfType( 'Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadHeld.ao' );
		SetLightState( off, 1.0 );
		PlayTextAudio( CarrionCroneDeath, 'Metadata/Monsters/Hags/UrchinHagBoss' );
	"

	on_spawned_dead =
	"
		DetachAllOfType( 'Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadHeld.ao' );
		SetLightState( off );
	"

	on_spawned_alive = "SetLightState( on );"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/FreezeCorpse.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/IceCorpse_Explode.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/IceCorpse_Explode_Cast.ao"
	preload_animated_object = "Metadata/Monsters/Hags/CarrionClone.ao"
	preload_animated_object = "Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadDropHeld.ao"
	preload_environment = "G1_2_boss"
}

GlobalAudioParamEvents
{
	player_in_range_param = "CroneInRange"
	life_percent_param = "CroneLifePercentage"
	range = 130
}

Functions {}

Animated
{
	on_charged_cleave_01 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Gelida_Combat_ChargedCleave_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 0 );
		} );
	"
	on_charged_cleave_01 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Gelida_Combat_IceSpear_Random, 'Metadata/Monsters/Hags/UrchinHagBossHagBattleMap', 0 );
		} );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Hags/UrchinHagBossHagBattleMap"] = {
    name = "Gelida, the Frost-Tongue",
    life = 1.5,
    energyShield = 0.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.08,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SSMCarrionCroneRaiseWolves",
        "GAHagBossIcicleCleave",
        "GSCarrionCroneIceNova",
        "GSCarrionCroneSpikeExplode",
        "GSCarrionCroneWaveDamageShape",
        "MDCarrionCroneWave",
        "EGCarrionCroneRevive",
        "EGCarrionCroneCorpseDetonate",
        "EGCarrionCroneMinionKill",
        "SOCarrionCroneIceSpike",
        "GTCarrionCroneIceSpikeField",
        "GTCarrionCroneIceSpikeFieldEnemyTargeted",
        "GTCarrionCroneWolfSummon",
        "GTCarrionCroneFrostWaves",
        "HagBossDetonateDead",
        "HagBossIceSpear",
        "HagBossIceShard",
        "HagBossIceSpearBarrage",
        "HagBossSummonWolves",
        "HagExpandingConeTest",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMCarrionCroneRaiseWolves"] = {
    name = "SSMCarrionCroneRaiseWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHagBossIcicleCleave"] = {
    name = "GAHagBossIcicleCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneIceNova"] = {
    name = "GSCarrionCroneIceNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneSpikeExplode"] = {
    name = "GSCarrionCroneSpikeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneWaveDamageShape"] = {
    name = "GSCarrionCroneWaveDamageShape",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDCarrionCroneWave"] = {
    name = "MDCarrionCroneWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneRevive"] = {
    name = "EGCarrionCroneRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneCorpseDetonate"] = {
    name = "EGCarrionCroneCorpseDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneMinionKill"] = {
    name = "EGCarrionCroneMinionKill",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOCarrionCroneIceSpike"] = {
    name = "SOCarrionCroneIceSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeField"] = {
    name = "GTCarrionCroneIceSpikeField",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeFieldEnemyTargeted"] = {
    name = "GTCarrionCroneIceSpikeFieldEnemyTargeted",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneWolfSummon"] = {
    name = "GTCarrionCroneWolfSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneFrostWaves"] = {
    name = "GTCarrionCroneFrostWaves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossDetonateDead"] = {
    name = "HagBossDetonateDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "upheaval_number_of_spikes",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_detonate_dead_explode_time_override_ms",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpear"] = {
    name = "HagBossIceSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceShard"] = {
    name = "HagBossIceShard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_number_of_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "distribute_projectiles_over_contact_points",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpearBarrage"] = {
    name = "HagBossIceSpearBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossSummonWolves"] = {
    name = "HagBossSummonWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagExpandingConeTest"] = {
    name = "HagExpandingConeTest",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "cannot_stun",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item quantity +% [800]
monster dropped item rarity +% [800]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 6000 Max: 6000 Global
  • monster dropped item rarity +% Min: 800 Max: 800 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • monster slain flask charges granted +% [-50]
    FamilyMonsterSlainFlaskCharges
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% Min: -50 Max: -50 Global
  • Craft Tagsflask
    格莉达,霜咒之舌 Text Audio /94
    名字
    奋起吧,我的狼群!
    Gelida_Combat_Summon_Random
    奋起吧,我的宠物们!
    Gelida_Combat_Summon_2
    奋起吧,我的宠物们!
    Gelida_Combat_Summon_3
    觉醒吧!
    Gelida_Combat_Summon_4
    觉醒吧!
    Gelida_Combat_Summon_5
    觉醒吧!
    Gelida_Combat_Summon_6
    来我身边!
    Gelida_Combat_Summon_7
    来我身边!
    Gelida_Combat_Summon_8
    冬之狼!
    Gelida_Combat_Summon_9
    冬之狼!
    Gelida_Combat_Summon_1
    支离破碎吧!
    Gelida_Combat_IceSpike_Random
    支离破碎吧!
    Gelida_Combat_IceSpike_2
    支离破碎吧!
    Gelida_Combat_IceSpike_3
    夺命寒风!
    Gelida_Combat_IceSpike_4
    夺命寒风!
    Gelida_Combat_IceSpike_5
    永冻坚冰!
    Gelida_Combat_ChargedCleave_Random
    永冻坚冰!
    Gelida_Combat_ChargedCleave_2
    冰封大地!
    Gelida_Combat_ChargedCleave_3
    冰封大地!
    Gelida_Combat_ChargedCleave_4
    化为冰雕吧!
    Gelida_Combat_IceSpear_Random
    化为冰雕吧!
    Gelida_Combat_IceSpear_2
    化为冰雕吧!
    Gelida_Combat_IceSpear_3
    化为冰雕吧!
    Gelida_Combat_IceSpear_4
    凛冬已至!
    Gelida_Combat_IceSpear_5
    凛冬已至!
    Gelida_Combat_IceSpear_6
    汝血已冷!
    Gelida_Combat_CorpseDetonate_Random
    汝血已冷!
    Gelida_Combat_CorpseDetonate_2
    命力衰退!
    Gelida_Combat_FrostWaves_Random
    命力衰退!
    Gelida_Combat_FrostWaves_2
    放弃吧,伊格娜提亚!冰霜将主宰这座山!
    Gelida_Distance_Exchange1_Call_Random
    放弃吧,伊格娜提亚!冰霜将主宰这座山!
    Gelida_Distance_Exchange1_Call_2
    放弃吧,伊格娜提亚!冰霜将主宰这座山!
    Gelida_Distance_Exchange1_Call_3
    邪恶的家伙,你将饱尝冬夜的寒冷!
    Gelida_Distance_Exchange2_Response_Random
    邪恶的家伙,你将饱尝冬夜的寒冷!
    Gelida_Distance_Exchange2_Response_2
    邪恶的家伙,你将饱尝冬夜的寒冷!
    Gelida_Distance_Exchange2_Response_3
    等待你的只有死亡,火爆的女巫!
    Gelida_Distance_Exchange3_Random
    等待你的只有死亡,火爆的女巫!
    Gelida_Distance_Exchange3_2
    等待你的只有死亡,火爆的女巫!
    Gelida_Distance_Exchange3_3
    擅闯?明明是你玷污了这里!
    Gelida_Distance_Exchange4_Response_Random
    擅闯?明明是你玷污了这里!
    Gelida_Distance_Exchange4_Response_2
    火即毁灭!
    Gelida_Distance_Exchange1B_Response_Random
    火即毁灭!
    Gelida_Distance_Exchange1B_Response_2
    火即毁灭!
    Gelida_Distance_Exchange1B_Response_3
    狂野无畏!
    Gelida_Distance_Exchange2B_Response_Random
    狂野无畏!
    Gelida_Distance_Exchange2B_Response_2
    烈焰吞噬!
    Gelida_Distance_Exchange3B_Response_Random
    烈焰吞噬!
    Gelida_Distance_Exchange3B_Response_2
    烈焰吞噬!
    Gelida_Distance_Exchange3B_Response_3
    烈焰吞噬!
    Gelida_Distance_Exchange3B_Response_4
    闭嘴!
    Gelida_Stun_Response_1_Random
    闭嘴!
    Gelida_Stun_Response_1_2
    闭嘴!
    Gelida_Stun_Response_1_3
    还敢胡言乱语!
    Gelida_Stun_Response_2_Random
    还敢胡言乱语!
    Gelida_Stun_Response_2_2
    还敢胡言乱语!
    Gelida_Stun_Response_2_3
    我,仍然屹立不倒!
    Gelida_Stun_Response_3_Random
    我,仍然屹立不倒!
    Gelida_Stun_Response_3_2
    你站不稳了吗,丑八怪?
    Gelida_Stun_Call_1_Random
    你站不稳了吗,丑八怪?
    Gelida_Stun_Call_1_2
    你站不稳了吗,丑八怪?
    Gelida_Stun_Call_1_3
    你的火焰将熄,老巫婆。
    Gelida_Stun_Call_2_Random
    你的火焰将熄,老巫婆。
    Gelida_Stun_Call_2_2
    你时日无多了,老东西!
    Gelida_Stun_Call_3_Random
    你时日无多了,老东西!
    Gelida_Stun_Call_3_2
    现在……我们说到哪儿了?
    Gelida_PlayerDiesCall1_Random
    现在……我们说到哪儿了?
    Gelida_PlayerDiesCall1_2
    现在……我们说到哪儿了?
    Gelida_PlayerDiesCall1_3
    害虫解决了……我们要做个了断了。
    Gelida_PlayerDiesCall2_Random
    害虫解决了……我们要做个了断了。
    Gelida_PlayerDiesCall2_2
    害虫解决了……我们要做个了断了。
    Gelida_PlayerDiesCall2_3
    你也一样!
    Gelida_PlayerDiesResponse3_Random
    你也一样!
    Gelida_PlayerDiesResponse3_2
    你也一样!
    Gelida_PlayerDiesResponse3_3
    你将会是同一个下场!
    Gelida_PlayerDiesResponse4_Random
    你将会是同一个下场!
    Gelida_PlayerDiesResponse4_2
    这家伙在打扰我!
    Gelida_Tie_Exchange1_Call_Random
    这家伙在打扰我!
    Gelida_Tie_Exchange1_Call_2
    很快就会结束了!
    Gelida_Tie_Exchange2_Response_Random
    很快就会结束了!
    Gelida_Tie_Exchange2_Response_2
    我会让他们死个痛快!
    Gelida_Tie_Exchange3_Response_Random
    我会让他们死个痛快!
    Gelida_Tie_Exchange3_Response_2
    先干掉那家伙,我们再解决争端!
    Gelida_Win_Exchange1_Random
    先干掉那家伙,我们再解决争端!
    Gelida_Win_Exchange1_2
    这害虫居然敢闯入这里?
    Gelida_Win_Exchange2_Random
    这害虫居然敢闯入这里?
    Gelida_Win_Exchange2_2
    是什么害虫在打扰我们的争执?
    Gelida_Win_Exchange2B_Random
    是什么害虫在打扰我们的争执?
    Gelida_Win_Exchange2B_2
    恼人精?你会和她同一个下场!
    Gelida_Win_Exchange3_Random
    恼人精?你会和她同一个下场!
    Gelida_Win_Exchange3_2
    恼人精?你会和她同一个下场!
    Gelida_Win_Exchange3_3
    恼人精?你会和她同一个下场!
    Gelida_Win_Exchange3_4
    等这家伙倒下,我们再平息宿怨。
    Gelida_Win_Exchange4_Call
    那好吧!
    Gelida_Lose_Exchange3_Response_Random
    那好吧!
    Gelida_Lose_Exchange3_Response_2
    Edit

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