IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Acrimony
Category: Acrimony
Tier: 2
Cost Multiplier: 110%
Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
Support
Enemies affected by non-Ailment Damage over time from Supported Skills have 50% reduced Life regeneration rate
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
From /1
Level Effect /1
Implicit
Mana: 110%
Enemies affected by non-Ailment Damage over time from Supported Skills have 50% reduced Life regeneration rate
LevelRequires LevelInt
100
Attribute /5

Acrimony

NameShow Full Descriptions
AcronymDamage over time, Ailment, Life
IdAcrimonySupport
BaseType Acrimony
Class Support Gems
ItemTypeMetadata/Items/Gem/SupportGemAcrimony
Acrimony
Category: Acrimony
Tier: 2
Cost Multiplier: 110%
Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
Support
Enemies affected by non-Ailment Damage over time from Supported Skills have 50% reduced Life regeneration rate
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /15
  • Allow Type: DegenOnlySpellDamage, DamageOverTime
  • HeraldOfAshSkill
    Herald of Ash
    While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
    HeraldOfAshSkill
    Herald of Ash
    While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
    RangerPoisonVineArrowSkill
    Vine Arrow
    Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
    RangerTornadoShotSkill
    Tornado Shot
    Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
    HuntressSummonCompanion
    Companion: {0}
    Summon a Reviving Beast Companion to aid you in combat.
    SorceressIncinerate
    Incinerate
    Gain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel. Consumes a Fire Infusion if possible to also create Ignited Ground. Cannot gain fuel while using this skill.
    WitchContagion
    Contagion
    Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.
    WitchEssenceDrain
    Essence Drain
    Fire a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.
    Soulrend
    Soulrend
    Fire a Piercing Projectile that seeks out enemies. Enemies hit are inflicted with a Debuff that Hinders them and deals Chaos damage over time for a short duration.
    SorceressFlameWall
    Flame Wall
    Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
    BloodTendrilsSkill
    Exsanguinate
    Expel your own blood as Chaining blood tendrils in a cone in front of you. Enemies Hit by the tendrils take Physical damage and are inflicted with Bleeding.
    WitchProfaneRitual
    Profane Ritual
    Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
    DruidTornado
    Tornado
    Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.
    BruteWarbringerDefenders
    Ancestral Spirits
    Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.
    PrimalistBloodBoilsSkillIcon
    Blood Boil
    Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
    Edit

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