Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Skill Gem /14
WitchContagion
Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it spreads itself, Curses, and other Chaos damage over time Debuffs on the target to nearby enemies. This refreshes their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.
WitchEssenceDrain
Fire a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.
RoostOfTheRavenKingSwarm
A flock of mist ravens circle you, dealing damage over time in an area. Their numbers are bolstered by slain foes, or in the Presence of dangerous enemies, but the flock as a whole is considered a single minion. You can Command some of them to take flight, leaving the flock to assail your enemies.
Soulrend
Fire a Piercing Projectile that seeks out enemies. Enemies hit are inflicted with a Debuff that Hinders them and deals Chaos damage over time for a short duration.
DruidTornado
Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.
holygroundfire
[DNT] Conjure a field of hazardous mushrooms that explode when enemies make contact. The explosion deals Physical damage and leaves a spore cloud that deals Chaos damage over time to enemies that enter the space.
RangerPoisonVineArrowSkill
Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
WitchProfaneRitual
Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
WitchDarkEffigy
Raise a Totem that bombards enemies afflicted by Chaos damage over time Debuffs.
BloodChannel
Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.
RangerTornadoShotSkill
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
AcolyteOfChayulaSpecialNodeSkill
Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.
ExpeditionBitterDead
Spend Ward and target an area, transforming Corpses into bitter cores that seek out enemies and Chill enemies near them. The cores explode at the end of their duration, creating runes which deal additional Cold damage over time.
ExpeditionRemnantsofKalguur
While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.
Support Gem /12
FrozenVortexSupport
Supports any skill that Hits enemies, causing it to create an icy vortex on Shattering an enemy.
DecayingHexSupport
Supports Curse skills. Supported skill Trigger Profane Decay on each target they curse to inflict a damaging Debuff.
SwiftAfflictionSupport
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
SwiftAfflictionSupport
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
SwiftAfflictionSupport
Supports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.
IntenseAgonySupport
Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
DrainedAilmentSupport
Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
ChaoticFreezeSupport
Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.
HinderSupport
Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies. Does not Support Skills used by Minions.
DerangeSupport
Supports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills.
HoarfrostSupport
Supports Skills which create Ice Crystals. Supported Skills create chilling areas which deal Cold Damage over time instead of creating Ice Crystals.
AcrimonySupport
Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
Misc mods /2
NameLevelDomainPre/SufDescriptionWeight
of Entropy1JewelUnique(1012)% increased Damage over Time Damagedefault 1
1JewelUnique(812)% increased Damage over Time Damage
Item /1
GameWarpRuneUniqueFragment
Legacy of Keeper of the Arc
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: Alternating every 5 seconds:
Take 20% less Damage from Hits
Take 20% less Damage over time
Helmets: 25% increased Mana Regeneration Rate
Unique /3
TheBlackDoubt
Requires: Level 11, 21 Int
(60100)% increased Energy Shield
+(1030) to Intelligence
+(1020)% to Cold Resistance
Damage over Time bypasses your Energy Shield
While not on Full Life, Sacrifice 10% of maximum Mana per Second to Recover that much Life
KeeperOfTheArc
Requires: Level 62, 36 Str, 36 Int
(240340)% increased Armour and Energy Shield
(1525) Life Regeneration per second
(1525)% increased Mana Regeneration Rate
Alternating every 5 seconds:
Take 40% less Damage from Hits
Take 40% less Damage over time
UnfalteringFaith
Requires: Level 70, 67 Str, 67 Int
(200300)% increased Armour and Energy Shield
+(1525) to Strength and Intelligence
Convert 1% of maximum Life to twice as much Armour per 1% Chaos Resistance above 0%
Defend with (150200)% of Armour while you have Energy Shield
Damage over Time cannot bypass your Energy Shield
Timeless Jewel Passive /2
(712)% increased Damage over Time
(2535)% increased Damage over Time
(711)% increased Skill Effect Duration
Timeless Jewel Passive Additions /1
FactionCategoryShow Full DescriptionsCode
VaalNotable
(712)% increased Damage over Timevaal_small_damage_over_time
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