Contagion
Tier: 1
Level: (1–20)
Cost: (9–95) Mana
Cast Time: 1.00 sec
Requires: Level (1–90), (1–205) Int
Afflicts a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to
spread Contagion on hit.
spread Contagion on hit.
Deals (1.8–59.1) Base Chaos Damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff deals 100% more damage for each
time it has spread, up to 300%
time it has spread, up to 300%
Spread radius is 1.7 metres
Debuff duration is 5 seconds
Additional Effects From Quality:
Debuff deals % more damage for each
time it has spread, up to (0–100)%
time it has spread, up to (0–100)%
Skills can be managed in the Skills Panel.
Support Gems /3
From /1
Uncut Skill Gem Tier 1
Level Effect /40
Level | Requires Level | Int | Cost | Base Damage | Deals 1.8 Base Chaos Damage per second |
---|---|---|---|---|---|
1 | 0 | 1 | 9 | 100%, 100% | 1.8 |
2 | 3 | 9 | 10 | 100%, 100% | 2.4 |
3 | 6 | 16 | 11 | 100%, 100% | 3.4 |
4 | 10 | 25 | 13 | 100%, 100% | 4.4 |
5 | 14 | 34 | 14 | 100%, 100% | 5.6 |
6 | 18 | 43 | 16 | 100%, 100% | 6.9 |
7 | 22 | 52 | 19 | 100%, 100% | 8.4 |
8 | 26 | 61 | 21 | 100%, 100% | 10.1 |
9 | 31 | 72 | 24 | 100%, 100% | 12 |
10 | 36 | 83 | 27 | 100%, 100% | 14.2 |
11 | 41 | 95 | 31 | 100%, 100% | 16.6 |
12 | 46 | 106 | 35 | 100%, 100% | 19.4 |
13 | 52 | 119 | 40 | 100%, 100% | 22.5 |
14 | 58 | 133 | 45 | 100%, 100% | 26 |
15 | 64 | 146 | 51 | 100%, 100% | 29.9 |
16 | 66 | 151 | 58 | 100%, 100% | 34.4 |
17 | 72 | 164 | 65 | 100%, 100% | 39.5 |
18 | 78 | 178 | 74 | 100%, 100% | 45.2 |
19 | 84 | 191 | 84 | 100%, 100% | 51.7 |
20 | 90 | 205 | 95 | 100%, 100% | 59.1 |
21 | 108 | 100%, 100% | 67.5 | ||
22 | 122 | 100%, 100% | 77 | ||
23 | 138 | 100%, 100% | 87.9 | ||
24 | 156 | 100%, 100% | 100.2 | ||
25 | 177 | 100%, 100% | 114.3 | ||
26 | 200 | 100%, 100% | 130.4 | ||
27 | 227 | 100%, 100% | 148.7 | ||
28 | 257 | 100%, 100% | 169.7 | ||
29 | 291 | 100%, 100% | 193.8 | ||
30 | 329 | 100%, 100% | 221.3 | ||
31 | 372 | 100%, 100% | 253 | ||
32 | 421 | 100%, 100% | 289.3 | ||
33 | 477 | 100%, 100% | 331.1 | ||
34 | 540 | 100%, 100% | 379.3 | ||
35 | 611 | 100%, 100% | 434.8 | ||
36 | 692 | 100%, 100% | 498.9 | ||
37 | 783 | 100%, 100% | 573 | ||
38 | 886 | 100%, 100% | 658.8 | ||
39 | 1003 | 100%, 100% | 758.2 | ||
40 | 1135 | 100%, 100% | 873.5 |
Attribute /8
Contagion
Key | Value |
---|---|
Acronym | Modifiers |
BaseType | Contagion |
Class | Skill Gems |
TargetTypes | Ground, Enemy, , |
Type | Spell, Area, Duration, Trappable, Totemable, DamageOverTime, Chaos, Multicastable, Triggerable, Mineable, DegenOnlySpellDamage, CanRapidFire, AreaSpell, Nonpathing |
BuffIcon | |
ItemType | Metadata/Items/Gems/SkillGemContagion |
ActiveSkillsCode | contagion |
Contagion
Tier: 1
Level: (1–20)
Cost: (9–95) Mana
Cast Time: 1.00 sec
Requires: Level (1–90), (1–205) Int
Afflicts a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to
spread Contagion on hit.
spread Contagion on hit.
Deals (1.8–59.1) Base Chaos Damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff deals 100% more damage for each
time it has spread, up to 300%
time it has spread, up to 300%
Spread radius is 1.7 metres
Debuff duration is 5 seconds
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
pvp skill dot attack time override ms [10000]
Additional Effects From Quality:
Debuff deals % more damage for each
time it has spread, up to (0–100)%
time it has spread, up to (0–100)%
Skills can be managed in the Skills Panel.
Microtransactions /5
Ascendant Weapon Effect
Adds the Ascendant effect to any equipped weapon
Water Elemental Footprints Effect
Adds Water Elemental Footprints to any equipped pair of boots.
Project Gloves
Changes the appearance of any equipped gloves to the Project Gloves.
Scientist Gloves
Changes the appearance of any equipped gloves to the Scientist Gloves.
Vaal Orb Weapon
Changes the appearance of any equipped Axe, Sword, Mace, Staff or Bow to the Vaal Orb Weapon.
Supported By /22
Magnified Effect
Supports any skill with an area of effect, making it larger.
Arcane Tempo
Supports Spells, causing them to cast faster.
Concentrated Effect
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Brutality
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
Arcane Surge
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Unleash
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Fast Forward
Supports any skill that has a duration, making that duration shorter.
Persistence
Supports any skill that has a duration, making that duration longer.
Hourglass
Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
Mobility
Supports skills that can be used while moving, allowing you to move faster while using them.
Minion Pact
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
Demolisher
Supports any skill, causing Armour Break it inflicts to be stronger.
Chaos Mastery
Supports Chaos skills, granting them an additional level.
Swift Affliction
Supports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.
Intense Agony
Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
Drain Ailments
Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
Chaotic Freeze
Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source.
Hinder
Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Strip Away
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
Considered Casting
Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
Expanse
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
Contagion
Debuff inflicts [Chaos] damage over time
base_chaos_damage_taken_per_minute
Attribute /4
contagion
Key | Value |
---|---|
BuffIcon | |
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | base chaos damage taken per minute |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.