Contagion
Tier: 1
Level: (1–20)
Cost: (9–95) Mana
Cast Time: 1.00 sec
Requires: Level (1–90), (1–205) Int
Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to
spread Contagion on hit.
Deals (2–86.7) Base Chaos Damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff deals 100% more Damage for each
time it has spread, up to 300%
Spread radius is 1.7 metres
Debuff duration is 5 seconds

Additional Effects From Quality:
+(0–100)% to maximum Debuff Damage bonus from spreading
Skills can be managed in the Skills Panel.
Version 0.1.0
Contagion
Tier: 1
Level: (1–20)
Cost: (9–95) Mana
Cast Time: 1.00 sec
Requires: Level (1–90), (1–205) Int
Afflicts a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to
spread Contagion on hit.
Deals (1.8–59.1) Base Chaos Damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff deals 100% more damage for each
time it has spread, up to 300%
Spread radius is 1.7 metres
Debuff duration is 5 seconds

Additional Effects From Quality:
Debuff deals % more damage for each
time it has spread, up to (0–100)%
Skills can be managed in the Skills Panel.
Level Effect /40
LevelRequires LevelIntCostBase DamageDeals 2 Base Chaos Damage per second
1019100%, 100%2
23910100%, 100%2.9
361611100%, 100%4.2
4102513100%, 100%5.7
5143414100%, 100%7.4
6184316100%, 100%9.3
7225219100%, 100%11.4
8266121100%, 100%13.9
9317224100%, 100%16.6
10368327100%, 100%19.7
11419531100%, 100%23.3
124610635100%, 100%27.3
135211940100%, 100%31.9
145813345100%, 100%37
156414651100%, 100%42.9
166615158100%, 100%49.5
177216465100%, 100%57.1
187817874100%, 100%65.7
198419184100%, 100%75.5
209020595100%, 100%86.7
21108100%, 100%99.5
22122100%, 100%114
23138100%, 100%130.7
24156100%, 100%149.8
25177100%, 100%171.6
26200100%, 100%196.7
27227100%, 100%225.5
28257100%, 100%258.7
29291100%, 100%296.8
30329100%, 100%340.8
31372100%, 100%391.5
32421100%, 100%450.1
33477100%, 100%517.9
34540100%, 100%596.5
35611100%, 100%687.6
36692100%, 100%793.5
37783100%, 100%916.6
38886100%, 100%1059.9
391003100%, 100%1227
401135100%, 100%1422.2
Attribute /8

Contagion

KeyValue
AcronymModifiers
BaseType Contagion
Class Skill Gems
TargetTypesGround, Enemy, ,
TypeSpell, Area, Duration, Trappable, Totemable, DamageOverTime, Chaos, Multicastable, Triggerable, Mineable, DegenOnlySpellDamage, CanRapidFire, AreaSpell, UsableWhileMoving
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemContagion
ActiveSkillsCodecontagion
Contagion
Tier: 1
Level: (1–20)
Cost: (9–95) Mana
Cast Time: 1.00 sec
Requires: Level (1–90), (1–205) Int
Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to
spread Contagion on hit.
Deals (2–86.7) Base Chaos Damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff deals 100% more Damage for each
time it has spread, up to 300%
Spread radius is 1.7 metres
Debuff duration is 5 seconds
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
pvp skill dot attack time override ms [10000]

Additional Effects From Quality:
+(0–100)% to maximum Debuff Damage bonus from spreading
Skills can be managed in the Skills Panel.
Microtransactions /5
Arcane Contagion Effect
Your Contagion becomes a blue arcane effect.
Celestial Contagion Effect
Your Contagion becomes a Celestial Effect.
Project Contagion Effect
Your Contagion becomes a Project Effect.
Scientist Contagion Effect
Your Contagion becomes a Scientist Effect.
Sunprism Contagion Effect
Your Contagion becomes a Sunprism Effect.
Supported By /28
  • Active Type: Spell, Area, Duration, Trappable, Totemable, DamageOverTime, Chaos, Multicastable, Triggerable, Mineable, DegenOnlySpellDamage, CanRapidFire, AreaSpell, UsableWhileMoving
  • Magnified Effect
    Supports any skill with an area of effect, making it larger.
    Arcane Tempo
    Supports Spells, causing them to cast faster.
    Concentrated Effect
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    Brutality
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
    Arcane Surge
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    Unleash
    Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
    Fast Forward
    Supports any skill that has a duration making that duration shorter.
    Persistence
    Supports any skill that has a duration, making that duration longer.
    Hourglass
    Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
    Mobility
    Supports skills that can be used while moving, allowing you to move faster while using them.
    Minion Pact
    Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
    Demolisher
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Chaos Mastery
    Supports Chaos skills, granting them an additional level.
    Swift Affliction
    Supports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.
    Intense Agony
    Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
    Drain Ailments
    Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
    Chaotic Freeze
    Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.
    Hinder
    Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies. Does not Support Skills used by Minions.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Strip Away
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    Expanse
    Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
    Zenith
    Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not Support Skills used by Minions.
    Derange
    Supports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills.
    Acrimony
    Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
    Unbending
    Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.
    Deliberation
    Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
    Inhibitor
    Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges by any means. Cannot Support Skills which require Charges to be used.
    Contagion
    Debuff inflicts [Chaos] damage over time
    base_chaos_damage_taken_per_minute
    Attribute /4

    contagion

    KeyValue
    BuffIcon
    BuffGroupsID29
    IsBuffDefinition1
    BuffMergeModesID3
    Codebase chaos damage taken per minute
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics3
    Edit

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