Blink
Level: (1–20)
Cooldown Time: (4.50–3.50) s
Cast Time: 0.70 sec
Requires: Level (1–90)
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.
Teleports (4–4.9) metres
Skills can be managed in the Skills Panel.
Version 0.1.0
Blink
Level: (1–20)
Cooldown Time: (4.50–3.50) s
Cast Time: 0.70 sec
Requires: Level (1–90)
Teleports (4–4.9) metres
Skills can be managed in the Skills Panel.
Level Effect /40
LevelRequires LevelBase DamageTeleports 4 metres
100100%, 100%4
230100%, 100%4
360100%, 100%4.1
4100100%, 100%4.1
5140100%, 100%4.2
6180100%, 100%4.2
7220100%, 100%4.3
8260100%, 100%4.3
9310100%, 100%4.4
10360100%, 100%4.4
11410100%, 100%4.5
12460100%, 100%4.5
13520100%, 100%4.6
14580100%, 100%4.6
15640100%, 100%4.7
16660100%, 100%4.7
17720100%, 100%4.8
18780100%, 100%4.8
19840100%, 100%4.9
20900100%, 100%4.9
210100%, 100%5
220100%, 100%5
230100%, 100%5
240100%, 100%5.1
250100%, 100%5.1
260100%, 100%5.1
270100%, 100%5.2
280100%, 100%5.2
290100%, 100%5.2
300100%, 100%5.3
310100%, 100%5.3
320100%, 100%5.3
330100%, 100%5.3
340100%, 100%5.4
350100%, 100%5.4
360100%, 100%5.4
370100%, 100%5.4
380100%, 100%5.5
390100%, 100%5.5
400100%, 100%5.5
Attribute /6

Blink

KeyValue
BaseType Blink
Class Skill Gems
TargetTypesGround
TypeUsableWhileShapeshifted, UsableWhileMoving, Spell, Cooldown, Travel
ItemTypeMetadata/Items/Gem/SkillGemBlinkSandPlayer
ActiveSkillsCodeblink
Blink
Level: (1–20)
Cooldown Time: (4.50–3.50) s
Cast Time: 0.70 sec
Requires: Level (1–90)
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.
Teleports (4–4.9) metres
active skill override turn duration ms [150]
base deal no damage [1]
blink valid placement search radius [15]
skill desired amount override [1]
skill is not considered a skill [1]
usable while shapeshifted [1]
Skills can be managed in the Skills Panel.
Supported By /13
  • Active Type: UsableWhileShapeshifted, UsableWhileMoving, Spell, Cooldown, Travel
  • Arcane Tempo
    Supports Spells, causing them to cast faster.
    Arcane Surge
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    Second Wind
    Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills.
    Mobility
    Supports skills that can be used while moving, allowing you to move faster while using them.
    Demolisher
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Stomping Ground
    Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Ingenuity
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover.
    Strip Away
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    Unbending
    Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.
    Deliberation
    Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
    Inhibitor
    Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges by any means. Cannot Support Skills which require Charges to be used.
    Edit

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