Stomping Ground
Category: Stomping Ground
Tier: 1
Support Requirements: +5 Str
Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.
Support
Triggers a Shockwave when you take a step while using Supported Skills
Shockwave
Attack Damage of this skill is 50% of Default Attack Damage
Shockwave radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Skill Gems /2
| Tier | Gems |
|---|---|
| 3 | Shield Charge |
| 11 | Stampede, Rampage |
From /1
Uncut Support Gem Tier 1
Level Effect /1
| Implicit |
|---|
| Mana: 100% Triggers a Shockwave when you take a step while using Supported Skills |
| Level | Requires Level | Str |
|---|---|---|
| 1 | 0 | 0 |
Attribute /4
Stomping Ground
| Name | Show Full Descriptions |
|---|---|
| Acronym | Trigger, Shock |
| BaseType | Stomping Ground |
| Class | Support Gems |
| ItemType | Metadata/Items/Gem/SupportGemStompingGround |
Version history /3
| Version | Changes |
|---|---|
| Version_0.3.0 | |
| Version_0.2.0 | |
| Version_0.1.0e | * The Stomping Ground Support's Shockwave now deals 80% to 120% of your Strength as Physical Damage (from 20 to 30%). |
Stomping Ground
Category: Stomping Ground
Tier: 1
Support Requirements: +5 Str
Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.
Support
Triggers a Shockwave when you take a step while using Supported Skills
Shockwave
Attack Damage of this skill is 50% of Default Attack Damage
Shockwave radius is 2 metres
is area damage [1]
stomping ground trigger on footstep % chance [100]
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /9
Leap Slam
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are
pushed out of the way.
Disengage
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
Rampage
Shapeshift into a Bear and charge forward, Slamming the ground as you run. Channelling ends after a short amount of time but can be prolonged by spending Rage.
Stampede
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.
Vaulting Impact
Leap forward and Slam the ground, sending out a shockwave. The shockwave applies Broken Stance to Dazed enemies, causing any Hits against those enemies to deal extra damage.
Gathering Storm
Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with Perfect Timing performs a Lightning-assisted dash that releases shockwaves from enemies you dash through and leaves a trail of Shocked Ground in your wake. This skill cannot be Ancestrally Boosted.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.