travel GemTags /12
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them.
Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with Perfect Timing performs a Lightning-assisted dash that releases shockwaves from enemies you dash through and leaves a trail of Shocked Ground in your wake. This skill cannot be Ancestrally Boosted.
Skill Gem /4
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are
pushed out of the way.
[DNT-UNUSED] Not a claw attack, more like a bite
Skill Gem Quality /2
Deals up to an additional +(0–40)% more Damage, based on the distance travelled
Deals up to an additional +(0–30)% more Damage, based on the distance travelled
Support Gem /3
Supports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage.
Monsters mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Far Shot | 10 | Suffix | Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets | |
of Far Shot | 1 | Suffix | Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets |
Heist Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Proximity | 68 | Suffix | No Travel Cost heist contract alert level +% final [0] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [0] |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Efficiency | 1 | Suffix | (6–7)% reduced Travel Fee | |
of Shortcuts | 45 | Suffix | (8–9)% reduced Travel Fee | |
of Bypasses | 75 | Suffix | (10–12)% reduced Travel Fee | |
of Passage | 81 | Suffix | (13–15)% reduced Travel Fee |
Misc mods /1
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Amanamu | 65 | ExpeditionRelic | Suffix | dodge roll base travel distance [2,3] |
Passive /2
Arrows gain Critical Hit Chance as they travel farther, up to
60% increased Critical Hit Chance after 7 metres
60% increased Critical Hit Chance after 7 metres
50% increased quantity of Artifacts dropped by Monsters in your Maps
Expedition Detonation Chains in your Maps travel 50% faster
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.