IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Gargoyle Demon
CategoryConstructConstruct
IconEnemyArmourStrong IconEnemyResistanceFire IconEnemyResistanceCold
100% Chance to Block Attack Damage
+25% to maximum Block chance
SpectreY
AreaThe Manor Ramparts, Holten, The Ziggurat Refuge
Tags1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
Packs
  • The Manor Ramparts, Holten: Gargoyle Demon
  • The Ziggurat Refuge: Gargoyle Demon
  • Life
    200%
    Armour
    +100%
    Resistance
    IconEnemyResistanceFire30 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    270%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    120%
    Type
    GargoyleGolem
    Metadata
    GargoyleGolemRed
    Level
    65
    Life
    13,026
    Armour
    4,046
    Evasion Rating
    663
    Damage
    573
    Spell Damage
    573
    Accuracy
    2,228
    Attack Time
    1.5
    Experience
    43,014
    Minion Life
    12,564
    Minion Damage
    2,238
    Minion Armour
    8,092
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 459688
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3183
    }
    
    Transitionable
    {
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Gargoyle/GargoyleGolemRed"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Gargoyle Demon",
        life = 2,
        damage = 2.7,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    100% Chance to Block Attack Damage
    +25% to maximum Block chance
    FamilyMonsterBlock
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base block % 100 100 Global
  • additional maximum block % 25 25 Global
  • Craft Tagsblock
    Edit

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