Gargouille démoniaque
Automaton


100% de Chances de Bloquer les Dégâts d'Attaque
+25% aux chances de Bloquer maximales
+25% aux chances de Bloquer maximales
Gargoyle Demon
Spectre | Y |
---|---|
Area | Les Remparts du Manoir, Le Refuge de la Ziggourat, Les Remparts du Manoir |
Tags | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
Packs |
Vie
200%
Armure
+100%
Résistance




Damage
270%
Précision
100%
Touches critiques Chance
5%
Bonus de Dégâts critiques
+30%
Attack Distance
6 ~ 16
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
120%
Type
GargoyleGolem
Metadata
GargoyleGolemRed
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
13,026
Armure
4,046
Score d'Évasion
440
Damage
573
Dégâts des sorts
573
Précision
1,974
Temps d'attaque
1.5
Expérience
43,014
Minion Life
11,954
Minion Damage
1,219
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 459–688
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Stats { set_base_heavy_stun_duration_ms = 3183 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Gargoyle/GargoyleGolemAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Gargoyle/GargoyleGolemAggroAudio.ao" } Functions { blocked = "AddEffectPackToVisualSlotAttachedObject( BlockedHitPassive, OffHand );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Gargoyle/GargoyleGolemRed"] = { name = "Gargoyle Demon", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.7, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% de Chances de Bloquer les Dégâts d'Attaque
+25% aux chances de Bloquer maximales
Id | MonsterBlock100 |
---|---|
Family | MonsterBlock |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.