Gárgula Demoníaco
Automaton
100% de Chance de Bloquear o Dano de Ataques
+25% à chance máxima de Bloqueio
Gargoyle Demon
SpectreY
AreaAs Muralhas da Mansão, O Refúgio Zigurate, As Muralhas da Mansão
Tags1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
Packs
  • As Muralhas da Mansão, As Muralhas da Mansão: Gárgula Demoníaco
  • O Refúgio Zigurate: Gárgula Demoníaco
  • Vida
    200%
    Armadura
    +100%
    Resistência
    30 30 0 0
    Damage
    270%
    Precisão
    100%
    Acertos Críticos Chance
    5%
    Bônus de Dano Crítico
    +30%
    Attack Distance
    6 ~ 16
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    120%
    Type
    GargoyleGolem
    Metadata
    GargoyleGolemRed
    Nível
    65
    Vida
    13,026
    Armadura
    4,046
    Evasão
    440
    Damage
    573
    Dano Mágico
    573
    Precisão
    1,974
    Tempo de Ataque
    1.5
    Experiência
    43,014
    Minion Life
    11,954
    Minion Damage
    1,219
    Minion Armour
    8,092
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 459–688
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3183
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Gargoyle/GargoyleGolemAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/Gargoyle/GargoyleGolemAggroAudio.ao"
    
    }
    
    Functions
    {
    	blocked = "AddEffectPackToVisualSlotAttachedObject( BlockedHitPassive, OffHand );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Gargoyle/GargoyleGolemRed"] = {
        name = "Gargoyle Demon",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.7,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    100% de Chance de Bloquear o Dano de Ataques
    +25% à chance máxima de Bloqueio
    IdMonsterBlock100
    FamilyMonsterBlock
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster base block % Min: 100 Max: 100 Global
  • additional maximum block % Min: 25 Max: 25 Global
  • Craft Tagsblock
    Edit

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