Block
5% increased Block chance
Block Attr /4
NameShow Full Descriptions
IDbuckler2_
IconArt/2DArt/SkillIcons/passives/BucklerNode1.png
PassiveSkillsHash26103
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false
Block
5% increased Block chance
Block Attr /4
NameShow Full Descriptions
IDbuckler3
IconArt/2DArt/SkillIcons/passives/BucklerNode1.png
PassiveSkillsHash20582
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Block
5% increased Block chance
Block Attr /4
NameShow Full Descriptions
IDbuckler4
IconArt/2DArt/SkillIcons/passives/BucklerNode1.png
PassiveSkillsHash5510
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false
Block
5% increased Block chance
Block Attr /4
NameShow Full Descriptions
IDbuckler5
IconArt/2DArt/SkillIcons/passives/BucklerNode1.png
PassiveSkillsHash55329
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Block
5% increased Block chance
Block Attr /4
NameShow Full Descriptions
IDbuckler16
IconArt/2DArt/SkillIcons/passives/BucklerNode1.png
PassiveSkillsHash20210
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false
Block
+1% to Block chance
Block Attr /6
NameValue
SourceTimeless Jewel
Codevaal_small_attack_block
IconArt/2DArt/SkillIcons/passives/VaalDefensive.png
NameBlock
Weight50
Stats
  • additional_block_% Min: 0 Max: 0
  • Block
    Blocking completely prevents the damage of an incoming Strike or Projectile.

    You will still take any Stun, Freeze and other debuffs from the Blocked hit. You can't Block while Stunned or Frozen.

    Some skills used by Bosses cannot be blocked. These are indicated by a red glow and audio cue during the windup of the skill.
    Support Gem /2
    Item mods /7
    NameLevelPre/SufDescriptionWeight
    Steadfast2Prefix(40–45)% increased Block chanceshield 1
    default 0
    Unrelenting15Prefix(46–51)% increased Block chanceshield 1
    default 0
    Adamant30Prefix(52–57)% increased Block chanceshield 1
    default 0
    Warded46Prefix(58–63)% increased Block chanceshield 1
    default 0
    Unwavering61Prefix(64–69)% increased Block chanceshield 1
    default 0
    Enduring74Prefix(70–75)% increased Block chanceshield 1
    default 0
    Unyielding82Prefix(76–81)% increased Block chanceshield 1
    default 0
    Monsters mods /3
    NameLevelPre/SufDescriptionWeight
    1UniqueYou cannot Block
    1UniqueBlocks Projectiles while charging
    1Unique+20% to Block chance
    Heist Area mods /4
    NameLevelPre/SufDescriptionWeight
    of Rust46Suffix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    Players have 15% less Armour
    Players have 10% reduced Chance to Block
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    defences
    of Rust68Suffix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    Players have 20% less Armour
    Players have 20% reduced Chance to Block
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    defences
    of Rust73Suffix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    Players have 25% less Armour
    Players have 30% reduced Chance to Block
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    defences
    of Rust78Suffix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    Players have 30% less Armour
    Players have 40% reduced Chance to Block
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    defences
    Misc mods /4
    NameLevelDomainPre/SufDescriptionWeight
    Protecting1JewelPrefix(3–7)% increased Block chance
    Protecting1JewelPrefix(1–3)% increased Block chance
    1JewelUnique+(2–4)% to Block chance
    1JewelUniqueMinions Recover 2% of their maximum Life when they Block life minion
    Item /4
    Stone Flail
    Physical Damage: 23-38
    Critical Hit Chance: 10%
    Attacks per Second: 1.45
    Weapon Range: 1.1
    Requires: 60 Str, 25 Int
    Unblockable
    Aegis Quarterstaff
    Physical Damage: 58-97
    Critical Hit Chance: 10%
    Attacks per Second: 1.4
    Weapon Range: 1.3
    Requires: Level 79, 165 Dex, 64 Int
    +(10–15)% to Block chance
    Guardian Quarterstaff
    Physical Damage: 49-82
    Critical Hit Chance: 10%
    Attacks per Second: 1.4
    Weapon Range: 1.3
    Requires: Level 62, 110 Dex, 44 Int
    +(10–15)% to Block chance
    Barrier Quarterstaff
    Physical Damage: 33-55
    Critical Hit Chance: 10%
    Attacks per Second: 1.4
    Weapon Range: 1.3
    Requires: Level 37, 67 Dex, 27 Int
    +(10–15)% to Block chance
    Unique /19
    Grants Skill: Raise Shield
    80% increased Block chance
    (100–150)% increased Armour
    +(13–17)% to Chaos Resistance
    You take 20% of damage from Blocked Hits
    Enemies are Culled on Block
    Grants Skill: Raise Shield
    (30–40)% increased Block chance
    (60–100)% increased Armour
    Accuracy Rating is Doubled
    Blocking Damage Poisons the Enemy as though dealing 200 Base Chaos Damage
    Grants Skill: Raise Shield
    (30–50)% increased Block chance
    (60–80)% increased Armour and Evasion
    +(60–80) to Stun Threshold
    Allies in your Presence have Block Chance equal to yours
    Grants Skill: Raise Shield
    10% reduced Movement Speed
    (100–150)% increased Armour
    +(100–150) to Stun Threshold
    Can Block damage from all Hits
    Cannot use Shield Skills
    Grants Skill: Raise Shield
    +(40–60) to maximum Life
    +(10–15) to Strength
    +(60–80) to Stun Threshold
    Permanently Intimidate enemies on Block
    +(30–40) to maximum Life
    10% reduced Movement Speed
    10% reduced Skill Speed
    (25–50)% increased Armour
    25% increased Block chance
    +(3–5)% to maximum Block chance
    +(50–70) to Armour
    +(50–70) to Stun Threshold
    -10 Physical damage taken from Projectile Attacks
    +10% to Block chance
    Grants Skill: Raise Shield
    Grants Skill: Level 14 Cast on Block
    (100–150)% increased Armour
    (-20–-10)% to maximum Block chance
    Block chance is Lucky
    Grants Skill: Parry
    (30–50)% increased Block chance
    +(20–30) to Evasion Rating
    You take 50% of damage from Blocked Hits
    50% increased Parried Debuff Magnitude
    Grants Skill: Parry
    (50–150)% increased Evasion Rating
    +(10–20) to Dexterity
    5 Life Regeneration per second
    100% increased Block chance against Projectiles
    Curse Enemies with Enfeeble on Block
    Grants Skill: Parry
    (20–30)% increased Block chance
    +(13–17)% to Chaos Resistance
    (5–10) Life Regeneration per second
    Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of
    your maximum Life as Physical damage per second
    Grants Skill: Raise Shield
    (100–150)% increased Armour
    +(30–40)% to Fire Resistance
    +(23–29)% to Chaos Resistance
    +(150–200) to Stun Threshold
    Gain 1% of damage as Fire damage per 1% Chance to Block
    Grants Skill: Raise Shield
    (20–30)% increased Block chance
    (60–100)% increased Armour
    +(20–30) to Strength
    +(100–150) to Stun Threshold
    Enemies in your Presence count as having double Power
    Grants Skill: Raise Shield
    (40–60)% increased Block chance
    (150–200)% increased Armour
    +(150–200) to Stun Threshold
    Recover 4% of maximum Life when you Block
    Grants Skill: Raise Shield
    (30–40)% increased Block chance
    (30–50)% increased Armour and Energy Shield
    +(50–70) to maximum Mana
    Damage Blocked is Recouped as Mana
    Grants Skill: Raise Shield
    (40–60)% increased Block chance
    (80–120)% increased Armour and Energy Shield
    +(17–23)% to Chaos Resistance
    50% increased Life Regeneration rate
    Grants Skill: Raise Shield
    +(15–25)% to Fire Resistance
    +(15–25)% to Cold Resistance
    +(15–25)% to Lightning Resistance
    You cannot Block
    Modifiers to Maximum Block Chance instead apply to Maximum Resistances
    +(10–15) to Intelligence
    +(50–100) to maximum Mana
    (15–25)% increased Cast Speed
    +(15–25)% to Block Chance while holding a Focus
    (20–30)% reduced Enemy Stun Threshold
    Adds (7–11) to (14–20) Physical Damage to Attacks
    +(150–200) to Armour
    (20–30)% increased Projectile Speed
    +(15–25)% to Block chance
    Passive /17
    30% increased Block chance
    You take 10% of damage from Blocked Hits
    50% reduced Enemy Chance to Block Sword Attacks
    1% increased Damage per 1% Chance to Block
    30% increased Block chance
    25% reduced Global Defences
    1% increased Damage per 1% Chance to Block
    12% increased Block chance
    6 Life gained when you Block
    12% increased Block chance
    2 Mana gained when you Block
    25% increased Energy Shield Recharge Rate
    Gain 20 Energy Shield when you Block
    10% increased Block chance
    15% reduced Slowing Potency of Debuffs on You
    Recover 20 Life when you Block
    80% less Knockback Distance for Blocked Hits
    25% increased Chance to Block if you've Blocked with Active Block Recently
    50% increased Defences from Equipped Shield
    12% increased Block chance
    Your Heavy Stun buildup empties 50% faster
    12% increased Block chance
    1% increased Movement Speed for each time you've Blocked in the past 10 seconds
    12% increased Block chance
    40% increased Block Recovery
    12% increased Block chance
    20% increased Parried Debuff Duration
    75% increased Thorns damage if you've Blocked Recently
    Block Chance is doubled
    You take 50% of Damage from Blocked Hits
    Ascendancy Passive /2
    Ascendancy: Warbringer
    Character: Warrior
    Gain 40% Base Chance to Block from Equipped Shield instead of the Shield's value
    Ascendancy: Warbringer
    Character: Warrior
    25% less Block chance
    Can Block Damage from all Hits while Shield is not Raised
    Timeless Jewel Passive /7
    Block
    Vaal Passive
    +1% to Block chance
    Spell Block
    Vaal Passive
    1% Chance to Block Spell Damage
    Blood-Quenched Bulwark
    Vaal Notable
    (6–10) Life gained when you Block
    +5% to Block chance
    Thaumaturgical Protection
    Vaal Notable
    5% Chance to Block Spell Damage
    (20–30)% increased Defences from Equipped Shield
    City Walls
    Eternal Notable
    +8% to Block chance
    Sceptre Pinnacle
    Eternal Notable
    8% Chance to Block Spell Damage
    Sensible Precautions
    Kalguuran Notable
    6% increased Block chance
    40% increased Life Recovery from Flasks
    Timeless Jewel Passive Additions /2
    FactionCategoryShow Full DescriptionsCode
    VaalNotable
    +1% to Block chancevaal_small_attack_block
    VaalNotable
    1% Chance to Block Spell Damagevaal_small_spell_block
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.