IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
ガーゴイル・デーモン
CategoryConstructコンストラクト
IconEnemyArmourStrong IconEnemyResistanceFire IconEnemyResistanceCold
アタックブロック率が100%
ブロック率の最大値 +25%
Gargoyle Demon
SpectreY
Area邸宅の城壁, ホルテン, ジッグラトの避難所
Tags1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
Packs
  • 邸宅の城壁, ホルテン: ガーゴイル・デーモン
  • ジッグラトの避難所: ガーゴイル・デーモン
  • ライフ
    200%
    耐性
    IconEnemyResistanceFire30 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    270%
    命中力
    100%
    Attack Distance
    6 ~ 16
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    120%
    Type
    GargoyleGolem
    Metadata
    GargoyleGolemRed
    レベル
    65
    ライフ
    13,026
    Damage
    573
    スペルダメージ
    573
    命中力
    2,228
    アタックタイム
    1.5
    経験値
    43,014
    Minion Life
    12,564
    Minion Damage
    2,238
    Minion Armour
    8,092
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    基本アタック
    Base Damage: 459—688
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3183
    }
    
    Transitionable
    {
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Gargoyle/GargoyleGolemRed"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Gargoyle Demon",
        life = 2,
        damage = 2.7,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が100%
    ブロック率の最大値 +25%
    FamilyMonsterBlock
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 100 — 100 Global Unscalable Value
  • additional maximum block % 25 — 25 Global Unscalable Value
  • Craft Tagsblock
    Edit

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