Infusion
Level: 1
Cost Multiplier: 130%
Support Requirements: +5 Dex
Supports Persistent Buff Skills, making the Buff they grant more powerful.
Supported Skills have 30% more Buff effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.

Version 0.1.0
Infusion
Level: 1
Cost Multiplier: 130%
Supports Persistent Buff Skills, making the Buff they grant more powerful.
Supported Skills have 30% more Buff effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.

Level Effect /1
Implicit |
---|
Cost Multiplier: 130% |
Level | Requires Level | Dex |
---|---|---|
1 | 0 | 6 |
Attribute /5
Infusion
Key | Value |
---|---|
Acronym | Buff |
BaseType | Infusion |
Class | Support Gems |
BuffIcon | ![]() |
ItemType | Metadata/Items/Gems/SupportGemInfusion |
Infusion
Level: 1
Cost Multiplier: 130%
Support Requirements: +5 Dex
Supports Persistent Buff Skills, making the Buff they grant more powerful.
Supported Skills have 30% more Buff effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.

Supported Gem /8
Herald of Ash
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Herald of Ice
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Herald of Thunder
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Herald of Plague
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
Herald of Blood
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.
Herald of Ash
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Herald of Ice
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Herald of Thunder
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Infusion
You deal more Damage of types matching your Channelled Skill's Gem's tags
life_regeneration_rate_per_minute_%
support_storm_barrier_fire_damage_+%_final
support_storm_barrier_cold_damage_+%_final
support_storm_barrier_lightning_damage_+%_final
support_storm_barrier_chaos_damage_+%_final
support_storm_barrier_physical_damage_+%_final
has_storm_barrier_support
Attribute /3
storm_barrier_support_damage
Key | Value |
---|---|
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Code | support storm barrier physical damage +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | support storm barrier lightning damage +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | support storm barrier cold damage +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | support storm barrier fire damage +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | support storm barrier chaos damage +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | has storm barrier support |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
Code | life regeneration rate per minute % |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.