Pale Seraphim
stance movement speed +% final [-69]
SpectreY
Tagsbeyond_demon, demon, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Life
225%
Evasion
+40%
Ailment Threshold
%
Resistance
0 75 0 0
Damage
225%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
225%
Model Size
80%
Type
HellscapePaleElite2
Metadata
HellscapePaleElite2
Level
68
Life
17,453
Armour
3,451
Evasion
477
Energy Shield
0
Damage
525
Spell Damage
525
Accuracy
0
Attack Time
1.5
Experience
64,427
EAAHellscapeStabbyStab
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
Spell, Movement
Cast Time: 2.5 sec
Cooldown Time: 8 sec
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
Spell, Movement
Cast Time: 2 sec
Cooldown Time: 6 sec
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
Triggerable, Attack
Base Damage: 420–629
[Critical|Critical Hit] Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
GAHellscapeStabbyCleave2
Triggerable, Attack
Base Damage: 420–629
[Critical|Critical Hit] Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
GAHellscapeStabbyCleave3
Triggerable, Attack
Base Damage: 420–629
[Critical|Critical Hit] Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
GAHellscapeStabbyCleaveStab
Triggerable, Attack
Base Damage: 420–629
[Critical|Critical Hit] Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
is area damage [1]
GAHellscapeStabWeb
Triggerable, Attack
Base Damage: 420–629
[Critical|Critical Hit] Chance: 5%
Attack Time: 1.5 sec
base skill effect duration [3000]
is area damage [1]
GAHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 420–629
[Critical|Critical Hit] Chance: 5%
Attack Time: 1.5 sec
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"

Actor
{
	basic_action = "ChangeToStance1"
}

Stats
{
	set_base_heavy_stun_duration_ms = 2533
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2"] = {
    name = "Pale Seraphim",
    life = 2.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "EAAHellscapeStabbyStab",
        "DTTHellscapeStabbySkyStab",
        "DTTHellscapeStabWeb",
        "GAHellscapeStabbyCleave1",
        "GAHellscapeStabbyCleave2",
        "GAHellscapeStabbyCleave3",
        "GAHellscapeStabbyCleaveStab",
        "GAHellscapeStabWeb",
        "GAHellscapePaleEliteSkyStab",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAHellscapeStabbyStab"] = {
    name = "EAAHellscapeStabbyStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.666,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabbySkyStab"] = {
    name = "DTTHellscapeStabbySkyStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-10, 20, 60, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabWeb"] = {
    name = "DTTHellscapeStabWeb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {20, 40, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave1"] = {
    name = "GAHellscapeStabbyCleave1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave2"] = {
    name = "GAHellscapeStabbyCleave2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave3"] = {
    name = "GAHellscapeStabbyCleave3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleaveStab"] = {
    name = "GAHellscapeStabbyCleaveStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabWeb"] = {
    name = "GAHellscapeStabWeb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {3000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapePaleEliteSkyStab"] = {
    name = "GAHellscapePaleEliteSkyStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
stance movement speed +% final [-69]
IdStanceHellscapePaleEliteStabbyWalk_
FamilyStance
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • stance movement speed +% final Min: -69 Max: -69 Global
  • Craft Tagsspeed