ペール・セラフィム
stance movement speed +% final [-69]
Pale Seraphim
SpectreY
Tagsbeyond_demon, demon, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
ライフ
225%
回避
+40%
耐性
0 75 0 0
Damage
225%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
経験値
225%
Model Size
80%
Type
HellscapePaleElite2
Metadata
HellscapePaleElite2
レベル
68
ライフ
17,453
アーマー
3,451
回避力
668
Damage
525
スペルダメージ
525
命中
2,180
Attack Time
1.5
経験値
64,427
Minion Life
25,380
Minion Damage
4,267
Minion Armour
3,451
EAAHellscapeStabbyStab
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
Spell, Movement
キャストタイム: 2.5 秒
クールダウン時間: 8 秒
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
Spell, Movement
キャストタイム: 2 秒
クールダウン時間: 6 秒
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
Triggerable, Attack
Base Damage: 420–629
クリティカルヒット率: 5%
アタックダメージ: 50%
Attack Time: 1.5 秒
アタックダメージが50%低下する
is area damage [1]
GAHellscapeStabbyCleave2
Triggerable, Attack
Base Damage: 420–629
クリティカルヒット率: 5%
アタックダメージ: 50%
Attack Time: 1.5 秒
アタックダメージが50%低下する
is area damage [1]
GAHellscapeStabbyCleave3
Triggerable, Attack
Base Damage: 420–629
クリティカルヒット率: 5%
アタックダメージ: 50%
Attack Time: 1.5 秒
アタックダメージが50%低下する
is area damage [1]
GAHellscapeStabbyCleaveStab
Triggerable, Attack
Base Damage: 420–629
クリティカルヒット率: 5%
アタックダメージ: 50%
Attack Time: 1.5 秒
アタックダメージが50%低下する
is area damage [1]
GAHellscapeStabWeb
Triggerable, Attack
Base Damage: 420–629
クリティカルヒット率: 5%
Attack Time: 1.5 秒
base skill effect duration [3000]
is area damage [1]
GAHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 420–629
クリティカルヒット率: 5%
Attack Time: 1.5 秒
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"

Actor
{
	basic_action = "ChangeToStance1"
}

Stats
{
	set_base_heavy_stun_duration_ms = 2533
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2"] = {
    name = "Pale Seraphim",
    life = 2.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "EAAHellscapeStabbyStab",
        "DTTHellscapeStabbySkyStab",
        "DTTHellscapeStabWeb",
        "GAHellscapeStabbyCleave1",
        "GAHellscapeStabbyCleave2",
        "GAHellscapeStabbyCleave3",
        "GAHellscapeStabbyCleaveStab",
        "GAHellscapeStabWeb",
        "GAHellscapePaleEliteSkyStab",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAHellscapeStabbyStab"] = {
    name = "EAAHellscapeStabbyStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.666,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabbySkyStab"] = {
    name = "DTTHellscapeStabbySkyStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-10, 20, 60, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabWeb"] = {
    name = "DTTHellscapeStabWeb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {20, 40, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave1"] = {
    name = "GAHellscapeStabbyCleave1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave2"] = {
    name = "GAHellscapeStabbyCleave2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave3"] = {
    name = "GAHellscapeStabbyCleave3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleaveStab"] = {
    name = "GAHellscapeStabbyCleaveStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabWeb"] = {
    name = "GAHellscapeStabWeb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {3000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapePaleEliteSkyStab"] = {
    name = "GAHellscapePaleEliteSkyStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
stance movement speed +% final [-69]
IdStanceHellscapePaleEliteStabbyWalk_
FamilyStance
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • stance movement speed +% final Min: -69 Max: -69 Global
  • Craft Tagsspeed
    Edit

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