Ripwire Ballista
Tier: 7
Level: (1–20)
Cost: (14–102) Mana
Requires: Level (1–90), (1–109) Str, (1–109) Dex
Requires: Crossbows
Deploy a Ballista Totem that fires Pinning bolts which Maim Enemies.
Ballista
+16 seconds to Totem duration
Limit 1 Totem
Totem base attack time is 1.6 seconds
Totem base Critical Hit chance is 5%
Totem uses its own weapon, dealing
(6–159) to (9–238) base Physical damage
Totem gains +(0–75)% to all Elemental Resistances
Totem gains +(0–35)% to Chaos Resistance
Bolts
Attack Damage: (58–153)% of base
Hits are Pinning
Pins Enemies as though dealing 600% more Damage
Fires 5 Projectiles
Maim on Hit

Additional Effects From Quality:
Pins Enemies as though dealing +(0–50)% more Damage
Skills can be managed in the Skills Panel.
Version 0.1.0
Ripwire Ballista
Tier: 7
Level: (1–20)
Cost: (14–125) Mana
Requires: Level (1–90), (1–109) Str, (1–109) Dex
Deploys a Ballista Totem that fires Pinning bolts which Maim Enemies.
Totem duration is 16 seconds
Limit 1 Totem
Totem base attack time is 1.6 seconds
Totem uses its own weapon, dealing
(6–141) to (9–212) base Physical damage
Attack Damage: (30–94)% of base
Hits are Pinning
Pins Enemies as though dealing 250% more Damage
Fires 5 Projectiles
Maim on Hit

Additional Effects From Quality:
Pins Enemies as though dealing (0–50)% more Damage
Skills can be managed in the Skills Panel.
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      Level Effect /40
      LevelRequires LevelStrDexCostBase DamageTotem uses its own weapon, dealing
      6 to 9 base Physical damage
      Totem gains {0:+d}% to all Elemental ResistancesTotem gains +{0}% to Chaos Resistance
      101114100%, 100%, 58%6, 90
      231116100%, 100%, 64%10, 140
      36101017100%, 100%, 70%15, 220
      410151519100%, 100%, 76%20, 310
      514202021100%, 100%, 82%26, 400
      618252524100%, 100%, 87%33, 490
      722303026100%, 100%, 93%39, 590
      826343429100%, 100%, 98%46, 700
      931404033100%, 100%, 102%54, 810
      1036464636100%, 100%, 106%62, 920
      1141525240100%, 100%, 111%70, 1050
      1246595945100%, 100%, 115%78, 1170
      1352666649100%, 100%, 120%87, 1305
      1458737355100%, 100%, 124%96, 144155
      1564808061100%, 100%, 129%106, 1592510
      1666838367100%, 100%, 134%116, 1733515
      1772909075100%, 100%, 138%126, 1894520
      1878979783100%, 100%, 143%136, 2055525
      198410410492100%, 100%, 148%147, 2216530
      2090109109102100%, 100%, 153%159, 2387535
      21113100%, 100%, 158%170, 2567535
      22125100%, 100%, 163%182, 2747535
      23139100%, 100%, 169%195, 2927535
      24154100%, 100%, 174%208, 3117535
      25170100%, 100%, 180%221, 3317535
      26189100%, 100%, 186%234, 3517535
      27209100%, 100%, 192%248, 3727535
      28232100%, 100%, 199%262, 3937535
      29257100%, 100%, 205%277, 4157535
      30285100%, 100%, 212%291, 4377535
      31316100%, 100%, 219%307, 4607535
      32350100%, 100%, 226%322, 4847535
      33388100%, 100%, 234%338, 5077535
      34430100%, 100%, 242%355, 5327535
      35477100%, 100%, 250%371, 5577535
      36528100%, 100%, 258%388, 5837535
      37585100%, 100%, 266%406, 6097535
      38649100%, 100%, 275%423, 6357535
      39719100%, 100%, 284%442, 6627535
      40796100%, 100%, 294%460, 6907535
      Attribute /7

      Ripwire Ballista

      KeyValue
      AcronymHit, Totem, Limit
      BaseType Ripwire Ballista
      Class Skill Gems
      TargetTypesGround, Enemy, , , ,
      TypeProjectilesFromUser, Trappable, Mineable, SummonsTotem, SummonsAttackTotem, TotemsAreBallistae, UsableWhileMoving, UseGlobalStats, Limit, Duration
      ItemTypeMetadata/Items/Gems/SkillGemRipwireBallista
      ActiveSkillsCoderipwire_ballista
      Ripwire Ballista
      Tier: 7
      Level: (1–20)
      Cost: (14–102) Mana
      Requires: Level (1–90), (1–109) Str, (1–109) Dex
      Requires: Crossbows
      Deploy a Ballista Totem that fires Pinning bolts which Maim Enemies.
      Ballista
      +16 seconds to Totem duration
      Limit 1 Totem
      Totem base attack time is 1.6 seconds
      Totem base Critical Hit chance is 5%
      Totem uses its own weapon, dealing
      (6–159) to (9–238) base Physical damage
      Totem gains +(0–75)% to all Elemental Resistances
      Totem gains +(0–35)% to Chaos Resistance
      active skill has alt attack container [1]
      alt attack container main hand base maximum attack distance [80]
      alt attack container main hand unarmed overide crossbow type [1]
      base deal no damage [1]
      base totem range [80]
      can perform skill while moving [1]
      is ranged attack totem [1]
      is totem [1]
      movement speed +% final while performing action [-70]
      movement speed acceleration +% per second while performing action [160]
      movement speed while performing action locked duration % [60]
      skill is deploy skill [1]
      totem targets ignoring action distance [1]
      Bolts
      Attack Damage: (58–153)% of base
      Hits are Pinning
      Pins Enemies as though dealing 600% more Damage
      Fires 5 Projectiles
      Maim on Hit
      active skill projectile speed +% variation final [40]
      base is projectile [1]
      base pinned art variation [2]
      base skill is totemified [1]
      check for targets between initiator and projectile source [1]
      fixed projectile spread [50]
      projectile distance variance [10]
      projectile maximum range override [80]
      projectile uses contact direction [1]
      projectile uses contact position [1]
      skill disabled unless cloned [1]
      total projectile spread angle override [55]

      Additional Effects From Quality:
      Pins Enemies as though dealing +(0–50)% more Damage
      Skills can be managed in the Skills Panel.
      Supported By /11
    • Active Type: ProjectilesFromUser, Trappable, Mineable, SummonsTotem, SummonsAttackTotem, TotemsAreBallistae, UsableWhileMoving, UseGlobalStats, Limit, Duration
    • Fast Forward
      Supports any skill that has a duration making that duration shorter.
      Persistence
      Supports any skill that has a duration, making that duration longer.
      Overabundance
      Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
      Mobility
      Supports skills that can be used while moving, allowing you to move faster while using them.
      Font of Blood
      Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Blood, creating an Aura which grants Life regeneration.
      Font of Mana
      Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Mana, creating an Aura which grants Mana regeneration.
      Font of Rage
      Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Rage, creating an Aura which grants Rage over time, as well as preventing Rage loss.
      Ancestral Urgency
      Supports Skills which place Totems, causing those skills to place Totems much more quickly.
      Ironwood
      Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
      Greatwood
      Supports Totem Skills, limiting their active Totem count to one but granting significant benefits for supported Totems based on what their Totem Limit would have been without this restriction. Does not Support Skills used by Minions.
      Deliberation
      Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
      Edit

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