Act 10 Area /0
What you will do, you have always done.
| Name | Level | Boss |
|---|
Act 10 Quest /26
Normal
Act 10
Reward: Crystalline Core of Knowledge I, Crystalline Core of Knowledge II, Crystalline Core of Knowledge II, Crystalline Core of Knowledge IV, Crystalline Core of Knowledge V, Crystalline Core of Knowledge III, Crystalline Core of Knowledge VII, Crystalline Core of Knowledge VIII, Crystalline Core of Knowledge IV, Crystalline Core of Knowledge X, Crystalline Core of Knowledge XI, Crystalline Core of Knowledge V, Crystalline Core of Knowledge XIII, Crystalline Core of Knowledge XIV, Crystalline Core of Knowledge VI

Doryani wants you to test out the Map Device to check that it is functional.
Normal
Act 10
Reward: Vanquisher's Book of Knowledge V
Doryani has told you about the mysterious fortress. Seek out the Burning Monolith and investigate it.
Normal
Act 10

Speak to Zolin about the breach in reality you experienced.
Normal
Act 10
Obtain 50 Breach Splinters and then use the Realmgate to travel to the Twisted Domain.
Normal
Act 10

Speak to Alva to learn more about what caused the horrifying fog that you experienced after touching a strange mirror.
Normal
Act 10
Obtain 50 Simulacrum Splinters and then use the Realmgate to travel to the Simulacrum.
Normal
Act 10

Speak to Zelina to learn more about the mysterious altars.
Normal
Act 10
Obtain 50 Petition Splinters and then use the Realmgate to travel to the Crux of Nothingness.
Normal
Act 10
Speak to Dannig to learn more about the unearthed Monsters.
Normal
Act 10
Obtain 50 Runic Splinters and then use the Realmgate to travel to the Kalguuran Tomb.
Normal
Act 10
Defeat a Map Boss. Defeating Map Bosses is a reliable way to obtain higher tier maps.
Text Audio /4
| Type | Name | Quantity |
|---|---|---|
| Act 10 | Gwennen | 359 |
| Act 10 | Mysterious Obelisk | |
| Act 10 | Zelina | 94 |
| Act 10 | Zolin | 218 |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Endgame
This is the Atlas and it serves as the core of the endgame.
Well, one thing that Path of Exile is known for is having a lot of distinct endgame content to choose between. Each endgame mechanic needs to have its own progression system, areas, bosses, rewards, and player power that can only be gained from that content.
- Waystone
- Extra Content
- Special Maps
- Map Status
- Special Systems
- Breach: Breach Ring, Catalysts,
Breach Splinter, Breach Precursor Tablet - Ritual: Omens, Ritual Precursor Tablet,
Petition Splinter - Delirium: Liquid Emotions,
Simulacrum Splinter, Delirium Precursor Tablet - Expedition: Expedition Precursor Tablet, Expedition Logbook,
Runic Splinter - Trial of the Sekhemas: Jewels, Djinn Barya, Relics
- The Trial of Chaos: Inscribed Ultimatum,
Vaal Orb, Soul Core - The Burning Monolith
- Breach: Breach Ring, Catalysts,
- The Atlas now has fixed points of interest at specific locations, giving you distinct objectives that are easy to find.
- All league mechanics on the Atlas now have quests that introduce the mechanic and guide you through its various stages up to the Pinnacle Boss.
- All Pinnacle Bosses now have quest versions that can be accessed deterministically, alongside repeatable non-quest versions that offer a greater challenge.
- Added 30 new Endgame Map Areas.
Origins of Divinity, the Endgame Overhaul
- New Endgame Storyline: The Cataclysm of the Beast has invoked an ancient protocol, designed to scour for and purge corruption should it ever take hold to this degree. Traverse the Atlas to enter the Fortress and activate the Gates. Obtain the keys to reach the ancient Precursor weapons and disarm them.
- On completion of your first tower, a Fortress will rise from the earth
- Maps inside the fortress grant one or more passive points for the Atlas Passive Tree. This entirely replaces the previous method of gaining Atlas Points.
- The Atlas Tree has been significantly expanded with over 300 nodes. After completing all the maps inside the fortress, you will gain enough passive points to fully allocate the Atlas Tree.
- As the entire atlas tree can be fully allocated, there is no need to allow respecialisation for it any more. Multi-choice nodes on the tree can be changed between options at any time.
- Many maps in the fortress have Ancient Modifiers that add or modify the contents of the map. Any maps with modifiers that add secondary content to a map also implicitly add that content to the map as well.
- Added 40+ Ancient Modifiers that have a chance to appear on any map outside the fortress
- Added three Gateway maps with two new bosses that can be used to access different sections of the fortress.
- New Precursor Tower Maps have been added outside the Fortress.
- The Burning Monolith along with Arbiter of Ash has been moved into the Fortress.
- Quest versions of the Crisis fragments have been added to two Enigma chambers inside the Fortress.
- Added two new Citadel maps with two new bosses that drop keys to the new Pinnacle Boss
- Added Arbiter of Divinity Pinnacle Boss
- Maps in the fortress can be alternatively completed by killing the Arbiter of Divinity 5 times to complete different sections of the fortress automatically in order to gain Atlas Tree points.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












