Expedition Logbook
Expedition Logbook
Take this item to Dannig in your Hideout to open portals to an expedition.
Expedition Logbook ExpeditionLogbook /6
NameShow Full Descriptions
DropLevel 65
BaseType Expedition Logbook
Class Expedition Logbooks
TypeMetadata/Items/Expedition/ExpeditionLogbook
Tagsexpedition_logbook, expedition_logbook
IconArt/2DItems/Maps/ExpeditionChronicle3
keyval
Base.base_level1
Base.tagdefault, expedition_logbook
Base.description_textItemDescriptionExpeditionLogbook
Mods.stat_description_listData/StatDescriptions/stat_descriptions.csd
Mods.mod_stat_description_listData/StatDescriptions/advanced_mod_stat_descriptions.csd
Mods.enable_raritynormal, magic, rare, unique
Mods.disable_raritymagic, rare, unique
NPC /4
NPCNameIconItemBoss
GwennenDruids of the Broken CircleBroken Circle Artifact
Exotic Coinage
Min Level:
Medved, Feller of Heroes
TujenBlack Scythe MercenariesBlack Scythe Artifact
Exotic Coinage
Min Level:
Vorana, Last to Fall
RogOrder of the ChaliceOrder Artifact
Exotic Coinage
Min Level:
Uhtred, Covetous Traitor
DannigKnights of the SunSun Artifact
-1
Min Level:
Olroth, Origin of the Fall
Areas /12
Logbook SitesPossible AreasNotable Modifiers
Lush Isle
  • Monsters grant 200% increased Experience
  • [DNT-UNUSED] Craggy Peninsula
  • 75% increased number of Rare Monsters
    75% increased number of Magic Monsters
  • Frigid Bluffs
  • Runic Monsters are Duplicated
  • 25% increased Pack size
  • 20% increased Quantity of Items Dropped by Monsters
  • 20% increased Quantity of Items Found in Excavated Chests
  • 40% increased Rarity of Items Dropped by Monsters
  • 40% increased Rarity of Items Found in Excavated Chests
  • Monsters grant 100% increased Experience
  • 50% increased number of Magic Monsters
  • 50% increased number of Rare Monsters
  • 80% increased Quantity of Artifacts dropped by Monsters
  • 100% increased Quantity of Artifacts found in Excavated Chests
  • Monsters spawn with an additional 15% of Life missing
  • Barren Atoll
  • 60% increased Rarity of Items Dropped by Monsters
  • [DNT-UNUSED] Exhumed Ruins
  • Runic Monsters are Duplicated
  • 25% increased Pack size
  • 20% increased Quantity of Items Dropped by Monsters
  • 20% increased Quantity of Items Found in Excavated Chests
  • 40% increased Rarity of Items Dropped by Monsters
  • 40% increased Rarity of Items Found in Excavated Chests
  • Monsters grant 100% increased Experience
  • 50% increased number of Magic Monsters
  • 50% increased number of Rare Monsters
  • 80% increased Quantity of Artifacts dropped by Monsters
  • 100% increased Quantity of Artifacts found in Excavated Chests
  • Monsters spawn with an additional 15% of Life missing
  • [DNT-UNUSED] Bleached Shoals
  • Runic Monsters are Duplicated
  • 25% increased Pack size
  • 20% increased Quantity of Items Dropped by Monsters
  • 20% increased Quantity of Items Found in Excavated Chests
  • 40% increased Rarity of Items Dropped by Monsters
  • 40% increased Rarity of Items Found in Excavated Chests
  • Monsters grant 100% increased Experience
  • 50% increased number of Magic Monsters
  • 50% increased number of Rare Monsters
  • 80% increased Quantity of Artifacts dropped by Monsters
  • 100% increased Quantity of Artifacts found in Excavated Chests
  • Monsters spawn with an additional 15% of Life missing
  • [DNT-UNUSED] Scorched Cay
  • Runic Monsters are Duplicated
  • 25% increased Pack size
  • 20% increased Quantity of Items Dropped by Monsters
  • 20% increased Quantity of Items Found in Excavated Chests
  • 40% increased Rarity of Items Dropped by Monsters
  • 40% increased Rarity of Items Found in Excavated Chests
  • Monsters grant 100% increased Experience
  • 50% increased number of Magic Monsters
  • 50% increased number of Rare Monsters
  • 80% increased Quantity of Artifacts dropped by Monsters
  • 100% increased Quantity of Artifacts found in Excavated Chests
  • Monsters spawn with an additional 15% of Life missing
  • [DNT-UNUSED] Basalt Coast
  • Runic Monsters are Duplicated
  • 25% increased Pack size
  • 20% increased Quantity of Items Dropped by Monsters
  • 20% increased Quantity of Items Found in Excavated Chests
  • 40% increased Rarity of Items Dropped by Monsters
  • 40% increased Rarity of Items Found in Excavated Chests
  • Monsters grant 100% increased Experience
  • 50% increased number of Magic Monsters
  • 50% increased number of Rare Monsters
  • 80% increased Quantity of Artifacts dropped by Monsters
  • 100% increased Quantity of Artifacts found in Excavated Chests
  • Monsters spawn with an additional 15% of Life missing
  • [DNT-UNUSED] Stagnant Basin
  • Runic Monsters are Duplicated
  • 25% increased Pack size
  • 20% increased Quantity of Items Dropped by Monsters
  • 20% increased Quantity of Items Found in Excavated Chests
  • 40% increased Rarity of Items Dropped by Monsters
  • 40% increased Rarity of Items Found in Excavated Chests
  • Monsters grant 100% increased Experience
  • 50% increased number of Magic Monsters
  • 50% increased number of Rare Monsters
  • 80% increased Quantity of Artifacts dropped by Monsters
  • 100% increased Quantity of Artifacts found in Excavated Chests
  • Monsters spawn with an additional 15% of Life missing
  • [DNT-UNUSED] Sloughed Gully
  • Runic Monsters are Duplicated
  • 25% increased Pack size
  • 20% increased Quantity of Items Dropped by Monsters
  • 20% increased Quantity of Items Found in Excavated Chests
  • 40% increased Rarity of Items Dropped by Monsters
  • 40% increased Rarity of Items Found in Excavated Chests
  • Monsters grant 100% increased Experience
  • 50% increased number of Magic Monsters
  • 50% increased number of Rare Monsters
  • 80% increased Quantity of Artifacts dropped by Monsters
  • 100% increased Quantity of Artifacts found in Excavated Chests
  • Monsters spawn with an additional 15% of Life missing
  • [DNT-UNUSED] Grazed Prairie
  • Runic Monsters are Duplicated
  • 25% increased Pack size
  • 20% increased Quantity of Items Dropped by Monsters
  • 20% increased Quantity of Items Found in Excavated Chests
  • 40% increased Rarity of Items Dropped by Monsters
  • 40% increased Rarity of Items Found in Excavated Chests
  • Monsters grant 100% increased Experience
  • 50% increased number of Magic Monsters
  • 50% increased number of Rare Monsters
  • 80% increased Quantity of Artifacts dropped by Monsters
  • 100% increased Quantity of Artifacts found in Excavated Chests
  • Monsters spawn with an additional 15% of Life missing
  • Plunder's Point
  • Monsters grant 200% increased Experience
  • Expedition Logbook Topic /3
    NPCName
    Expedition LogbookThe Orok are truly terrifying to behold. I suspect their canine features result from genetic mutations, perhaps borne of the Cataclysms that reshaped these lands. Their tribesmen are savage — I rarely leave their territories without scars to show for it — yet they hold a knowledge we Oriathans have long since abandoned. Our 'high-born' civilization prides itself on its advancements but remains woefully primitive in matters of the spirit and the natural world. For all their brutality, the Orok live in harmony with the forces of nature. Perhaps they have no choice, but I wonder if we are the fools for believing we've transcended it. Better to live with nature than to die defying it.
    Expedition LogbookWe strayed from the route marked on our map, driven further afield by painted men with savage intent. Tonight, for reasons I cannot fathom, we have been granted a brief reprieve. Our hunters halted at the edge of this marsh, unwilling to pursue. They watched from the trees as we threaded the narrow band of solid ground between desert and swamp. I know not what they fear, but we must brave the unknown if we are to reach the encampment at the Ziggurat. Through my spyglass, I see nothing ahead. The waters lie still, and the muddy banks between seem clear. Yet my nerves burn with the unmistakable sense of being watched. There is no one... no thing... but this silence feels alive. We have no choice but to run for it.
    Expedition Logbook
    Expedition Logbook Text Audio /2
    Name
    The Orok are truly terrifying to behold. I suspect their canine features result from genetic mutations, perhaps borne of the Cataclysms that reshaped these lands. Their tribesmen are savage — I rarely leave their territories without scars to show for it — yet they hold a knowledge we Oriathans have long since abandoned. Our 'high-born' civilization prides itself on its advancements but remains woefully primitive in matters of the spirit and the natural world. For all their brutality, the Orok live in harmony with the forces of nature. Perhaps they have no choice, but I wonder if we are the fools for believing we've transcended it. Better to live with nature than to die defying it.
    Expedition Logbook
    We strayed from the route marked on our map, driven further afield by painted men with savage intent. Tonight, for reasons I cannot fathom, we have been granted a brief reprieve. Our hunters halted at the edge of this marsh, unwilling to pursue. They watched from the trees as we threaded the narrow band of solid ground between desert and swamp. I know not what they fear, but we must brave the unknown if we are to reach the encampment at the Ziggurat. Through my spyglass, I see nothing ahead. The waters lie still, and the muddy banks between seem clear. Yet my nerves burn with the unmistakable sense of being watched. There is no one... no thing... but this silence feels alive. We have no choice but to run for it.
    Expedition Logbook
    Expedition Logbook Mod /15
    LevelDescriptionWeight
    1Area contains (10—40)% increased number of Remnantsdefault 1
    1(10—40)% increased Expedition Explosive Radiusdefault 1
    1(10—40)% increased number of Explosivesdefault 1
    68Area contains Medved, Feller of Heroesexpedition_faction_druids_of_the_broken_circle 0
    default 0
    68Area contains Vorana, Last to Fallexpedition_faction_black_scythe 0
    default 0
    75Area contains Uhtred, Covetous Traitorexpedition_faction_order_of_the_chalice 0
    default 0
    81Area contains Olroth, Origin of the Fallexpedition_faction_knights_of_the_sun 0
    default 0
    1Excavated Chests have a (5—20)% chance to contain twice as many Itemsdefault 1
    1Remnants have (10—40)% chance to have an additional Suffix Modifierdefault 1
    1(20—50)% increased Expedition Explosive Placement Rangedefault 1
    1Area contains (10—40)% increased number of Monster Markersdefault 1
    1Area contains an additional Underground Areadefault 1
    1Area contains (10—40)% increased number of Runic Monster Markersdefault 1
    1Area contains (8—16) additional Chest Markersdefault 1
    1(10—40)% increased quantity of Artifacts dropped by Monstersdefault 1

    Community Wiki

    Edit

    Expedition Logbook

    Eventually, you might discover a Logbook. These are special maps full of buried treasure and relics. Essentially one giant dig site.

    Here you can create an extremely long chain of explosives and go through a very high number of remnants, but be very careful. Many remnants have mods that can really brick your build, so you'll probably want to avoid those ones.

    If you add too many remnants, you could easily make the encounter harder than you can handle. There are all sorts of interesting things buried under the ground in Logbooks.

    You might find dripping caves or hidden pirate caches, but the most powerful encounter is Olroth, the ancient undead commander of the Knights of the Sun.

    Defeating him will grant you unique rewards, as well as points to spend in the Expedition section of the Atlas Tree. So those are the endgame systems on the Atlas, but we're not done yet.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.