Defences
Armour, Evasion Rating and Energy Shield are the standard Defences. Other protective stats such as Resistances are not counted as Defences.
Skill Gem /1
其他属性 词缀 /10
名字等级DomainPre/SufDescriptionWeight
增强的1SanctumRelic前缀防御属性提高 (20–29)%
分层的50SanctumRelic前缀防御属性提高 (30–39)%
加厚的65SanctumRelic前缀防御属性提高 (40–49)%
围城的75SanctumRelic前缀防御属性提高 (50–70)%
1SanctumRelic传奇Your Defences are zero
防护的1Jewel前缀从盾牌获取的防御提高 (18–32)% 防御
防护的1Jewel前缀从盾牌获取的防御提高 (8–15)% 防御
防御的1Jewel传奇全局防御提高 (4–6)% 防御
of Bolstering1UltimatumMap后缀怪物生命总增 (40–75)%
怪物的防御提高 (40–75)%
of Defencelessness1UltimatumMap后缀玩家的防御总降 (50–75)%
物品 /3
Essence of Enhancement
堆叠数量: 1 / 10
Upgrades a normal item to Magic with one Defence modifier
Greater Essence of Enhancement
堆叠数量: 1 / 10
Upgrades a Magic item to a Rare item with one Defence modifier
Carapace Catalyst
堆叠数量: 1 / 10
Adds quality that enhances Defence modifiers on a ring or amulet
Replaces other quality types
传奇 /2
混沌抗性 +(7–13)%
生命上限降低 20%
获得相当于伤害 (30–40)% 的额外混沌伤害
全局防御降低 30%
扎洛卡,时空之灵额外掉落一个巴雅
Your Defences are zero
对试炼使用时摧毁该物品
Passive /9
装备节杖防御提高 30%
节杖恍惚积蓄提高 30%
节杖冻结积蓄值提高 30%
节杖晕眩积蓄值提高 30%
[格挡]几率提高 30%
全局防御降低 25%
从盾牌获取的防御提高 100%
若你近期激活格挡时成功格挡,格挡几率提高 25%
从盾牌获取的防御提高 50%
盾牌上每 75 点护甲值或闪避值都使攻击伤害提高 1%
从盾牌获取的防御提高 50%
全局防御提高 10%
晕眩阈值提高 25%
暴击伤害加成提高 60%
全局防御降低 15%
混沌伤害提高 29%
全局防御提高 10%
专精: 夺宝奇兵
You can have two Companions of different types
You have 30% less Defences
Companions have +1 to each Defence for every 2 of that Defence you have
永恒珠宝 Passive /2
奇术防御
瓦尔 显著
5% 的几率格挡法术伤害
从盾牌获取的防御提高 (20–30)%
Steel Bastion
Kalguuran 显著
元素伤害提高 40%
从盾牌获取的防御提高 20%
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