Defences Ref /15
Defences
Armour, Evasion Rating and Energy Shield are the standard Defences. Other protective stats such as Resistances are not counted as Defences.
Zarokh, the Temporal drops an additional Barya
Your Defences are zero
This item is destroyed when applied to a Trial
Mastery: Heist
You can have two Companions of different types
You have 30% less Defences
Companions have +1 to each Defence for every 2 of that Defence you have
You have 30% less Defences
Companions have +1 to each Defence for every 2 of that Defence you have
Defences
Armour, Evasion Rating and Energy Shield are the standard Defences. Other protective stats such as Resistances are not counted as Defences.
Skill Gem /3
Misc mods /12
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Reinforced | 1 | SanctumRelic | (20–29)% increased Defences | ||
Layered | 50 | SanctumRelic | (30–39)% increased Defences | ||
Thickened | 65 | SanctumRelic | (40–49)% increased Defences | ||
Girded | 75 | SanctumRelic | (50–70)% increased Defences | ||
1 | SanctumRelic | Your Defences are zero | |||
Shielding | 1 | Jewel | (18–32)% increased Defences from Equipped Shield Defences | strjewel 1 default 0 | |
Shielding | 1 | Jewel | (8–15)% increased Defences from Equipped Shield Defences | str_radius_jewel 1 default 0 | |
Defensive | 1 | Jewel | (4–6)% increased Global Defences Defences | ||
Lightless | 1 | Abyss | (2–3)% increased Global Defences | ||
Amanamu's | 65 | Abyss | (15–25)% increased Global Defences amanamu Defences | ||
of Bolstering | 1 | UltimatumMap | (40–75)% more Monster Life Monsters have (40–75)% increased Defences | ||
of Defencelessness | 1 | UltimatumMap | Players have (50–75)% less Defences |
Item /1
Unique /2
Zarokh, the Temporal drops an additional Barya
Your Defences are zero
This item is destroyed when applied to a Trial
Passive /16
25% increased Armour
Mastery: Heist
You can have two Companions of different types
You have 30% less Defences
Companions have +1 to each Defence for every 2 of that Defence you have
You have 30% less Defences
Companions have +1 to each Defence for every 2 of that Defence you have
Can Attack as though using a Quarterstaff while both of your hand slots are empty
Unarmed Attacks that would use your Quarterstaff's damage gain:
• Physical damage based on their Skill Level
• 1% more Attack Speed per 25 Item Evasion Rating on Equipped Armour Items
• +0.1% to Critical Hit Chance per 10 Item Energy Shield on Equipped Armour Items
Unarmed Attacks that would use your Quarterstaff's damage gain:
• Physical damage based on their Skill Level
• 1% more Attack Speed per 25 Item Evasion Rating on Equipped Armour Items
• +0.1% to Critical Hit Chance per 10 Item Energy Shield on Equipped Armour Items
Ascendancy Passive /2
Ascendancy: Blood Mage
Character: Witch
Timeless Jewel Passive /3



Dreadful Fortitude
Abyss Notable
Your Heavy Stun buildup empties 1% faster per 10 Tribute
5% increased Defences from Equipped Shield per 25 Tribute
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.