Heavy Stun
Hitting an enemy builds towards a Heavy Stun based on the damage dealt. Different enemies have different Heavy Stun thresholds and durations, with very large monsters having a high Heavy Stun Threshold. Players cannot be Heavy Stunned.
While an enemy is Heavy Stunned, they cannot act and count as Immobilised.
Physical damage and Melee damage each cause 50% more Heavy Stun buildup. These bonuses are multiplicative with each other.
While an enemy is Heavy Stunned, they cannot act and count as Immobilised.
Physical damage and Melee damage each cause 50% more Heavy Stun buildup. These bonuses are multiplicative with each other.
Skill Gem /1
名字 |
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震地战吼 |
Support Gem /3
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摧残 |
Rupture |
Auto Reload |
传奇 /1
附加 (7–10) - (12–18) 物理伤害
攻击速度加快 (10–15)%
造成的晕眩积蓄值提高 (30–50)%
Always deals Critical Hits against Heavy Stunned Enemies
Passive /8
20% more Damage against Heavy Stunned Enemies with Maces
使敌人重度晕眩的击中具有终结效果
Break 50% of Armour on Heavy Stunning an Enemy
重度晕眩稀有或传奇敌人时,回复 20% 生命
Hits that Heavy Stun inflict Fire Exposure
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.