Version 0.2.0
Level Effect /40
Implicit |
---|
诅咒在 1.5 秒延迟后生效 |
等级 | 需求等级 | Int | 消耗 | Base Damage | 诅咒持续时间为 6 秒 | 诅咒范围为 1.5 米 | 诅咒施加 -23% 火焰抗性 |
---|---|---|---|---|---|---|---|
1 | 0 | 4 | 41 | 100%, 100% | 6 | 1.5 | -23 |
2 | 3 | 9 | 46 | 100%, 100% | 6.2 | 1.6 | -23 |
3 | 6 | 14 | 52 | 100%, 100% | 6.2 | 1.7 | -23 |
4 | 10 | 21 | 57 | 100%, 100% | 6.2 | 1.8 | -24 |
5 | 14 | 28 | 63 | 100%, 100% | 6.4 | 1.8 | -24 |
6 | 18 | 35 | 69 | 100%, 100% | 6.4 | 1.9 | -24 |
7 | 22 | 41 | 76 | 100%, 100% | 6.4 | 2 | -25 |
8 | 26 | 48 | 82 | 100%, 100% | 6.6 | 2.1 | -25 |
9 | 31 | 57 | 89 | 100%, 100% | 6.6 | 2.2 | -25 |
10 | 36 | 65 | 96 | 100%, 100% | 6.6 | 2.3 | -26 |
11 | 41 | 74 | 103 | 100%, 100% | 6.8 | 2.3 | -26 |
12 | 46 | 82 | 110 | 100%, 100% | 6.8 | 2.4 | -26 |
13 | 52 | 92 | 118 | 100%, 100% | 6.8 | 2.5 | -27 |
14 | 58 | 103 | 126 | 100%, 100% | 7 | 2.6 | -27 |
15 | 64 | 113 | 134 | 100%, 100% | 7 | 2.7 | -27 |
16 | 66 | 116 | 142 | 100%, 100% | 7 | 2.8 | -28 |
17 | 72 | 126 | 151 | 100%, 100% | 7.2 | 2.8 | -28 |
18 | 78 | 137 | 160 | 100%, 100% | 7.2 | 2.9 | -28 |
19 | 84 | 147 | 169 | 100%, 100% | 7.2 | 3 | -29 |
20 | 90 | 157 | 178 | 100%, 100% | 7.4 | 3.1 | -29 |
21 | 188 | 100%, 100% | 7.4 | 3.2 | -29 | ||
22 | 198 | 100%, 100% | 7.4 | 3.3 | -30 | ||
23 | 208 | 100%, 100% | 7.6 | 3.4 | -30 | ||
24 | 219 | 100%, 100% | 7.6 | 3.4 | -30 | ||
25 | 230 | 100%, 100% | 7.6 | 3.5 | -31 | ||
26 | 241 | 100%, 100% | 7.8 | 3.6 | -31 | ||
27 | 253 | 100%, 100% | 7.8 | 3.7 | -31 | ||
28 | 265 | 100%, 100% | 7.8 | 3.8 | -32 | ||
29 | 277 | 100%, 100% | 8 | 3.9 | -32 | ||
30 | 289 | 100%, 100% | 8 | 3.9 | -32 | ||
31 | 302 | 100%, 100% | 8 | 4 | -33 | ||
32 | 316 | 100%, 100% | 8.2 | 4 | -33 | ||
33 | 329 | 100%, 100% | 8.2 | 4.1 | -33 | ||
34 | 344 | 100%, 100% | 8.2 | 4.1 | -34 | ||
35 | 358 | 100%, 100% | 8.4 | 4.2 | -34 | ||
36 | 373 | 100%, 100% | 8.4 | 4.2 | -34 | ||
37 | 388 | 100%, 100% | 8.4 | 4.2 | -35 | ||
38 | 404 | 100%, 100% | 8.6 | 4.3 | -35 | ||
39 | 420 | 100%, 100% | 8.6 | 4.3 | -35 | ||
40 | 437 | 100%, 100% | 8.6 | 4.4 | -36 |
Attribute /8
Flammability
易燃
等级: (1–20)
消耗: (41–178) 点魔力
施放间隔: 0.70 秒
需求: 等级 (1–90), (4–157) Int
诅咒一片区域的所有目标,降低它们的火焰抗性,并使它们被击中时有几率被点燃。
诅咒在 1.5 秒延迟后生效
诅咒范围为 (1.5–3.1) 米
诅咒持续时间为 (6–7.4) 秒
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
品质额外效果:
Skills can be managed in the Skills Panel.
Flammability


Supported By /38
Magnified Area I
Supports any skill with an area of effect, making it larger.
Magnified Area II
Supports any skill with an area of effect, making it larger at the cost of damage.
Rapid Casting I
Supports Spells, causing them to cast faster.
Rapid Casting II
Supports Spells, causing them to cast faster.
集中效应
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
释出
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Compressed Duration II
Supports any skill that has a duration making that duration shorter.
Prolonged Duration I
Supports any skill that has a duration, making that duration longer.
Prolonged Duration II
Supports any skill that has a duration, making that duration longer.
机动
Supports skills that can be used while moving, allowing you to move faster while using them.
Heightened Curse
Supports Curse Skills, magnifying their power.
Armour Demolisher I
Supports any skill, causing Armour Break it inflicts to be stronger.
Armour Demolisher II
Supports any skill, causing Armour Break it inflicts to be stronger.
Uruk's Smelting
Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
Fire Mastery
Supports Fire skills, granting them an additional level. Does not support skills which do not have levels.
Slow Potency
Supports any skill, causing inflicted Slows to be more powerful.
Spell Cascade
Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.
Burning Inscription
Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
Expanse
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
Abiding Hex
Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do.
Deliberation
Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
Zarokh's Refrain
Supports Spells that affect an area around you or a target location. Supported Spells echo twice, causing their effects to happen again after a short delay, but Supported Skills are given a short Cooldown. Cannot support Channelling skills, Remote skills, skills which already have a Cooldown, or skills which are Triggered.
易燃
你被诅咒了, 将会受到更多火焰伤害并且更容易被点燃.
fire_damage_resistance_%_from_curse
Flammability
Attribute /4
curse_fire_weakness
名字 | 显示物品素质 |
---|---|
IsSkillBuff | 1 |
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 6 |
Code | fire damage resistance % from curse |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Flammability
You are easier to Ignite.
Attribute /3
flammability_ignite_chance_buildup
名字 | 显示物品素质 |
---|---|
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 11 |
易燃 怪物 /1
名字 | 词缀 | Spectre |
---|---|---|
Nyassa, the Flaming Hand | monster dropped item rarity +% [1500] | Y |
Flammability Ref /22
Flammability
Flammability is a Debuff that provides the chance for Hits to Ignite the target. It is not itself an Ailment, but is closely associated with Ignite, which is.
Fire damage from Hits Contributes to the Magnitude of Flammability, so Hits that deal more Fire damage will Ignite more often.
The base Magnitude of Flammability is 1% chance to Ignite the target for every 5% of the target's Ailment Threshold dealt as Fire damage. Flammability from a Hit is applied before that hit checks whether it should Ignite the target, and so will affect that chance for that Hit to Ignite.
Since chance for Hits to Ignite comes from Flammability on the target, modifiers which increase the chance to inflict Ailments will increase the Magnitude of Flammability inflicted.
Effects which do not Hit targets, but Ignite as if they had, such as Ignited Ground, also inflict Flammability, but do not roll a random chance to Ignite. Such effects will onlyIgnite once the total Flammability on the target reaches 50%.
Multiple instances of Flammability stack, raising the chance for Hits to Ignite the target up to 100%. Each instance of Flammability has its own independent duration, lasting 8 seconds by default.
Fire damage from Hits Contributes to the Magnitude of Flammability, so Hits that deal more Fire damage will Ignite more often.
The base Magnitude of Flammability is 1% chance to Ignite the target for every 5% of the target's Ailment Threshold dealt as Fire damage. Flammability from a Hit is applied before that hit checks whether it should Ignite the target, and so will affect that chance for that Hit to Ignite.
Since chance for Hits to Ignite comes from Flammability on the target, modifiers which increase the chance to inflict Ailments will increase the Magnitude of Flammability inflicted.
Effects which do not Hit targets, but Ignite as if they had, such as Ignited Ground, also inflict Flammability, but do not roll a random chance to Ignite. Such effects will onlyIgnite once the total Flammability on the target reaches 50%.
Multiple instances of Flammability stack, raising the chance for Hits to Ignite the target up to 100%. Each instance of Flammability has its own independent duration, lasting 8 seconds by default.
Gouge molten rock from the ground and fling it at the target. The Projectile explodes on collision, damaging enemies and scattering shrapnel in a cone behind it.
[DNT] Build Glory by Break Armour and Igniting enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
投掷一个爆炸瓶,在一片区域内造成徒手攻击伤害。可以消耗红玉药剂、黄玉药剂、蓝玉药剂的充能来进一步增加伤害。
Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.