[DNT-UNUSED] Expedition Apparition Orb
Konstrukt
monster no drops or experience [1]
cannot have affliction mods [1]
SpectreN
Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
Leben
100%
Widerstand
0 0 0 0
Damage
67%
Genauigkeit
100%
Attack Distance
6 ~ 6
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
80%
Type
ExpeditionApparitionOrb
Metadata
ApparitionExpeditionOrb
Stufe
68
Leben
7,757
Damage
156
Zauberschaden
156
Genauigkeit
2,464
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
EASExpeditionApparitionOrbDeath

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	locked_orientation = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
}

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state = "hide;"
}

SectorEvents {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_or_create_state_hide_0 = "DisableRendering();"
	on_or_create_state_hide_1 = "EnableRendering();"
	on_or_create_state_hide_2 = "DisableRendering();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionOrb"] = {
    name = "[DNT-UNUSED] Expedition Apparition Orb",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.67,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EASExpeditionApparitionOrbDeath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EASExpeditionApparitionOrbDeath"] = {
    name = "EASExpeditionApparitionOrbDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot have affliction mods [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 Global
  • Edit

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