Kulka, Vaal-Thaumaturge
Humanoidignore actor scale from stats [1]
Kulka, Vaal Thaumaturge
| Spectre | N |
|---|---|
| Tags | human, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Leben
330%
Energy Shield From Life
10%
Widerstand
Damage
300%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
4 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
100%
Type
IncursionDoryani
Metadata
DoryaniIncursionTier1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,598
2,413
708
2,560
Damage
699
Zauberschaden
699
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
85,902
Minion Life
22,869
Minion Energy Shield
2,287
Minion Damage
2,906
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSDoryaniHumanBossBasicLightningZap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 750% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
can perform skill while moving [1]
is area damage [1]
GSDoryaniHumanBossFlamethrower
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill cannot be parried [1]
can perform skill while moving [1]
MPSDoryaniHumanBossCrystalTossLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
Feuert 15 zusätzliche Projektile
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]
MPSDoryaniHumanBossCrystalTossRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
Feuert 15 zusätzliche Projektile
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]
EASDoryaniHumanBossMultiLightningZap
Abklingzeit: 50 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-50]
movement speed acceleration +% per second while performing action [-25]
GSDoryaniHumanBossLightningClap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be knocked back [1]
voll slam damage +% final at centre [50]
SODoryaniHumanBossSolarOrb
Triggerable, AttackInPlace
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
MPSDoryaniHumanBossFireballPrimary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 4.5 Sek.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
can perform skill while moving [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1115]
movement speed +% final while performing action [-90]
movement speed acceleration +% per second while performing action [-100]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSDoryaniHumanBossFlameblast
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EDSDoryaniHumanBossFlameblastSelf
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-200]
skill cannot be knocked back [1]
GSDoryaniHumanBossBeamBlast
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 12.5 Sek.
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossCrystalTraps
Abklingzeit: 28 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossActivateMechanism
Abklingzeit: 40 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpAround
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpToArenaMiddle
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
EASDoryaniExplodeCrab
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
CGEDoryaniIonCannon
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
Verursacht 438.4 Feuerschaden pro Sekunde
action do not face target [1]
active skill base area of effect radius [16]
base skill effect duration [10000]
ground fire art variation [1020]
skill does not pathfind [1]
GTDoryaniLightningStorm
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
GSDoryaniLightningStormBolt
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniHumanBossDecelCrystalExplode
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 50% erhöhte Chance auf Schocken
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossFireClap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GSDoryaniHumanBossMultiLightningZap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossSolarOrbPulse
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggered
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggeredSelf
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
MPSDoryaniHumanBossFireballSecondary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [0]
base is projectile [1]
monster projectile variation [1116]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [981]
projectile maximum range override [150]
projectile spread radius [0]
GSDoryaniHumanBossFireballDirectImpactExplosion
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeam
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeamFlipped
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossCrystalZap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 300% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossBeamBlastCone
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossConstantLightning
Triggerable, Channel, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniLightningStormBoltConstant
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
EASDoryaniHumanBossHoverDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossGroundDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossFloatingDeathActivate
action attack or cast time uses animation length [1]
EASDoryaniHumanBossGroundDeathActivate
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpShort
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpMedium
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpLong
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
EAADoryaniHumanBossDeathFreeAlva
action attack or cast time uses animation length [1]
SONotDoryaniHumanBossSolarOrb
Triggerable, AttackInPlace
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Thaumaturge/DoryaniIncursionTier1"] = {
name = "Kulka, Vaal Thaumaturge",
life = 3.3,
energyShield = 0.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MPSDoryaniHumanBossFireballPrimary",
"MPSDoryaniHumanBossFireballSecondary",
"MPSDoryaniHumanBossCrystalTossLeft",
"MPSDoryaniHumanBossCrystalTossRight",
"CGEDoryaniIonCannon",
"GSDoryaniHumanBossDecelCrystalExplode",
"GSDoryaniHumanBossBasicLightningZap",
"GSDoryaniHumanBossMultiLightningZap",
"GSDoryaniHumanBossLightningClap",
"GSDoryaniHumanBossFireClap",
"GSDoryaniHumanBossSolarOrbPulse",
"GSDoryaniHumanBossFlamethrower",
"GSDoryaniHumanBossFireballDirectImpactExplosion",
"GSDoryaniLightningStormBolt",
"GSDoryaniLightningStormBoltConstant",
"GSDoryaniHumanBossBeamBlast",
"GSDoryaniHumanBossMechanismBeam",
"GSDoryaniHumanBossCrystalZap",
"GSDoryaniHumanBossConstantLightning",
"GSDoryaniHumanBossMechanismBeamFlipped",
"EASDoryaniHumanBossCrystalTraps",
"EASDoryaniHumanBossMultiLightningZap",
"EASDoryaniExplodeCrab",
"EASDoryaniHumanBossActivateMechanism",
"EASDoryaniHumanBossHoverDeath",
"EASDoryaniHumanBossGroundDeath",
"EASDoryaniHumanBossFloatingDeathActivate",
"EASDoryaniHumanBossGroundDeathActivate",
"EAADoryaniHumanBossDeathFreeAlva",
"SODoryaniHumanBossSolarOrb",
"SONotDoryaniHumanBossSolarOrb",
"GTDoryaniLightningStorm",
"EDSDoryaniHumanBossFlameblast",
"EDSDoryaniHumanBossFlameblastSelf",
"EDSDoryaniHumanBossFlameblastTriggered",
"EDSDoryaniHumanBossFlameblastTriggeredSelf",
"EDSDoryaniHumanBossBeamBlastCone",
"DTTDoryaniHumanBossJumpToArenaMiddle",
"DTTDoryaniHumanBossJumpAround",
"DTTDoryaniHumanBossDeathJumpShort",
"DTTDoryaniHumanBossDeathJumpMedium",
"DTTDoryaniHumanBossDeathJumpLong",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossFireballPrimary"] = {
name = "MPSDoryaniHumanBossFireballPrimary",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"can_perform_skill_while_moving",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
},
levels = {
[1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossFireballSecondary"] = {
name = "MPSDoryaniHumanBossFireballSecondary",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"projectile_ballistic_gravity_override",
"projectile_maximum_range_override",
"active_skill_projectile_speed_+%_variation_final",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossCrystalTossLeft"] = {
name = "MPSDoryaniHumanBossCrystalTossLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_projectile_speed_+%_variation_final",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"can_perform_skill_while_moving",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossCrystalTossRight"] = {
name = "MPSDoryaniHumanBossCrystalTossRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_projectile_speed_+%_variation_final",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"can_perform_skill_while_moving",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEDoryaniIonCannon"] = {
name = "CGEDoryaniIonCannon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_fire_art_variation",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossDecelCrystalExplode"] = {
name = "GSDoryaniHumanBossDecelCrystalExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossBasicLightningZap"] = {
name = "GSDoryaniHumanBossBasicLightningZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMultiLightningZap"] = {
name = "GSDoryaniHumanBossMultiLightningZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossLightningClap"] = {
name = "GSDoryaniHumanBossLightningClap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFireClap"] = {
name = "GSDoryaniHumanBossFireClap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossSolarOrbPulse"] = {
name = "GSDoryaniHumanBossSolarOrbPulse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFlamethrower"] = {
name = "GSDoryaniHumanBossFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
"base_skill_cannot_be_parried",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFireballDirectImpactExplosion"] = {
name = "GSDoryaniHumanBossFireballDirectImpactExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniLightningStormBolt"] = {
name = "GSDoryaniLightningStormBolt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniLightningStormBoltConstant"] = {
name = "GSDoryaniLightningStormBoltConstant",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossBeamBlast"] = {
name = "GSDoryaniHumanBossBeamBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMechanismBeam"] = {
name = "GSDoryaniHumanBossMechanismBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossCrystalZap"] = {
name = "GSDoryaniHumanBossCrystalZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossConstantLightning"] = {
name = "GSDoryaniHumanBossConstantLightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMechanismBeamFlipped"] = {
name = "GSDoryaniHumanBossMechanismBeamFlipped",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossCrystalTraps"] = {
name = "EASDoryaniHumanBossCrystalTraps",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossMultiLightningZap"] = {
name = "EASDoryaniHumanBossMultiLightningZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-50, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniExplodeCrab"] = {
name = "EASDoryaniExplodeCrab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossActivateMechanism"] = {
name = "EASDoryaniHumanBossActivateMechanism",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossHoverDeath"] = {
name = "EASDoryaniHumanBossHoverDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossGroundDeath"] = {
name = "EASDoryaniHumanBossGroundDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossFloatingDeathActivate"] = {
name = "EASDoryaniHumanBossFloatingDeathActivate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossGroundDeathActivate"] = {
name = "EASDoryaniHumanBossGroundDeathActivate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAADoryaniHumanBossDeathFreeAlva"] = {
name = "EAADoryaniHumanBossDeathFreeAlva",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SODoryaniHumanBossSolarOrb"] = {
name = "SODoryaniHumanBossSolarOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {-100, -100, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SONotDoryaniHumanBossSolarOrb"] = {
name = "SONotDoryaniHumanBossSolarOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {-100, -100, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTDoryaniLightningStorm"] = {
name = "GTDoryaniLightningStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblast"] = {
name = "EDSDoryaniHumanBossFlameblast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastSelf"] = {
name = "EDSDoryaniHumanBossFlameblastSelf",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastTriggered"] = {
name = "EDSDoryaniHumanBossFlameblastTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastTriggeredSelf"] = {
name = "EDSDoryaniHumanBossFlameblastTriggeredSelf",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossBeamBlastCone"] = {
name = "EDSDoryaniHumanBossBeamBlastCone",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossJumpToArenaMiddle"] = {
name = "DTTDoryaniHumanBossJumpToArenaMiddle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossJumpAround"] = {
name = "DTTDoryaniHumanBossJumpAround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpShort"] = {
name = "DTTDoryaniHumanBossDeathJumpShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpMedium"] = {
name = "DTTDoryaniHumanBossDeathJumpMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpLong"] = {
name = "DTTDoryaniHumanBossDeathJumpLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kulka, Vaal-Thaumaturge
Humanoidignore actor scale from stats [1]
Kulka, Vaal Thaumaturge
| Spectre | N |
|---|---|
| Tags | human, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Leben
330%
Energy Shield From Life
10%
Widerstand
Damage
300%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
4 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
100%
Type
IncursionDoryani
Metadata
DoryaniIncursionTier2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,598
2,413
708
2,560
Damage
699
Zauberschaden
699
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
85,902
Minion Life
22,869
Minion Energy Shield
2,287
Minion Damage
2,906
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSDoryaniHumanBossBasicLightningZap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 750% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
can perform skill while moving [1]
is area damage [1]
GSDoryaniHumanBossFlamethrower
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill cannot be parried [1]
can perform skill while moving [1]
MPSDoryaniHumanBossCrystalTossLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
Feuert 15 zusätzliche Projektile
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]
MPSDoryaniHumanBossCrystalTossRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
Feuert 15 zusätzliche Projektile
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]
EASDoryaniHumanBossMultiLightningZap
Abklingzeit: 50 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-50]
movement speed acceleration +% per second while performing action [-25]
GSDoryaniHumanBossLightningClap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be knocked back [1]
voll slam damage +% final at centre [50]
SODoryaniHumanBossSolarOrb
Triggerable, AttackInPlace
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
MPSDoryaniHumanBossFireballPrimary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 4.5 Sek.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
can perform skill while moving [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1115]
movement speed +% final while performing action [-90]
movement speed acceleration +% per second while performing action [-100]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSDoryaniHumanBossFlameblast
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EDSDoryaniHumanBossFlameblastSelf
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-200]
skill cannot be knocked back [1]
GSDoryaniHumanBossBeamBlast
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 12.5 Sek.
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossCrystalTraps
Abklingzeit: 28 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossActivateMechanism
Abklingzeit: 40 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpAround
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpToArenaMiddle
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
EASDoryaniExplodeCrab
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
CGEDoryaniIonCannon
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
Verursacht 438.4 Feuerschaden pro Sekunde
action do not face target [1]
active skill base area of effect radius [16]
base skill effect duration [10000]
ground fire art variation [1020]
skill does not pathfind [1]
GTDoryaniLightningStorm
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
GSDoryaniLightningStormBolt
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniHumanBossDecelCrystalExplode
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 50% erhöhte Chance auf Schocken
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossFireClap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GSDoryaniHumanBossMultiLightningZap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossSolarOrbPulse
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggered
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggeredSelf
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
MPSDoryaniHumanBossFireballSecondary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [0]
base is projectile [1]
monster projectile variation [1116]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [981]
projectile maximum range override [150]
projectile spread radius [0]
GSDoryaniHumanBossFireballDirectImpactExplosion
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeam
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeamFlipped
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossCrystalZap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 300% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossBeamBlastCone
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossConstantLightning
Triggerable, Channel, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniLightningStormBoltConstant
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
EASDoryaniHumanBossHoverDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossGroundDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossFloatingDeathActivate
action attack or cast time uses animation length [1]
EASDoryaniHumanBossGroundDeathActivate
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpShort
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpMedium
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpLong
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
EAADoryaniHumanBossDeathFreeAlva
action attack or cast time uses animation length [1]
SONotDoryaniHumanBossSolarOrb
Triggerable, AttackInPlace
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Thaumaturge/DoryaniIncursionTier2"] = {
name = "Kulka, Vaal Thaumaturge",
life = 3.3,
energyShield = 0.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MPSDoryaniHumanBossFireballPrimary",
"MPSDoryaniHumanBossFireballSecondary",
"MPSDoryaniHumanBossCrystalTossLeft",
"MPSDoryaniHumanBossCrystalTossRight",
"CGEDoryaniIonCannon",
"GSDoryaniHumanBossDecelCrystalExplode",
"GSDoryaniHumanBossBasicLightningZap",
"GSDoryaniHumanBossMultiLightningZap",
"GSDoryaniHumanBossLightningClap",
"GSDoryaniHumanBossFireClap",
"GSDoryaniHumanBossSolarOrbPulse",
"GSDoryaniHumanBossFlamethrower",
"GSDoryaniHumanBossFireballDirectImpactExplosion",
"GSDoryaniLightningStormBolt",
"GSDoryaniLightningStormBoltConstant",
"GSDoryaniHumanBossBeamBlast",
"GSDoryaniHumanBossMechanismBeam",
"GSDoryaniHumanBossCrystalZap",
"GSDoryaniHumanBossConstantLightning",
"GSDoryaniHumanBossMechanismBeamFlipped",
"EASDoryaniHumanBossCrystalTraps",
"EASDoryaniHumanBossMultiLightningZap",
"EASDoryaniExplodeCrab",
"EASDoryaniHumanBossActivateMechanism",
"EASDoryaniHumanBossHoverDeath",
"EASDoryaniHumanBossGroundDeath",
"EASDoryaniHumanBossFloatingDeathActivate",
"EASDoryaniHumanBossGroundDeathActivate",
"EAADoryaniHumanBossDeathFreeAlva",
"SODoryaniHumanBossSolarOrb",
"SONotDoryaniHumanBossSolarOrb",
"GTDoryaniLightningStorm",
"EDSDoryaniHumanBossFlameblast",
"EDSDoryaniHumanBossFlameblastSelf",
"EDSDoryaniHumanBossFlameblastTriggered",
"EDSDoryaniHumanBossFlameblastTriggeredSelf",
"EDSDoryaniHumanBossBeamBlastCone",
"DTTDoryaniHumanBossJumpToArenaMiddle",
"DTTDoryaniHumanBossJumpAround",
"DTTDoryaniHumanBossDeathJumpShort",
"DTTDoryaniHumanBossDeathJumpMedium",
"DTTDoryaniHumanBossDeathJumpLong",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossFireballPrimary"] = {
name = "MPSDoryaniHumanBossFireballPrimary",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"can_perform_skill_while_moving",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
},
levels = {
[1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossFireballSecondary"] = {
name = "MPSDoryaniHumanBossFireballSecondary",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"projectile_ballistic_gravity_override",
"projectile_maximum_range_override",
"active_skill_projectile_speed_+%_variation_final",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossCrystalTossLeft"] = {
name = "MPSDoryaniHumanBossCrystalTossLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_projectile_speed_+%_variation_final",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"can_perform_skill_while_moving",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossCrystalTossRight"] = {
name = "MPSDoryaniHumanBossCrystalTossRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_projectile_speed_+%_variation_final",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"can_perform_skill_while_moving",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEDoryaniIonCannon"] = {
name = "CGEDoryaniIonCannon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_fire_art_variation",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossDecelCrystalExplode"] = {
name = "GSDoryaniHumanBossDecelCrystalExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossBasicLightningZap"] = {
name = "GSDoryaniHumanBossBasicLightningZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMultiLightningZap"] = {
name = "GSDoryaniHumanBossMultiLightningZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossLightningClap"] = {
name = "GSDoryaniHumanBossLightningClap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFireClap"] = {
name = "GSDoryaniHumanBossFireClap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossSolarOrbPulse"] = {
name = "GSDoryaniHumanBossSolarOrbPulse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFlamethrower"] = {
name = "GSDoryaniHumanBossFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
"base_skill_cannot_be_parried",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFireballDirectImpactExplosion"] = {
name = "GSDoryaniHumanBossFireballDirectImpactExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniLightningStormBolt"] = {
name = "GSDoryaniLightningStormBolt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniLightningStormBoltConstant"] = {
name = "GSDoryaniLightningStormBoltConstant",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossBeamBlast"] = {
name = "GSDoryaniHumanBossBeamBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMechanismBeam"] = {
name = "GSDoryaniHumanBossMechanismBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossCrystalZap"] = {
name = "GSDoryaniHumanBossCrystalZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossConstantLightning"] = {
name = "GSDoryaniHumanBossConstantLightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMechanismBeamFlipped"] = {
name = "GSDoryaniHumanBossMechanismBeamFlipped",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossCrystalTraps"] = {
name = "EASDoryaniHumanBossCrystalTraps",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossMultiLightningZap"] = {
name = "EASDoryaniHumanBossMultiLightningZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-50, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniExplodeCrab"] = {
name = "EASDoryaniExplodeCrab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossActivateMechanism"] = {
name = "EASDoryaniHumanBossActivateMechanism",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossHoverDeath"] = {
name = "EASDoryaniHumanBossHoverDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossGroundDeath"] = {
name = "EASDoryaniHumanBossGroundDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossFloatingDeathActivate"] = {
name = "EASDoryaniHumanBossFloatingDeathActivate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossGroundDeathActivate"] = {
name = "EASDoryaniHumanBossGroundDeathActivate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAADoryaniHumanBossDeathFreeAlva"] = {
name = "EAADoryaniHumanBossDeathFreeAlva",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SODoryaniHumanBossSolarOrb"] = {
name = "SODoryaniHumanBossSolarOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {-100, -100, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SONotDoryaniHumanBossSolarOrb"] = {
name = "SONotDoryaniHumanBossSolarOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {-100, -100, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTDoryaniLightningStorm"] = {
name = "GTDoryaniLightningStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblast"] = {
name = "EDSDoryaniHumanBossFlameblast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastSelf"] = {
name = "EDSDoryaniHumanBossFlameblastSelf",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastTriggered"] = {
name = "EDSDoryaniHumanBossFlameblastTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastTriggeredSelf"] = {
name = "EDSDoryaniHumanBossFlameblastTriggeredSelf",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossBeamBlastCone"] = {
name = "EDSDoryaniHumanBossBeamBlastCone",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossJumpToArenaMiddle"] = {
name = "DTTDoryaniHumanBossJumpToArenaMiddle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossJumpAround"] = {
name = "DTTDoryaniHumanBossJumpAround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpShort"] = {
name = "DTTDoryaniHumanBossDeathJumpShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpMedium"] = {
name = "DTTDoryaniHumanBossDeathJumpMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpLong"] = {
name = "DTTDoryaniHumanBossDeathJumpLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kulka, Vaal-Thaumaturge
Humanoid
Kulka, Vaal Thaumaturge
| Spectre | N |
|---|---|
| Tags | human, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Leben
330%
Energy Shield From Life
10%
Widerstand
Damage
300%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
4 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
100%
Type
IncursionDoryani
Metadata
DoryaniIncursionTier3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,598
2,413
708
2,560
Damage
699
Zauberschaden
699
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
85,902
Minion Life
22,869
Minion Energy Shield
2,287
Minion Damage
2,906
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSDoryaniHumanBossBasicLightningZap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 750% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
can perform skill while moving [1]
is area damage [1]
GSDoryaniHumanBossFlamethrower
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill cannot be parried [1]
can perform skill while moving [1]
MPSDoryaniHumanBossCrystalTossLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
Feuert 15 zusätzliche Projektile
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]
MPSDoryaniHumanBossCrystalTossRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
Feuert 15 zusätzliche Projektile
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]
EASDoryaniHumanBossMultiLightningZap
Abklingzeit: 50 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-50]
movement speed acceleration +% per second while performing action [-25]
GSDoryaniHumanBossLightningClap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be knocked back [1]
voll slam damage +% final at centre [50]
SODoryaniHumanBossSolarOrb
Triggerable, AttackInPlace
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
MPSDoryaniHumanBossFireballPrimary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 4.5 Sek.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
can perform skill while moving [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1115]
movement speed +% final while performing action [-90]
movement speed acceleration +% per second while performing action [-100]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSDoryaniHumanBossFlameblast
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EDSDoryaniHumanBossFlameblastSelf
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-200]
skill cannot be knocked back [1]
GSDoryaniHumanBossBeamBlast
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 12.5 Sek.
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossCrystalTraps
Abklingzeit: 28 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossActivateMechanism
Abklingzeit: 40 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpAround
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpToArenaMiddle
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
EASDoryaniExplodeCrab
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
CGEDoryaniIonCannon
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
Verursacht 438.4 Feuerschaden pro Sekunde
action do not face target [1]
active skill base area of effect radius [16]
base skill effect duration [10000]
ground fire art variation [1020]
skill does not pathfind [1]
GTDoryaniLightningStorm
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
GSDoryaniLightningStormBolt
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniHumanBossDecelCrystalExplode
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 50% erhöhte Chance auf Schocken
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossFireClap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GSDoryaniHumanBossMultiLightningZap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossSolarOrbPulse
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggered
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggeredSelf
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
MPSDoryaniHumanBossFireballSecondary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [0]
base is projectile [1]
monster projectile variation [1116]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [981]
projectile maximum range override [150]
projectile spread radius [0]
GSDoryaniHumanBossFireballDirectImpactExplosion
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeam
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeamFlipped
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 100% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossCrystalZap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Unterstützte Fertigkeiten haben 300% erhöhte Chance auf Schocken
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossBeamBlastCone
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossConstantLightning
Triggerable, Channel, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniLightningStormBoltConstant
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
EASDoryaniHumanBossHoverDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossGroundDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossFloatingDeathActivate
action attack or cast time uses animation length [1]
EASDoryaniHumanBossGroundDeathActivate
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpShort
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpMedium
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpLong
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
EAADoryaniHumanBossDeathFreeAlva
action attack or cast time uses animation length [1]
SONotDoryaniHumanBossSolarOrb
Triggerable, AttackInPlace
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Thaumaturge/DoryaniIncursionTier3"] = {
name = "Kulka, Vaal Thaumaturge",
life = 3.3,
energyShield = 0.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MPSDoryaniHumanBossFireballPrimary",
"MPSDoryaniHumanBossFireballSecondary",
"MPSDoryaniHumanBossCrystalTossLeft",
"MPSDoryaniHumanBossCrystalTossRight",
"CGEDoryaniIonCannon",
"GSDoryaniHumanBossDecelCrystalExplode",
"GSDoryaniHumanBossBasicLightningZap",
"GSDoryaniHumanBossMultiLightningZap",
"GSDoryaniHumanBossLightningClap",
"GSDoryaniHumanBossFireClap",
"GSDoryaniHumanBossSolarOrbPulse",
"GSDoryaniHumanBossFlamethrower",
"GSDoryaniHumanBossFireballDirectImpactExplosion",
"GSDoryaniLightningStormBolt",
"GSDoryaniLightningStormBoltConstant",
"GSDoryaniHumanBossBeamBlast",
"GSDoryaniHumanBossMechanismBeam",
"GSDoryaniHumanBossCrystalZap",
"GSDoryaniHumanBossConstantLightning",
"GSDoryaniHumanBossMechanismBeamFlipped",
"EASDoryaniHumanBossCrystalTraps",
"EASDoryaniHumanBossMultiLightningZap",
"EASDoryaniExplodeCrab",
"EASDoryaniHumanBossActivateMechanism",
"EASDoryaniHumanBossHoverDeath",
"EASDoryaniHumanBossGroundDeath",
"EASDoryaniHumanBossFloatingDeathActivate",
"EASDoryaniHumanBossGroundDeathActivate",
"EAADoryaniHumanBossDeathFreeAlva",
"SODoryaniHumanBossSolarOrb",
"SONotDoryaniHumanBossSolarOrb",
"GTDoryaniLightningStorm",
"EDSDoryaniHumanBossFlameblast",
"EDSDoryaniHumanBossFlameblastSelf",
"EDSDoryaniHumanBossFlameblastTriggered",
"EDSDoryaniHumanBossFlameblastTriggeredSelf",
"EDSDoryaniHumanBossBeamBlastCone",
"DTTDoryaniHumanBossJumpToArenaMiddle",
"DTTDoryaniHumanBossJumpAround",
"DTTDoryaniHumanBossDeathJumpShort",
"DTTDoryaniHumanBossDeathJumpMedium",
"DTTDoryaniHumanBossDeathJumpLong",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossFireballPrimary"] = {
name = "MPSDoryaniHumanBossFireballPrimary",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"can_perform_skill_while_moving",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
},
levels = {
[1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossFireballSecondary"] = {
name = "MPSDoryaniHumanBossFireballSecondary",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"projectile_ballistic_gravity_override",
"projectile_maximum_range_override",
"active_skill_projectile_speed_+%_variation_final",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossCrystalTossLeft"] = {
name = "MPSDoryaniHumanBossCrystalTossLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_projectile_speed_+%_variation_final",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"can_perform_skill_while_moving",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossCrystalTossRight"] = {
name = "MPSDoryaniHumanBossCrystalTossRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_projectile_speed_+%_variation_final",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"can_perform_skill_while_moving",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEDoryaniIonCannon"] = {
name = "CGEDoryaniIonCannon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_fire_art_variation",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossDecelCrystalExplode"] = {
name = "GSDoryaniHumanBossDecelCrystalExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossBasicLightningZap"] = {
name = "GSDoryaniHumanBossBasicLightningZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMultiLightningZap"] = {
name = "GSDoryaniHumanBossMultiLightningZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossLightningClap"] = {
name = "GSDoryaniHumanBossLightningClap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFireClap"] = {
name = "GSDoryaniHumanBossFireClap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossSolarOrbPulse"] = {
name = "GSDoryaniHumanBossSolarOrbPulse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFlamethrower"] = {
name = "GSDoryaniHumanBossFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
"base_skill_cannot_be_parried",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFireballDirectImpactExplosion"] = {
name = "GSDoryaniHumanBossFireballDirectImpactExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniLightningStormBolt"] = {
name = "GSDoryaniLightningStormBolt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniLightningStormBoltConstant"] = {
name = "GSDoryaniLightningStormBoltConstant",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossBeamBlast"] = {
name = "GSDoryaniHumanBossBeamBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMechanismBeam"] = {
name = "GSDoryaniHumanBossMechanismBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossCrystalZap"] = {
name = "GSDoryaniHumanBossCrystalZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossConstantLightning"] = {
name = "GSDoryaniHumanBossConstantLightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMechanismBeamFlipped"] = {
name = "GSDoryaniHumanBossMechanismBeamFlipped",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossCrystalTraps"] = {
name = "EASDoryaniHumanBossCrystalTraps",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossMultiLightningZap"] = {
name = "EASDoryaniHumanBossMultiLightningZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-50, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniExplodeCrab"] = {
name = "EASDoryaniExplodeCrab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossActivateMechanism"] = {
name = "EASDoryaniHumanBossActivateMechanism",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossHoverDeath"] = {
name = "EASDoryaniHumanBossHoverDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossGroundDeath"] = {
name = "EASDoryaniHumanBossGroundDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossFloatingDeathActivate"] = {
name = "EASDoryaniHumanBossFloatingDeathActivate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossGroundDeathActivate"] = {
name = "EASDoryaniHumanBossGroundDeathActivate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAADoryaniHumanBossDeathFreeAlva"] = {
name = "EAADoryaniHumanBossDeathFreeAlva",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SODoryaniHumanBossSolarOrb"] = {
name = "SODoryaniHumanBossSolarOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {-100, -100, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SONotDoryaniHumanBossSolarOrb"] = {
name = "SONotDoryaniHumanBossSolarOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {-100, -100, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTDoryaniLightningStorm"] = {
name = "GTDoryaniLightningStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblast"] = {
name = "EDSDoryaniHumanBossFlameblast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastSelf"] = {
name = "EDSDoryaniHumanBossFlameblastSelf",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastTriggered"] = {
name = "EDSDoryaniHumanBossFlameblastTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastTriggeredSelf"] = {
name = "EDSDoryaniHumanBossFlameblastTriggeredSelf",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossBeamBlastCone"] = {
name = "EDSDoryaniHumanBossBeamBlastCone",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossJumpToArenaMiddle"] = {
name = "DTTDoryaniHumanBossJumpToArenaMiddle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossJumpAround"] = {
name = "DTTDoryaniHumanBossJumpAround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpShort"] = {
name = "DTTDoryaniHumanBossDeathJumpShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpMedium"] = {
name = "DTTDoryaniHumanBossDeathJumpMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpLong"] = {
name = "DTTDoryaniHumanBossDeathJumpLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Kulka, Vaal-Thaumaturge Text Audio /46
| Name |
|---|
| Ihr habt einen schweren Fehler begangen! — Thaumaturge_Tier3_Emerge_Random |
| Ihr habt einen schweren Fehler begangen! — Thaumaturge_Tier3_Emerge_2 |
| Ihr stinkt nach Dummheit! — Thaumaturge_Tier3_Emerge_3 |
| Ihr stinkt nach Dummheit! — Thaumaturge_Tier3_Emerge_4 |
| Ihr lasst mir keine Wahl! — Thaumaturge_Tier3_Flameblast_Random |
| Ihr lasst mir keine Wahl! — Thaumaturge_Tier3_Flameblast_2 |
| Ihr lasst mir keine Wahl! — Thaumaturge_Tier3_Flameblast_3 |
| Ihr lasst mir keine Wahl! — Thaumaturge_Tier3_Flameblast_4 |
| Brennt! — Thaumaturge_Tier3_Flamethrower_Random |
| Brennt! — Thaumaturge_Tier3_Flamethrower_2 |
| Versengt! — Thaumaturge_Tier3_Flamethrower_3 |
| Versengt! — Thaumaturge_Tier3_Flamethrower_4 |
| Leidet! — Thaumaturge_Tier3_Flamethrower_5 |
| Leidet! — Thaumaturge_Tier3_Flamethrower_6 |
| Uh! ... Ich verlange die Einhaltung der Vorschriften! — Thaumaturge_Tier3_Knockdown_Random |
| Uh! ... Ich verlange die Einhaltung der Vorschriften! — Thaumaturge_Tier3_Knockdown_2 |
— Thaumaturge_Tier3_Knockdown_3 |
— Thaumaturge_Tier3_Knockdown_4 |
| Spielt keine Rolle. — Thaumaturge_Tier3_LightningZap_Random |
| Spielt keine Rolle. — Thaumaturge_Tier3_LightningZap_2 |
| Windet Euch! — Thaumaturge_Tier3_LightningZap_3 |
| Windet Euch! — Thaumaturge_Tier3_LightningZap_4 |
| Wie schade ... — Thaumaturge_Tier3_PlayerDefeated_Random |
| Wie schade ... — Thaumaturge_Tier3_PlayerDefeated_2 |
| Wie schade ... — Thaumaturge_Tier3_PlayerDefeated_3 |
| Wütende Energien. — Thaumaturge_Tier3_SolarOrb_Random |
| Wütende Energien. — Thaumaturge_Tier3_SolarOrb_2 |
| Inferno! — Thaumaturge_Tier3_SolarOrb_3 |
| Inferno! — Thaumaturge_Tier3_SolarOrb_4 |
| Zorn der Sonne. — Thaumaturge_Tier3_SolarOrb_5 |
| Zorn der Sonne. — Thaumaturge_Tier3_SolarOrb_6 |
| Die Kunst ... der Verderbtheit. — Thaumaturge_Tier3_SoulBeam_Random |
| Euer Leben ist verwirkt. — Thaumaturge_Tier3_SoulBeam_2 |
| Es ist eine Frage der ... Wissenschaft. — Thaumaturge_Tier3_SoulBeam_3 |
| Die Verderbtheit nimmt zu! — Thaumaturge_Tier3_SoulCore_Random |
| Die Verderbtheit nimmt zu! — Thaumaturge_Tier3_SoulCore_2 |
| Ich kann den Tod besiegen! — Thaumaturge_Tier3_SoulCore_3 |
| Ich kann den Tod besiegen! — Thaumaturge_Tier3_SoulCore_4 |
| Das Genie der Vaal! — Thaumaturge_Tier3_SoulCore_5 |
| Das Genie der Vaal! — Thaumaturge_Tier3_SoulCore_6 |
| Ergebt Euch Eurem Schicksal! — Thaumaturge_Tier3_Tendrils_Random |
| Ergebt Euch Eurem Schicksal! — Thaumaturge_Tier3_Tendrils_2 |
| Euer Untergang steht bevor! — Thaumaturge_Tier3_Tendrils_3 |
| Euer Untergang steht bevor! — Thaumaturge_Tier3_Tendrils_4 |
| Erstickender Bogen! — Thaumaturge_Tier3_Tendrils_5 |
| Erstickender Bogen! — Thaumaturge_Tier3_Tendrils_6 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.