Kulka, Thaumaturge vaal
Humanoïde
ignore actor scale from stats [1]
Kulka, Vaal Thaumaturge
SpectreN
Tagshuman, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Vie
330%
Energy Shield From Life
10%
Résistance
30 0 30 0
Damage
300%
Précision
100%
Attack Distance
4 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
IncursionDoryani
Metadata
DoryaniIncursionTier1
Niveau
68
Vie
25,598
2,413
Damage
699
Dégâts des sorts
699
Précision
2,502
Temps d'attaque
1.5
Expérience
85,902
Minion Life
22,869
Minion Energy Shield
2,287
Minion Damage
2,906
Minion Armour
2,413
GSDoryaniHumanBossBasicLightningZap
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Inflige 191.3 à 573.9 Dégâts de Foudre
Les Aptitudes modifiées ont 750% d'Augmentation des chances d'Électrocuter
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
can perform skill while moving [1]
is area damage [1]
GSDoryaniHumanBossFlamethrower
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
500% d'Augmentation de l'Amplitude de l'Inflammabilité
Inflige 114.8 à 172.2 Dégâts de Feu
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill cannot be parried [1]
can perform skill while moving [1]
MPSDoryaniHumanBossCrystalTossLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 12 sec.
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]
MPSDoryaniHumanBossCrystalTossRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 12 sec.
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
ballistic projectiles always bounce [1]
base deal no damage [2]
base is projectile [1]
can perform skill while moving [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
spell maximum action distance +% [-30]
EASDoryaniHumanBossMultiLightningZap
Temps de recharge: 50 sec.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-50]
movement speed acceleration +% per second while performing action [-25]
GSDoryaniHumanBossLightningClap
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Temps de recharge: 25 sec.
Inflige 526.1 à 1578 Dégâts de Foudre
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be knocked back [1]
voll slam damage +% final at centre [50]
SODoryaniHumanBossSolarOrb
Triggerable, AttackInPlace
Temps de recharge: 15 sec.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
MPSDoryaniHumanBossFireballPrimary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 4.5 sec.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
can perform skill while moving [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1115]
movement speed +% final while performing action [-90]
movement speed acceleration +% per second while performing action [-100]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSDoryaniHumanBossFlameblast
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 20 sec.
Inflige 1339 à 2009 Dégâts de Feu
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EDSDoryaniHumanBossFlameblastSelf
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 20 sec.
Inflige 1339 à 2009 Dégâts de Feu
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-200]
skill cannot be knocked back [1]
GSDoryaniHumanBossBeamBlast
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Temps de recharge: 12.5 sec.
Inflige 406.5 à 1220 Dégâts de Foudre
Les Aptitudes modifiées ont 100% d'Augmentation des chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossCrystalTraps
Temps de recharge: 28 sec.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]
EASDoryaniHumanBossActivateMechanism
Temps de recharge: 40 sec.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpAround
Spell, Movement, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossJumpToArenaMiddle
Spell, Movement, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
EASDoryaniExplodeCrab
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
CGEDoryaniIonCannon
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 20 sec.
Inflige 438.4 Dégâts de Feu de base par seconde
action do not face target [1]
active skill base area of effect radius [16]
base skill effect duration [10000]
ground fire art variation [1020]
skill does not pathfind [1]
GTDoryaniLightningStorm
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 20 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
GSDoryaniLightningStormBolt
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Inflige 215.2 à 645.7 Dégâts de Foudre
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniHumanBossDecelCrystalExplode
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Inflige 454.4 à 1363 Dégâts de Foudre
Les Aptitudes modifiées ont 50% d'Augmentation des chances d'Électrocuter
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossFireClap
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 918.3 à 1377 Dégâts de Feu
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GSDoryaniHumanBossMultiLightningZap
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Inflige 47.83 à 143.5 Dégâts de Foudre
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossSolarOrbPulse
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 994.8 à 1492 Dégâts de Feu
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggered
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
Inflige 1339 à 2009 Dégâts de Feu
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
EDSDoryaniHumanBossFlameblastTriggeredSelf
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
Inflige 1339 à 2009 Dégâts de Feu
action attack or cast time uses animation length [1]
can perform skill while moving [1]
is area damage [1]
MPSDoryaniHumanBossFireballSecondary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 535.7 à 803.5 Dégâts de Feu
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [0]
base is projectile [1]
monster projectile variation [1116]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [981]
projectile maximum range override [150]
projectile spread radius [0]
GSDoryaniHumanBossFireballDirectImpactExplosion
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 918.3 à 1377 Dégâts de Feu
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeam
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Inflige 765.2 à 2296 Dégâts de Foudre
Les Aptitudes modifiées ont 100% d'Augmentation des chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossMechanismBeamFlipped
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Inflige 765.2 à 2296 Dégâts de Foudre
Les Aptitudes modifiées ont 100% d'Augmentation des chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossCrystalZap
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Inflige 90.87 à 272.6 Dégâts de Foudre
Les Aptitudes modifiées ont 300% d'Augmentation des chances d'Électrocuter
action attack or cast time uses animation length [1]
is area damage [1]
EDSDoryaniHumanBossBeamBlastCone
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
Inflige 215.2 à 645.7 Dégâts de Foudre
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniHumanBossConstantLightning
Triggerable, Channel, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Inflige 200.9 à 602.6 Dégâts de Foudre
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniLightningStormBoltConstant
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Inflige 215.2 à 645.7 Dégâts de Foudre
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
skill does not pathfind [1]
EASDoryaniHumanBossHoverDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossGroundDeath
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASDoryaniHumanBossFloatingDeathActivate
action attack or cast time uses animation length [1]
EASDoryaniHumanBossGroundDeathActivate
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpShort
Spell, Movement, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpMedium
Spell, Movement, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
DTTDoryaniHumanBossDeathJumpLong
Spell, Movement, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
EAADoryaniHumanBossDeathFreeAlva
action attack or cast time uses animation length [1]
SONotDoryaniHumanBossSolarOrb
Triggerable, AttackInPlace
Temps de recharge: 15 sec.
action attack or cast time uses animation length [1]
can perform skill while moving [1]
movement speed +% final while performing action [-100]
movement speed acceleration +% per second while performing action [-100]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Thaumaturge/DoryaniIncursionTier1"] = {
    name = "Kulka, Vaal Thaumaturge",
    life = 3.3,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MPSDoryaniHumanBossFireballPrimary",
        "MPSDoryaniHumanBossFireballSecondary",
        "MPSDoryaniHumanBossCrystalTossLeft",
        "MPSDoryaniHumanBossCrystalTossRight",
        "CGEDoryaniIonCannon",
        "GSDoryaniHumanBossDecelCrystalExplode",
        "GSDoryaniHumanBossBasicLightningZap",
        "GSDoryaniHumanBossMultiLightningZap",
        "GSDoryaniHumanBossLightningClap",
        "GSDoryaniHumanBossFireClap",
        "GSDoryaniHumanBossSolarOrbPulse",
        "GSDoryaniHumanBossFlamethrower",
        "GSDoryaniHumanBossFireballDirectImpactExplosion",
        "GSDoryaniLightningStormBolt",
        "GSDoryaniLightningStormBoltConstant",
        "GSDoryaniHumanBossBeamBlast",
        "GSDoryaniHumanBossMechanismBeam",
        "GSDoryaniHumanBossCrystalZap",
        "GSDoryaniHumanBossConstantLightning",
        "GSDoryaniHumanBossMechanismBeamFlipped",
        "EASDoryaniHumanBossCrystalTraps",
        "EASDoryaniHumanBossMultiLightningZap",
        "EASDoryaniExplodeCrab",
        "EASDoryaniHumanBossActivateMechanism",
        "EASDoryaniHumanBossHoverDeath",
        "EASDoryaniHumanBossGroundDeath",
        "EASDoryaniHumanBossFloatingDeathActivate",
        "EASDoryaniHumanBossGroundDeathActivate",
        "EAADoryaniHumanBossDeathFreeAlva",
        "SODoryaniHumanBossSolarOrb",
        "SONotDoryaniHumanBossSolarOrb",
        "GTDoryaniLightningStorm",
        "EDSDoryaniHumanBossFlameblast",
        "EDSDoryaniHumanBossFlameblastSelf",
        "EDSDoryaniHumanBossFlameblastTriggered",
        "EDSDoryaniHumanBossFlameblastTriggeredSelf",
        "EDSDoryaniHumanBossBeamBlastCone",
        "DTTDoryaniHumanBossJumpToArenaMiddle",
        "DTTDoryaniHumanBossJumpAround",
        "DTTDoryaniHumanBossDeathJumpShort",
        "DTTDoryaniHumanBossDeathJumpMedium",
        "DTTDoryaniHumanBossDeathJumpLong",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossFireballPrimary"] = {
    name = "MPSDoryaniHumanBossFireballPrimary",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "maintain_projectile_direction_when_using_contact_position",
        "can_perform_skill_while_moving",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossFireballSecondary"] = {
    name = "MPSDoryaniHumanBossFireballSecondary",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "projectile_maximum_range_override",
        "active_skill_projectile_speed_+%_variation_final",
        "number_of_projectiles_override",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossCrystalTossLeft"] = {
    name = "MPSDoryaniHumanBossCrystalTossLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "active_skill_projectile_speed_+%_variation_final",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
        "can_perform_skill_while_moving",
        "base_deal_no_damage",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDoryaniHumanBossCrystalTossRight"] = {
    name = "MPSDoryaniHumanBossCrystalTossRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "active_skill_projectile_speed_+%_variation_final",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
        "can_perform_skill_while_moving",
        "base_deal_no_damage",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEDoryaniIonCannon"] = {
    name = "CGEDoryaniIonCannon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossDecelCrystalExplode"] = {
    name = "GSDoryaniHumanBossDecelCrystalExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossBasicLightningZap"] = {
    name = "GSDoryaniHumanBossBasicLightningZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMultiLightningZap"] = {
    name = "GSDoryaniHumanBossMultiLightningZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossLightningClap"] = {
    name = "GSDoryaniHumanBossLightningClap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFireClap"] = {
    name = "GSDoryaniHumanBossFireClap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossSolarOrbPulse"] = {
    name = "GSDoryaniHumanBossSolarOrbPulse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFlamethrower"] = {
    name = "GSDoryaniHumanBossFlamethrower",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_parried",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossFireballDirectImpactExplosion"] = {
    name = "GSDoryaniHumanBossFireballDirectImpactExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniLightningStormBolt"] = {
    name = "GSDoryaniLightningStormBolt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniLightningStormBoltConstant"] = {
    name = "GSDoryaniLightningStormBoltConstant",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossBeamBlast"] = {
    name = "GSDoryaniHumanBossBeamBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMechanismBeam"] = {
    name = "GSDoryaniHumanBossMechanismBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossCrystalZap"] = {
    name = "GSDoryaniHumanBossCrystalZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossConstantLightning"] = {
    name = "GSDoryaniHumanBossConstantLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniHumanBossMechanismBeamFlipped"] = {
    name = "GSDoryaniHumanBossMechanismBeamFlipped",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossCrystalTraps"] = {
    name = "EASDoryaniHumanBossCrystalTraps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossMultiLightningZap"] = {
    name = "EASDoryaniHumanBossMultiLightningZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-50, -25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniExplodeCrab"] = {
    name = "EASDoryaniExplodeCrab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossActivateMechanism"] = {
    name = "EASDoryaniHumanBossActivateMechanism",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossHoverDeath"] = {
    name = "EASDoryaniHumanBossHoverDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossGroundDeath"] = {
    name = "EASDoryaniHumanBossGroundDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossFloatingDeathActivate"] = {
    name = "EASDoryaniHumanBossFloatingDeathActivate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoryaniHumanBossGroundDeathActivate"] = {
    name = "EASDoryaniHumanBossGroundDeathActivate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAADoryaniHumanBossDeathFreeAlva"] = {
    name = "EAADoryaniHumanBossDeathFreeAlva",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SODoryaniHumanBossSolarOrb"] = {
    name = "SODoryaniHumanBossSolarOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {-100, -100, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SONotDoryaniHumanBossSolarOrb"] = {
    name = "SONotDoryaniHumanBossSolarOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {-100, -100, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTDoryaniLightningStorm"] = {
    name = "GTDoryaniLightningStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblast"] = {
    name = "EDSDoryaniHumanBossFlameblast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastSelf"] = {
    name = "EDSDoryaniHumanBossFlameblastSelf",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastTriggered"] = {
    name = "EDSDoryaniHumanBossFlameblastTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossFlameblastTriggeredSelf"] = {
    name = "EDSDoryaniHumanBossFlameblastTriggeredSelf",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSDoryaniHumanBossBeamBlastCone"] = {
    name = "EDSDoryaniHumanBossBeamBlastCone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossJumpToArenaMiddle"] = {
    name = "DTTDoryaniHumanBossJumpToArenaMiddle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossJumpAround"] = {
    name = "DTTDoryaniHumanBossJumpAround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpShort"] = {
    name = "DTTDoryaniHumanBossDeathJumpShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpMedium"] = {
    name = "DTTDoryaniHumanBossDeathJumpMedium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTDoryaniHumanBossDeathJumpLong"] = {
    name = "DTTDoryaniHumanBossDeathJumpLong",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
ignore actor scale from stats [1]
FamilyMonsterIgnoreActorScaleFromStats
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Kulka, Thaumaturge vaal
    Humanoïde
    ignore actor scale from stats [1]
    Kulka, Vaal Thaumaturge
    SpectreN
    Tagshuman, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    Vie
    330%
    Energy Shield From Life
    10%
    Résistance
    30 0 30 0
    Damage
    300%
    Précision
    100%
    Attack Distance
    4 ~ 14
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    300%
    Model Size
    100%
    Type
    IncursionDoryani
    Metadata
    DoryaniIncursionTier2
    Niveau
    68
    Vie
    25,598
    2,413
    Damage
    699
    Dégâts des sorts
    699
    Précision
    2,502
    Temps d'attaque
    1.5
    Expérience
    85,902
    Minion Life
    22,869
    Minion Energy Shield
    2,287
    Minion Damage
    2,906
    Minion Armour
    2,413
    GSDoryaniHumanBossBasicLightningZap
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 191.3 à 573.9 Dégâts de Foudre
    Les Aptitudes modifiées ont 750% d'Augmentation des chances d'Électrocuter
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    can perform skill while moving [1]
    is area damage [1]
    GSDoryaniHumanBossFlamethrower
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    500% d'Augmentation de l'Amplitude de l'Inflammabilité
    Inflige 114.8 à 172.2 Dégâts de Feu
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    base skill cannot be parried [1]
    can perform skill while moving [1]
    MPSDoryaniHumanBossCrystalTossLeft
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 12 sec.
    Tire Projectiles supplémentaires
    action attack or cast time uses animation length [1]
    active skill projectile speed +% variation final [30]
    ballistic projectiles always bounce [1]
    base deal no damage [2]
    base is projectile [1]
    can perform skill while moving [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1117]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    MPSDoryaniHumanBossCrystalTossRight
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 12 sec.
    Tire Projectiles supplémentaires
    action attack or cast time uses animation length [1]
    active skill projectile speed +% variation final [30]
    ballistic projectiles always bounce [1]
    base deal no damage [2]
    base is projectile [1]
    can perform skill while moving [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1117]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    EASDoryaniHumanBossMultiLightningZap
    Temps de recharge: 50 sec.
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    movement speed +% final while performing action [-50]
    movement speed acceleration +% per second while performing action [-25]
    GSDoryaniHumanBossLightningClap
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Temps de recharge: 25 sec.
    Inflige 526.1 à 1578 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill cannot be knocked back [1]
    voll slam damage +% final at centre [50]
    SODoryaniHumanBossSolarOrb
    Triggerable, AttackInPlace
    Temps de recharge: 15 sec.
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    movement speed +% final while performing action [-100]
    movement speed acceleration +% per second while performing action [-100]
    MPSDoryaniHumanBossFireballPrimary
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 4.5 sec.
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    can perform skill while moving [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1115]
    movement speed +% final while performing action [-90]
    movement speed acceleration +% per second while performing action [-100]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EDSDoryaniHumanBossFlameblast
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 20 sec.
    Inflige 1339 à 2009 Dégâts de Feu
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    is area damage [1]
    movement speed +% final while performing action [-100]
    movement speed acceleration +% per second while performing action [-100]
    EDSDoryaniHumanBossFlameblastSelf
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 20 sec.
    Inflige 1339 à 2009 Dégâts de Feu
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    is area damage [1]
    movement speed +% final while performing action [-100]
    movement speed acceleration +% per second while performing action [-200]
    skill cannot be knocked back [1]
    GSDoryaniHumanBossBeamBlast
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Temps de recharge: 12.5 sec.
    Inflige 406.5 à 1220 Dégâts de Foudre
    Les Aptitudes modifiées ont 100% d'Augmentation des chances d'Électrocuter
    action attack or cast time uses animation length [1]
    is area damage [1]
    movement speed +% final while performing action [-100]
    movement speed acceleration +% per second while performing action [-100]
    EASDoryaniHumanBossCrystalTraps
    Temps de recharge: 28 sec.
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    movement speed +% final while performing action [-100]
    movement speed acceleration +% per second while performing action [-100]
    EASDoryaniHumanBossActivateMechanism
    Temps de recharge: 40 sec.
    action attack or cast time uses animation length [1]
    DTTDoryaniHumanBossJumpAround
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 15 sec.
    action attack or cast time uses animation length [1]
    DTTDoryaniHumanBossJumpToArenaMiddle
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    EASDoryaniExplodeCrab
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill does not pathfind [1]
    CGEDoryaniIonCannon
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 20 sec.
    Inflige 438.4 Dégâts de Feu de base par seconde
    action do not face target [1]
    active skill base area of effect radius [16]
    base skill effect duration [10000]
    ground fire art variation [1020]
    skill does not pathfind [1]
    GTDoryaniLightningStorm
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 20 sec.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill does not pathfind [1]
    GSDoryaniLightningStormBolt
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 215.2 à 645.7 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    action do not face target [1]
    is area damage [1]
    skill does not pathfind [1]
    GSDoryaniHumanBossDecelCrystalExplode
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 454.4 à 1363 Dégâts de Foudre
    Les Aptitudes modifiées ont 50% d'Augmentation des chances d'Électrocuter
    base is projectile [1]
    is area damage [1]
    GSDoryaniHumanBossFireClap
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 918.3 à 1377 Dégâts de Feu
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [50]
    GSDoryaniHumanBossMultiLightningZap
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 47.83 à 143.5 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSDoryaniHumanBossSolarOrbPulse
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 994.8 à 1492 Dégâts de Feu
    action attack or cast time uses animation length [1]
    is area damage [1]
    EDSDoryaniHumanBossFlameblastTriggered
    Triggerable, Spell, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Inflige 1339 à 2009 Dégâts de Feu
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    is area damage [1]
    EDSDoryaniHumanBossFlameblastTriggeredSelf
    Triggerable, Spell, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Inflige 1339 à 2009 Dégâts de Feu
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    is area damage [1]
    MPSDoryaniHumanBossFireballSecondary
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 535.7 à 803.5 Dégâts de Feu
    action attack or cast time uses animation length [1]
    active skill projectile speed +% variation final [0]
    base is projectile [1]
    monster projectile variation [1116]
    number of projectiles override [1]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [981]
    projectile maximum range override [150]
    projectile spread radius [0]
    GSDoryaniHumanBossFireballDirectImpactExplosion
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 918.3 à 1377 Dégâts de Feu
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    GSDoryaniHumanBossMechanismBeam
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 765.2 à 2296 Dégâts de Foudre
    Les Aptitudes modifiées ont 100% d'Augmentation des chances d'Électrocuter
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSDoryaniHumanBossMechanismBeamFlipped
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 765.2 à 2296 Dégâts de Foudre
    Les Aptitudes modifiées ont 100% d'Augmentation des chances d'Électrocuter
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSDoryaniHumanBossCrystalZap
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 90.87 à 272.6 Dégâts de Foudre
    Les Aptitudes modifiées ont 300% d'Augmentation des chances d'Électrocuter
    action attack or cast time uses animation length [1]
    is area damage [1]
    EDSDoryaniHumanBossBeamBlastCone
    Triggerable, Spell, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Inflige 215.2 à 645.7 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSDoryaniHumanBossConstantLightning
    Triggerable, Channel, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 200.9 à 602.6 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    action do not face target [1]
    is area damage [1]
    skill does not pathfind [1]
    GSDoryaniLightningStormBoltConstant
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 215.2 à 645.7 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    action do not face target [1]
    is area damage [1]
    skill does not pathfind [1]
    EASDoryaniHumanBossHoverDeath
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill does not pathfind [1]
    EASDoryaniHumanBossGroundDeath
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill does not pathfind [1]
    EASDoryaniHumanBossFloatingDeathActivate
    action attack or cast time uses animation length [1]
    EASDoryaniHumanBossGroundDeathActivate
    action attack or cast time uses animation length [1]
    DTTDoryaniHumanBossDeathJumpShort
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    DTTDoryaniHumanBossDeathJumpMedium
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    DTTDoryaniHumanBossDeathJumpLong
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    EAADoryaniHumanBossDeathFreeAlva
    action attack or cast time uses animation length [1]
    SONotDoryaniHumanBossSolarOrb
    Triggerable, AttackInPlace
    Temps de recharge: 15 sec.
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    movement speed +% final while performing action [-100]
    movement speed acceleration +% per second while performing action [-100]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueIncursionNew/Thaumaturge/DoryaniIncursionTier2"] = {
        name = "Kulka, Vaal Thaumaturge",
        life = 3.3,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSDoryaniHumanBossFireballPrimary",
            "MPSDoryaniHumanBossFireballSecondary",
            "MPSDoryaniHumanBossCrystalTossLeft",
            "MPSDoryaniHumanBossCrystalTossRight",
            "CGEDoryaniIonCannon",
            "GSDoryaniHumanBossDecelCrystalExplode",
            "GSDoryaniHumanBossBasicLightningZap",
            "GSDoryaniHumanBossMultiLightningZap",
            "GSDoryaniHumanBossLightningClap",
            "GSDoryaniHumanBossFireClap",
            "GSDoryaniHumanBossSolarOrbPulse",
            "GSDoryaniHumanBossFlamethrower",
            "GSDoryaniHumanBossFireballDirectImpactExplosion",
            "GSDoryaniLightningStormBolt",
            "GSDoryaniLightningStormBoltConstant",
            "GSDoryaniHumanBossBeamBlast",
            "GSDoryaniHumanBossMechanismBeam",
            "GSDoryaniHumanBossCrystalZap",
            "GSDoryaniHumanBossConstantLightning",
            "GSDoryaniHumanBossMechanismBeamFlipped",
            "EASDoryaniHumanBossCrystalTraps",
            "EASDoryaniHumanBossMultiLightningZap",
            "EASDoryaniExplodeCrab",
            "EASDoryaniHumanBossActivateMechanism",
            "EASDoryaniHumanBossHoverDeath",
            "EASDoryaniHumanBossGroundDeath",
            "EASDoryaniHumanBossFloatingDeathActivate",
            "EASDoryaniHumanBossGroundDeathActivate",
            "EAADoryaniHumanBossDeathFreeAlva",
            "SODoryaniHumanBossSolarOrb",
            "SONotDoryaniHumanBossSolarOrb",
            "GTDoryaniLightningStorm",
            "EDSDoryaniHumanBossFlameblast",
            "EDSDoryaniHumanBossFlameblastSelf",
            "EDSDoryaniHumanBossFlameblastTriggered",
            "EDSDoryaniHumanBossFlameblastTriggeredSelf",
            "EDSDoryaniHumanBossBeamBlastCone",
            "DTTDoryaniHumanBossJumpToArenaMiddle",
            "DTTDoryaniHumanBossJumpAround",
            "DTTDoryaniHumanBossDeathJumpShort",
            "DTTDoryaniHumanBossDeathJumpMedium",
            "DTTDoryaniHumanBossDeathJumpLong",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSDoryaniHumanBossFireballPrimary"] = {
        name = "MPSDoryaniHumanBossFireballPrimary",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "can_perform_skill_while_moving",
            "projectile_ballistic_angle_from_reference_event",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSDoryaniHumanBossFireballSecondary"] = {
        name = "MPSDoryaniHumanBossFireballSecondary",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "projectile_ballistic_gravity_override",
            "projectile_maximum_range_override",
            "active_skill_projectile_speed_+%_variation_final",
            "number_of_projectiles_override",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSDoryaniHumanBossCrystalTossLeft"] = {
        name = "MPSDoryaniHumanBossCrystalTossLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_additional_projectiles",
            "active_skill_projectile_speed_+%_variation_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_reference_event",
            "ballistic_projectiles_always_bounce",
            "can_perform_skill_while_moving",
            "base_deal_no_damage",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSDoryaniHumanBossCrystalTossRight"] = {
        name = "MPSDoryaniHumanBossCrystalTossRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_additional_projectiles",
            "active_skill_projectile_speed_+%_variation_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_reference_event",
            "ballistic_projectiles_always_bounce",
            "can_perform_skill_while_moving",
            "base_deal_no_damage",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEDoryaniIonCannon"] = {
        name = "CGEDoryaniIonCannon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_base_area_of_effect_radius",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossDecelCrystalExplode"] = {
        name = "GSDoryaniHumanBossDecelCrystalExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_chance_+%",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossBasicLightningZap"] = {
        name = "GSDoryaniHumanBossBasicLightningZap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_chance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossMultiLightningZap"] = {
        name = "GSDoryaniHumanBossMultiLightningZap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossLightningClap"] = {
        name = "GSDoryaniHumanBossLightningClap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossFireClap"] = {
        name = "GSDoryaniHumanBossFireClap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossSolarOrbPulse"] = {
        name = "GSDoryaniHumanBossSolarOrbPulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossFlamethrower"] = {
        name = "GSDoryaniHumanBossFlamethrower",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "ignite_chance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
            "base_skill_cannot_be_parried",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossFireballDirectImpactExplosion"] = {
        name = "GSDoryaniHumanBossFireballDirectImpactExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniLightningStormBolt"] = {
        name = "GSDoryaniLightningStormBolt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniLightningStormBoltConstant"] = {
        name = "GSDoryaniLightningStormBoltConstant",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossBeamBlast"] = {
        name = "GSDoryaniHumanBossBeamBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "shock_chance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossMechanismBeam"] = {
        name = "GSDoryaniHumanBossMechanismBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_chance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossCrystalZap"] = {
        name = "GSDoryaniHumanBossCrystalZap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_chance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossConstantLightning"] = {
        name = "GSDoryaniHumanBossConstantLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossMechanismBeamFlipped"] = {
        name = "GSDoryaniHumanBossMechanismBeamFlipped",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_chance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossCrystalTraps"] = {
        name = "EASDoryaniHumanBossCrystalTraps",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossMultiLightningZap"] = {
        name = "EASDoryaniHumanBossMultiLightningZap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {-50, -25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniExplodeCrab"] = {
        name = "EASDoryaniExplodeCrab",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossActivateMechanism"] = {
        name = "EASDoryaniHumanBossActivateMechanism",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossHoverDeath"] = {
        name = "EASDoryaniHumanBossHoverDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossGroundDeath"] = {
        name = "EASDoryaniHumanBossGroundDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossFloatingDeathActivate"] = {
        name = "EASDoryaniHumanBossFloatingDeathActivate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossGroundDeathActivate"] = {
        name = "EASDoryaniHumanBossGroundDeathActivate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAADoryaniHumanBossDeathFreeAlva"] = {
        name = "EAADoryaniHumanBossDeathFreeAlva",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SODoryaniHumanBossSolarOrb"] = {
        name = "SODoryaniHumanBossSolarOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {-100, -100, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SONotDoryaniHumanBossSolarOrb"] = {
        name = "SONotDoryaniHumanBossSolarOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {-100, -100, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTDoryaniLightningStorm"] = {
        name = "GTDoryaniLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSDoryaniHumanBossFlameblast"] = {
        name = "EDSDoryaniHumanBossFlameblast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSDoryaniHumanBossFlameblastSelf"] = {
        name = "EDSDoryaniHumanBossFlameblastSelf",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSDoryaniHumanBossFlameblastTriggered"] = {
        name = "EDSDoryaniHumanBossFlameblastTriggered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSDoryaniHumanBossFlameblastTriggeredSelf"] = {
        name = "EDSDoryaniHumanBossFlameblastTriggeredSelf",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSDoryaniHumanBossBeamBlastCone"] = {
        name = "EDSDoryaniHumanBossBeamBlastCone",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoryaniHumanBossJumpToArenaMiddle"] = {
        name = "DTTDoryaniHumanBossJumpToArenaMiddle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoryaniHumanBossJumpAround"] = {
        name = "DTTDoryaniHumanBossJumpAround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoryaniHumanBossDeathJumpShort"] = {
        name = "DTTDoryaniHumanBossDeathJumpShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoryaniHumanBossDeathJumpMedium"] = {
        name = "DTTDoryaniHumanBossDeathJumpMedium",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoryaniHumanBossDeathJumpLong"] = {
        name = "DTTDoryaniHumanBossDeathJumpLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Kulka, Thaumaturge vaal
    Humanoïde
    Kulka, Vaal Thaumaturge
    SpectreN
    Tagshuman, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    Vie
    330%
    Energy Shield From Life
    10%
    Résistance
    30 0 30 0
    Damage
    300%
    Précision
    100%
    Attack Distance
    4 ~ 14
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    300%
    Model Size
    100%
    Type
    IncursionDoryani
    Metadata
    DoryaniIncursionTier3
    Niveau
    68
    Vie
    25,598
    2,413
    Damage
    699
    Dégâts des sorts
    699
    Précision
    2,502
    Temps d'attaque
    1.5
    Expérience
    85,902
    Minion Life
    22,869
    Minion Energy Shield
    2,287
    Minion Damage
    2,906
    Minion Armour
    2,413
    GSDoryaniHumanBossBasicLightningZap
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 191.3 à 573.9 Dégâts de Foudre
    Les Aptitudes modifiées ont 750% d'Augmentation des chances d'Électrocuter
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    can perform skill while moving [1]
    is area damage [1]
    GSDoryaniHumanBossFlamethrower
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    500% d'Augmentation de l'Amplitude de l'Inflammabilité
    Inflige 114.8 à 172.2 Dégâts de Feu
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    base skill cannot be parried [1]
    can perform skill while moving [1]
    MPSDoryaniHumanBossCrystalTossLeft
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 12 sec.
    Tire Projectiles supplémentaires
    action attack or cast time uses animation length [1]
    active skill projectile speed +% variation final [30]
    ballistic projectiles always bounce [1]
    base deal no damage [2]
    base is projectile [1]
    can perform skill while moving [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1117]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    MPSDoryaniHumanBossCrystalTossRight
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 12 sec.
    Tire Projectiles supplémentaires
    action attack or cast time uses animation length [1]
    active skill projectile speed +% variation final [30]
    ballistic projectiles always bounce [1]
    base deal no damage [2]
    base is projectile [1]
    can perform skill while moving [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1117]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    EASDoryaniHumanBossMultiLightningZap
    Temps de recharge: 50 sec.
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    movement speed +% final while performing action [-50]
    movement speed acceleration +% per second while performing action [-25]
    GSDoryaniHumanBossLightningClap
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Temps de recharge: 25 sec.
    Inflige 526.1 à 1578 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill cannot be knocked back [1]
    voll slam damage +% final at centre [50]
    SODoryaniHumanBossSolarOrb
    Triggerable, AttackInPlace
    Temps de recharge: 15 sec.
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    movement speed +% final while performing action [-100]
    movement speed acceleration +% per second while performing action [-100]
    MPSDoryaniHumanBossFireballPrimary
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 4.5 sec.
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    can perform skill while moving [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1115]
    movement speed +% final while performing action [-90]
    movement speed acceleration +% per second while performing action [-100]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EDSDoryaniHumanBossFlameblast
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 20 sec.
    Inflige 1339 à 2009 Dégâts de Feu
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    is area damage [1]
    movement speed +% final while performing action [-100]
    movement speed acceleration +% per second while performing action [-100]
    EDSDoryaniHumanBossFlameblastSelf
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 20 sec.
    Inflige 1339 à 2009 Dégâts de Feu
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    is area damage [1]
    movement speed +% final while performing action [-100]
    movement speed acceleration +% per second while performing action [-200]
    skill cannot be knocked back [1]
    GSDoryaniHumanBossBeamBlast
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Temps de recharge: 12.5 sec.
    Inflige 406.5 à 1220 Dégâts de Foudre
    Les Aptitudes modifiées ont 100% d'Augmentation des chances d'Électrocuter
    action attack or cast time uses animation length [1]
    is area damage [1]
    movement speed +% final while performing action [-100]
    movement speed acceleration +% per second while performing action [-100]
    EASDoryaniHumanBossCrystalTraps
    Temps de recharge: 28 sec.
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    movement speed +% final while performing action [-100]
    movement speed acceleration +% per second while performing action [-100]
    EASDoryaniHumanBossActivateMechanism
    Temps de recharge: 40 sec.
    action attack or cast time uses animation length [1]
    DTTDoryaniHumanBossJumpAround
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 15 sec.
    action attack or cast time uses animation length [1]
    DTTDoryaniHumanBossJumpToArenaMiddle
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    EASDoryaniExplodeCrab
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill does not pathfind [1]
    CGEDoryaniIonCannon
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 20 sec.
    Inflige 438.4 Dégâts de Feu de base par seconde
    action do not face target [1]
    active skill base area of effect radius [16]
    base skill effect duration [10000]
    ground fire art variation [1020]
    skill does not pathfind [1]
    GTDoryaniLightningStorm
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 20 sec.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill does not pathfind [1]
    GSDoryaniLightningStormBolt
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 215.2 à 645.7 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    action do not face target [1]
    is area damage [1]
    skill does not pathfind [1]
    GSDoryaniHumanBossDecelCrystalExplode
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 454.4 à 1363 Dégâts de Foudre
    Les Aptitudes modifiées ont 50% d'Augmentation des chances d'Électrocuter
    base is projectile [1]
    is area damage [1]
    GSDoryaniHumanBossFireClap
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 918.3 à 1377 Dégâts de Feu
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [50]
    GSDoryaniHumanBossMultiLightningZap
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 47.83 à 143.5 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSDoryaniHumanBossSolarOrbPulse
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 994.8 à 1492 Dégâts de Feu
    action attack or cast time uses animation length [1]
    is area damage [1]
    EDSDoryaniHumanBossFlameblastTriggered
    Triggerable, Spell, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Inflige 1339 à 2009 Dégâts de Feu
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    is area damage [1]
    EDSDoryaniHumanBossFlameblastTriggeredSelf
    Triggerable, Spell, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Inflige 1339 à 2009 Dégâts de Feu
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    is area damage [1]
    MPSDoryaniHumanBossFireballSecondary
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 535.7 à 803.5 Dégâts de Feu
    action attack or cast time uses animation length [1]
    active skill projectile speed +% variation final [0]
    base is projectile [1]
    monster projectile variation [1116]
    number of projectiles override [1]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [981]
    projectile maximum range override [150]
    projectile spread radius [0]
    GSDoryaniHumanBossFireballDirectImpactExplosion
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 918.3 à 1377 Dégâts de Feu
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    GSDoryaniHumanBossMechanismBeam
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 765.2 à 2296 Dégâts de Foudre
    Les Aptitudes modifiées ont 100% d'Augmentation des chances d'Électrocuter
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSDoryaniHumanBossMechanismBeamFlipped
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 765.2 à 2296 Dégâts de Foudre
    Les Aptitudes modifiées ont 100% d'Augmentation des chances d'Électrocuter
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSDoryaniHumanBossCrystalZap
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 90.87 à 272.6 Dégâts de Foudre
    Les Aptitudes modifiées ont 300% d'Augmentation des chances d'Électrocuter
    action attack or cast time uses animation length [1]
    is area damage [1]
    EDSDoryaniHumanBossBeamBlastCone
    Triggerable, Spell, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Inflige 215.2 à 645.7 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSDoryaniHumanBossConstantLightning
    Triggerable, Channel, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 200.9 à 602.6 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    action do not face target [1]
    is area damage [1]
    skill does not pathfind [1]
    GSDoryaniLightningStormBoltConstant
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 215.2 à 645.7 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    action do not face target [1]
    is area damage [1]
    skill does not pathfind [1]
    EASDoryaniHumanBossHoverDeath
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill does not pathfind [1]
    EASDoryaniHumanBossGroundDeath
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill does not pathfind [1]
    EASDoryaniHumanBossFloatingDeathActivate
    action attack or cast time uses animation length [1]
    EASDoryaniHumanBossGroundDeathActivate
    action attack or cast time uses animation length [1]
    DTTDoryaniHumanBossDeathJumpShort
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    DTTDoryaniHumanBossDeathJumpMedium
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    DTTDoryaniHumanBossDeathJumpLong
    Spell, Movement, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    EAADoryaniHumanBossDeathFreeAlva
    action attack or cast time uses animation length [1]
    SONotDoryaniHumanBossSolarOrb
    Triggerable, AttackInPlace
    Temps de recharge: 15 sec.
    action attack or cast time uses animation length [1]
    can perform skill while moving [1]
    movement speed +% final while performing action [-100]
    movement speed acceleration +% per second while performing action [-100]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueIncursionNew/Thaumaturge/DoryaniIncursionTier3"] = {
        name = "Kulka, Vaal Thaumaturge",
        life = 3.3,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSDoryaniHumanBossFireballPrimary",
            "MPSDoryaniHumanBossFireballSecondary",
            "MPSDoryaniHumanBossCrystalTossLeft",
            "MPSDoryaniHumanBossCrystalTossRight",
            "CGEDoryaniIonCannon",
            "GSDoryaniHumanBossDecelCrystalExplode",
            "GSDoryaniHumanBossBasicLightningZap",
            "GSDoryaniHumanBossMultiLightningZap",
            "GSDoryaniHumanBossLightningClap",
            "GSDoryaniHumanBossFireClap",
            "GSDoryaniHumanBossSolarOrbPulse",
            "GSDoryaniHumanBossFlamethrower",
            "GSDoryaniHumanBossFireballDirectImpactExplosion",
            "GSDoryaniLightningStormBolt",
            "GSDoryaniLightningStormBoltConstant",
            "GSDoryaniHumanBossBeamBlast",
            "GSDoryaniHumanBossMechanismBeam",
            "GSDoryaniHumanBossCrystalZap",
            "GSDoryaniHumanBossConstantLightning",
            "GSDoryaniHumanBossMechanismBeamFlipped",
            "EASDoryaniHumanBossCrystalTraps",
            "EASDoryaniHumanBossMultiLightningZap",
            "EASDoryaniExplodeCrab",
            "EASDoryaniHumanBossActivateMechanism",
            "EASDoryaniHumanBossHoverDeath",
            "EASDoryaniHumanBossGroundDeath",
            "EASDoryaniHumanBossFloatingDeathActivate",
            "EASDoryaniHumanBossGroundDeathActivate",
            "EAADoryaniHumanBossDeathFreeAlva",
            "SODoryaniHumanBossSolarOrb",
            "SONotDoryaniHumanBossSolarOrb",
            "GTDoryaniLightningStorm",
            "EDSDoryaniHumanBossFlameblast",
            "EDSDoryaniHumanBossFlameblastSelf",
            "EDSDoryaniHumanBossFlameblastTriggered",
            "EDSDoryaniHumanBossFlameblastTriggeredSelf",
            "EDSDoryaniHumanBossBeamBlastCone",
            "DTTDoryaniHumanBossJumpToArenaMiddle",
            "DTTDoryaniHumanBossJumpAround",
            "DTTDoryaniHumanBossDeathJumpShort",
            "DTTDoryaniHumanBossDeathJumpMedium",
            "DTTDoryaniHumanBossDeathJumpLong",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSDoryaniHumanBossFireballPrimary"] = {
        name = "MPSDoryaniHumanBossFireballPrimary",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "can_perform_skill_while_moving",
            "projectile_ballistic_angle_from_reference_event",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSDoryaniHumanBossFireballSecondary"] = {
        name = "MPSDoryaniHumanBossFireballSecondary",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "projectile_ballistic_gravity_override",
            "projectile_maximum_range_override",
            "active_skill_projectile_speed_+%_variation_final",
            "number_of_projectiles_override",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSDoryaniHumanBossCrystalTossLeft"] = {
        name = "MPSDoryaniHumanBossCrystalTossLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_additional_projectiles",
            "active_skill_projectile_speed_+%_variation_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_reference_event",
            "ballistic_projectiles_always_bounce",
            "can_perform_skill_while_moving",
            "base_deal_no_damage",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSDoryaniHumanBossCrystalTossRight"] = {
        name = "MPSDoryaniHumanBossCrystalTossRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_additional_projectiles",
            "active_skill_projectile_speed_+%_variation_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_reference_event",
            "ballistic_projectiles_always_bounce",
            "can_perform_skill_while_moving",
            "base_deal_no_damage",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEDoryaniIonCannon"] = {
        name = "CGEDoryaniIonCannon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_base_area_of_effect_radius",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossDecelCrystalExplode"] = {
        name = "GSDoryaniHumanBossDecelCrystalExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_chance_+%",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossBasicLightningZap"] = {
        name = "GSDoryaniHumanBossBasicLightningZap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_chance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossMultiLightningZap"] = {
        name = "GSDoryaniHumanBossMultiLightningZap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossLightningClap"] = {
        name = "GSDoryaniHumanBossLightningClap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossFireClap"] = {
        name = "GSDoryaniHumanBossFireClap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossSolarOrbPulse"] = {
        name = "GSDoryaniHumanBossSolarOrbPulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossFlamethrower"] = {
        name = "GSDoryaniHumanBossFlamethrower",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "ignite_chance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
            "base_skill_cannot_be_parried",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossFireballDirectImpactExplosion"] = {
        name = "GSDoryaniHumanBossFireballDirectImpactExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniLightningStormBolt"] = {
        name = "GSDoryaniLightningStormBolt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniLightningStormBoltConstant"] = {
        name = "GSDoryaniLightningStormBoltConstant",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossBeamBlast"] = {
        name = "GSDoryaniHumanBossBeamBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "shock_chance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossMechanismBeam"] = {
        name = "GSDoryaniHumanBossMechanismBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_chance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossCrystalZap"] = {
        name = "GSDoryaniHumanBossCrystalZap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_chance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossConstantLightning"] = {
        name = "GSDoryaniHumanBossConstantLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoryaniHumanBossMechanismBeamFlipped"] = {
        name = "GSDoryaniHumanBossMechanismBeamFlipped",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_chance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossCrystalTraps"] = {
        name = "EASDoryaniHumanBossCrystalTraps",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossMultiLightningZap"] = {
        name = "EASDoryaniHumanBossMultiLightningZap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {-50, -25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniExplodeCrab"] = {
        name = "EASDoryaniExplodeCrab",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossActivateMechanism"] = {
        name = "EASDoryaniHumanBossActivateMechanism",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossHoverDeath"] = {
        name = "EASDoryaniHumanBossHoverDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossGroundDeath"] = {
        name = "EASDoryaniHumanBossGroundDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossFloatingDeathActivate"] = {
        name = "EASDoryaniHumanBossFloatingDeathActivate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDoryaniHumanBossGroundDeathActivate"] = {
        name = "EASDoryaniHumanBossGroundDeathActivate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAADoryaniHumanBossDeathFreeAlva"] = {
        name = "EAADoryaniHumanBossDeathFreeAlva",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SODoryaniHumanBossSolarOrb"] = {
        name = "SODoryaniHumanBossSolarOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {-100, -100, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SONotDoryaniHumanBossSolarOrb"] = {
        name = "SONotDoryaniHumanBossSolarOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {-100, -100, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTDoryaniLightningStorm"] = {
        name = "GTDoryaniLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSDoryaniHumanBossFlameblast"] = {
        name = "EDSDoryaniHumanBossFlameblast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSDoryaniHumanBossFlameblastSelf"] = {
        name = "EDSDoryaniHumanBossFlameblastSelf",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSDoryaniHumanBossFlameblastTriggered"] = {
        name = "EDSDoryaniHumanBossFlameblastTriggered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSDoryaniHumanBossFlameblastTriggeredSelf"] = {
        name = "EDSDoryaniHumanBossFlameblastTriggeredSelf",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "can_perform_skill_while_moving",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSDoryaniHumanBossBeamBlastCone"] = {
        name = "EDSDoryaniHumanBossBeamBlastCone",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoryaniHumanBossJumpToArenaMiddle"] = {
        name = "DTTDoryaniHumanBossJumpToArenaMiddle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoryaniHumanBossJumpAround"] = {
        name = "DTTDoryaniHumanBossJumpAround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoryaniHumanBossDeathJumpShort"] = {
        name = "DTTDoryaniHumanBossDeathJumpShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoryaniHumanBossDeathJumpMedium"] = {
        name = "DTTDoryaniHumanBossDeathJumpMedium",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoryaniHumanBossDeathJumpLong"] = {
        name = "DTTDoryaniHumanBossDeathJumpLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kulka, Thaumaturge vaal Text Audio /46
    Nom
    You have made a grave mistake!
    Thaumaturge_Tier3_Emerge_Random
    You have made a grave mistake!
    Thaumaturge_Tier3_Emerge_2
    You reek of stupidity!
    Thaumaturge_Tier3_Emerge_3
    You reek of stupidity!
    Thaumaturge_Tier3_Emerge_4
    You leave me no choice!
    Thaumaturge_Tier3_Flameblast_Random
    You leave me no choice!
    Thaumaturge_Tier3_Flameblast_2
    You leave me no choice!
    Thaumaturge_Tier3_Flameblast_3
    You leave me no choice!
    Thaumaturge_Tier3_Flameblast_4
    Burn!
    Thaumaturge_Tier3_Flamethrower_Random
    Burn!
    Thaumaturge_Tier3_Flamethrower_2
    Sear!
    Thaumaturge_Tier3_Flamethrower_3
    Sear!
    Thaumaturge_Tier3_Flamethrower_4
    Suffer!
    Thaumaturge_Tier3_Flamethrower_5
    Suffer!
    Thaumaturge_Tier3_Flamethrower_6
    Uh! ... I demand adherence!
    Thaumaturge_Tier3_Knockdown_Random
    Uh! ... I demand adherence!
    Thaumaturge_Tier3_Knockdown_2
    Uh! ... Pathetic idiot!
    Thaumaturge_Tier3_Knockdown_3
    Uh! ... Pathetic idiot!
    Thaumaturge_Tier3_Knockdown_4
    No consequence.
    Thaumaturge_Tier3_LightningZap_Random
    No consequence.
    Thaumaturge_Tier3_LightningZap_2
    Squirm!
    Thaumaturge_Tier3_LightningZap_3
    Squirm!
    Thaumaturge_Tier3_LightningZap_4
    What a pity...
    Thaumaturge_Tier3_PlayerDefeated_Random
    What a pity...
    Thaumaturge_Tier3_PlayerDefeated_2
    What a pity...
    Thaumaturge_Tier3_PlayerDefeated_3
    Furious energies.
    Thaumaturge_Tier3_SolarOrb_Random
    Furious energies.
    Thaumaturge_Tier3_SolarOrb_2
    Inferno!
    Thaumaturge_Tier3_SolarOrb_3
    Inferno!
    Thaumaturge_Tier3_SolarOrb_4
    Solar rage.
    Thaumaturge_Tier3_SolarOrb_5
    Solar rage.
    Thaumaturge_Tier3_SolarOrb_6
    The art... of corruption.
    Thaumaturge_Tier3_SoulBeam_Random
    Your life... is forfeit.
    Thaumaturge_Tier3_SoulBeam_2
    It is a matter... of science.
    Thaumaturge_Tier3_SoulBeam_3
    Corruption thrives!
    Thaumaturge_Tier3_SoulCore_Random
    Corruption thrives!
    Thaumaturge_Tier3_SoulCore_2
    I can master death!
    Thaumaturge_Tier3_SoulCore_3
    I can master death!
    Thaumaturge_Tier3_SoulCore_4
    Vaal ingenuity!
    Thaumaturge_Tier3_SoulCore_5
    Vaal ingenuity!
    Thaumaturge_Tier3_SoulCore_6
    Give in to your doom!
    Thaumaturge_Tier3_Tendrils_Random
    Give in to your doom!
    Thaumaturge_Tier3_Tendrils_2
    Your impending demise!
    Thaumaturge_Tier3_Tendrils_3
    Your impending demise!
    Thaumaturge_Tier3_Tendrils_4
    Arcing suffocation!
    Thaumaturge_Tier3_Tendrils_5
    Arcing suffocation!
    Thaumaturge_Tier3_Tendrils_6
    Edit

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