Treuer Jaguar
Biest
stance movement speed +% final [100]
Loyal Jaguar
SpectreY
AreaUtzaal, Die Cuachic-Schatzkammer
Tagsbeast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Packs
  • Utzaal, Die Cuachic-Schatzkammer: Treuer Jaguar, Vaal-Wache, Vaal-Hautschürfer
  • Utzaal, Die Cuachic-Schatzkammer: Treuer Jaguar, Vaal-Wache
  • Leben
    125%
    Ausweichen
    +75%
    Widerstand
    0 0 0 0
    Damage
    125%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 14
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    125%
    Model Size
    100%
    Type
    VaalJaguarDemon
    Metadata
    VaalJaguar
    Stufe
    56
    Leben
    4,695
    Damage
    199
    Zauberschaden
    199
    Genauigkeit
    1,588
    Angriffszeit
    1.5
    Erfahrung
    15,683
    Minion Life
    5,771
    Minion Damage
    641
    Minion Armour
    2,058
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 159–238
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTVaalJaguarMinionLeap
    Spell, Movement
    Zauberzeit: 1.266 Sek.
    Abklingzeit: 5 Sek.
    leap slam minimum distance [15]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-10]
    GAVaalJaguarMinionImpact
    Triggerable, Attack
    Base Damage: 159–238
    Angriffsschaden: 125%
    Angriffszeit: 1.5 Sek.
    Verursacht 25% mehr Angriffsschaden
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2250
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Living/Beasts/VaalJaguar"] = {
        name = "Loyal Jaguar",
        life = 1.25,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAVaalJaguarMinionImpact",
            "DTTVaalJaguarMinionLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVaalJaguarMinionImpact"] = {
        name = "GAVaalJaguarMinionImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTVaalJaguarMinionLeap"] = {
        name = "DTTVaalJaguarMinionLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.266,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-10, 15, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [100]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Edit

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