Zealous Pillarcrusher
SpectreN
AreaL'Excavation, Le Refuge de la Ziggourat, Digsite
Tags2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Packs
  • L'Excavation: Zealous Pillarcrusher, Zealous Guard
  • Le Refuge de la Ziggourat: Zealous Pillarcrusher, Zealous Excavator, Zealous Guard
  • Vie
    100%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Attack Distance
    5 ~ 23
    Temps d'attaque
    7.17 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    ExcavatorMaul
    Metadata
    ExcavatorMaul
    Niveau
    65
    Vie
    6,513
    2,023
    Damage
    212
    Dégâts des sorts
    212
    Précision
    2,214
    Temps d'attaque
    7.17
    Expérience
    21,507
    Minion Life
    6,282
    Minion Damage
    829
    Minion Armour
    2,023
    MeleeAtAnimationSpeedLightning
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 170–255
    Chances de Touche critique: 5%
    Temps d'attaque: 7.17 sec.
    Convertit 40% des Dégâts Physiques en Dégâts de Foudre
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAExcavatorMaulSlam
    Triggerable, Attack
    Base Damage: 170–255
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 120%
    Temps d'attaque: 7.17 sec.
    20% Davantage de Dégâts d'Attaque
    Convertit 30% des Dégâts Physiques en Dégâts de Foudre
    action attack or cast time uses animation length [1]
    attack maximum action distance + [10]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GPSExcavatorMaulRocks
    Triggerable, Damage
    Inflige 14.05 à 21.07 Dégâts Physiques
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [1200]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GTExcavatorMaulRocks
    Triggerable
    action attack or cast time uses animation length [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrder/TwilightOrderExcavators/Maul/ExcavatorMaul"] = {
        name = "Zealous Pillarcrusher",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 7.17,
        attackRange = 23,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedLightning",
            "GPSExcavatorMaulRocks",
            "GAExcavatorMaulSlam",
            "GTExcavatorMaulRocks",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedLightning"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSExcavatorMaulRocks"] = {
        name = "GPSExcavatorMaulRocks",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_ballistic_gravity_override",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExcavatorMaulSlam"] = {
        name = "GAExcavatorMaulSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {10, 30, 20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExcavatorMaulRocks"] = {
        name = "GTExcavatorMaulRocks",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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