捕らわれたストーンバックロア
Captive Stoneback Rhoa
SpectreY
Tagsbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
ライフ
130%
回避力
+25%
耐性
0 0 0 0
Damage
130%
命中力
100%
Attack Distance
10 ~ 13
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
130%
Model Size
100%
Type
StonebackRhoa
Metadata
GoblinStonebackRhoa
レベル
68
ライフ
10,084
Damage
303
スペルダメージ
303
命中力
2,464
アタックタイム
1.5
経験値
37,224
Minion Life
9,009
Minion Damage
1,259
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 242–364
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
StonebackRhoaTableCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
テーブルチャージ
Base Damage: 242–364
アタックタイム: 1.5 秒
敵に向かって突進し、盾で強打することで敵をはねつけスタンさせる。道を塞いでいる敵は横に押しのけられる。ダメージとスタンは移動距離に比例する。マルチストライクでサポートすることができない。
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
ignores proximity shield [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "charged;"
}

Stats
{
	set_base_heavy_stun_duration_ms = 2666
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/StonebackRhoa/GoblinStonebackRhoa"] = {
    name = "Captive Stoneback Rhoa",
    life = 1.3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "StonebackRhoaTableCharge",
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["StonebackRhoaTableCharge"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ignores_proximity_shield",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.