寄生されたカメ
Infested Turtle
Spectre | Y |
---|---|
Area | 腐敗の島 |
Tags | beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood |
Packs |
ライフ
100%
+75%
耐性




Damage
100%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
5 ~ 11
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
TurtleParasite
Metadata
TurtleParasite__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
53
ライフ
3,102
1,708
499
Damage
144
スペルダメージ
144
命中力
1,416
アタックタイム
1.5
経験値
10,300
Minion Life
4,144
Minion Damage
435
Minion Armour
3,172
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 115–172
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/ParasiteMonsters/ParasiteCorpse"
Object Type Codes
version 2 extends "Metadata/Monsters/ParasiteMonsters/ParasiteCorpse"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ParasiteMonsters/TurtleParasite__"] = { name = "Infested Turtle", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
寄生されたカメ
Infested Turtle
Spectre | Y |
---|---|
Area | 腐敗の島 |
Tags | beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood |
Packs |
ライフ
100%
+75%
耐性




Damage
100%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
5 ~ 11
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
TurtleParasite
Metadata
TurtleParasiteDead
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
53
ライフ
3,102
1,708
499
Damage
144
スペルダメージ
144
命中力
1,416
アタックタイム
1.5
経験値
10,300
Minion Life
4,144
Minion Damage
435
Minion Armour
3,172
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 115–172
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/ParasiteMonsters/ParasiteCorpse"
Object Type Codes
version 2 extends "Metadata/Monsters/ParasiteMonsters/ParasiteCorpse"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ParasiteMonsters/TurtleParasiteDead"] = { name = "Infested Turtle", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.