Spectre | N |
---|---|
Area | タイタンの洞窟, ジッグラトの避難所 |
Tags | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
Packs |
ライフ
100%
+20%
耐性




Damage
100%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
4 ~ 8
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
TerracottaKamikaze
Metadata
TerracottaKamikaze
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
6,513
2,428
663
Damage
212
スペルダメージ
212
命中力
2,214
アタックタイム
1.5
経験値
21,507
Minion Life
6,282
Minion Damage
829
Minion Armour
3,237
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 170–255
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" actor = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikaze.act" } StateMachine { define_shared_state = "exploded; explode_time; epk;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_epk_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );" on_state_exploded_1 = " HideMeshSegments( GemShape, TorsoShape ); IfState( exploded, 1, {}, { PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao', default, 1.0, inherit, 93.0, random, 0, 0, 0, ContactPosition ); } ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' ); " create_state_exploded_1 = " HideMeshSegments( GemShape, TorsoShape ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' ); " } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao' ); } ); " } Life { on_spawned_dead = " HideMeshSegment( TorsoShape ); HideMeshSegment( GemShape ); " on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );" } Preload { preload_animated_object = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/gem_fx.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/body_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TerracottaKamikaze/TerracottaKamikaze"] = { name = "Terracotta Fanatic", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TerracottaKamikazeSuicideExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TerracottaKamikazeSuicideExplode"] = { name = "TerracottaKamikazeSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_chaos", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.