Fanático de Terracota
Terracotta Fanatic
SpectreN
AreaA Caverna do Titã, O Refúgio Zigurate, A Caverna do Titã
Tags2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, humanoid, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
Packs
  • A Caverna do Titã, A Caverna do Titã: Fanático de Terracota
  • O Refúgio Zigurate: Fanático de Terracota
  • Vida
    100%
    Armadura
    +20%
    Resistência
    0 0 0 0
    Damage
    100%
    Precisão
    100%
    Acertos Críticos Chance
    5%
    Bônus de Dano Crítico
    +30%
    Attack Distance
    4 ~ 8
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    TerracottaKamikaze
    Metadata
    TerracottaKamikaze
    Nível
    70
    Vida
    8,716
    Armadura
    4,652
    Evasão
    502
    Damage
    248
    Dano Mágico
    248
    Precisão
    2,328
    Tempo de Ataque
    1.5
    Experiência
    34,639
    Minion Life
    12,266
    Minion Damage
    2,162
    Minion Armour
    6,203
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 198–297
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    TerracottaKamikazeSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    Tempo de Conjuração: 5 seg
    Causa 6695 a 10042 de Dano Físico
    Converte 20% do Dano Físico para Dano de Caos
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum action distance +% [100]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    	actor = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikaze.act"
    }
    
    StateMachine
    {
    	define_shared_state = "exploded; explode_time; epk;"
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_epk_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );"
    
    	on_state_exploded_1 =
    	"
    		HideMeshSegments( GemShape, TorsoShape );
    		IfState( exploded, 1, {},
    		{
    			PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao', default, 1.0, inherit, 93.0, random, 0, 0, 0, ContactPosition );
    		} );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );
    	"
    
    	create_state_exploded_1 =
    	"
    		HideMeshSegments( GemShape, TorsoShape );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );
    	"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao' );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		HideMeshSegment( TorsoShape );
    		HideMeshSegment( GemShape );
    	"
    
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/gem_fx.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/body_fadeout.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TerracottaKamikaze/TerracottaKamikaze"] = {
        name = "Terracotta Fanatic",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "TerracottaKamikazeSuicideExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TerracottaKamikazeSuicideExplode"] = {
        name = "TerracottaKamikazeSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Fanático de Terracota
    Terracotta Fanatic
    SpectreN
    Tags2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, humanoid, melee, mud_blood, no_minion_revival, not_dex, not_int, sanctum_monster, stone_construct, uses_suicide_explode, very_slow_movement
    Vida
    100%
    Armadura
    +20%
    Resistência
    0 0 0 0
    Damage
    100%
    Precisão
    100%
    Acertos Críticos Chance
    5%
    Bônus de Dano Crítico
    +30%
    Attack Distance
    4 ~ 8
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    TerracottaKamikazeSanctumTrial
    Metadata
    TerracottaKamikazeSanctumTrial
    Nível
    68
    Vida
    7,757
    Armadura
    4,141
    Evasão
    477
    Damage
    233
    Dano Mágico
    233
    Precisão
    2,180
    Tempo de Ataque
    1.5
    Experiência
    28,634
    Minion Life
    11,280
    Minion Damage
    1,896
    Minion Armour
    5,522
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 186–280
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    TerracottaKamikazeSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    Tempo de Conjuração: 5 seg
    Causa 5533 a 8299 de Dano Físico
    Converte 20% do Dano Físico para Dano de Caos
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum action distance +% [100]
    WalkEmergeSanctumPortal
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    	actor = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikaze.act"
    }
    
    StateMachine
    {
    	define_shared_state = "exploded; explode_time; epk;"
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_epk_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );"
    
    	on_state_exploded_1 =
    	"
    		HideMeshSegments( GemShape, TorsoShape );
    		IfState( exploded, 1, {},
    		{
    			PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao', default, 1.0, inherit, 93.0, random, 0, 0, 0, ContactPosition );
    		} );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );
    	"
    
    	create_state_exploded_1 =
    	"
    		HideMeshSegments( GemShape, TorsoShape );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );
    	"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao' );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		HideMeshSegment( TorsoShape );
    		HideMeshSegment( GemShape );
    	"
    
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/gem_fx.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/body_fadeout.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeSanctumTrial"] = {
        name = "Terracotta Fanatic",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "TerracottaKamikazeSuicideExplode",
            "WalkEmergeSanctumPortal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TerracottaKamikazeSuicideExplode"] = {
        name = "TerracottaKamikazeSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSanctumPortal"] = {
        name = "WalkEmergeSanctumPortal",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.6,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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