Fanático terracota
Terracotta Fanatic
Spectre | Y |
---|---|
Area | La gruta del titán, El refugio del zigurat, La gruta del titán |
Tags | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, humanoid, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
Packs |
Vida
100%
Armadura
+20%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
TerracottaKamikaze
Metadata
TerracottaKamikaze
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
8,716
Armadura
4,652
Evasión
502
Energy Shield
0
Damage
248
Daño de hechizos
248
Precisión
1,164
Attack Time
1.5
Experiencia
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 198–297
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
TerracottaKamikazeSuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
Tiempo de lanzamiento: 5 seg
Inflige de 30.87 a 46.3 de daño físico
Convierte el 20% del daño físico en daño de caos
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [100]
Convierte el 20% del daño físico en daño de caos
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [100]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" actor = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikaze.act" } StateMachine { define_shared_state = "exploded; explode_time; epk;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_epk_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );" on_state_exploded_1 = " HideMeshSegments( GemShape, TorsoShape ); IfState( exploded, 1, {}, { PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao', default, 1.0, inherit, 93.0, random, 0, 0, 0, ContactPosition ); } ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' ); " create_state_exploded_1 = " HideMeshSegments( GemShape, TorsoShape ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' ); " } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao' ); } ); " } Life { on_spawned_dead = " HideMeshSegment( TorsoShape ); HideMeshSegment( GemShape ); " on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );" } Preload { preload_animated_object = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/gem_fx.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/body_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TerracottaKamikaze/TerracottaKamikaze"] = { name = "Terracotta Fanatic", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TerracottaKamikazeSuicideExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TerracottaKamikazeSuicideExplode"] = { name = "TerracottaKamikazeSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_chaos", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Fanático terracota
Terracotta Fanatic
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, humanoid, melee, mud_blood, no_minion_revival, not_dex, not_int, sanctum_monster, stone_construct, uses_suicide_explode, very_slow_movement |
Vida
100%
Armadura
+20%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
TerracottaKamikazeSanctumTrial
Metadata
TerracottaKamikazeSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
Armadura
4,141
Evasión
477
Energy Shield
0
Damage
233
Daño de hechizos
233
Precisión
1,090
Attack Time
1.5
Experiencia
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 186–280
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
TerracottaKamikazeSuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
Tiempo de lanzamiento: 5 seg
Inflige de 29.81 a 44.72 de daño físico
Convierte el 20% del daño físico en daño de caos
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [100]
Convierte el 20% del daño físico en daño de caos
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [100]
WalkEmergeSanctumPortal
walk emerge distance [225]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" actor = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikaze.act" } StateMachine { define_shared_state = "exploded; explode_time; epk;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_epk_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );" on_state_exploded_1 = " HideMeshSegments( GemShape, TorsoShape ); IfState( exploded, 1, {}, { PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao', default, 1.0, inherit, 93.0, random, 0, 0, 0, ContactPosition ); } ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' ); " create_state_exploded_1 = " HideMeshSegments( GemShape, TorsoShape ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' ); " } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao' ); } ); " } Life { on_spawned_dead = " HideMeshSegment( TorsoShape ); HideMeshSegment( GemShape ); " on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );" } Preload { preload_animated_object = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/gem_fx.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/body_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeSanctumTrial"] = { name = "Terracotta Fanatic", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TerracottaKamikazeSuicideExplode", "WalkEmergeSanctumPortal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TerracottaKamikazeSuicideExplode"] = { name = "TerracottaKamikazeSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_chaos", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSanctumPortal"] = { name = "WalkEmergeSanctumPortal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }