Terrakotta-Fanatiker
Terracotta Fanatic
SpectreN
AreaDie Grotte der Titanen, Die Zikkurat-Zuflucht, Die Grotte der Titanen
Tags2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
Packs
  • Die Grotte der Titanen, Die Grotte der Titanen: Terrakotta-Fanatiker
  • Die Zikkurat-Zuflucht: Terrakotta-Fanatiker
  • Leben
    100%
    Rüstung
    +20%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    4 ~ 8
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    TerracottaKamikaze
    Metadata
    TerracottaKamikaze
    Stufe
    65
    Leben
    6,513
    Rüstung
    2,428
    Ausweichwert
    440
    Damage
    212
    Zauberschaden
    212
    Genauigkeit
    1,974
    Angriffszeit
    1.5
    Erfahrung
    21,507
    Minion Life
    6,282
    Minion Damage
    829
    Minion Armour
    3,237
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 170–255
    Kritische Trefferchance: 5%
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    TerracottaKamikazeSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    Zauberzeit: 5 Sek.
    Verursacht 209.4 bis 314.2 physischen Schaden
    Wandelt 20% des physischen Schadens in Chaosschaden um
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum action distance +% [100]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    	actor = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikaze.act"
    }
    
    StateMachine
    {
    	define_shared_state = "exploded; explode_time; epk;"
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_epk_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );"
    
    	on_state_exploded_1 =
    	"
    		HideMeshSegments( GemShape, TorsoShape );
    		IfState( exploded, 1, {},
    		{
    			PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao', default, 1.0, inherit, 93.0, random, 0, 0, 0, ContactPosition );
    		} );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );
    	"
    
    	create_state_exploded_1 =
    	"
    		HideMeshSegments( GemShape, TorsoShape );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );
    	"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao' );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		HideMeshSegment( TorsoShape );
    		HideMeshSegment( GemShape );
    	"
    
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/gem_fx.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/body_fadeout.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TerracottaKamikaze/TerracottaKamikaze"] = {
        name = "Terracotta Fanatic",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "TerracottaKamikazeSuicideExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TerracottaKamikazeSuicideExplode"] = {
        name = "TerracottaKamikazeSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Terrakotta-Fanatiker
    Konstrukt
    Terracotta Fanatic
    SpectreN
    Tags2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, sanctum_monster, stone_construct, uses_suicide_explode, very_slow_movement
    Leben
    100%
    Rüstung
    +20%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    4 ~ 8
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    TerracottaKamikazeSanctumTrial
    Metadata
    TerracottaKamikazeSanctumTrial
    Stufe
    68
    Leben
    7,757
    Rüstung
    2,896
    Ausweichwert
    477
    Damage
    233
    Zauberschaden
    233
    Genauigkeit
    2,180
    Angriffszeit
    1.5
    Erfahrung
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    3,861
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 186–280
    Kritische Trefferchance: 5%
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    TerracottaKamikazeSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    Zauberzeit: 5 Sek.
    Verursacht 229.6 bis 344.4 physischen Schaden
    Wandelt 20% des physischen Schadens in Chaosschaden um
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum action distance +% [100]
    WalkEmergeSanctumPortal
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    	actor = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikaze.act"
    }
    
    StateMachine
    {
    	define_shared_state = "exploded; explode_time; epk;"
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_epk_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );"
    
    	on_state_exploded_1 =
    	"
    		HideMeshSegments( GemShape, TorsoShape );
    		IfState( exploded, 1, {},
    		{
    			PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao', default, 1.0, inherit, 93.0, random, 0, 0, 0, ContactPosition );
    		} );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );
    	"
    
    	create_state_exploded_1 =
    	"
    		HideMeshSegments( GemShape, TorsoShape );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );
    	"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao' );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		HideMeshSegment( TorsoShape );
    		HideMeshSegment( GemShape );
    	"
    
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/sphere_glow_manual.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeAggroAudio.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/explode_sml.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/gem_fx.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TerracottaKamikaze/epk/body_fadeout.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TerracottaKamikaze/TerracottaKamikazeSanctumTrial"] = {
        name = "Terracotta Fanatic",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "TerracottaKamikazeSuicideExplode",
            "WalkEmergeSanctumPortal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TerracottaKamikazeSuicideExplode"] = {
        name = "TerracottaKamikazeSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSanctumPortal"] = {
        name = "WalkEmergeSanctumPortal",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.6,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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